Elin Decompiled Documentation EA 23.102 Nightly
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Public Types | |
enum | HarvestType { Floor , Block , Obj , Thing , Disassemble } |
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enum | Status { Running , Fail , Success } |
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enum | CostType { None , MP , SP } |
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enum | NoteMode { Default , Recipe , Product , Info } |
Public Member Functions | |
virtual string | GetBaseText (string str) |
override string | GetTextSmall (Card c) |
override string | GetText (string str="") |
void | SetTarget (Chara c, Thing _tool=null) |
int | GetToolEfficiency (Thing t, SourceMaterial.Row mat) |
override bool | CanProgress () |
int[] | GetToolEfficiency (SourceMaterial.Row mat) |
string | GetTextDifficulty () |
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virtual string | GetTextOrbit () |
bool | PointHasOtherDesignation () |
virtual void | DrawMarker (int x, int z, RenderParam p) |
virtual void | Draw (int x, int z, RenderParam p) |
virtual void | OnEnterScreen () |
virtual void | OnLeaveScreen () |
virtual void | TrySpawnOrbit () |
void | DespawnOrbit () |
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override bool | CanManualCancel () |
override bool | CanPerform () |
override bool | _CanPerformTask (Chara chara, int radius) |
override IEnumerable< Status > | Run () |
void | OnInspect () |
void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) |
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virtual HitResult | GetHitResult () |
override void | OnSuccess () |
void | TryLater (int min=30) |
Status | Destroy () |
virtual void | OnDestroy () |
override Status | Cancel () |
override void | OnReset () |
override bool | CanProgress () |
bool | CanPerformTask (Chara chara, int radius) |
virtual bool | _CanPerformTask (Chara chara, int radius) |
virtual void | OnAdd () |
void | ToggleSuspend () |
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override string | ToString () |
override MultiSprite | GetStateIcon () |
virtual bool | ShouldAllyAttack (Chara tg) |
virtual Point | GetDestination () |
AIProgress | GetProgress () |
string | GetCurrentActionText () |
override bool | IsToolValid () |
virtual void | OnStart () |
void | SetOwner (Chara c) |
virtual void | OnSetOwner () |
void | SetChild (AIAct seq, Func< Status > _onChildFail=null) |
void | Start () |
override bool | Perform () |
Status | Restart () |
Status | Success (Action action=null) |
virtual void | OnSuccess () |
bool | TryCancel (Card c) |
virtual Status | Cancel () |
virtual void | OnCancel () |
virtual void | OnCancelOrSuccess () |
virtual bool | CanManualCancel () |
Status | KeepRunning () |
void | Reset () |
virtual void | OnReset () |
Status | Tick () |
virtual IEnumerable< Status > | Run () |
Status | TickChild () |
Status | Do (AIAct _seq, Func< Status > _onChildFail=null) |
Status | DoGotoInteraction (Point pos, Func< Status > _onChildFail=null) |
Status | DoGoto (Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null) |
Status | DoGoto (Card card, Func< Status > _onChildFail=null) |
Status | DoGoto (Card card, int dist, Func< Status > _onChildFail=null) |
Status | DoGotoSpot (Card card, Func< Status > _onChildFail=null) |
Status | DoGoto< T > (Func< Status > _onChildFail=null) |
Status | DoGotoSpot< T > (Func< Status > _onChildFail=null, bool ignoreAccessType=false) |
Status | DoGrab (Card card, int num=-1, bool pickHeld=false, Func< Status > _onChildFail=null) |
Status | DoGrab< T > () |
Status | DoProgress () |
Status | DoIdle (int repeat=3) |
Status | DoWait (int count=1) |
virtual AIProgress | CreateProgress () |
virtual void | OnCreateProgress (Progress_Custom p) |
