Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
virtual void | OnClick (T1 a, T2 b) |
virtual void | OnInstantiate (T1 a, T2 b) |
virtual void | OnList () |
virtual void | List () |
virtual void | OnCreate () |
virtual void | OnSwitchContent () |
virtual void | OnRefreshMenu () |
void | RefreshTab () |
void | MoveToOther (object c) |
Public Attributes | |
Layer | layer |
Window | window |
UIMultiList | multi |
ListOwner | other |
UIList | list |
WindowMenu | menu |
Window.Setting.Tab | tab |
string | textTab |
string | textHeader |
bool | main |
int | index |
Properties | |
ListOwner | Main [get] |
virtual string | IdTitle [get] |
virtual string | IdHeaderRow [get] |
virtual string | TextTab [get] |
virtual string | TextHeader [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 1 of file ListOwner.cs.
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inlinevirtual |
Reimplemented in BaseListPeople, and LayerEditPlaylist.ListBGM.
Definition at line 69 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.MoveToOther(), and ListOwner< T1, T2 >.OnSwitchContent().
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inline |
Definition at line 102 of file ListOwner.cs.
References ListOwner< T1, T2 >.layer, ListOwner< T1, T2 >.list, ListOwner< T1, T2 >.List(), ListOwner< T1, T2 >.other, and UIList.RemoveDynamic().
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inlinevirtual |
Definition at line 3 of file ListOwner.cs.
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inlinevirtual |
Reimplemented in ListPeopleBuySlave.
Definition at line 73 of file ListOwner.cs.
Referenced by UIMultiList.AddOwner().
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inlinevirtual |
Definition at line 7 of file ListOwner.cs.
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inlinevirtual |
Reimplemented in BaseListPeople, ListPeopleBed, ListPeopleBuySlave, ListPeopleCallReserve, ListPeopleEmbark, ListPeopleExpedition, ListPeopleRevive, and ListPeopleSelect.
Definition at line 11 of file ListOwner.cs.
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inlinevirtual |
Reimplemented in BaseListPeople, ListPeopleBed, and ListPeopleEmbark.
Definition at line 91 of file ListOwner.cs.
References WindowMenu.Clear(), Window.menuLeft, Window.menuRight, and ListOwner< T1, T2 >.window.
Referenced by ListOwner< T1, T2 >.OnSwitchContent().
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inlinevirtual |
Definition at line 77 of file ListOwner.cs.
References Lang.GetList(), ListOwner< T1, T2 >.IdHeaderRow, ListOwner< T1, T2 >.IdTitle, ListOwner< T1, T2 >.List(), ListOwner< T1, T2 >.OnRefreshMenu(), Window.SetCaption(), Window.SetTitles(), ListOwner< T1, T2 >.textHeader, ListOwner< T1, T2 >.TextHeader, and ListOwner< T1, T2 >.window.
Referenced by LayerEditPlaylist.Activate(), and UIMultiList.Refresh().
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inline |
Definition at line 97 of file ListOwner.cs.
References ListOwner< T1, T2 >.tab, and ListOwner< T1, T2 >.TextTab.
Referenced by BaseListPeople.OnClick().
int ListOwner< T1, T2 >.index |
Definition at line 37 of file ListOwner.cs.
Definition at line 17 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.MoveToOther().
Definition at line 25 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.MoveToOther().
bool ListOwner< T1, T2 >.main |
Definition at line 35 of file ListOwner.cs.
WindowMenu ListOwner< T1, T2 >.menu |
Definition at line 27 of file ListOwner.cs.
UIMultiList ListOwner< T1, T2 >.multi |
Definition at line 21 of file ListOwner.cs.
Definition at line 23 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.MoveToOther().
Window.Setting.Tab ListOwner< T1, T2 >.tab |
Definition at line 29 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.RefreshTab().
string ListOwner< T1, T2 >.textHeader |
Definition at line 33 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.OnSwitchContent().
string ListOwner< T1, T2 >.textTab |
Definition at line 31 of file ListOwner.cs.
Definition at line 19 of file ListOwner.cs.
Referenced by UIMultiList.AddOwner(), ListOwner< T1, T2 >.OnRefreshMenu(), and ListOwner< T1, T2 >.OnSwitchContent().
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get |
Definition at line 53 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.OnSwitchContent().
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get |
Definition at line 51 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.OnSwitchContent().
Definition at line 39 of file ListOwner.cs.
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get |
Definition at line 57 of file ListOwner.cs.
Referenced by ListOwner< T1, T2 >.OnSwitchContent().
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get |
Definition at line 55 of file ListOwner.cs.
Referenced by UIMultiList.AddOwner(), and ListOwner< T1, T2 >.RefreshTab().