Elin Decompiled Documentation EA 23.102 Nightly
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Additional Inherited Members | |
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enum | RailType { Mine , Factoy } |
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enum | NoteMode { Default , Recipe , Product , Info } |
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override string | GetDungenID () |
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override void | OnGenerateMap () |
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override string | GetDungenID () |
override void | OnGenerateMap () |
void | PlaceRail (RailType railType=RailType.Mine) |
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int | Evalue (int ele) |
int | Evalue (string alias) |
virtual string | GetDungenID () |
virtual string | GetNewZoneID (int level) |
override string | ToString () |
string | TextLevel (int _lv) |
override void | OnCreate () |
override void | OnAfterCreate () |
void | Activate () |
void | RefreshHat () |
void | OnVisit () |
void | Revive () |
virtual void | OnRegenerate () |
virtual void | OnActivate () |
virtual void | OnBeforeDeactivate () |
virtual void | OnDeactivate () |
virtual void | OnBeforeSimulate () |
virtual void | OnVisitNewMapOrRegenerate () |
virtual void | OnAfterSimulate () |
virtual void | OnAdvanceHour () |
void | Simulate () |
Point | GetSpawnPos (Chara c, ZoneTransition.EnterState destState=ZoneTransition.EnterState.Auto) |
Point | GetRandomVisitPos (Chara c) |
void | AddGlobalCharasOnActivate () |
void | Deactivate () |
void | OnKillGame () |
void | UnloadMap () |
void | ClaimZone (bool debug=false) |
void | AbandonZone () |
bool | CanDestroy () |
override void | _OnBeforeSave () |
override void | OnLoad () |
override void | Destroy () |
void | ClearZones (Zone current=null) |
void | OnChildNumChange (Card c) |
ICardParent | GetRoot () |
Zone | GetTopZone () |
Card | AddCardSplinkle (Card t, Point center, int radius=4) |
Card | AddChara (string id, int x, int z) |
Card | AddThing (string id, int x, int z) |
Card | AddThing (string id, Point p) |
Card | AddCard (Card t, Point point) |
Card | AddCard (Card t) |
Card | AddCard (Card t, int x, int z) |
void | RemoveCard (Card t) |
T | GetRandomSpot< T > () |
bool | TryAddThingInSpot< T > (Thing t, bool useContainer=true) |
List< Thing > | TryListThingsInSpot< T > (Func< Thing, bool > func=null) |
bool | TryAddThingInSharedContainer (Thing t, List< Thing > containers=null, bool add=true, bool msg=false, Chara chara=null, bool sharedOnly=true) |
bool | TryAddThing (Thing target, Point p, bool destroyIfFail=false) |
Thing | TryGetThingFromSharedContainer (Func< Thing, bool > func) |
Thing | TryGetRestock< T > (string idCat) |
ZoneProfile | GetProfile () |
void | CreateBP () |
virtual void | OnCreateBP () |
void | Generate () |
void | TrySpawnFollower () |
void | SpawnAltar () |
virtual void | OnGenerateMap () |
void | TryGenerateOre () |
Chara | TryGenerateEvolved (bool force=false, Point p=null) |
void | TryGenerateBigDaddy () |
void | TryGenerateShrine () |
void | ResetHostility () |
virtual void | OnGenerateRooms (BaseMapGen gen) |
Point | GetSpawnPos (SpawnPosition type, int tries=100) |
Chara | SpawnMob (Point pos=null, SpawnSetting setting=null) |
void | RefreshElectricity () |
int | GetElectricity (bool cost=false) |
void | SetBGM (List< int > ids, bool refresh=true) |
void | SetBGM (int id=-1, bool refresh=true) |
void | RefreshPlaylist () |
void | RefreshBGM () |
Playlist | CreatePlaylist (ref List< int > list, Playlist mold=null) |
Chara | FindChara (string id) |
Chara | FindChara (int uid) |
int | GetDeepestLv () |
int | GetDeepestLv (ref int max) |
List< Element > | ListLandFeats () |
ZoneExportData | Import (string path) |
void | Export (string path, PartialMap partial=null, bool usermap=false) |
void | ExportDialog (string dir=null) |
void | ImportDialog (string dir=null) |
void | Export () |
void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) |
void | OnInspect () |
int | GetSortVal () |
Chara | AddRandomVisitor (bool guest=false) |
void | OnSimulateHour (VirtualDate date) |
void | OnSimulateDay (VirtualDate date) |
void | OnSimulateMonth (VirtualDate date) |
void | RainWater () |
void | GrowPlants (VirtualDate date) |
Zone | GetZoneAt (int _x, int _y) |
bool | IsCrime (Chara c, Act act) |
void | RefreshCriminal () |
void | RefreshListCitizen () |
void | ModInfluence (int a) |
void | ModDevelopment (int a) |
void | UpdateQuests (bool force=false) |
List< Chara > | ListMinions (Chara c) |
int | CountMinions (Chara c) |
int | GetSoilCost () |
void | SpawnLostItems () |
void | ApplyBackerPet (bool draw) |
FortuneRollData | GetOrCreateFortuneRollData (bool refresh=true) |
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int | GetInt (int id, int? defaultInt=null) |
void | AddInt (int id, int value) |
void | SetInt (int id, int value=0) |
override string | ToString () |
void | Create (string _id, int _x, int _y, int _icon) |
void | Register () |
virtual void | OnCreate () |
virtual void | OnAfterCreate () |
virtual void | SetMainFaction (Faction f) |
Zone | GetFirstZone () |
void | OnBeforeSave () |
virtual void | _OnBeforeSave () |
void | _OnLoad () |
virtual void | OnLoad () |
virtual void | Destroy () |
void | DeleteMapRecursive () |
virtual void | AddChild (Spatial child) |
void | RemoveChild (Spatial child) |
Zone | FindDeepestZone () |
Zone | FindZone (int lv) |
Zone | FindZone (string _id) |
virtual bool | CanKill () |
int | Dist (Point p) |
int | Dist (Spatial s) |
void | MakeGameObject (GameObject parentGo) |
ICardParent | GetRoot () |
void | RemoveCard (Card c) |
void | OnChildNumChange (Card c) |
void | WriteNote (UINote n, Action< UINote > onWriteNote=null, NoteMode mode=NoteMode.Default, Recipe recipe=null) |
void | OnInspect () |
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static bool | IsImportValid (string path) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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FactionBranch | branch |
HashSet< int > | completedQuests = new HashSet<int>() |
ZoneEventManager | events = new ZoneEventManager() |
ElementContainerZone | elements = new ElementContainerZone() |
MapBounds | bounds |
Dictionary< int, string > | dictCitizen = new Dictionary<int, string>() |
ZoneInstance | instance |
List< int > | landFeats |
Map | map |
MapSubset | subset |
ZoneBlueprint | bp |
int | fileVariation |
bool | dirtyElectricity |
bool | isStarted |
bool | isSimulating |
int | tempDist |
BiomeProfile | _biome |
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Spatial | parent |
string | id |
string | idUser |
string | name |
string | idMainFaction |
string | idProfile |
string | idCurrentSubset |
string | idHat |
int[] | _ints = new int[30] |
List< Spatial > | children = new List<Spatial>() |
List< Spatial > | connections = new List<Spatial>() |
Dictionary< int, int > | mapInt = new Dictionary<int, int>() |
bool | destryoed |
bool | isImported |
BitArray32 | bits |
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static bool | forceRegenerate |
static string | forceSubset |
static CardRow | sourceHat |
static int | okaerinko = 0 |
static bool | ignoreSpawnAnime |
static List< Thing > | Suckers = new List<Thing>() |
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static Core | core |
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Zone | _FindZone (string _id) |
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Point | _regionPos = new Point() |
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override float | RespawnRate [get] |
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override bool | AlwaysLowblock [get] |
override bool | IsNefia [get] |
override bool | AddPrefix [get] |
override bool | LockExit [get] |
override int | MinLv [get] |
override bool | ScaleMonsterLevel [get] |
override string | IDPlayList [get] |
virtual int | LvBoss [get] |
override string | TextWidgetDate [get] |
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override string | IDGenerator [get] |
override bool | DisableRooms [get] |
override bool | UseFog [get] |
override bool | ShowDangerLv [get] |
override float | PrespawnRate [get] |
override bool | IsReturnLocation [get] |
override int | StartLV [get] |
override bool | BlockBorderExit [get] |
override float | EvolvedChance [get] |
override float | BigDaddyChance [get] |
override float | ShrineChance [get] |
override bool | IsSnowCovered [get] |
override bool | CountDeepestLevel [get] |
override ZoneTransition.EnterState | RegionEnterState [get] |
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Chara | Boss [get, set] |
override int | ContentLv [get] |
override int | DangerLv [get] |
virtual bool | DisableRooms [get] |
int | HourSinceLastActive [get] |
int | MinsSinceLastActive [get] |
virtual string | pathExport [get] |
BiomeProfile | biome [get] |
virtual string | IdBiome [get] |
virtual string | IDGenerator [get] |
virtual string | TextWidgetDate [get] |
MapGenerator | Generator [get] |
virtual string | IdProfile [get] |
virtual string | IDPlayList [get] |
virtual string | IDPlaylistOverwrite [get] |
virtual string | IDHat [get] |
virtual string | IDBaseLandFeat [get] |
virtual string | idExport [get] |
string | pathTemp [get] |
Region | Region [get] |
Zone | ParentZone [get] |
virtual ActionMode | DefaultActionMode [get] |
virtual bool | BlockBorderExit [get] |
virtual int | ExpireDays [get] |
virtual ZoneTransition.EnterState | RegionEnterState [get] |
virtual ZoneFeatureType | FeatureType [get] |
virtual string | IDAmbience [get] |
virtual string | IDSceneTemplate [get] |
virtual bool | IsFestival [get] |
virtual string | IDSubset [get] |
virtual bool | IsTown [get] |
virtual bool | CanBeDeliverDestination [get] |
virtual bool | CountDeepestLevel [get] |
virtual bool | HasLaw [get] |
virtual bool | MakeEnemiesNeutral [get] |
virtual bool | MakeTownProperties [get] |
virtual bool | AllowCriminal [get] |
virtual bool | AllowInvest [get] |
virtual bool | AllowNewZone [get] |
virtual bool | WillAutoSave [get] |
virtual bool | RegenerateOnEnter [get] |
virtual bool | IsSkyLevel [get] |
virtual bool | IsUserZone [get] |
virtual bool | CanDigUnderground [get] |
virtual bool | LockExit [get] |
virtual bool | CanUnlockExit [get] |
virtual int | MaxLv [get] |
virtual int | MinLv [get] |
virtual bool | AddPrefix [get] |
virtual bool | IsNefia [get] |
virtual bool | PetFollow [get] |
virtual bool | RestrictBuild [get] |
virtual bool | KeepAllyDistance [get] |
virtual int | MaxSpawn [get] |
int | MaxRespawn [get] |
virtual float | RuinChance [get] |
virtual float | OreChance [get] |
virtual float | BigDaddyChance [get] |
virtual float | EvolvedChance [get] |
virtual float | ShrineChance [get] |
virtual float | PrespawnRate [get] |
virtual float | RespawnRate [get] |
bool | ShowEnemyOnMinimap [get] |
virtual int | RespawnPerHour [get] |
virtual float | ChanceSpawnNeutral [get] |
virtual bool | GrowPlant [get] |
virtual bool | GrowWeed [get] |
virtual bool | IsExplorable [get] |
virtual bool | IsReturnLocation [get] |
virtual bool | ShouldMakeExit [get] |
virtual bool | ShouldRegenerate [get] |
virtual bool | ShouldAutoRevive [get] |
virtual bool | UseFog [get] |
virtual bool | RevealRoom [get] |
virtual bool | AlwaysLowblock [get] |
virtual bool | UseLight [get] |
virtual int | StartLV [get] |
virtual bool | ScaleMonsterLevel [get] |
virtual bool | HiddenInRegionMap [get] |
virtual FlockController.SpawnType | FlockType [get] |
override string | NameSuffix [get] |
string | NameWithLevel [get] |
string | TextDeepestLv [get] |
bool | CanEnterBuildMode [get] |
bool | CanEnterBuildModeAnywhere [get] |
bool | IsPCFaction [get] |
bool | IsPCFactionOrTent [get] |
bool | IsStartZone [get] |
bool | IsInstance [get] |
bool | IsLoaded [get] |
virtual int | BaseElectricity [get] |
bool | IsActiveZone [get] |
bool | CanInspect [get] |
string | InspectName [get] |
Point | InspectPoint [get] |
Vector3 | InspectPosition [get] |
virtual int | MaxSoil [get] |
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int | _bits [get, set] |
int | uid [get, set] |
int | icon [get, set] |
int | x [get, set] |
int | y [get, set] |
int | lastActive [get, set] |
int | idPrefix [get, set] |
int | lv [get, set] |
int | visitCount [get, set] |
int | dateExpire [get, set] |
int | dateRevive [get, set] |
int | _dangerLv [get, set] |
int | dateRegenerate [get, set] |
int | influence [get, set] |
int | investment [get, set] |
int | development [get, set] |
int | electricity [get, set] |
int | dateHat [get, set] |
int | uidBoss [get, set] |
int | dateQuest [get, set] |
int | version [get, set] |
bool | isGenerated [get, set] |
bool | isShore [get, set] |
bool | isRandomSite [get, set] |
bool | isKnown [get, set] |
bool | isMapSaved [get, set] |
bool | isExternalZone [get, set] |
bool | isConquered [get, set] |
bool | isBeach [get, set] |
bool | isPeace [get, set] |
bool | isDeathLocation [get, set] |
Faction | mainFaction [get, set] |
SourceZone.Row | source [get] |
bool | IsPlayerFaction [get] |
bool | IsClosed [get] |
int | mapX [get] |
int | mapY [get] |
virtual int | ContentLv [get] |
virtual int | DangerLv [get] |
virtual int | DangerLvFix [get] |
virtual float | VolumeSea [get] |
virtual bool | ShowDangerLv [get] |
virtual bool | CanSpawnAdv [get] |
string | pathSave [get] |
virtual string | Name [get] |
string | NameWithDangerLevel [get] |
virtual string | NameSuffix [get] |
virtual bool | IsRegion [get] |
virtual bool | CanFastTravel [get] |
EloMap.TileInfo | Tile [get] |
virtual bool | IsSnowZone [get] |
virtual bool | IsSnowCovered [get] |
virtual Point | RegionPos [get] |
virtual bool | isClaimable [get] |
int | Seed [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
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bool | CanInspect [get] |
string | InspectName [get] |
Point | InspectPoint [get] |
Vector3 | InspectPosition [get] |
Definition at line 1 of file Zone_RandomDungeonPlain.cs.