Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Extra |
Public Member Functions | |
override object | CreateExtra () |
override void | OnActivate () |
void | OnMoveZone () |
void | Reload () |
void | OnPointerDown (PointerEventData e) |
void | OnPointerUp (PointerEventData e) |
void | OnInitializePotentialDrag (PointerEventData ped) |
void | OnDrag (PointerEventData e) |
override void | OnSetContextMenu (UIContextMenu m) |
void | RefreshStyle () |
void | OnUpdate () |
void | RefreshMarkers () |
void | EmitParticle (Card c, ParticleSystem ps, Color col) |
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void | Test () |
bool | IsInRightMode () |
void | Activate () |
void | RefreshOrder () |
virtual void | OnActivate () |
virtual object | CreateExtra () |
void | Deactivate () |
virtual void | OnDeactivate () |
void | Close () |
void | Reactivate () |
virtual void | OnManagerActivate () |
virtual void | OnManagerDeactivate () |
void | SetAnchor (RectPosition p) |
void | SetPivot (RectPosition p) |
virtual void | OnChangePivot () |
void | UpdateConfig () |
virtual void | OnUpdateConfig () |
void | ClampToScreen () |
virtual void | OnChangeResolution () |
void | OnChangePosition () |
virtual void | OnChangeActionMode () |
virtual void | OnFlip () |
bool | IsAlignTop () |
Layer | AddLayer (Layer l, Transform trans) |
void | RefreshTipPivotPosition () |
SkinSet | GetSkin () |
SkinConfig | GetSkinConfig () |
void | SetSkin (int id, int v=0) |
void | TestSkin () |
virtual void | ApplySkin () |
virtual void | OnApplySkin () |
void | InstantiateDeco (SkinDeco deco) |
void | AddDeco (SkinDeco deco) |
void | RemoveDeco (SkinDeco deco) |
virtual bool | CanShowContextMenu () |
void | ShowContextMenu () |
void | SetBaseContextMenu (UIContextMenu m) |
virtual void | OnSetContextMenu (UIContextMenu m) |
void | SetGridContextMenu (UIContextMenu m) |
void | SoundActivate () |
void | OnChangeResolution () |
SkinSet | GetSkin () |
SkinConfig | GetSkinConfig () |
Static Public Member Functions | |
static void | UpdateMap (List< Cell > newPoints) |
static void | UpdateMap (int x, int z) |
static void | UpdateMap () |
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static int | rnd (int a) |
Public Attributes | |
float | interval |
float | intervalPS |
float | psSize |
RectTransform | rectAll |
RectTransform | rectMap |
Vector2 | baseSize |
UIButton | buttonMaptool |
UIMapPreview | preview |
Color | colorAlly |
Color | colorEnemy |
Color | colorGuest |
ParticleSystem | psAlly |
ParticleSystem | psEnemy |
Transform | transBound |
Vector2 | posPs |
Transform | transCam |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Static Public Attributes | |
static WidgetMinimap | Instance |
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static Core | core |
Properties | |
override Type | SetSiblingAfter [get] |
Extra | extra [get] |
int | Size [get] |
override bool | AlwaysBottom [get] |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Private Attributes | |
Point | pos = new Point() |
Point | point = new Point() |
int | count |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
Definition at line 6 of file WidgetMinimap.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 71 of file WidgetMinimap.cs.
Definition at line 256 of file WidgetMinimap.cs.
References count, intervalPS, UIMapPreview.limitBounds, UIMapPreview.offsetX, UIMapPreview.offsetZ, Card.pos, preview, psAlly, psSize, Size, Point.x, and Point.z.
Referenced by RefreshMarkers().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 76 of file WidgetMinimap.cs.
References EMono._map, buttonMaptool, extra, Instance, interval, WidgetMinimap.Extra.limitBounds, WidgetMinimap.Extra.monoColor, preview, RefreshStyle(), UIButton.SetItem(), and UIMapPreview.SetMap().
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inline |
Definition at line 177 of file WidgetMinimap.cs.
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inline |
Definition at line 172 of file WidgetMinimap.cs.
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inline |
Definition at line 115 of file WidgetMinimap.cs.
References EMono._map, preview, RefreshStyle(), and UIMapPreview.SetMap().
Referenced by Player.MoveZone().
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inline |
Definition at line 126 of file WidgetMinimap.cs.
References Game.activeZone, Point.cell, Point.Clamp(), EMono.game, Chara.HasNoGoal, Spatial.IsRegion, Cell.isSeen, UIMapPreview.limitBounds, UIMapPreview.offsetX, UIMapPreview.offsetZ, Cell.outOfBounds, EMono.pc, pos, preview, rectMap, Point.Set(), Chara.SetAIImmediate(), Size, and EMono.ui.
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inline |
Definition at line 168 of file WidgetMinimap.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 181 of file WidgetMinimap.cs.
References EMono._map, UIContextMenu.AddChild(), UIContextMenu.AddSlider(), UIContextMenu.AddToggle(), WidgetMinimap.Extra.alpha, extra, WidgetMinimap.Extra.monoColor, preview, RefreshStyle(), WidgetMinimap.Extra.rotate, WidgetMinimap.Extra.scale, Widget.SetBaseContextMenu(), UIMapPreview.SetMap(), and WidgetMinimap.Extra.width.
