Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
override void | OnInit () |
override void | OnSwitchContent (Window window) |
void | RefreshQuest () |
void | RefreshHire () |
void | RefreshRanking () |
override void | OnKill () |
![]() | |
override void | OnBeforeAddLayer () |
void | InitInspector () |
sealed override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
![]() | |
virtual string | GetTextHeader (Window window) |
virtual bool | HeaderIsListOf (int id) |
virtual void | Init () |
virtual void | OnInit () |
virtual void | OnAfterInit () |
virtual void | ApplySkin () |
void | ShowScreenLock (string id) |
void | UpdateInput () |
virtual void | OnUpdateInput () |
virtual void | OnRightClick () |
virtual bool | OnBack () |
virtual void | OnChangeLayer () |
virtual void | OnCreate () |
void | _AddLayer (string id) |
Layer | AddLayer (string id) |
T | AddLayer< T > () |
T | AddLayer< T > (string id) |
T | AddLayerDontCloseOthers< T > () |
Layer | AddLayerDontCloseOthers (Layer l) |
T | GetOrAddLayer< T > () |
virtual void | OnBeforeAddLayer () |
virtual void | OnAfterAddLayer () |
Layer | AddLayer (Layer l) |
void | ToggleLayer (string id) |
T | ToggleLayer< T > (string id=null) |
void | WaitAndClose () |
void | OnClickClose () |
virtual void | Close () |
void | CloseLayers () |
void | RemoveLayers (bool removeImportant=false) |
bool | RemoveLayer< T > () |
void | RemoveLayer (Layer l) |
virtual void | OnKill () |
Layer | SetOnKill (Action action) |
void | DisableClose () |
void | Delay (float duration=0.05f) |
Layer | SetDelay (float d) |
Layer | GetLayer (string id) |
T | GetLayer< T > (bool fromTop=false) |
Layer | GetTopLayer () |
void | SwitchContent (int idWindow, int i) |
virtual void | OnSwitchContent (Window window) |
Layer | SetTitles (string langList, string idHeaderRow=null) |
bool | IsBlockWidgetClick () |
bool | IsHideHud () |
bool | IsAllowGeneralInput () |
bool | IsUseBlur () |
bool | IsPointerOnLayer () |
void | ApplySkin () |
Public Attributes | |
UIList | list |
UIList | listHire |
UIDynamicList | listRanking |
UIText | textClient |
UIText | textTitle |
UIText | textDetail |
UIText | textHours |
UIText | textNote |
UIText | textReward |
UIText | textQuestLimit |
Portrait | portrait |
UIButton | buttonTalk |
UICurrency | uiCurrency |
Gradient | gradientRank |
![]() | |
Option | option |
UnityEvent | onKill |
Anime | animeIn |
Anime | animeOut |
bool | closeOthers |
bool | defaultActionMode = true |
Button | screenLock |
Layer | parent |
string | idLayer |
List< Layer > | layers = new List<Layer>() |
Vector2 | lastParentPos |
List< Window > | windows = new List<Window>() |
string | langHint |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
![]() | |
static T | Create< T > () |
static T | Create< T > (string path) |
static Layer | Create (string path) |
![]() | |
static int | skipInput |
static bool | closeOnRightClick |
static bool | rightClicked |
static bool | cancelKeyDown |
static bool | ignoreSounds |
static Transform | blurStopInstance |
static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
![]() | |
sealed override void | _Close () |
sealed override void | Kill () |
![]() | |
virtual void | Awake () |
virtual void | _Close () |
virtual void | Kill () |
![]() | |
RectTransform | _rect |
bool | isDestroyed |
![]() | |
static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
![]() | |
Layer | TopLayer [get] |
string | uid [get] |
virtual RectTransform | rectLayers [get] |
virtual bool | blockWidgetClick [get] |
Definition at line 3 of file LayerQuestBoard.cs.
|
inlinevirtual |
Reimplemented from Layer.
Definition at line 33 of file LayerQuestBoard.cs.
References ELayer._zone, Zone.branch, Zone.IsPCFaction, FactionBranch.UpdateReqruits(), and Layer.windows.
|
inlinevirtual |
Reimplemented from Layer.
