Elin Decompiled Documentation EA 23.102 Nightly
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ListPeopleBed Class Reference
Inheritance diagram for ListPeopleBed:
ListPeople BaseListPeople ListOwner< Chara, ItemGeneral > EClass

Public Member Functions

override void OnInstantiate (Chara c, ItemGeneral i)
 
override void OnClick (Chara c, ItemGeneral i)
 
override void OnList ()
 
override void OnRefreshMenu ()
 
- Public Member Functions inherited from BaseListPeople
virtual bool IsDisabled (Chara c)
 
override void List ()
 
override void OnInstantiate (Chara a, ItemGeneral b)
 
void AddSubButtonWork (ItemGeneral b, Chara a)
 
void WriteHobbies (UITooltip t, Chara a, BaseArea roomWork)
 
virtual void SetSubText (Chara a, ItemGeneral b)
 
override void OnClick (Chara c, ItemGeneral i)
 
override void OnList ()
 
override void OnRefreshMenu ()
 
- Public Member Functions inherited from ListOwner< Chara, ItemGeneral >
virtual void OnClick (T1 a, T2 b)
 
virtual void OnInstantiate (T1 a, T2 b)
 
virtual void OnList ()
 
virtual void List ()
 
virtual void OnCreate ()
 
virtual void OnSwitchContent ()
 
virtual void OnRefreshMenu ()
 
void RefreshTab ()
 
void MoveToOther (object c)
 

Public Attributes

TraitBed bed
 
- Public Attributes inherited from BaseListPeople
Chara owner
 
FactionMemberType memberType
 
- Public Attributes inherited from ListOwner< Chara, ItemGeneral >
Layer layer
 
Window window
 
UIMultiList multi
 
ListOwner other
 
UIList list
 
WindowMenu menu
 
Window.Setting.Tab tab
 
string textTab
 
string textHeader
 
bool main
 
int index
 

Properties

BedType bedType [get]
 
- Properties inherited from ListPeople
override string TextTab [get]
 
override bool ShowCharaSheet [get]
 
override bool ShowGoto [get]
 
override bool ShowHome [get]
 
override bool ShowShowMode [get]
 
- Properties inherited from BaseListPeople
new LayerPeople layer [get]
 
override string IdHeaderRow [get]
 
virtual bool ShowCharaSheet [get]
 
virtual bool ShowShowMode [get]
 
virtual LayerPeople.ShowMode ShowMode [get]
 
virtual bool ShowGoto [get]
 
virtual bool ShowHome [get]
 
- Properties inherited from ListOwner< Chara, ItemGeneral >
ListOwner Main [get]
 
virtual string IdTitle [get]
 
virtual string IdHeaderRow [get]
 
virtual string TextTab [get]
 
virtual string TextHeader [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 1 of file ListPeopleBed.cs.

Member Function Documentation

◆ OnClick()

override void ListPeopleBed.OnClick ( Chara  c,
ItemGeneral  i 
)
inline

Definition at line 21 of file ListPeopleBed.cs.

22 {
23 if (main)
24 {
25 if (!bed.CanAssign(c))
26 {
27 SE.Beep();
28 return;
29 }
30 c.FindBed()?.RemoveHolder(c);
31 bed.AddHolder(c);
32 }
33 else
34 {
36 }
37 MoveToOther(c);
38 base.Main.OnRefreshMenu();
39 }
TraitBed FindBed()
Definition: Chara.cs:6629
TraitBed bed
Definition: ListPeopleBed.cs:3
void AddHolder(Chara c)
Definition: TraitBed.cs:101
void RemoveHolder(Chara c)
Definition: TraitBed.cs:111
bool CanAssign(Chara c)
Definition: TraitBed.cs:154

References TraitBed.AddHolder(), bed, TraitBed.CanAssign(), Chara.FindBed(), ListOwner< Chara, ItemGeneral >.main, ListOwner< Chara, ItemGeneral >.MoveToOther(), and TraitBed.RemoveHolder().