virtual bool | CanProgress () |
virtual void | OnBeforeProgress () |
virtual void | OnProgress () |
virtual void | OnProgressComplete () |
void | SimulateZone (int days) |
virtual void | OnSimulateZone (int days) |
virtual void | OnSimulatePosition () |
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virtual CursorInfo | GetCursorIcon (Card c) |
virtual MultiSprite | GetStateIcon () |
override Sprite | GetSprite () |
virtual bool | ShowMouseHint (Card c) |
virtual bool | IsValidTC (Card c) |
virtual string | GetHintText (string str="") |
virtual string | GetText (string str="") |
virtual string | GetTextSmall (Card c) |
bool | IsTargetHostileParty () |
virtual Color | GetActPlanColor () |
virtual bool | Perform () |
virtual bool | CanPerform () |
bool | Perform (Chara _cc, Card _tc=null, Point _tp=null) |
bool | CanPerform (Chara _cc, Card _tc=null, Point _tp=null) |
virtual bool | IsToolValid () |
new void | SetImage (Image image) |
virtual void | OnMarkMapHighlights () |
virtual bool | ShouldMapHighlight (Point p) |
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virtual SourceElement.Row | GetSource () |
virtual int | GetSourcePotential (int v) |
virtual Sprite | GetSprite () |
int | GetMaterialSourceValue (Thing t, int v) |
virtual int | GetSourceValue (int v, int lv, SourceValueType type) |
virtual Sprite | GetIcon (string suffix="") |
bool | IsActive (Card c) |
int | SortVal (bool charaSheet=false) |
virtual bool | CanLink (ElementContainer owner) |
bool | HasTag (string tag) |
void | SetImage (Image i) |
virtual string | GetDetail () |
bool | IsFactionElement (Chara c) |
Element | GetParent (Card c) |
void | WriteNote (UINote n, ElementContainer owner=null, Action< UINote > onWriteNote=null) |
void | WriteNoteWithRef (UINote n, ElementContainer owner, Action< UINote > onWriteNote, Element refEle) |
void | _WriteNote (UINote n, Chara c, Act act) |
void | AddHeaderAbility (UINote n) |
void | _WriteNote (UINote n, ElementContainer owner, Action< UINote > onWriteNote, bool isRef, bool addHeader=true) |
virtual void | OnWriteNote (UINote n, ElementContainer owner) |
virtual void | OnChangeValue () |
void | CheckLevelBonus (ElementContainer owner, UINote n=null) |
int | GetSortVal (UIList.SortMode m) |
virtual Act.Cost | GetCost (Chara c) |
virtual int | GetPower (Card c) |
virtual void | SetTextValue (UIText text) |
virtual bool | IsPurchaseFeatReqMet (ElementContainer owner, int lv=-1) |
virtual void | WritePurchaseReq (UINote n, int lv=1) |
void | WriteNote (UINote n, Action< UINote > onWriteNote=null, NoteMode mode=NoteMode.Default, Recipe recipe=null) |
void | OnInspect () |
void | OnEnterScreen () |
void | OnLeaveScreen () |
Static Public Member Functions | |
static Thing | GetBestTool (Chara c, Point p) |
static int | GetReqEle (string _raw) |
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static void | SetReference (Chara _cc, Card _tc=null, Point _tp=null) |
static void | SetTool (Thing t) |
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static string | GetName (string alias) |
static SourceElement.Row | Get (int id) |
static Dictionary< int, int > | GetElementMap (int[] list) |
static Dictionary< int, int > | GetElementMap (int[] list, Dictionary< int, int > map) |
static SourceElement.Row | GetRandomElement (int lv=1) |
static Element | Create (int id, int v=0) |
static Element | Create (string id, int v=1) |
static int | GetId (string alias) |
static int | GetResistLv (int v) |
static int | GetResistDamage (int dmg, int v, int power=0) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
Thing | target |
Element | reqElement |
int | matHardness |
int | idEle |
int | reqLv |
int | toolLv |
int | maxProgress |
int | efficiency |
int | difficulty |
int | effectFrame = 1 |
bool | isToolRequired |