Definition at line 215 of file LayerQuestBoard.cs.
References ELayer.Branch, and FactionBranch.ClearNewRecruits().
|
inlinevirtual |
Reimplemented from Layer.
Definition at line 42 of file LayerQuestBoard.cs.
References ELayer._zone, WindowMenu.AddButton(), WindowMenu.Clear(), Window.idTab, Spatial.influence, UIButton.mainText, ELayer.player, Player.questRerollCost, RefreshHire(), RefreshQuest(), RefreshRanking(), Msg.Say(), UIText.SetText(), Zone.UpdateQuests(), and Layer.windows.
|
inline |
Definition at line 123 of file LayerQuestBoard.cs.
References UIList.Add(), ELayer.Branch, BaseList.callbacks, HireInfo.chara, UIList.Clear(), HireInfo.Days, ThingContainer.Find(), Card.GetCurrency(), Chara.GetTextHobby(), Chara.GetTextWork(), CalcGold.Hire(), Chara.idTimeTable, UIItem.image1, HireInfo.isNew, ButtonChara.item, item, ButtonChara.layoutTag, list, listHire, FactionBranch.listRecruit, Card.Name, HintIcon.onPointerDown, ELayer.pc, UIList.Refresh(), RefreshHire(), ButtonChara.SetChara(), Chara.ShowDialog(), and Card.things.
Referenced by OnSwitchContent(), and RefreshHire().
|
inline |
Definition at line 89 of file LayerQuestBoard.cs.
References ELayer._map, ELayer._zone, UIList.Add(), ItemQuest.button, Map.charas, UIList.Clear(), Layer.Close(), QuestManager.CountRandomQuest(), ELayer.game, QuestManager.globalList, Quest.IsVisibleOnQuestBoard(), list, QuestManager.list, Quest.OnClickQuest(), Chara.quest, Game.quests, UIList.Refresh(), ItemQuest.SetQuest(), UIText.SetText(), textQuestLimit, and Zone.UpdateQuests().
Referenced by OnSwitchContent().
|
inline |
Definition at line 169 of file LayerQuestBoard.cs.
References UIList.Add(), Game.cards, UIList.Clear(), ELayer.game, TraitChara.GetAdvRank(), TraitChara.GetAdvRankText(), BaseCard.GetInt(), CardManager.globalCharas, gradientRank, UIItem.image2, Chara.IsPCFaction, ButtonChara.item, list, UIList.List(), listRanking, Card.LV, ELayer.pc, UIList.Refresh(), ButtonChara.SetChara(), UIText.SetText(), TraitChara.ShowAdvRank, UIList.Sort(), ButtonChara.textAlias, Chara.trait, and ButtonChara.transDefeated.
Referenced by OnSwitchContent().
UIButton LayerQuestBoard.buttonTalk |
Definition at line 27 of file LayerQuestBoard.cs.
Gradient LayerQuestBoard.gradientRank |
Definition at line 31 of file LayerQuestBoard.cs.
Referenced by RefreshRanking().
UIList LayerQuestBoard.list |
Definition at line 5 of file LayerQuestBoard.cs.
Referenced by RefreshHire(), RefreshQuest(), and RefreshRanking().
UIList LayerQuestBoard.listHire |
Definition at line 7 of file LayerQuestBoard.cs.
Referenced by RefreshHire().
UIDynamicList LayerQuestBoard.listRanking |
Definition at line 9 of file LayerQuestBoard.cs.
Referenced by RefreshRanking().
Portrait LayerQuestBoard.portrait |
Definition at line 25 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textClient |
Definition at line 11 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textDetail |
Definition at line 15 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textHours |
Definition at line 17 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textNote |
Definition at line 19 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textQuestLimit |
Definition at line 23 of file LayerQuestBoard.cs.
Referenced by RefreshQuest().
UIText LayerQuestBoard.textReward |
Definition at line 21 of file LayerQuestBoard.cs.
UIText LayerQuestBoard.textTitle |
Definition at line 13 of file LayerQuestBoard.cs.
UICurrency LayerQuestBoard.uiCurrency |
Definition at line 29 of file LayerQuestBoard.cs.