Elin Decompiled Documentation EA 23.102 Nightly
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QuestMusic Class Reference
Inheritance diagram for QuestMusic:
QuestInstance QuestRandom Quest EClass

Public Member Functions

override ZoneEventQuest CreateEvent ()
 
override ZoneInstanceRandomQuest CreateInstance ()
 
override string GetTextProgress ()
 
override int GetRewardPlat (int money)
 
override void OnInit ()
 
- Public Member Functions inherited from QuestInstance
virtual ZoneEventQuest CreateEvent ()
 
virtual ZoneInstanceRandomQuest CreateInstance ()
 
override Zone CreateInstanceZone (Chara c)
 
- Public Member Functions inherited from QuestRandom
override void OnDropReward ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Public Attributes

int score
 
int destScore = 10
 
int sumMoney
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 

Properties

override DifficultyType difficultyType [get]
 
override string IdZone [get]
 
override string RewardSuffix [get]
 
override string RefDrama2 [get]
 
override int KarmaOnFail [get]
 
- Properties inherited from QuestInstance
virtual string IdZone [get]
 
override bool UseInstanceZone [get]
 
override bool CanAbandon [get]
 
override string RefDrama3 [get]
 
override int KarmaOnFail [get]
 
- Properties inherited from QuestRandom
override bool CanAutoAdvance [get]
 
override bool IsRandomQuest [get]
 
override int RangeDeadLine [get]
 
override int KarmaOnFail [get]
 
override int FameOnComplete [get]
 
override string RefDrama1 [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 3 of file QuestMusic.cs.

Member Function Documentation

◆ CreateEvent()

override ZoneEventQuest QuestMusic.CreateEvent ( )
inlinevirtual

Reimplemented from QuestInstance.

Definition at line 24 of file QuestMusic.cs.

25 {
26 return new ZoneEventMusic();
27 }

◆ CreateInstance()

override ZoneInstanceRandomQuest QuestMusic.CreateInstance ( )
inlinevirtual

Reimplemented from QuestInstance.

Definition at line 29 of file QuestMusic.cs.

30 {
31 return new ZoneInstanceMusic();
32 }

◆ GetRewardPlat()

override int QuestMusic.GetRewardPlat ( int  money)
inlinevirtual

Reimplemented from Quest.

Definition at line 39 of file QuestMusic.cs.

40 {
41 return difficulty + EClass.rnd(2);
42 }
Definition: EClass.cs:5
static int rnd(int a)
Definition: EClass.cs:50
int difficulty
Definition: Quest.cs:49

References Quest.difficulty, and EClass.rnd().

◆ GetTextProgress()

override string QuestMusic.GetTextProgress ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 34 of file QuestMusic.cs.

35 {
36 return "progressMusic".lang(score.ToString() ?? "", destScore.ToString() ?? "");
37 }
int score
Definition: QuestMusic.cs:6
int destScore
Definition: QuestMusic.cs:9

References destScore, and score.

◆ OnInit()

override void QuestMusic.OnInit ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 44 of file QuestMusic.cs.

45 {
46 destScore = difficulty * 150;
48 }

References destScore, Quest.difficulty, and EClass.rnd().

Member Data Documentation

◆ destScore

int QuestMusic.destScore = 10

Definition at line 9 of file QuestMusic.cs.

Referenced by GetTextProgress(), OnInit(), and ZoneEventMusic.OnReachTimeLimit().

◆ score

int QuestMusic.score

Definition at line 6 of file QuestMusic.cs.

Referenced by GetTextProgress(), and ZoneEventMusic.OnReachTimeLimit().

◆ sumMoney

int QuestMusic.sumMoney

Definition at line 12 of file QuestMusic.cs.

Referenced by ZoneEventMusic.OnReachTimeLimit().

Property Documentation

◆ difficultyType

override DifficultyType QuestMusic.difficultyType
get

Definition at line 14 of file QuestMusic.cs.

◆ IdZone

override string QuestMusic.IdZone
get

Definition at line 16 of file QuestMusic.cs.

◆ KarmaOnFail

override int QuestMusic.KarmaOnFail
get

Definition at line 22 of file QuestMusic.cs.

◆ RefDrama2

override string QuestMusic.RefDrama2
get

Definition at line 20 of file QuestMusic.cs.

◆ RewardSuffix

override string QuestMusic.RewardSuffix
get

Definition at line 18 of file QuestMusic.cs.


The documentation for this class was generated from the following file: