|
Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
|
Public Member Functions | |
| override void | Execute () |
| virtual void | Execute () |
Public Attributes | |
| Point | pos |
| bool | fromAbove |
| int | uidZone |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file ZonePreEnterDigStairs.cs.
|
inlinevirtual |
Reimplemented from ZonePreEnterEvent.
Definition at line 14 of file ZonePreEnterDigStairs.cs.
References EClass._map, EClass._zone, Zone.AddCard(), Zone.biome, ThingGen.Create(), BiomeProfile.TileGroup.floor, fromAbove, BiomeProfile.Style.GetIdStairs(), Point.HasBlock, Point.HasObj, BiomeProfile.Tile.id, BiomeProfile.interior, Zone.IsSkyLevel, Point.IsValid, BiomeProfile.Tile.mat, pos, Point.SetBlock(), Map.SetFloor(), Point.SetObj(), Card.SetPlaceState(), TileType.Sky, Point.sourceFloor, BiomeProfile.style, Point.Things, Card.trait, uidZone, Point.x, and Point.z.
| bool ZonePreEnterDigStairs.fromAbove |
Definition at line 9 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().
| Point ZonePreEnterDigStairs.pos |
Definition at line 6 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().
| int ZonePreEnterDigStairs.uidZone |
Definition at line 12 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().