|
| override bool | CanPerform () |
| |
| override bool | Perform () |
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| override bool | CanLink (ElementContainer owner) |
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| override long | GetSourceValue (long v, int lv, SourceValueType type) |
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| override int | GetPower (Card c) |
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| override void | OnChangeValue () |
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| virtual CursorInfo | GetCursorIcon (Card c) |
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| virtual MultiSprite | GetStateIcon () |
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| override Sprite | GetSprite () |
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| virtual bool | ShowMouseHint (Card c) |
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| virtual bool | IsValidTC (Card c) |
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| virtual string | GetHintText (string str="") |
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| virtual string | GetText (string str="") |
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| virtual string | GetTextSmall (Card c) |
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| bool | IsTargetHostileParty () |
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| virtual Color | GetActPlanColor () |
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| virtual bool | Perform () |
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| bool | Perform (Chara _cc, Card _tc=null, Point _tp=null) |
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| virtual bool | ValidatePerform (Chara _cc, Card _tc, Point _tp) |
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| virtual bool | CanPerform () |
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| bool | CanPerform (Chara _cc, Card _tc=null, Point _tp=null) |
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| virtual bool | IsToolValid () |
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| new void | SetImage (Image image) |
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| virtual void | OnMarkMapHighlights () |
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| virtual bool | ShouldMapHighlight (Point p) |
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| virtual SourceElement.Row | GetSource () |
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| virtual int | GetSourcePotential (int v) |
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| virtual Sprite | GetSprite () |
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| int | GetMaterialSourceValue (Thing t, int v) |
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| virtual long | GetSourceValue (long v, int lv, SourceValueType type) |
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| virtual Sprite | GetIcon (string suffix="") |
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| bool | IsActive (Card c) |
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| int | SortVal (bool charaSheet=false) |
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| virtual bool | CanLink (ElementContainer owner) |
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| bool | HasTag (string tag) |
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| void | SetImage (Image i) |
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| virtual string | GetDetail () |
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| bool | IsFactionElement (Chara c) |
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| Element | GetParent (Card c) |
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| void | WriteNote (UINote n, ElementContainer owner=null, Action< UINote > onWriteNote=null) |
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| void | WriteNoteWithRef (UINote n, ElementContainer owner, Action< UINote > onWriteNote, Element refEle) |
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| void | _WriteNote (UINote n, Chara c, Act act) |
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| void | AddHeaderAbility (UINote n) |
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| void | _WriteNote (UINote n, ElementContainer owner, Action< UINote > onWriteNote, bool isRef, bool addHeader=true) |
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| void | AddEncNote (UINote n, Card Card, ElementContainer.NoteMode mode=ElementContainer.NoteMode.Default, Func< Element, string, string > funcText=null, Action< UINote, Element > onAddNote=null) |
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| virtual void | OnWriteNote (UINote n, ElementContainer owner) |
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| virtual void | OnChangeValue () |
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| void | CheckLevelBonus (ElementContainer owner, UINote n=null) |
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| int | GetSortVal (UIList.SortMode m) |
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| virtual Act.Cost | GetCost (Chara c) |
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| virtual int | GetPower (Card c) |
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| virtual void | SetTextValue (UIText text, bool shorten=false) |
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| virtual bool | IsPurchaseFeatReqMet (ElementContainer owner, int lv=-1) |
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| virtual void | WritePurchaseReq (UINote n, int lv=1) |
| |
|
| static void | MoneyEffect (Chara owner, Chara c, int power, int chance=5) |
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| static void | SetReference (Chara _cc, Card _tc=null, Point _tp=null) |
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| static void | SetTool (Thing t) |
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| static string | GetName (string alias) |
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| static SourceElement.Row | Get (int id) |
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| static Dictionary< int, int > | GetElementMap (int[] list) |
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| static Dictionary< int, int > | GetElementMap (int[] list, Dictionary< int, int > map) |
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| static SourceElement.Row | GetRandomElement (int lv=1, bool useWeight=true) |
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| static Element | Create (int id, int v=0) |
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| static Element | Create (string id, int v=1) |
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| static int | GetId (string alias) |
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| static int | GetResistLv (int v) |
| |
| static long | GetResistDamage (long dmg, int v, int power=0) |
| |
| static int | rndSeed (int a, int seed) |
| |
| static int | rnd (long a) |
| |
| static int | rnd (int a) |
| |
| static int | curve (long _a, int start, int step, int rate=75) |
| |
| static int | sqrt (int a) |
| |
| static int | rndHalf (int a) |
| |
| static float | rndf (float a) |
| |
| static int | rndSqrt (int a) |
| |
| static void | Wait (float a, Card c) |
| |
| static void | Wait (float a, Point p) |
| |
| static int | Bigger (int a, int b) |
| |
| static int | Smaller (int a, int b) |
| |
|
| enum | CostType { None
, MP
, SP
} |
| |
| SourceElement.Row | _source |
| |
| int | id |
| |
| int | vBase |
| |
| int | vExp |
| |
| int | vPotential |
| |
| int | vTempPotential |
| |
| int | vLink |
| |
| int | vSource |
| |
| int | vSourcePotential |
| |
| ElementContainer | owner |
| |
| static Chara | CC |
| |
| static Card | TC |
| |
| static Point | TP = new Point() |
| |
| static Thing | TOOL |
| |
| static int | powerMod = 100 |
| |
| static bool | forcePt |
| |
| static Act | CurrentAct |
| |
| const int | Div = 5 |
| |
| static Element | Void = new Element() |
| |
| static int[] | List_MainAttributes = new int[9] { 70, 72, 71, 77, 74, 75, 76, 73, 79 } |
| |
| static int[] | List_MainAttributesMajor = new int[8] { 70, 72, 71, 77, 74, 75, 76, 73 } |
| |
| static int[] | List_Body = new int[4] { 70, 72, 71, 77 } |
| |
| static int[] | List_Mind = new int[4] { 74, 75, 76, 73 } |
| |
| static List< SourceElement.Row > | ListElements = new List<SourceElement.Row>() |
| |
| static List< SourceElement.Row > | ListAttackElements = new List<SourceElement.Row>() |
| |
| static Core | core |
| |
Definition at line 3 of file ActMoneySlap.cs.
| override bool ActMoneySlap.Perform |
( |
| ) |
|
|
inlinevirtual |
Reimplemented from Act.
Definition at line 16 of file ActMoneySlap.cs.
17 {
23 if (!num)
24 {
26 }
29 if (num)
30 {
35 }
36 else
37 {
40 }
46 {
49 }
50 return true;
51 }
override int GetPower(Card c)
static void MoneyEffect(Chara owner, Chara c, int power, int chance=5)
void PlayAnime(AnimeID id, bool force)
virtual void SetFirst(bool first, Vector3 pos)
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Effect PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))
void ModCurrency(int a, string id="money")
void DamageHP(long dmg, AttackSource attackSource=AttackSource.None, Card origin=null)
void PlayAnime(AnimeID id, bool force=false)
void Say(string lang, string ref1=null, string ref2=null)
override void LookAt(Card c)
static Effect Get(Effect original)
static Thing Create(string id, int idMat=-1, int lv=-1)
override string GetName(NameStyle style, int _num=-1)
References Act.CC, Card.Chara, ThingGen.Create(), Card.DamageHP(), Card.ExistsOnMap, Effect.Get(), Card.GetCurrency(), Thing.GetName(), Ability.GetPower(), Card.isChara, Chara.LookAt(), Card.ModCurrency(), MoneyEffect(), Card.Name, Chara.OnInsulted(), CardRenderer.PlayAnime(), Card.PlayAnime(), Card.PlayEffect(), Card.PlaySound(), Card.pos, CardRenderer.position, Card.renderer, Card.Say(), CardRenderer.SetFirst(), Card.SetNum(), Effect.SetScale(), Act.TC, and Act.TP.