◆ OnInstantiate()

override void ListPeopleBed.OnInstantiate ( Chara  c,
ItemGeneral  i 
)
inline

Definition at line 7 of file ListPeopleBed.cs.

8 {
9 UIButton uIButton = i.AddSubButton(EClass.core.refs.icons.bed, delegate
10 {
11 }, null, delegate
12 {
13 });
14 uIButton.icon.SetAlpha((c.FindBed() != null) ? 0.9f : 0.4f);
15 uIButton.SetTooltip(delegate(UITooltip t)
16 {
17 WriteHobbies(t, c, c.GetRoomWork());
18 });
19 }
void WriteHobbies(UITooltip t, Chara a, BaseArea roomWork)
BaseArea GetRoomWork()
Definition: Chara.cs:8087
Sprite bed
Definition: CoreRef.cs:90
Icons icons
Definition: CoreRef.cs:339
CoreRef refs
Definition: Core.cs:51
Definition: EClass.cs:5
static Core core
Definition: EClass.cs:6
UIButton AddSubButton(Sprite sprite, Action action, string lang=null, Action< UITooltip > onTooltip=null)
Definition: ItemGeneral.cs:76
Image icon
Definition: UIButton.cs:110
void SetTooltip(Action< UITooltip > onShowTooltip=null, bool enable=true)
Definition: UIButton.cs:361

References ItemGeneral.AddSubButton(), CoreRef.Icons.bed, EClass.core, Chara.FindBed(), Chara.GetRoomWork(), UIButton.icon, CoreRef.icons, Core.refs, UIButton.SetTooltip(), and BaseListPeople.WriteHobbies().

◆ OnList()

override void ListPeopleBed.OnList ( )
inlinevirtual

Reimplemented from BaseListPeople.

Definition at line 41 of file ListPeopleBed.cs.

42 {
43 foreach (Chara chara in EClass._map.charas)
44 {
45 if (!chara.IsPCFaction || (chara.memberType != 0 && chara.memberType != FactionMemberType.Livestock))
46 {
47 continue;
48 }
49 if (main)
50 {
51 if (bedType == BedType.livestock)
52 {
53 if (chara.memberType != FactionMemberType.Livestock)
54 {
55 continue;
56 }
57 }
58 else if (chara.memberType == FactionMemberType.Livestock)
59 {
60 continue;
61 }
62 if (!bed.IsHolder(chara))
63 {
64 list.Add(chara);
65 }
66 }
67 else if (bed.IsHolder(chara))
68 {
69 list.Add(chara);
70 }
71 }
72 }
BedType
Definition: BedType.cs:2
FactionMemberType
Definition: Chara.cs:10
override bool IsPCFaction
Definition: Chara.cs:656
FactionMemberType memberType
Definition: Chara.cs:46
static Map _map
Definition: EClass.cs:18
BedType bedType
Definition: ListPeopleBed.cs:5
List< Chara > charas
Definition: Map.cs:81
bool IsHolder(Chara c)
Definition: TraitBed.cs:129
override void Add(object item)
Definition: UIList.cs:302

References EClass._map, UIList.Add(), bed, bedType, Map.charas, TraitBed.IsHolder(), Chara.IsPCFaction, ListOwner< Chara, ItemGeneral >.list, ListOwner< Chara, ItemGeneral >.main, and Chara.memberType.

◆ OnRefreshMenu()

override void ListPeopleBed.OnRefreshMenu ( )
inlinevirtual

Reimplemented from BaseListPeople.

Definition at line 74 of file ListPeopleBed.cs.

75 {
76 }

Member Data Documentation

◆ bed

TraitBed ListPeopleBed.bed

Definition at line 3 of file ListPeopleBed.cs.

Referenced by OnClick(), and OnList().

Property Documentation

◆ bedType

BedType ListPeopleBed.bedType
get

Definition at line 5 of file ListPeopleBed.cs.

Referenced by OnList().


The documentation for this class was generated from the following file: