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Elin Decompiled Documentation EA 23.225 Nightly Patch 3
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Public Member Functions | |
| override bool | HeaderIsListOf (int id) |
| override void | OnInit () |
| override void | OnSwitchContent (Window window) |
| void | RefreshChronicle () |
| void | RefreshTech (bool listComplete=false) |
| void | RefreshFocus () |
| void | RefreshFeat () |
| void | RefreshAreas () |
| void | RefreshSpots () |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| sealed override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Public Member Functions inherited from Layer | |
| virtual string | GetTextHeader (Window window) |
| virtual bool | HeaderIsListOf (int id) |
| virtual void | Init () |
| virtual void | OnInit () |
| virtual void | OnAfterInit () |
| virtual void | ApplySkin () |
| void | ShowScreenLock (string id) |
| void | UpdateInput () |
| virtual void | OnUpdateInput () |
| virtual void | OnRightClick () |
| virtual bool | OnBack () |
| virtual void | OnChangeLayer () |
| virtual void | OnCreate () |
| void | _AddLayer (string id) |
| Layer | AddLayer (string id) |
| T | AddLayer< T > () |
| T | AddLayer< T > (string id) |
| T | AddLayerDontCloseOthers< T > () |
| Layer | AddLayerDontCloseOthers (Layer l) |
| T | GetOrAddLayer< T > () |
| virtual void | OnBeforeAddLayer () |
| virtual void | OnAfterAddLayer () |
| Layer | AddLayer (Layer l) |
| void | ToggleLayer (string id) |
| T | ToggleLayer< T > (string id=null) |
| void | WaitAndClose () |
| void | OnClickClose () |
| virtual void | Close () |
| void | CloseLayers () |
| void | RemoveLayers (bool removeImportant=false) |
| bool | RemoveLayer< T > () |
| void | RemoveLayer (Layer l) |
| virtual void | OnKill () |
| Layer | SetOnKill (Action action) |
| void | DisableClose () |
| void | Delay (float duration=0.05f) |
| Layer | SetDelay (float d) |
| Layer | GetLayer (string id) |
| T | GetLayer< T > (bool fromTop=false) |
| Layer | GetTopLayer () |
| void | SwitchContent (int idWindow, int i) |
| virtual void | OnSwitchContent (Window window) |
| Layer | SetTitles (string langList, string idHeaderRow=null) |
| bool | IsBlockWidgetClick () |
| bool | IsHideHud () |
| bool | IsAllowGeneralInput () |
| bool | IsUseBlur () |
| bool | IsPointerOnLayer () |
| void | ApplySkin () |
Public Attributes | |
| UIList | listArea |
| UIList | listTech |
| UIList | listTech2 |
| UIList | listFeat |
| UIList | listFeat2 |
| UIList | listFeat3 |
| FactionBranch | branch |
| UIHomeInfo | info |
Public Attributes inherited from Layer | |
| Option | option |
| UnityEvent | onKill |
| Anime | animeIn |
| Anime | animeOut |
| bool | closeOthers |
| bool | defaultActionMode = true |
| Button | screenLock |
| Layer | parent |
| string | idLayer |
| List< Layer > | layers = new List<Layer>() |
| Vector2 | lastParentPos |
| List< Window > | windows = new List<Window>() |
| string | langHint |
Static Public Attributes | |
| static LayerHome | Instance |
| const int | TabResearch = 1 |
| const int | TabPolicy = 2 |
| const int | TabPopulation = 3 |
| const int | TabFeat = 4 |
Static Public Attributes inherited from Layer | |
| static int | skipInput |
| static bool | closeOnRightClick |
| static bool | rightClicked |
| static bool | cancelKeyDown |
| static bool | ignoreSounds |
| static Transform | blurStopInstance |
| static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
Additional Inherited Members | |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Static Public Member Functions inherited from Layer | |
| static T | Create< T > () |
| static T | Create< T > (string path) |
| static Layer | Create (string path) |
Protected Member Functions inherited from ELayer | |
| sealed override void | _Close () |
| sealed override void | Kill () |
Protected Member Functions inherited from Layer | |
| virtual void | Awake () |
| virtual void | _Close () |
| virtual void | Kill () |
Protected Attributes inherited from Layer | |
| RectTransform | _rect |
| bool | isDestroyed |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Properties inherited from Layer | |
| Layer | TopLayer [get] |
| string | uid [get] |
| virtual RectTransform | rectLayers [get] |
| virtual bool | blockWidgetClick [get] |
Definition at line 4 of file LayerHome.cs.
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inlinevirtual |
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inlinevirtual |
Reimplemented from Layer.
Definition at line 37 of file LayerHome.cs.
References ELayer.Branch, branch, and Instance.
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inlinevirtual |
Reimplemented from Layer.
Definition at line 43 of file LayerHome.cs.
References WindowMenu.AddButtonSimple(), WindowMenu.Clear(), Window.CurrentTab, info, Window.menuLeft, ELayer.player, UIHomeInfo.Refresh(), RefreshChronicle(), RefreshFeat(), Window.setting, Player.shippingResults, Window.Setting.tabs, and ELayer.ui.
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inline |
Definition at line 204 of file LayerHome.cs.
References ELayer._map, UIList.Add(), ItemGeneral.AddSubButton(), ItemGeneral.Build(), UIItem.button1, ELayer.core, BaseArea.GetSortVal(), CoreRef.Icons.go, CoreRef.icons, item, UIList.List(), RoomManager.listArea, BaseArea.Name, Core.refs, Map.rooms, and ItemGeneral.SetMainText().
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inline |
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inline |
Definition at line 109 of file LayerHome.cs.
References ELayer._zone, UIList.Add(), ELayer.Branch, branch, currency, ElementContainer.dict, FactionBranch.elements, Zone.elements, Card.GetCurrency(), Element.GetSortVal(), FactionBranch.GetTechUpgradeCost(), Element.HasTag(), if(), WidgetMenuPanel.Instance, item, listFeat, Element.Name, ELayer.pc, ButtonElement.SetElement(), Element.source, Element.Value, Element.ValueWithoutLink, Element.vBase, and Dialog.YesNo().
Referenced by OnSwitchContent().
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inline |
Definition at line 100 of file LayerHome.cs.
References branch, ResearchManager.focused, ItemResearch.goFocus, listTech, ItemResearch.plan, and FactionBranch.researches.
Referenced by RefreshTech().
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inline |
Definition at line 234 of file LayerHome.cs.
References ELayer._map, UIList.Add(), ItemGeneral.AddSubButton(), Props.all, ItemGeneral.Build(), UIItem.button1, UIList.Clear(), ELayer.core, Trait.GetSortVal(), CoreRef.Icons.go, CoreRef.icons, Map.Installed, item, UIList.List(), Trait.Name, Core.refs, and ItemGeneral.SetMainText().
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inline |
Definition at line 78 of file LayerHome.cs.
References UIList.Add(), branch, ResearchManager.finished, ResearchPlan.GetSortVal(), item, UIList.List(), listTech, listTech2, ResearchManager.plans, ELayer.player, Player.pref, RefreshFocus(), FactionBranch.researches, and Player.Pref.sortResearch.
| FactionBranch LayerHome.branch |
Definition at line 20 of file LayerHome.cs.
Referenced by OnInit(), RefreshFeat(), RefreshFocus(), and RefreshTech().
| UIHomeInfo LayerHome.info |
Definition at line 22 of file LayerHome.cs.
Referenced by OnSwitchContent().
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static |
Definition at line 6 of file LayerHome.cs.
Referenced by OnInit().
| UIList LayerHome.listArea |
Definition at line 8 of file LayerHome.cs.
| UIList LayerHome.listFeat |
Definition at line 14 of file LayerHome.cs.
Referenced by RefreshFeat().
| UIList LayerHome.listFeat2 |
Definition at line 16 of file LayerHome.cs.
| UIList LayerHome.listFeat3 |
Definition at line 18 of file LayerHome.cs.
| UIList LayerHome.listTech |
Definition at line 10 of file LayerHome.cs.
Referenced by RefreshFocus(), and RefreshTech().
| UIList LayerHome.listTech2 |
Definition at line 12 of file LayerHome.cs.
Referenced by RefreshTech().
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static |
Definition at line 30 of file LayerHome.cs.
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static |
Definition at line 26 of file LayerHome.cs.
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static |
Definition at line 28 of file LayerHome.cs.
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static |
Definition at line 24 of file LayerHome.cs.