Elin Decompiled Documentation EA 23.102 Nightly
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QuestDefenseGame Class Reference
Inheritance diagram for QuestDefenseGame:
QuestInstance QuestRandom Quest EClass QuestDefenseGame2

Public Member Functions

override ZoneEventQuest CreateEvent ()
 
override ZoneInstanceRandomQuest CreateInstance ()
 
override void OnInit ()
 
override void OnBeforeComplete ()
 
override string GetTextProgress ()
 
- Public Member Functions inherited from QuestInstance
virtual ZoneEventQuest CreateEvent ()
 
virtual ZoneInstanceRandomQuest CreateInstance ()
 
override Zone CreateInstanceZone (Chara c)
 
- Public Member Functions inherited from QuestRandom
override void OnDropReward ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Public Attributes

Thing thing
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 

Static Public Attributes

static int lastWave
 
static int bonus
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Properties

override string IdZone [get]
 
override string RefDrama1 [get]
 
override string RewardSuffix [get]
 
override int FameOnComplete [get]
 
- Properties inherited from QuestInstance
virtual string IdZone [get]
 
override bool UseInstanceZone [get]
 
override bool CanAbandon [get]
 
override string RefDrama3 [get]
 
override int KarmaOnFail [get]
 
- Properties inherited from QuestRandom
override bool CanAutoAdvance [get]
 
override bool IsRandomQuest [get]
 
override int RangeDeadLine [get]
 
override int KarmaOnFail [get]
 
override int FameOnComplete [get]
 
override string RefDrama1 [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Detailed Description

Definition at line 4 of file QuestDefenseGame.cs.

Member Function Documentation

◆ CreateEvent()

override ZoneEventQuest QuestDefenseGame.CreateEvent ( )
inlinevirtual

Reimplemented from QuestInstance.

Definition at line 21 of file QuestDefenseGame.cs.

◆ CreateInstance()

override ZoneInstanceRandomQuest QuestDefenseGame.CreateInstance ( )
inlinevirtual

Reimplemented from QuestInstance.

Definition at line 26 of file QuestDefenseGame.cs.

27 {
28 return new ZoneInstanceDefense();
29 }

◆ GetTextProgress()

override string QuestDefenseGame.GetTextProgress ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 42 of file QuestDefenseGame.cs.

43 {
44 return "progressDefenseGame".lang(lastWave.ToString() ?? "");
45 }
static int lastWave

References lastWave.

◆ OnBeforeComplete()

override void QuestDefenseGame.OnBeforeComplete ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 36 of file QuestDefenseGame.cs.

37 {
38 Debug.Log("QuestDefenseGame: " + lastWave + "/" + bonus);
39 bonusMoney += EClass.rndHalf(lastWave * 400 * (100 + bonus * 5) / 100);
40 }
Definition: EClass.cs:5
static int rndHalf(int a)
Definition: EClass.cs:74
int bonusMoney
Definition: Quest.cs:55

References bonus, Quest.bonusMoney, Debug, lastWave, and EClass.rndHalf().

◆ OnInit()

override void QuestDefenseGame.OnInit ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 31 of file QuestDefenseGame.cs.

32 {
33 thing = ThingGen.CreateFromFilter("thing", 30);
34 }
static Thing CreateFromFilter(string id, int lv=-1)
Definition: ThingGen.cs:63

References ThingGen.CreateFromFilter(), and thing.

Member Data Documentation

◆ bonus

int QuestDefenseGame.bonus
static

Definition at line 8 of file QuestDefenseGame.cs.

Referenced by OnBeforeComplete().

◆ lastWave

int QuestDefenseGame.lastWave
static

Definition at line 6 of file QuestDefenseGame.cs.

Referenced by GetTextProgress(), and OnBeforeComplete().

◆ thing

Thing QuestDefenseGame.thing

Definition at line 11 of file QuestDefenseGame.cs.

Referenced by OnInit().

Property Documentation

◆ FameOnComplete

override int QuestDefenseGame.FameOnComplete
get

Definition at line 19 of file QuestDefenseGame.cs.

◆ IdZone

override string QuestDefenseGame.IdZone
get

Definition at line 13 of file QuestDefenseGame.cs.

◆ RefDrama1

override string QuestDefenseGame.RefDrama1
get

Definition at line 15 of file QuestDefenseGame.cs.

◆ RewardSuffix

override string QuestDefenseGame.RewardSuffix
get

Definition at line 17 of file QuestDefenseGame.cs.


The documentation for this class was generated from the following file: