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    Elin Decompiled Documentation EA 23.230 Nightly
    
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Additional Inherited Members | |
  Public Types inherited from IInspect | |
| enum | NoteMode { Default , Recipe , Product , Info } | 
  Public Member Functions inherited from Zone | |
| int | Evalue (int ele) | 
| int | Evalue (string alias) | 
| virtual string | GetDungenID () | 
| virtual bool | ShouldScaleImportedChara (Chara c) | 
| virtual string | GetNewZoneID (int level) | 
| override string | ToString () | 
| string | TextLevel (int _lv) | 
| override void | OnCreate () | 
| override void | OnAfterCreate () | 
| void | Activate () | 
| void | RefreshHat () | 
| void | OnVisit () | 
| void | Revive () | 
| virtual void | OnRegenerate () | 
| virtual void | OnActivate () | 
| virtual void | OnBeforeDeactivate () | 
| virtual void | OnDeactivate () | 
| virtual void | OnBeforeSimulate () | 
| virtual void | OnVisitNewMapOrRegenerate () | 
| virtual void | OnAfterSimulate () | 
| virtual void | OnAdvanceHour () | 
| void | Simulate () | 
| Point | GetSpawnPos (Chara c, ZoneTransition.EnterState destState=ZoneTransition.EnterState.Auto) | 
| Point | GetRandomVisitPos (Chara c) | 
| void | AddGlobalCharasOnActivate () | 
| void | Deactivate () | 
| void | OnKillGame () | 
| void | UnloadMap () | 
| void | ClaimZone (bool debug=false, Point pos=null) | 
| void | AbandonZone () | 
| bool | CanDestroy () | 
| override void | _OnBeforeSave () | 
| override void | OnLoad () | 
| override void | Destroy () | 
| void | ClearZones (Zone current=null) | 
| void | OnChildNumChange (Card c) | 
| ICardParent | GetRoot () | 
| Zone | GetTopZone () | 
| Card | AddCardSplinkle (Card t, Point center, int radius=4) | 
| Chara | AddChara (string id, int x, int z) | 
| Card | AddThing (string id, int x, int z) | 
| Card | AddThing (string id, Point p) | 
| Card | AddCard (Card t, Point point) | 
| Card | AddCard (Card t) | 
| Card | AddCard (Card t, int x, int z) | 
| void | RemoveCard (Card t) | 
| T | GetRandomSpot< T > () | 
| bool | TryAddThingInSpot< T > (Thing t, bool useContainer=true) | 
| List< Thing > | TryListThingsInSpot< T > (Func< Thing, bool > func=null) | 
| bool | TryAddThingInSharedContainer (Thing t, List< Thing > containers=null, bool add=true, bool msg=false, Chara chara=null, bool sharedOnly=true) | 
| bool | TryAddThing (Thing target, Point p, bool destroyIfFail=false) | 
| Thing | TryGetThingFromSharedContainer (Func< Thing, bool > func) | 
| Thing | TryGetRestock< T > (string idCat) | 
| ZoneProfile | GetProfile () | 
| void | CreateBP () | 
| virtual void | OnCreateBP () | 
| void | Generate () | 
| void | TrySpawnFollower () | 
| void | SpawnAltar () | 
| virtual void | OnGenerateMap () | 
| void | TryGenerateOre () | 
| Chara | TryGenerateEvolved (bool force=false, Point p=null) | 
| void | TryGenerateBigDaddy () | 
| void | TryGenerateShrine () | 
| void | ResetHostility () | 
| virtual void | OnGenerateRooms (BaseMapGen gen) | 
| Point | GetSpawnPos (SpawnPosition type, int tries=100) | 
| Chara | SpawnMob (Point pos=null, SpawnSetting setting=null) | 
| void | RefreshElectricity () | 
| int | GetElectricity (bool cost=false) | 
| void | SetBGM (List< int > ids, bool refresh=true, float fadeDuration=0f) | 
| void | SetBGM (int id=-1, bool refresh=true, float fadeDuration=0f) | 
| void | RefreshPlaylist () | 
| void | ResetPlaylist () | 
| void | RefreshBGM () | 
| Playlist | CreatePlaylist (ref List< int > list, Playlist mold=null) | 
| Chara | FindChara (string id) | 
| Chara | FindChara (int uid) | 
| int | GetDeepestLv () | 
| int | GetDeepestLv (ref int max) | 
| List< Element > | ListLandFeats () | 
| ZoneExportData | Import (string path) | 
| void | Export (string path, PartialMap partial=null, bool usermap=false) | 
| void | ExportDialog (string dir=null) | 
| void | ImportDialog (string dir=null) | 
| void | Export () | 
| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) | 
| void | OnInspect () | 
| int | GetSortVal () | 
| Chara | AddRandomVisitor (bool guest=false) | 
| void | OnSimulateHour (VirtualDate date) | 
| void | OnSimulateDay (VirtualDate date) | 
| void | OnSimulateMonth (VirtualDate date) | 
| void | RainWater () | 
| void | GrowPlants (VirtualDate date) | 
| Zone | GetZoneAt (int _x, int _y) | 
| bool | IsCrime (Chara c, Act act) | 
| void | RefreshCriminal () | 
| void | RefreshListCitizen () | 
| virtual void | SetAlarm (bool enable) | 
| void | ModInfluence (int a) | 
| void | ModDevelopment (int a) | 
| void | UpdateQuests (bool force=false) | 
| List< Chara > | ListMinions (Chara c) | 
| int | CountMinions (Chara c) | 
| int | GetSoilCost () | 
| void | SpawnLostItems () | 
| void | ApplyBackerPet (bool draw) | 
| FortuneRollData | GetOrCreateFortuneRollData (bool refresh=true) | 
  Public Member Functions inherited from Spatial | |
| int | GetInt (int id, int? defaultInt=null) | 
| void | AddInt (int id, int value) | 
| void | SetInt (int id, int value=0) | 
| override string | ToString () | 
| void | Create (string _id, int _x, int _y, int _icon) | 
| void | Register () | 
| virtual void | OnCreate () | 
| virtual void | OnAfterCreate () | 
| virtual void | SetMainFaction (Faction f) | 
| Zone | GetFirstZone () | 
| void | OnBeforeSave () | 
| virtual void | _OnBeforeSave () | 
| void | _OnLoad () | 
| virtual void | OnLoad () | 
| virtual void | Destroy () | 
| void | DeleteMapRecursive () | 
| virtual void | AddChild (Spatial child) | 
| void | RemoveChild (Spatial child) | 
| Zone | FindDeepestZone () | 
| Zone | FindZone (int lv) | 
| Zone | FindZone (string _id) | 
| virtual bool | CanKill () | 
| int | Dist (Point p) | 
| int | Dist (Spatial s) | 
| void | MakeGameObject (GameObject parentGo) | 
| ICardParent | GetRoot () | 
| void | RemoveCard (Card c) | 
| void | OnChildNumChange (Card c) | 
| void | WriteNote (UINote n, Action< UINote > onWriteNote=null, NoteMode mode=NoteMode.Default, Recipe recipe=null) | 
| void | OnInspect () | 
  Static Public Member Functions inherited from Zone | |
| static bool | IsImportValid (string path) | 
  Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) | 
| static int | rnd (long a) | 
| static int | rnd (int a) | 
| static int | curve (int a, int start, int step, int rate=75) | 
| static int | rndHalf (int a) | 
| static float | rndf (float a) | 
| static int | rndSqrt (int a) | 
| static void | Wait (float a, Card c) | 
| static void | Wait (float a, Point p) | 
| static int | Bigger (int a, int b) | 
| static int | Smaller (int a, int b) | 
  Public Attributes inherited from Zone | |
| FactionBranch | branch | 
| HashSet< int > | completedQuests = new HashSet<int>() | 
| ZoneEventManager | events = new ZoneEventManager() | 
| ElementContainerZone | elements = new ElementContainerZone() | 
| MapBounds | bounds | 
| Dictionary< int, string > | dictCitizen = new Dictionary<int, string>() | 
| ZoneInstance | instance | 
| List< int > | landFeats | 
| Map | map | 
| MapSubset | subset | 
| ZoneBlueprint | bp | 
| int | fileVariation | 
| bool | dirtyElectricity | 
| bool | isStarted | 
| bool | isSimulating | 
| int | tempDist | 
| BiomeProfile | _biome | 
  Public Attributes inherited from Spatial | |
| Spatial | parent | 
| string | id | 
| string | idUser | 
| string | name | 
| string | idMainFaction | 
| string | idProfile | 
| string | idCurrentSubset | 
| string | idHat | 
| int[] | _ints = new int[30] | 
| List< Spatial > | children = new List<Spatial>() | 
| List< Spatial > | connections = new List<Spatial>() | 
| Dictionary< int, int > | mapInt = new Dictionary<int, int>() | 
| bool | destryoed | 
| bool | isImported | 
| BitArray32 | bits | 
  Static Public Attributes inherited from Zone | |
| static bool | forceRegenerate | 
| static string | forceSubset | 
| static CardRow | sourceHat | 
| static int | okaerinko = 0 | 
| static bool | ignoreSpawnAnime | 
| static List< Thing > | Suckers = new List<Thing>() | 
  Static Public Attributes inherited from EClass | |
| static Core | core | 
  Protected Member Functions inherited from Spatial | |
| Zone | _FindZone (string _id) | 
  Protected Attributes inherited from Spatial | |
| Point | _regionPos = new Point() | 
  Properties inherited from Zone_Town | |
| override bool | IsTown [get] | 
| override bool | IsExplorable [get] | 
| override bool | CanDigUnderground [get] | 
| override bool | CanSpawnAdv [get] | 
| override bool | AllowCriminal [get] | 
  Properties inherited from Zone_Civilized | |
| override bool | ShouldRegenerate [get] | 
| override bool | HasLaw [get] | 
| override bool | AllowCriminal [get] | 
  Properties inherited from Zone | |
| Chara | Boss [get, set] | 
| override int | ContentLv [get] | 
| override int | DangerLv [get] | 
| virtual bool | DisableRooms [get] | 
| int | HourSinceLastActive [get] | 
| int | MinsSinceLastActive [get] | 
| virtual string | pathExport [get] | 
| BiomeProfile | biome [get] | 
| virtual string | IdBiome [get] | 
| virtual string | IDGenerator [get] | 
| virtual string | TextWidgetDate [get] | 
| MapGenerator | Generator [get] | 
| virtual string | IdProfile [get] | 
| virtual string | IDPlayList [get] | 
| virtual string | IDPlaylistOverwrite [get] | 
| virtual string | IDHat [get] | 
| virtual string | IDBaseLandFeat [get] | 
| virtual string | idExport [get] | 
| string | pathTemp [get] | 
| Region | Region [get] | 
| Zone | ParentZone [get] | 
| virtual ActionMode | DefaultActionMode [get] | 
| virtual bool | BlockBorderExit [get] | 
| virtual int | ExpireDays [get] | 
| virtual ZoneTransition.EnterState | RegionEnterState [get] | 
| virtual ZoneFeatureType | FeatureType [get] | 
| virtual string | IDAmbience [get] | 
| virtual string | IDSceneTemplate [get] | 
| virtual bool | IsFestival [get] | 
| virtual string | IDSubset [get] | 
| virtual bool | IsTown [get] | 
| virtual bool | CanBeDeliverDestination [get] | 
| virtual bool | CountDeepestLevel [get] | 
| virtual bool | HasLaw [get] | 
| virtual bool | SetAlarmOnBreakLaw [get] | 
| virtual bool | MakeEnemiesNeutral [get] | 
| virtual bool | MakeTownProperties [get] | 
| virtual bool | AllowCriminal [get] | 
| virtual bool | AllowInvest [get] | 
| virtual bool | AllowNewZone [get] | 
| virtual bool | WillAutoSave [get] | 
| virtual bool | RegenerateOnEnter [get] | 
| virtual bool | IsSkyLevel [get] | 
| virtual bool | IsUnderwater [get] | 
| virtual bool | IsUserZone [get] | 
| virtual bool | CanDigUnderground [get] | 
| virtual bool | LockExit [get] | 
| virtual bool | CanUnlockExit [get] | 
| virtual int | MaxLv [get] | 
| virtual int | MinLv [get] | 
| virtual bool | AddPrefix [get] | 
| virtual bool | IsNefia [get] | 
| virtual bool | PetFollow [get] | 
| virtual bool | RestrictBuild [get] | 
| virtual bool | KeepAllyDistance [get] | 
| virtual int | MaxSpawn [get] | 
| int | MaxRespawn [get] | 
| virtual float | RuinChance [get] | 
| virtual float | OreChance [get] | 
| virtual float | BigDaddyChance [get] | 
| virtual float | EvolvedChance [get] | 
| virtual float | ShrineChance [get] | 
| virtual float | PrespawnRate [get] | 
| virtual float | RespawnRate [get] | 
| bool | ShowEnemyOnMinimap [get] | 
| virtual int | RespawnPerHour [get] | 
| virtual float | ChanceSpawnNeutral [get] | 
| virtual bool | GrowPlant [get] | 
| virtual bool | GrowWeed [get] | 
| virtual bool | IsExplorable [get] | 
| virtual bool | IsReturnLocation [get] | 
| virtual bool | ShouldMakeExit [get] | 
| virtual bool | ShouldRegenerate [get] | 
| virtual bool | ShouldAutoRevive [get] | 
| virtual bool | UseFog [get] | 
| virtual bool | RevealRoom [get] | 
| virtual bool | AlwaysLowblock [get] | 
| virtual bool | UseLight [get] | 
| virtual int | StartLV [get] | 
| virtual ZoneScaleType | ScaleType [get] | 
| virtual bool | HiddenInRegionMap [get] | 
| virtual FlockController.SpawnType | FlockType [get] | 
| override string | NameSuffix [get] | 
| string | NameWithLevel [get] | 
| string | TextDangerLv [get] | 
| string | TextDeepestLv [get] | 
| bool | CanEnterBuildMode [get] | 
| bool | CanEnterBuildModeAnywhere [get] | 
| bool | IsPCFaction [get] | 
| bool | IsPCFactionOrTent [get] | 
| bool | IsStartZone [get] | 
| bool | IsInstance [get] | 
| bool | IsLoaded [get] | 
| virtual int | BaseElectricity [get] | 
| bool | IsActiveZone [get] | 
| bool | CanInspect [get] | 
| string | InspectName [get] | 
| Point | InspectPoint [get] | 
| Vector3 | InspectPosition [get] | 
| virtual int | MaxSoil [get] | 
  Properties inherited from Spatial | |
| int | _bits [get, set] | 
| int | uid [get, set] | 
| int | icon [get, set] | 
| int | x [get, set] | 
| int | y [get, set] | 
| int | lastActive [get, set] | 
| int | idPrefix [get, set] | 
| int | lv [get, set] | 
| int | visitCount [get, set] | 
| int | dateExpire [get, set] | 
| int | dateRevive [get, set] | 
| int | _dangerLv [get, set] | 
| int | dateRegenerate [get, set] | 
| int | influence [get, set] | 
| int | investment [get, set] | 
| int | development [get, set] | 
| int | electricity [get, set] | 
| int | dateHat [get, set] | 
| int | uidBoss [get, set] | 
| int | dateQuest [get, set] | 
| int | version [get, set] | 
| bool | isGenerated [get, set] | 
| bool | isShore [get, set] | 
| bool | isRandomSite [get, set] | 
| bool | isKnown [get, set] | 
| bool | isMapSaved [get, set] | 
| bool | isExternalZone [get, set] | 
| bool | isConquered [get, set] | 
| bool | isBeach [get, set] | 
| bool | isPeace [get, set] | 
| bool | isDeathLocation [get, set] | 
| bool | isAlarmSet [get, set] | 
| Faction | mainFaction [get, set] | 
| SourceZone.Row | source [get] | 
| bool | IsPlayerFaction [get] | 
| bool | IsClosed [get] | 
| int | mapX [get] | 
| int | mapY [get] | 
| virtual int | ContentLv [get] | 
| virtual int | DangerLv [get] | 
| virtual int | DangerLvFix [get] | 
| virtual int | DangerLvBoost [get] | 
| virtual float | VolumeSea [get] | 
| virtual bool | ShowDangerLv [get] | 
| virtual bool | CanSpawnAdv [get] | 
| string | pathSave [get] | 
| virtual string | Name [get] | 
| string | NameWithDangerLevel [get] | 
| virtual string | NameSuffix [get] | 
| virtual bool | IsRegion [get] | 
| virtual bool | CanFastTravel [get] | 
| EloMap.TileInfo | Tile [get] | 
| virtual bool | IsSnowZone [get] | 
| virtual bool | IsSnowCovered [get] | 
| virtual Point | RegionPos [get] | 
| virtual bool | isClaimable [get] | 
| int | Seed [get] | 
  Properties inherited from EClass | |
| static Game | game [get] | 
| static bool | AdvMode [get] | 
| static Player | player [get] | 
| static Chara | pc [get] | 
| static UI | ui [get] | 
| static Map | _map [get] | 
| static Zone | _zone [get] | 
| static FactionBranch | Branch [get] | 
| static FactionBranch | BranchOrHomeBranch [get] | 
| static Faction | Home [get] | 
| static Faction | Wilds [get] | 
| static Scene | scene [get] | 
| static BaseGameScreen | screen [get] | 
| static GameSetting | setting [get] | 
| static GameData | gamedata [get] | 
| static ColorProfile | Colors [get] | 
| static World | world [get] | 
| static SourceManager | sources [get] | 
| static SourceManager | editorSources [get] | 
| static SoundManager | Sound [get] | 
| static CoreDebug | debug [get] | 
  Properties inherited from IInspect | |
| bool | CanInspect [get] | 
| string | InspectName [get] | 
| Point | InspectPoint [get] | 
| Vector3 | InspectPosition [get] | 
Definition at line 1 of file Zone_Lumiest.cs.