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| override string | GetNewZoneID (int level) |
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| override void | OnBeforeSimulate () |
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| override bool | ShouldScaleImportedChara (Chara c) |
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| override string | GetDungenID () |
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| override void | OnGenerateMap () |
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| void | PlaceRail (RailType railType=RailType.Mine) |
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| int | Evalue (int ele) |
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| int | Evalue (string alias) |
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| virtual string | GetDungenID () |
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| virtual bool | ShouldScaleImportedChara (Chara c) |
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| virtual string | GetNewZoneID (int level) |
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| override string | ToString () |
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| string | TextLevel (int _lv) |
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| override void | OnCreate () |
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| override void | OnAfterCreate () |
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| void | Activate () |
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| void | RefreshHat () |
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| void | OnVisit () |
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| void | Revive () |
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| virtual void | OnRegenerate () |
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| virtual void | OnActivate () |
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| virtual void | OnBeforeDeactivate () |
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| virtual void | OnDeactivate () |
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| virtual void | OnBeforeSimulate () |
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| virtual void | OnVisitNewMapOrRegenerate () |
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| virtual void | OnAfterSimulate () |
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| virtual void | OnAdvanceHour () |
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| void | Simulate () |
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| Point | GetSpawnPos (Chara c, ZoneTransition.EnterState destState=ZoneTransition.EnterState.Auto) |
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| Point | GetRandomVisitPos (Chara c) |
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| void | AddGlobalCharasOnActivate () |
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| void | Deactivate () |
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| void | OnKillGame () |
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| void | UnloadMap () |
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| void | ClaimZone (bool debug=false, Point pos=null) |
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| void | AbandonZone () |
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| bool | CanDestroy () |
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| override void | _OnBeforeSave () |
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| override void | OnLoad () |
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| override void | Destroy () |
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| void | ClearZones (Zone current=null) |
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| void | OnChildNumChange (Card c) |
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| ICardParent | GetRoot () |
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| Zone | GetTopZone () |
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| Card | AddCardSplinkle (Card t, Point center, int radius=4) |
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| Chara | AddChara (string id, int x, int z) |
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| Card | AddThing (string id, int x, int z) |
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| Card | AddThing (string id, Point p) |
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| Card | AddCard (Card t, Point point) |
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| Card | AddCard (Card t) |
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| Card | AddCard (Card t, int x, int z) |
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| void | RemoveCard (Card t) |
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| T | GetRandomSpot< T > () |
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| bool | TryAddThingInSpot< T > (Thing t, bool useContainer=true) |
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| List< Thing > | TryListThingsInSpot< T > (Func< Thing, bool > func=null) |
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| bool | TryAddThingInSharedContainer (Thing t, List< Thing > containers=null, bool add=true, bool msg=false, Chara chara=null, bool sharedOnly=true) |
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| bool | TryAddThing (Thing target, Point p, bool destroyIfFail=false) |
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| Thing | TryGetThingFromSharedContainer (Func< Thing, bool > func) |
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| Thing | TryGetRestock< T > (string idCat) |
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| ZoneProfile | GetProfile () |
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| void | CreateBP () |
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| virtual void | OnCreateBP () |
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| void | Generate () |
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| void | TrySpawnFollower () |
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| void | SpawnAltar () |
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| virtual void | OnGenerateMap () |
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| void | TryGenerateOre () |
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| Chara | TryGenerateEvolved (bool force=false, Point p=null) |
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| void | TryGenerateBigDaddy () |
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| void | TryGenerateShrine () |
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| void | ResetHostility () |
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| virtual void | OnGenerateRooms (BaseMapGen gen) |
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| Point | GetSpawnPos (SpawnPosition type, int tries=100) |
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| Chara | SpawnMob (Point pos=null, SpawnSetting setting=null) |
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| void | RefreshElectricity () |
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| int | GetElectricity (bool cost=false) |
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| void | SetBGM (List< int > ids, bool refresh=true, float fadeDuration=0f) |
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| void | SetBGM (int id=-1, bool refresh=true, float fadeDuration=0f) |
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| void | RefreshPlaylist () |
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| void | ResetPlaylist () |
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| void | RefreshBGM () |
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| Playlist | CreatePlaylist (ref List< int > list, Playlist mold=null) |
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| Chara | FindChara (string id) |
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| Chara | FindChara (int uid) |
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| int | GetDeepestLv () |
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| int | GetDeepestLv (ref int max) |
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| List< Element > | ListLandFeats () |
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| ZoneExportData | Import (string path) |
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| void | Export (string path, PartialMap partial=null, bool usermap=false) |
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| void | ExportDialog (string dir=null) |
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| void | ImportDialog (string dir=null) |
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| void | Export () |
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| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) |
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| void | OnInspect () |
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| int | GetSortVal () |
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| Chara | AddRandomVisitor (bool guest=false) |
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| void | OnSimulateHour (VirtualDate date) |
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| void | OnSimulateDay (VirtualDate date) |
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| void | OnSimulateMonth (VirtualDate date) |
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| void | RainWater () |
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| void | GrowPlants (VirtualDate date) |
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| Zone | GetZoneAt (int _x, int _y) |
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| bool | IsCrime (Chara c, Act act) |
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| void | RefreshCriminal () |
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| void | RefreshListCitizen () |
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| virtual void | SetAlarm (bool enable) |
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| void | ModInfluence (int a) |
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| void | ModDevelopment (int a) |
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| void | UpdateQuests (bool force=false) |
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| List< Chara > | ListMinions (Chara c) |
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| int | CountMinions (Chara c) |
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| int | GetSoilCost () |
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| void | SpawnLostItems () |
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| void | ApplyBackerPet (bool draw) |
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| FortuneRollData | GetOrCreateFortuneRollData (bool refresh=true) |
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| int | GetInt (int id, int? defaultInt=null) |
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| void | AddInt (int id, int value) |
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| void | SetInt (int id, int value=0) |
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| override string | ToString () |
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| void | Create (string _id, int _x, int _y, int _icon) |
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| void | Register () |
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| virtual void | OnCreate () |
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| virtual void | OnAfterCreate () |
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| virtual void | SetMainFaction (Faction f) |
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| Zone | GetFirstZone () |
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| void | OnBeforeSave () |
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| virtual void | _OnBeforeSave () |
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| void | _OnLoad () |
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| virtual void | OnLoad () |
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| virtual void | Destroy () |
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| void | DeleteMapRecursive () |
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| virtual void | AddChild (Spatial child) |
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| void | RemoveChild (Spatial child) |
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| Zone | FindDeepestZone () |
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| Zone | FindZone (int lv) |
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| Zone | FindZone (string _id) |
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| virtual bool | CanKill () |
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| int | Dist (Point p) |
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| int | Dist (Spatial s) |
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| void | MakeGameObject (GameObject parentGo) |
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| ICardParent | GetRoot () |
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| void | RemoveCard (Card c) |
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| void | OnChildNumChange (Card c) |
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| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, NoteMode mode=NoteMode.Default, Recipe recipe=null) |
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| void | OnInspect () |
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|
| enum | RailType { Mine
, Factoy
} |
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| enum | NoteMode { Default
, Recipe
, Product
, Info
} |
| |
| static bool | IsImportValid (string path) |
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| static int | rndSeed (int a, int seed) |
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| static int | rnd (long a) |
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| static int | rnd (int a) |
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| static int | curve (int a, int start, int step, int rate=75) |
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| static int | rndHalf (int a) |
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| static float | rndf (float a) |
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| static int | rndSqrt (int a) |
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| static void | Wait (float a, Card c) |
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| static void | Wait (float a, Point p) |
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| static int | Bigger (int a, int b) |
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| static int | Smaller (int a, int b) |
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| FactionBranch | branch |
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| HashSet< int > | completedQuests = new HashSet<int>() |
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| ZoneEventManager | events = new ZoneEventManager() |
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| ElementContainerZone | elements = new ElementContainerZone() |
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| MapBounds | bounds |
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| Dictionary< int, string > | dictCitizen = new Dictionary<int, string>() |
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| ZoneInstance | instance |
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| List< int > | landFeats |
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| Map | map |
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| MapSubset | subset |
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| ZoneBlueprint | bp |
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| int | fileVariation |
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| bool | dirtyElectricity |
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| bool | isStarted |
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| bool | isSimulating |
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| int | tempDist |
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| BiomeProfile | _biome |
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| Spatial | parent |
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| string | id |
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| string | idUser |
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| string | name |
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| string | idMainFaction |
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| string | idProfile |
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| string | idCurrentSubset |
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| string | idHat |
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| int[] | _ints = new int[30] |
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| List< Spatial > | children = new List<Spatial>() |
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| List< Spatial > | connections = new List<Spatial>() |
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| Dictionary< int, int > | mapInt = new Dictionary<int, int>() |
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| bool | destryoed |
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| bool | isImported |
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| BitArray32 | bits |
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| static bool | forceRegenerate |
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| static string | forceSubset |
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| static CardRow | sourceHat |
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| static int | okaerinko = 0 |
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| static bool | ignoreSpawnAnime |
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| static List< Thing > | Suckers = new List<Thing>() |
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| static Core | core |
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| Zone | _FindZone (string _id) |
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| Point | _regionPos = new Point() |
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Definition at line 1 of file Zone_Nymelle.cs.
| override void Zone_Nymelle.OnBeforeSimulate |
( |
| ) |
|
|
inlinevirtual |
Reimplemented from Zone.
Definition at line 92 of file Zone_Nymelle.cs.
93 {
94 if (base.visitCount != 0)
95 {
96 return;
97 }
99 {
101 SoundManager.ForceBGM();
103 }
105 {
109 }
110 else if (base.lv == -2)
111 {
113 if (chara2 == null)
114 {
121 }
122 }
123 }
GlobalCharaList globalCharas
void AddEditorTag(EditorTag tag)
static Chara Create(string id, int lv=-1)
Chara SetGlobal(Zone _home, int x, int z)
void MoveHome(string id, int x=-1, int z=-1)
static LayerDrama ActivateMain(string idSheet, string idStep=null, Chara target=null, Card ref1=null, string tag="")
Chara AddChara(string id, int x, int z)
Card AddCard(Card t, Point point)
References EClass._map, EClass._zone, LayerDrama.ActivateMain(), Zone.AddCard(), Zone.AddChara(), Card.AddEditorTag(), Game.cards, CharaGen.Create(), Props.Find(), CardManager.GlobalCharaList.Find(), EClass.game, CardManager.globalCharas, PropsManager.installed, IsBossLv, IsCrystalLv, Chara.MoveHome(), Card.pos, Map.props, Chara.ScaleByPrincipal(), Chara.SetGlobal(), Point.x, and Point.z.