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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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Public Member Functions | |
| override bool | CanManualCancel () |
| bool | CanRotateBlock () |
| override string | GetText (string str="") |
| override bool | _CanPerformTask (Chara chara, int radius) |
| override void | OnAdd () |
| override HitResult | GetHitResult () |
| HitResult | _GetHitResult (Point p) |
| override void | OnProgressComplete () |
| override void | OnDestroy () |
| override void | DrawMarker (int x, int z, RenderParam p) |
Public Member Functions inherited from TaskBaseBuild | |
| bool | CanPlaceCard (Point pos, Card c) |
Public Member Functions inherited from TaskDesignation | |
| virtual string | GetTextOrbit () |
| bool | PointHasOtherDesignation () |
| virtual void | DrawMarker (int x, int z, RenderParam p) |
| virtual void | Draw (int x, int z, RenderParam p) |
| virtual void | OnEnterScreen () |
| virtual void | OnLeaveScreen () |
| virtual void | TrySpawnOrbit () |
| void | DespawnOrbit () |
Public Member Functions inherited from TaskPoint | |
| override bool | CanManualCancel () |
| override bool | CanPerform () |
| override bool | _CanPerformTask (Chara chara, int radius) |
| override IEnumerable< Status > | Run () |
| void | OnInspect () |
| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) |
Public Member Functions inherited from Task | |
| virtual HitResult | GetHitResult () |
| override void | OnSuccess () |
| void | TryLater (int min=30) |
| Status | Destroy () |
| virtual void | OnDestroy () |
| override Status | Cancel () |
| override void | OnReset () |
| override bool | CanProgress () |
| bool | CanPerformTask (Chara chara, int radius) |
| virtual bool | _CanPerformTask (Chara chara, int radius) |
| virtual void | OnAdd () |
| void | ToggleSuspend () |
Public Member Functions inherited from AIAct | |
| override string | ToString () |
| override MultiSprite | GetStateIcon () |
| virtual bool | ShouldAllyAttack (Chara tg) |
| virtual Point | GetDestination () |
| AIProgress | GetProgress () |
| string | GetCurrentActionText () |
| override bool | IsToolValid () |
| virtual void | OnStart () |
| void | SetOwner (Chara c) |
| virtual void | OnSetOwner () |
| void | SetChild (AIAct seq, Func< Status > _onChildFail=null) |
| void | Start () |
| override bool | Perform () |
| Status | Restart () |
| Status | Success (Action action=null) |
| virtual void | OnSuccess () |
| bool | TryCancel (Card c) |
| virtual Status | Cancel () |
| virtual void | OnCancel () |
| virtual void | OnCancelOrSuccess () |
| virtual bool | CanManualCancel () |
| Status | KeepRunning () |
| void | Reset () |
| virtual void | OnReset () |
| Status | Tick () |
| virtual IEnumerable< Status > | Run () |
| Status | TickChild () |
| Status | Do (AIAct _seq, Func< Status > _onChildFail=null) |
| Status | DoGotoInteraction (Point pos, Func< Status > _onChildFail=null) |
| Status | DoGoto (Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null) |
| Status | DoGoto (Card card, Func< Status > _onChildFail=null) |
| Status | DoGoto (Card card, int dist, Func< Status > _onChildFail=null) |
| Status | DoGotoSpot (Card card, Func< Status > _onChildFail=null) |
| Status | DoGoto< T > (Func< Status > _onChildFail=null) |
| Status | DoGotoSpot< T > (Func< Status > _onChildFail=null, bool ignoreAccessType=false) |
| Status | DoGrab (Card card, int num=-1, bool pickHeld=false, Func< Status > _onChildFail=null) |
| Status | DoGrab< T > () |
| Status | DoProgress () |
| Status | DoIdle (int repeat=3) |
| Status | DoWait (int count=1) |
| virtual AIProgress | CreateProgress () |
| virtual void | OnCreateProgress (Progress_Custom p) |
| virtual bool | CanProgress () |
| virtual void | OnBeforeProgress () |
| virtual void | OnProgress () |
| virtual void | OnProgressComplete () |
| void | SimulateZone (int days) |
| virtual void | OnSimulateZone (int days) |
| virtual void | OnSimulatePosition () |
Public Member Functions inherited from Act | |
| virtual CursorInfo | GetCursorIcon (Card c) |
| virtual MultiSprite | GetStateIcon () |
| override Sprite | GetSprite () |
| virtual bool | ShowMouseHint (Card c) |
| virtual bool | IsValidTC (Card c) |
| virtual string | GetHintText (string str="") |
| virtual string | GetText (string str="") |
| virtual string | GetTextSmall (Card c) |
| bool | IsTargetHostileParty () |
| virtual Color | GetActPlanColor () |
| virtual bool | Perform () |
| virtual bool | CanPerform () |
| bool | Perform (Chara _cc, Card _tc=null, Point _tp=null) |
| bool | CanPerform (Chara _cc, Card _tc=null, Point _tp=null) |
| virtual bool | IsToolValid () |
| new void | SetImage (Image image) |
| virtual void | OnMarkMapHighlights () |
| virtual bool | ShouldMapHighlight (Point p) |
Public Member Functions inherited from Element | |
| virtual SourceElement.Row | GetSource () |
| virtual int | GetSourcePotential (int v) |
| virtual Sprite | GetSprite () |
| int | GetMaterialSourceValue (Thing t, int v) |
| virtual long | GetSourceValue (long v, int lv, SourceValueType type) |
| virtual Sprite | GetIcon (string suffix="") |
| bool | IsActive (Card c) |
| int | SortVal (bool charaSheet=false) |
| virtual bool | CanLink (ElementContainer owner) |
| bool | HasTag (string tag) |
| void | SetImage (Image i) |
| virtual string | GetDetail () |
| bool | IsFactionElement (Chara c) |
| Element | GetParent (Card c) |
| void | WriteNote (UINote n, ElementContainer owner=null, Action< UINote > onWriteNote=null) |
| void | WriteNoteWithRef (UINote n, ElementContainer owner, Action< UINote > onWriteNote, Element refEle) |
| void | _WriteNote (UINote n, Chara c, Act act) |
| void | AddHeaderAbility (UINote n) |
| void | _WriteNote (UINote n, ElementContainer owner, Action< UINote > onWriteNote, bool isRef, bool addHeader=true) |
| void | AddEncNote (UINote n, Card Card, ElementContainer.NoteMode mode=ElementContainer.NoteMode.Default, Func< Element, string, string > funcText=null, Action< UINote, Element > onAddNote=null) |
| virtual void | OnWriteNote (UINote n, ElementContainer owner) |
| virtual void | OnChangeValue () |
| void | CheckLevelBonus (ElementContainer owner, UINote n=null) |
| int | GetSortVal (UIList.SortMode m) |
| virtual Act.Cost | GetCost (Chara c) |
| virtual int | GetPower (Card c) |
| virtual void | SetTextValue (UIText text) |
| virtual bool | IsPurchaseFeatReqMet (ElementContainer owner, int lv=-1) |
| virtual void | WritePurchaseReq (UINote n, int lv=1) |
| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, NoteMode mode=NoteMode.Default, Recipe recipe=null) |
| void | OnInspect () |
| void | OnEnterScreen () |
| void | OnLeaveScreen () |
Public Attributes | |
| Recipe | recipe |
| int | dir |
| int | bridgeHeight |
| int | altitude |
| List< Thing > | resources = new List<Thing>() |
| int[] | reqs |
| Card | held |
| float | fx |
| float | fy |
| bool | freePos |
| bool | disableRotateBlock |
| Card | target |
| Point | lastPos |
Public Attributes inherited from TaskDesignation | |
| long | sync |
| bool | isSynced |
| TCOrbitTask | orbit |
Public Attributes inherited from TaskPoint | |
| Point | pos = new Point() |
| bool | isRepeated |
Public Attributes inherited from Task | |
| TaskList | taskList |
| bool | isDestroyed |
| int | nextTry |
| bool | suspended |