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inline |
Definition at line 220 of file WidgetMinimap.cs.
References EMono.core, BaseGameScreen.height, UIMapPreview.limitBounds, UIMapPreview.offsetX, UIMapPreview.offsetZ, point, BaseGameScreen.position, preview, EMono.screen, Point.Set(), Size, Core.uiScale, BaseGameScreen.width, Point.x, and Point.z.
Referenced by BaseGameScreen.RefreshPosition(), and GameScreenElona.RefreshPosition().
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inline |
Definition at line 235 of file WidgetMinimap.cs.
References EMono._map, EMono._zone, Map.charas, colorAlly, colorEnemy, EmitParticle(), Chara.IsHostile(), EMono.pc, psAlly, psEnemy, and Zone.ShowEnemyOnMinimap.
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inline |
Definition at line 213 of file WidgetMinimap.cs.
References EMono._zone, baseSize, Color, extra, Spatial.IsRegion, UIMapPreview.matMap, preview, WidgetMinimap.Extra.scale, and WidgetMinimap.Extra.width.
Referenced by OnActivate(), OnMoveZone(), and OnSetContextMenu().
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inline |
Definition at line 121 of file WidgetMinimap.cs.
References UIMapPreview.map, preview, and UIMapPreview.SetMap().
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inlinestatic |
Definition at line 107 of file WidgetMinimap.cs.
References EMono._map, Instance, Zone.IsActiveZone, UIMapPreview.map, preview, UIMapPreview.SetMap(), and Map.zone.
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inlinestatic |
Definition at line 99 of file WidgetMinimap.cs.
References Instance, Zone.IsActiveZone, UIMapPreview.map, preview, UIMapPreview.UpdateMap(), and Map.zone.
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inlinestatic |
Definition at line 90 of file WidgetMinimap.cs.
References Instance, Zone.IsActiveZone, UIMapPreview.map, preview, UIMapPreview.UpdateMap(), and Map.zone.
Referenced by Fov.Perform(), Map.RevealAll(), and Map.SetSeen().
Vector2 WidgetMinimap.baseSize |
Definition at line 35 of file WidgetMinimap.cs.
Referenced by RefreshStyle().
UIButton WidgetMinimap.buttonMaptool |
Definition at line 39 of file WidgetMinimap.cs.
Referenced by OnActivate().
Color WidgetMinimap.colorAlly |
Definition at line 43 of file WidgetMinimap.cs.
Referenced by RefreshMarkers().
Color WidgetMinimap.colorEnemy |
Definition at line 45 of file WidgetMinimap.cs.
Referenced by RefreshMarkers().
Color WidgetMinimap.colorGuest |
Definition at line 47 of file WidgetMinimap.cs.
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private |
Definition at line 61 of file WidgetMinimap.cs.
Referenced by EmitParticle().
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static |
Definition at line 23 of file WidgetMinimap.cs.
Referenced by Player.MoveZone(), OnActivate(), Core.OnApplicationFocus(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), and UpdateMap().
float WidgetMinimap.interval |
Definition at line 25 of file WidgetMinimap.cs.
Referenced by OnActivate().
float WidgetMinimap.intervalPS |
Definition at line 27 of file WidgetMinimap.cs.
Referenced by EmitParticle().
Definition at line 59 of file WidgetMinimap.cs.
Referenced by OnUpdate().
Definition at line 37 of file WidgetMinimap.cs.
Referenced by OnPointerDown().
Vector2 WidgetMinimap.posPs |
Definition at line 55 of file WidgetMinimap.cs.
UIMapPreview WidgetMinimap.preview |
Definition at line 41 of file WidgetMinimap.cs.
Referenced by EmitParticle(), OnActivate(), OnMoveZone(), OnPointerDown(), OnSetContextMenu(), OnUpdate(), RefreshStyle(), Reload(), and UpdateMap().
ParticleSystem WidgetMinimap.psAlly |
Definition at line 49 of file WidgetMinimap.cs.
Referenced by EmitParticle(), and RefreshMarkers().
ParticleSystem WidgetMinimap.psEnemy |
Definition at line 51 of file WidgetMinimap.cs.
Referenced by RefreshMarkers().
float WidgetMinimap.psSize |
Definition at line 29 of file WidgetMinimap.cs.
Referenced by EmitParticle().
RectTransform WidgetMinimap.rectAll |
Definition at line 31 of file WidgetMinimap.cs.
RectTransform WidgetMinimap.rectMap |
Definition at line 33 of file WidgetMinimap.cs.
Referenced by OnPointerDown().
Transform WidgetMinimap.transBound |
Definition at line 53 of file WidgetMinimap.cs.
Transform WidgetMinimap.transCam |
Definition at line 57 of file WidgetMinimap.cs.
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get |
Definition at line 69 of file WidgetMinimap.cs.
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get |
Definition at line 65 of file WidgetMinimap.cs.
Referenced by OnActivate(), OnSetContextMenu(), and RefreshStyle().
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get |
Definition at line 63 of file WidgetMinimap.cs.
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get |
Definition at line 67 of file WidgetMinimap.cs.
Referenced by EmitParticle(), OnPointerDown(), and OnUpdate().