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Elin Decompiled Documentation EA 23.324 Nightly
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Static Public Member Functions | |
| static Spatial | CreateRecursive (string id, Spatial parent=null) |
| static Spatial | Create (string id, Spatial parent, bool register, int x=-99999, int y=-99999, int icon=0) |
| static Zone | CreateInstance (string id, ZoneInstance instance) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (long _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Additional Inherited Members | |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 1 of file SpatialGen.cs.
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inlinestatic |
Definition at line 16 of file SpatialGen.cs.
References Spatial.AddChild(), Spatial.Create(), Spatial.OnAfterCreate(), SourceZone.Row.pos, Spatial.Register(), EClass.sources, SourceZone.Row.type, and SourceManager.zones.
Referenced by Region.CheckRandomSites(), CreateInstance(), Region.CreateRandomSite(), CreateRecursive(), Region.CreateZone(), TraitNewZone.CreateZone(), Zone.FindOrCreateLevel(), TraitMoongate.LoadMap(), CustomZoneContent.OnGameLoad(), Game.OnLoad(), ActEffect.Proc(), and Game.StartNewGame().
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inlinestatic |
Definition at line 39 of file SpatialGen.cs.
References EClass._zone, Create(), World.date, Date.GetRaw(), Zone.GetTopZone(), EClass.pc, Card.pos, Zone.Region, Spatial.uid, EClass.world, Point.x, Spatial.x, Spatial.y, and Point.z.
Referenced by QuestInstance.CreateInstanceZone().
Definition at line 3 of file SpatialGen.cs.
References Create(), CreateRecursive(), EClass.debug, CoreDebug.enable, EClass.sources, and SourceManager.zones.
Referenced by Game._Create(), and CreateRecursive().