Public Attributes inherited from AIAct | |
| new Chara | owner |
| Status | status |
| IEnumerator< Status > | Enumerator |
| AIAct | child |
| AIAct | parent |
| byte | restartCount |
| Func< Status > | onChildFail |
| Func< bool > | isFail |
Public Attributes inherited from Element | |
| SourceElement.Row | _source |
| int | id |
| int | vBase |
| int | vExp |
| int | vPotential |
| int | vTempPotential |
| int | vLink |
| int | vSource |
| int | vSourcePotential |
| ElementContainer | owner |
Properties | |
| override int | destDist [get] |
| override bool | CanPressRepeat [get] |
| override bool | HasProgress [get] |
| override bool | destIgnoreConnection [get] |
| bool | useHeld [get] |
| override int | W [get] |
| override int | H [get] |
| override bool | isBlock [get] |
Properties inherited from TaskDesignation | |
| override bool | HasProgress [get] |
| virtual int | idMarker [get] |
| virtual int | W [get] |
| virtual int | H [get] |
| virtual bool | ShowOrbit [get] |
| virtual bool | Working [get] |
| override bool | ShowAuto [get] |
| override CursorInfo | CursorIcon [get] |
| TaskManager.Designations | Designations [get] |
| long | Sync [get] |
Properties inherited from TaskPoint | |
| override bool | HasProgress [get] |
| virtual int | destDist [get] |
| virtual bool | destIgnoreConnection [get] |
| virtual bool | isBlock [get] |
| virtual bool | Loop [get] |
| bool | CanInspect [get] |
| string | InspectName [get] |
| Point | InspectPoint [get] |
| Vector3 | InspectPosition [get] |
Properties inherited from Task | |
| override TargetType | TargetType [get] |
Properties inherited from AIAct | |
| virtual bool | IsRunning [get] |
| bool | IsChildRunning [get] |
| bool | IsMoveAI [get] |
| virtual int | MaxRestart [get] |
| virtual new string | Name [get] |
| virtual MultiSprite | stateIcon [get] |
| virtual Sprite | actionIcon [get] |
| virtual bool | IsNoGoal [get] |
| virtual bool | IsAutoTurn [get] |
| virtual bool | IsIdle [get] |
| virtual bool | CancelOnAggro [get] |
| virtual bool | PushChara [get] |
| virtual int | MaxProgress [get] |
| virtual bool | ShowProgress [get] |
| virtual bool | UseTurbo [get] |
| virtual int | CurrentProgress [get] |
| virtual bool | ShowCursor [get] |
| virtual bool | CancelWhenDamaged [get] |
| virtual bool | CancelWhenMoved [get] |
| virtual bool | InformCancel [get] |
| virtual Thing | RenderThing [get] |
| AIAct | Current [get] |
| override bool | IsAct [get] |
| override bool | ShowPotential [get] |
| override bool | UsePotential [get] |
| override bool | ShowRelativeAttribute [get] |
| virtual bool | HasProgress [get] |
Properties inherited from Act | |
| override bool | ShowPotential [get] |
| override bool | UsePotential [get] |
| override bool | ShowRelativeAttribute [get] |
| virtual CursorInfo | CursorIcon [get] |
| virtual string | ID [get] |
| virtual bool | IsAct [get] |
| virtual bool | WillEndTurn [get] |
| virtual bool | CloseLayers [get] |
| virtual int | LeftHand [get] |
| virtual int | RightHand [get] |
| virtual int | ElementPowerMod [get] |
| virtual bool | ShowMapHighlight [get] |
| virtual bool | ShowMapHighlightBlock [get] |
| virtual bool | PickHeldOnStart [get] |
| virtual bool | DropHeldOnStart [get] |
| virtual bool | CanPressRepeat [get] |
| virtual bool | CanAutofire [get] |
| virtual bool | ResetAxis [get] |
| virtual bool | RequireTool [get] |
| virtual bool | IsHostileAct [get] |
| virtual bool | HideRightInfo [get] |
| virtual bool | HaveLongPressAction [get] |
| virtual float | Radius [get] |
| virtual int | PerformDistance [get] |
| virtual int | MaxRadius [get] |
| virtual TargetType | TargetType [get] |
| virtual bool | LocalAct [get] |
| virtual bool | CanRapidFire [get] |
| virtual float | RapidDelay [get] |
| virtual bool | ShowAuto [get] |
| virtual bool | IsCrime [get] |
Properties inherited from Element | |
| SourceElement.Row | source [get] |
| virtual int | DisplayValue [get] |
| virtual int | MinValue [get] |
| int | Value [get] |
| int | ValueWithoutLink [get] |
| virtual int | MinPotential [get] |
| int | Potential [get] |
| virtual bool | CanGainExp [get] |
| bool | IsFlag [get] |
| virtual string | Name [get] |
| virtual string | FullName [get] |
| virtual int | ExpToNext [get] |
| virtual bool | UseExpMod [get] |
| virtual int | CostTrain [get] |
| virtual int | CostLearn [get] |
| virtual bool | ShowXP [get] |
| virtual bool | ShowMsgOnValueChanged [get] |
| virtual bool | ShowValue [get] |
| virtual bool | ShowPotential [get] |
| virtual bool | UsePotential [get] |
| virtual bool | PotentialAsStock [get] |
| virtual bool | ShowRelativeAttribute [get] |
| virtual bool | ShowBonuses [get] |
| virtual string | ShortName [get] |
| bool | IsGlobalElement [get] |
| bool | IsFactionWideElement [get] |
| bool | IsPartyWideElement [get] |
| virtual bool | ShowEncNumber [get] |
| bool | IsTrait [get] |
| bool | IsFoodTrait [get] |
| bool | IsFoodTraitMain [get] |
| bool | IsMainAttribute [get] |
| Act | act [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Properties inherited from IInspect | |
| bool | CanInspect [get] |
| string | InspectName [get] |
| Point | InspectPoint [get] |
| Vector3 | InspectPosition [get] |
Properties inherited from ISyncScreen | |
| long | Sync [get] |
Additional Inherited Members | |
Public Types inherited from AIAct | |
| enum | Status { Running , Fail , Success } |
Public Types inherited from Act | |
| enum | CostType { None , MP , SP } |
Public Types inherited from IInspect | |
| enum | NoteMode { Default , Recipe , Product , Info } |
Static Public Member Functions inherited from Act | |
| static void | SetReference (Chara _cc, Card _tc=null, Point _tp=null) |
| static void | SetTool (Thing t) |
Static Public Member Functions inherited from Element | |
| static string | GetName (string alias) |
| static SourceElement.Row | Get (int id) |
| static Dictionary< int, int > | GetElementMap (int[] list) |
| static Dictionary< int, int > | GetElementMap (int[] list, Dictionary< int, int > map) |
| static SourceElement.Row | GetRandomElement (int lv=1, bool useWeight=true) |
| static Element | Create (int id, int v=0) |
| static Element | Create (string id, int v=1) |
| static int | GetId (string alias) |
| static int | GetResistLv (int v) |
| static int | GetResistDamage (int dmg, int v, int power=0) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from Act | |
| static Chara | CC |
| static Card | TC |
| static Point | TP = new Point() |
| static Thing | TOOL |
| static int | powerMod = 100 |
| static bool | forcePt |
| static Act | CurrentAct |
Static Public Attributes inherited from Element | |
| const int | Div = 5 |
| static Element | Void = new Element() |
| static int[] | List_MainAttributes = new int[9] { 70, 72, 71, 77, 74, 75, 76, 73, 79 } |
| static int[] | List_MainAttributesMajor = new int[8] { 70, 72, 71, 77, 74, 75, 76, 73 } |
| static int[] | List_Body = new int[4] { 70, 72, 71, 77 } |
| static int[] | List_Mind = new int[4] { 74, 75, 76, 73 } |
| static List< SourceElement.Row > | ListElements = new List<SourceElement.Row>() |
| static List< SourceElement.Row > | ListAttackElements = new List<SourceElement.Row>() |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 5 of file TaskBuild.cs.
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inlinevirtual |
Reimplemented from Task.
Definition at line 122 of file TaskBuild.cs.
References EClass._map, Props.Find(), Recipe.Ingredient.id, Recipe.ingredients, Recipe.Ingredient.IsThingSpecified, Recipe.Ingredient.mat, recipe, Recipe.Ingredient.refVal, Map.Stocked, Recipe.Ingredient.thing, and Task.TryLater().
Definition at line 248 of file TaskBuild.cs.
References TileType._HitTest(), Chara.held, Point.Installed, Card.isDestroyed, Recipe.Mold, EClass.pc, recipe, Point.Things, Recipe.tileType, Card.trait, and useHeld.
Referenced by GetHitResult().
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inlinevirtual |
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inline |
Definition at line 74 of file TaskBuild.cs.
References EClass._zone, Trait.CanBeOnlyBuiltInHome, Trait.CanBuildInTown, disableRotateBlock, Point.HasBlock, Chara.held, Trait.IsDoor, Zone.IsPCFactionOrTent, Spatial.IsRegion, EClass.pc, TaskPoint.pos, ButtonState.pressing, Zone.RestrictBuild, EInput.rightMouse, Card.trait, and useHeld.
Referenced by GetHitResult(), GetText(), and OnProgressComplete().
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inlinevirtual |
Reimplemented from TaskDesignation.
Definition at line 398 of file TaskBuild.cs.
References altitude, bridgeHeight, dir, Recipe.OnRenderMarker(), AIAct.owner, TaskPoint.pos, recipe, Point.Set(), Point.shared, Point.x, and Point.z.
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inlinevirtual |
Reimplemented from Task.
Definition at line 149 of file TaskBuild.cs.
References Recipe._dir, _GetHitResult(), EClass._zone, AM_Adv.actCount, Scene.actionMode, altitude, Cell.blockDir, bridgeHeight, Trait.CanBeOnlyBuiltInHome, Trait.CanBuildInTown, TaskBaseBuild.CanPlaceCard(), CanRotateBlock(), Point.cell, EClass.debug, Debug, Point.FirstChara, Card.GetRootCard(), H, Point.HasBlock, Point.HasChara, Recipe.HasSameTile(), Point.HasWallOrFence, Chara.held, held, CoreDebug.ignoreBuildRule, Point.Invalid, Recipe.IsBlock, TileType.IsBlockPass, TileType.IsDoor, Chara.IsHostile(), Point.IsInBounds, Point.IsInBoundsPlus, Zone.IsPCFaction, Zone.IsPCFactionOrTent, ActionMode.IsRoofEditMode(), Recipe.IsThing, Point.IsValid, Recipe.IsWallOrFence, lastPos, Recipe.MultiSize, EClass.pc, TaskPoint.pos, recipe, Recipe.renderRow, Zone.RestrictBuild, EClass.scene, Point.Set(), Recipe.SetDir(), Card.TileType, Card.trait, useHeld, W, Point.x, and Point.z.
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inlinevirtual |
Reimplemented from Act.
Definition at line 102 of file TaskBuild.cs.
References CanRotateBlock(), Card.category, Chara.held, Card.id, EClass.pc, and useHeld.
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inlinevirtual |
Reimplemented from Task.
Definition at line 137 of file TaskBuild.cs.
References Recipe.ingredients, recipe, and reqs.
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inlinevirtual |
Reimplemented from Task.
Definition at line 390 of file TaskBuild.cs.
References EClass._zone, Zone.AddCard(), TaskPoint.pos, resource, and resources.
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inlinevirtual |
Reimplemented from AIAct.
Definition at line 281 of file TaskBuild.cs.
References Recipe._dir, EClass._map, Cell._roofBlockDir, EClass._zone, altitude, Cell.blockDir, AM_Build.bridgeHeight, Cell.bridgeHeight, bridgeHeight, ActionMode.Build, Recipe.Build(), CanRotateBlock(), Point.cell, Point.Copy(), dir, disableRotateBlock, Point.Distance(), AM_Build.FixBridge(), Player.flags, Cell.floorDir, Point.ForeachMultiSize(), EClass.game, Effect.Get(), Recipe.GetColorMaterial(), Card.GetRootCard(), Recipe.H, Point.HasChara, Point.HasWallOrFence, Chara.held, Card.id, Recipe.IsBlock, Point.IsBlocked, Recipe.IsBridge, AM_Build.IsFillMode(), Recipe.IsFloor, Point.IsInBounds, AM_Build.IsRoofEditMode(), Game.IsSurvival, Recipe.IsWallOrFence, item, Chara.Kick(), lastPos, Point.ListCharas(), Chara.LookAt(), Point.matBlock, Card.ModNum(), Player.Flags.OnBuild(), SurvivalManager.OnExpandFloor(), EClass.pc, Effect.Play(), CardRenderer.PlayAnime(), EClass.player, Card.PlaySound(), Card.pos, TaskPoint.pos, recipe, Map.RefreshFOV(), Map.RefreshShadow(), Point.RefreshTile(), Card.renderer, resources, EClass.rnd(), Cell.RotateBlock(), Card.Say(), CardRenderer.SetFirst(), Point.sourceRoofBlock, Card.Split(), Game.survival, target, Card.trait, useHeld, Recipe.W, Point.x, and Point.z.
| int TaskBuild.altitude |
Definition at line 17 of file TaskBuild.cs.
Referenced by Recipe.Build(), RecipeCard.Build(), DrawMarker(), GetHitResult(), and OnProgressComplete().
| int TaskBuild.bridgeHeight |
Definition at line 14 of file TaskBuild.cs.
Referenced by Recipe.Build(), RecipeCard.Build(), DrawMarker(), GetHitResult(), and OnProgressComplete().
| int TaskBuild.dir |
Definition at line 11 of file TaskBuild.cs.
Referenced by Recipe.Build(), RecipeCard.Build(), DrawMarker(), and OnProgressComplete().
| bool TaskBuild.disableRotateBlock |
Definition at line 33 of file TaskBuild.cs.
Referenced by CanRotateBlock(), and OnProgressComplete().
| bool TaskBuild.freePos |
Definition at line 31 of file TaskBuild.cs.
| float TaskBuild.fx |
Definition at line 27 of file TaskBuild.cs.
| float TaskBuild.fy |
Definition at line 29 of file TaskBuild.cs.
| Card TaskBuild.held |
Definition at line 25 of file TaskBuild.cs.
Referenced by GetHitResult().
| Point TaskBuild.lastPos |
Definition at line 37 of file TaskBuild.cs.
Referenced by GetHitResult(), and OnProgressComplete().
| Recipe TaskBuild.recipe |
Definition at line 8 of file TaskBuild.cs.
Referenced by _CanPerformTask(), _GetHitResult(), AM_Adv._OnUpdateInput(), Recipe.Build(), DrawMarker(), GetHitResult(), OnAdd(), OnProgressComplete(), HotItemHeld.OnRenderTile(), and HotItemHeld.TrySetAct().
| int [] TaskBuild.reqs |
Definition at line 23 of file TaskBuild.cs.
Referenced by OnAdd().
Definition at line 20 of file TaskBuild.cs.
Referenced by RecipeCard.Build(), OnDestroy(), and OnProgressComplete().
| Card TaskBuild.target |
Definition at line 35 of file TaskBuild.cs.
Referenced by RecipeCard.Build(), and OnProgressComplete().
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get |
Definition at line 41 of file TaskBuild.cs.
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get |
Definition at line 39 of file TaskBuild.cs.
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get |
Definition at line 59 of file TaskBuild.cs.
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get |
Definition at line 65 of file TaskBuild.cs.
Referenced by GetHitResult().
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get |
Definition at line 57 of file TaskBuild.cs.
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get |
Definition at line 67 of file TaskBuild.cs.
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get |
Definition at line 61 of file TaskBuild.cs.
Referenced by _GetHitResult(), CanRotateBlock(), GetHitResult(), GetText(), and OnProgressComplete().
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get |
Definition at line 63 of file TaskBuild.cs.
Referenced by GetHitResult().