Thing | tool |
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long | sync |
bool | isSynced |
TCOrbitTask | orbit |
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Point | pos = new Point() |
bool | isRepeated |
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TaskList | taskList |
bool | isDestroyed |
int | nextTry |
bool | suspended |
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new Chara | owner |
Status | status |
IEnumerator< Status > | Enumerator |
AIAct | child |
AIAct | parent |
byte | restartCount |
Func< Status > | onChildFail |
Func< bool > | isFail |
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SourceElement.Row | _source |
int | id |
int | vBase |
int | vExp |
int | vPotential |
int | vTempPotential |
int | vLink |
int | vSource |
int | vSourcePotential |
ElementContainer | owner |
Properties | |
bool | IsTooHard [get] |
bool | IsHarvest [get] |
virtual bool | CanReapSeed [get] |
virtual HarvestType | harvestType [get] |
virtual bool | IsGrowth [get] |
override bool | CanPressRepeat [get] |
override int | LeftHand [get] |
override CursorInfo | CursorIcon [get] |
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override bool | HasProgress [get] |
virtual int | idMarker [get] |
virtual int | W [get] |
virtual int | H [get] |
virtual bool | ShowOrbit [get] |
virtual bool | Working [get] |
override bool | ShowAuto [get] |
override CursorInfo | CursorIcon [get] |
TaskManager.Designations | Designations [get] |
long | Sync [get] |
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override bool | HasProgress [get] |
virtual int | destDist [get] |
virtual bool | destIgnoreConnection [get] |
virtual bool | isBlock [get] |
virtual bool | Loop [get] |
bool | CanInspect [get] |
string | InspectName [get] |
Point | InspectPoint [get] |
Vector3 | InspectPosition [get] |
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override TargetType | TargetType [get] |
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virtual bool | IsRunning [get] |
bool | IsChildRunning [get] |
bool | IsMoveAI [get] |
virtual int | MaxRestart [get] |
virtual new string | Name [get] |
virtual MultiSprite | stateIcon [get] |
virtual Sprite | actionIcon [get] |
virtual bool | IsNoGoal [get] |
virtual bool | IsAutoTurn [get] |
virtual bool | IsIdle [get] |
virtual bool | CancelOnAggro [get] |
virtual bool | PushChara [get] |
virtual int | MaxProgress [get] |
virtual bool | ShowProgress [get] |
virtual bool | UseTurbo [get] |
virtual int | CurrentProgress [get] |
virtual bool | ShowCursor [get] |
virtual bool | CancelWhenDamaged [get] |
virtual bool | CancelWhenMoved [get] |
virtual bool | InformCancel [get] |
virtual Thing | RenderThing [get] |
AIAct | Current [get] |
override bool | IsAct [get] |
override bool | ShowPotential [get] |
override bool | UsePotential [get] |
override bool | ShowRelativeAttribute [get] |
virtual bool | HasProgress [get] |
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override bool | ShowPotential [get] |
override bool | UsePotential [get] |
override bool | ShowRelativeAttribute [get] |
virtual CursorInfo | CursorIcon [get] |
virtual string | ID [get] |
virtual bool | IsAct [get] |
virtual bool | WillEndTurn [get] |
virtual bool | CloseLayers [get] |
virtual int | LeftHand [get] |
virtual int | RightHand [get] |
virtual int | ElementPowerMod [get] |
virtual bool | ShowMapHighlight [get] |
virtual bool | ShowMapHighlightBlock [get] |
virtual bool | PickHeldOnStart [get] |
virtual bool | DropHeldOnStart [get] |
virtual bool | CanPressRepeat [get] |
virtual bool | CanAutofire [get] |
virtual bool | ResetAxis [get] |
virtual bool | RequireTool [get] |
virtual bool | IsHostileAct [get] |
virtual bool | HideRightInfo [get] |
virtual bool | HaveLongPressAction [get] |
virtual float | Radius [get] |
virtual int | PerformDistance [get] |
virtual int | MaxRadius [get] |
virtual TargetType | TargetType [get] |
virtual bool | LocalAct [get] |
virtual bool | CanRapidFire [get] |
virtual float | RapidDelay [get] |
virtual bool | ShowAuto [get] |
virtual bool | IsCrime [get] |
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SourceElement.Row | source [get] |
virtual int | DisplayValue [get] |
virtual int | MinValue [get] |
int | Value [get] |
int | ValueWithoutLink [get] |
virtual int | MinPotential [get] |
int | Potential [get] |
virtual bool | CanGainExp [get] |
bool | IsFlag [get] |
virtual string | Name [get] |
virtual string | FullName [get] |
virtual int | ExpToNext [get] |
virtual bool | UseExpMod [get] |
virtual int | CostTrain [get] |
virtual int | CostLearn [get] |
virtual bool | ShowXP [get] |
virtual bool | ShowMsgOnValueChanged [get] |
virtual bool | ShowValue [get] |
virtual bool | ShowPotential [get] |
virtual bool | UsePotential [get] |
virtual bool | PotentialAsStock [get] |
virtual bool | ShowRelativeAttribute [get] |
virtual bool | ShowBonuses [get] |
virtual string | ShortName [get] |
bool | IsGlobalElement [get] |
bool | IsFactionWideElement [get] |
bool | IsPartyWideElement [get] |
virtual bool | ShowEncNumber [get] |
bool | IsTrait [get] |
bool | IsFoodTrait [get] |
bool | IsFoodTraitMain [get] |
bool | IsMainAttribute [get] |
Act | act [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
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bool | CanInspect [get] |
string | InspectName [get] |
Point | InspectPoint [get] |
Vector3 | InspectPosition [get] |
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long | Sync [get] |
Additional Inherited Members | |
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static Chara | CC |
static Card | TC |
static Point | TP = new Point() |
static Thing | TOOL |
static int | powerMod = 100 |
static bool | forcePt |
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const int | Div = 5 |
static Element | Void = new Element() |
static int[] | List_MainAttributes = new int[9] { 70, 72, 71, 77, 74, 75, 76, 73, 79 } |
static int[] | List_MainAttributesMajor = new int[8] { 70, 72, 71, 77, 74, 75, 76, 73 } |
static int[] | List_Body = new int[4] { 70, 72, 71, 77 } |
static int[] | List_Mind = new int[4] { 74, 75, 76, 73 } |
static List< SourceElement.Row > | ListElements = new List<SourceElement.Row>() |
static List< SourceElement.Row > | ListAttackElements = new List<SourceElement.Row>() |
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static Core | core |
Definition at line 4 of file BaseTaskHarvest.cs.
Enumerator | |
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Floor | |
Block | |
Obj | |
Thing | |
Disassemble |
Definition at line 6 of file BaseTaskHarvest.cs.
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inlinevirtual |
Reimplemented from AIAct.
Reimplemented in TaskHarvest.
Definition at line 268 of file BaseTaskHarvest.cs.
References tool.
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inlinevirtual |
Reimplemented in TaskHarvest.
Definition at line 65 of file BaseTaskHarvest.cs.
Referenced by GetText().
Definition at line 91 of file BaseTaskHarvest.cs.
References ThingContainer.Foreach(), TaskPoint.pos, AIAct.SetOwner(), Card.things, tool, and Card.trait.
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inlinestatic |
Definition at line 234 of file BaseTaskHarvest.cs.
References SourceManager.elements, and EClass.sources.
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inlinevirtual |
Reimplemented from Act.
Definition at line 75 of file BaseTaskHarvest.cs.
References Color, GetBaseText(), GetTextDifficulty(), IsTooHard, Card.NameSimple, AIAct.owner, EClass.pc, SetTarget(), Card.Tool, and toolLv.
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inline |
Definition at line 303 of file BaseTaskHarvest.cs.
References Lang.GetList().
Referenced by GetText().
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inlinevirtual |
Reimplemented from Act.
Reimplemented in TaskDig, TaskHarvest, and TaskMine.
Definition at line 70 of file BaseTaskHarvest.cs.
References Point.cell, Cell.GetObjName(), and TaskPoint.pos.
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inline |
Definition at line 277 of file BaseTaskHarvest.cs.
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inline |
Definition at line 240 of file BaseTaskHarvest.cs.
References Card.HasElement(), and Card.trait.
Definition at line 115 of file BaseTaskHarvest.cs.
References EClass._map, Element.Create(), SourceManager.elements, Card.Evalue(), SourceMaterial.Row.hardness, Card.material, EClass.pc, Rand.Range(), Trait.ReqHarvest, PlantData.size, EClass.sources, SourceMaterial.Row.tag, Card.Tool, tool, Card.trait, and Map.TryGetPlant().
Referenced by TaskHarvest.CanProgress(), GetText(), TaskDig.OnCreateProgress(), TaskHarvest.OnCreateProgress(), and TaskMine.OnCreateProgress().
int BaseTaskHarvest.difficulty |
Definition at line 31 of file BaseTaskHarvest.cs.
Referenced by TaskHarvest.OnCreateProgress().
int BaseTaskHarvest.effectFrame = 1 |
Definition at line 33 of file BaseTaskHarvest.cs.
Referenced by TaskHarvest.OnCreateProgress().
int BaseTaskHarvest.efficiency |
Definition at line 29 of file BaseTaskHarvest.cs.
int BaseTaskHarvest.idEle |
Definition at line 21 of file BaseTaskHarvest.cs.
Referenced by TaskHarvest.OnCreateProgress().
bool BaseTaskHarvest.isToolRequired |
Definition at line 35 of file BaseTaskHarvest.cs.
int BaseTaskHarvest.matHardness |
Definition at line 19 of file BaseTaskHarvest.cs.
int BaseTaskHarvest.maxProgress |
Definition at line 27 of file BaseTaskHarvest.cs.
Referenced by TaskDig.OnCreateProgress(), TaskHarvest.OnCreateProgress(), and TaskMine.OnCreateProgress().
Element BaseTaskHarvest.reqElement |
Definition at line 17 of file BaseTaskHarvest.cs.
int BaseTaskHarvest.reqLv |
Definition at line 23 of file BaseTaskHarvest.cs.
Thing BaseTaskHarvest.target |
Definition at line 15 of file BaseTaskHarvest.cs.
Referenced by TaskHarvest.CanProgress(), TaskHarvest.GetBaseText(), TaskHarvest.GetHitResult(), TaskHarvest.GetIdDismantled(), TaskHarvest.GetTextSmall(), TaskHarvest.HarvestThing(), TaskHarvest.OnCreateProgress(), TaskHarvest.ShouldGenerateDismantled(), and TaskHarvest.TryGetAct().
Thing BaseTaskHarvest.tool |
Definition at line 37 of file BaseTaskHarvest.cs.
Referenced by TaskHarvest.CanProgress(), and GetBestTool().
int BaseTaskHarvest.toolLv |
Definition at line 25 of file BaseTaskHarvest.cs.
Referenced by GetText().
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get |
Definition at line 59 of file BaseTaskHarvest.cs.
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get |
Definition at line 53 of file BaseTaskHarvest.cs.
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get |
Definition at line 63 of file BaseTaskHarvest.cs.
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get |
Definition at line 55 of file BaseTaskHarvest.cs.
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get |
Definition at line 57 of file BaseTaskHarvest.cs.
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get |
Definition at line 51 of file BaseTaskHarvest.cs.
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get |
Definition at line 39 of file BaseTaskHarvest.cs.
Referenced by GetText().
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get |
Definition at line 61 of file BaseTaskHarvest.cs.