Elin Decompiled Documentation
EA 23.102 Nightly
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L :
Lab
landDeedBought :
Player.Flags
LangBarter :
Trait
,
TraitClerk_Casino
,
TraitFiama
,
TraitLoytel
,
TraitMerchantMap
,
TraitMerchantPlat
,
TraitMiral
,
TraitSeeker
langHeader :
AreaType
LangImportMod :
CorePath.CorePackage
langNote :
Trait
,
TraitRecipeBook
langOnUse :
TraitElevator
,
TraitNewZone
,
TraitStairsDown
,
TraitStairsUp
,
TraitTeleporter
LangPlaceType :
TileType
,
TileTypeBaseBlock
,
TileTypeDoor
,
TileTypeFloor
,
TileTypeRoof
,
TileTypeWallHang
,
TileTypeWallMount
langTransfer :
InvOwner
,
InvOwnerBlend
,
InvOwnerChangeMaterial
,
InvOwnerChaosOffering
,
InvOwnerCraft
,
InvOwnerDeliver
,
InvOwnerDeliverBox
,
InvOwnerEnchant
,
InvOwnerGacha
,
InvOwnerGene
,
InvOwnerGive
,
InvOwnerIdentify
,
InvOwnerLighten
,
InvOwnerMod
,
InvOwnerOffering
,
InvOwnerReconstruction
,
InvOwnerRecycle
,
InvOwnerRefuel
,
InvOwnerUncurse
LangUse :
Trait
,
TraitAmmo
,
TraitBookResident
,
TraitDaggerGrave
,
TraitFoodMeat
,
TraitFoodPreparedPackage
,
TraitGachaBall
,
TraitGiftPack
,
TraitParcel
,
TraitPlamoBox
,
TraitPolicyBoard
,
TraitScrollMapTreasure
,
TraitShackle
langWhat :
InvOwnerAutoCombatBar
,
InvOwnerChangeMaterial
,
InvOwnerDraglet
,
InvOwnerIdentify
,
InvOwnerLighten
,
InvOwnerReconstruction
,
InvOwnerUncurse
lastActive :
Spatial
lastItem :
UndoManager
lastMonth :
NumLog
LastThing :
Point
LastTravelZone :
Player
lastYear :
NumLog
LastZone :
Player
lastZone :
ZoneTransition
law :
Biography
layer :
BaseListPeople
,
DramaEvent
,
LayerEditPlaylist.ListBGM
layoutItems :
UIList
leader :
Party
Left :
Cell
LeftHand :
Act
,
AI_Cook
,
AI_Farm
,
AI_Fish.ProgressFish
,
AI_UseCrafter
,
AI_Water
,
BaseTaskHarvest
Length :
BitArray32
length :
POIMap
LER :
Card
LevelAsQuality :
Trait
,
TraitResourceMain
Light :
ColorProfile
LightColor :
Card
lightColor :
SerializedCards.Data
LightData :
Card
LightRadius :
TraitLightSource
LimitDist :
TargetType
,
TargetTypeParty
,
TargetTypeSelf
,
TargetTypeSelfAndNeighbor
LiquidAmount :
CellEffect
liquidLv :
Cell
LiquidLV :
TileType
,
TileTypeWater
,
TileTypeWaterDeep
,
TileTypeWaterShallow
liquidMod :
SourcePref
liquidModMax :
SourcePref
list :
Affinity
,
DragItemCard.DragInfo
,
DramaEventEndRoll
ListChainLoad :
ModManager
little_killed :
Player.Flags
little_saved :
Player.Flags
livestocks :
HappinessManager
LocalAct :
Act
,
ActPick
,
ActPray
,
AI_Drink
,
AI_Eat
,
AI_PassTime
,
AI_Read
,
DynamicAct
,
TaskDig
Lock :
CursorSystem
LockExit :
Zone
,
Zone_CursedManor
,
Zone_CursedManorDungeon
,
Zone_DungeonPuppy
,
Zone_DungeonYeek
,
Zone_Nymelle
,
Zone_RandomDungeon
,
Zone_VernisMine
,
Zone_Void
LookAtMouse :
HotItem
Loop :
TaskChopWood
,
TaskDrawWater
,
TaskPoint
,
TaskPourWater
lotShade :
Cell
LotTemplate :
CorePath
lotWall :
Cell
lowerLeftOffset :
SkewEffect
lowerRightOffset :
SkewEffect
loytelEscaped :
Player.Flags
loytelMartLv :
Player.Flags
LUC :
Card
lutz :
Player.Flags
LV :
Card
lv :
DNA
,
SerializedCards.Data
,
Spatial
LV :
TraitLoytelMart
LvBoss :
Zone_CaveMonster
,
Zone_Gathering
,
Zone_Nymelle
,
Zone_RandomDungeon
LvCrystal :
Zone_Nymelle
LvPoppy :
Zone_DungeonPuppy
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1.9.6