Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | Execute () |
virtual void | Execute () |
Public Attributes | |
Point | pos |
bool | fromAbove |
int | uidZone |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 3 of file ZonePreEnterDigStairs.cs.
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inlinevirtual |
Reimplemented from ZonePreEnterEvent.
Definition at line 14 of file ZonePreEnterDigStairs.cs.
References EClass._map, EClass._zone, Zone.AddCard(), Zone.biome, ThingGen.Create(), BiomeProfile.TileGroup.floor, fromAbove, BiomeProfile.Style.GetIdStairs(), Point.HasBlock, Point.HasObj, BiomeProfile.Tile.id, BiomeProfile.interior, Zone.IsSkyLevel, Point.IsValid, BiomeProfile.Tile.mat, pos, Point.SetBlock(), Map.SetFloor(), Point.SetObj(), Card.SetPlaceState(), TileType.Sky, Point.sourceFloor, BiomeProfile.style, Point.Things, Card.trait, uidZone, Point.x, and Point.z.
bool ZonePreEnterDigStairs.fromAbove |
Definition at line 9 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().
Point ZonePreEnterDigStairs.pos |
Definition at line 6 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().
int ZonePreEnterDigStairs.uidZone |
Definition at line 12 of file ZonePreEnterDigStairs.cs.
Referenced by Execute().