Elin Decompiled Documentation EA 23.102 Nightly
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QuestDefense Class Reference
Inheritance diagram for QuestDefense:
QuestProgression QuestSequence Quest EClass

Public Member Functions

override bool CanUpdateOnTalk (Chara c)
 
override void OnChangePhase (int a)
 
override string GetTextProgress ()
 
override void OnDropReward ()
 
- Public Member Functions inherited from QuestProgression
override string GetDetail (bool onJournal=false)
 
- Public Member Functions inherited from QuestSequence
override string GetTitle ()
 
override void OnCompleteTask ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Properties

int numRequired [get]
 
int numHunted [get]
 
- Properties inherited from QuestProgression
override string TitlePrefix [get]
 
- Properties inherited from QuestSequence
SourceQuest.Row originalSource [get]
 
override string idSource [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 1 of file QuestDefense.cs.

Member Function Documentation

◆ CanUpdateOnTalk()

override bool QuestDefense.CanUpdateOnTalk ( Chara  c)
inlinevirtual

Reimplemented from Quest.

Definition at line 7 of file QuestDefense.cs.

8 {
9 switch (phase)
10 {
11 case 0:
12 foreach (Chara chara in EClass._map.charas)
13 {
15 {
16 return false;
17 }
18 }
19 return true;
20 case 1:
21 foreach (Chara chara2 in EClass._map.charas)
22 {
23 if (chara2.isRestrained && chara2.id == "boar" && chara2.ExistsOnMap && chara2.pos.IsInBounds)
24 {
25 return false;
26 }
27 }
28 return true;
29 case 2:
30 return numHunted >= numRequired;
31 default:
32 return false;
33 }
34 }
string id
Definition: Card.cs:31
bool isRestrained
Definition: Card.cs:538
bool ExistsOnMap
Definition: Card.cs:1961
Point pos
Definition: Card.cs:55
Definition: Chara.cs:10
Definition: EClass.cs:5
static Map _map
Definition: EClass.cs:18
List< Chara > charas
Definition: Map.cs:81
bool IsInBounds
Definition: Point.cs:104
int phase
Definition: Quest.cs:40
Chara chara
Definition: Quest.cs:105

References EClass._map, Quest.chara, Map.charas, Card.ExistsOnMap, Card.id, Point.IsInBounds, Card.isRestrained, numHunted, numRequired, Quest.phase, and Card.pos.

◆ GetTextProgress()

override string QuestDefense.GetTextProgress ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 44 of file QuestDefense.cs.

45 {
46 if (phase != 2)
47 {
48 return "";
49 }
50 return "progressHunt".lang(numHunted.ToString() ?? "", numRequired.ToString() ?? "");
51 }

References numHunted, numRequired, and Quest.phase.

◆ OnChangePhase()

override void QuestDefense.OnChangePhase ( int  a)
inlinevirtual

Reimplemented from Quest.

Definition at line 36 of file QuestDefense.cs.

37 {
38 if (phase == 2)
39 {
40 EClass.game.quests.globalList.Add(Quest.Create("puppy").SetClient(EClass.game.cards.globalCharas.Find("fiama"), assignQuest: false));
41 }
42 }
Chara Find(string id)
Definition: CardManager.cs:20
GlobalCharaList globalCharas
Definition: CardManager.cs:46
static Game game
Definition: EClass.cs:8
CardManager cards
Definition: Game.cs:155
QuestManager quests
Definition: Game.cs:179
List< Quest > globalList
Definition: QuestManager.cs:14
Definition: Quest.cs:7
Quest SetClient(Chara c, bool assignQuest=true)
Definition: Quest.cs:380
static Quest Create(string _id, string _idPerson=null, Chara c=null)
Definition: Quest.cs:241

References Game.cards, Quest.Create(), CardManager.GlobalCharaList.Find(), EClass.game, CardManager.globalCharas, QuestManager.globalList, Quest.phase, Game.quests, and Quest.SetClient().

◆ OnDropReward()

override void QuestDefense.OnDropReward ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 53 of file QuestDefense.cs.

54 {
55 DropReward(ThingGen.Create("plat").SetNum(10));
56 }
Thing SetNum(int a)
Definition: Card.cs:3242
Thing DropReward(string id)
Definition: Quest.cs:506
static Thing Create(string id, int idMat=-1, int lv=-1)
Definition: ThingGen.cs:53

References ThingGen.Create(), Quest.DropReward(), and Card.SetNum().

Property Documentation

◆ numHunted

int QuestDefense.numHunted
get

Definition at line 5 of file QuestDefense.cs.

Referenced by CanUpdateOnTalk(), and GetTextProgress().

◆ numRequired

int QuestDefense.numRequired
get

Definition at line 3 of file QuestDefense.cs.

Referenced by CanUpdateOnTalk(), and GetTextProgress().


The documentation for this class was generated from the following file: