Elin Decompiled Documentation EA 23.102 Nightly
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UIHomeInfo Class Reference
Inheritance diagram for UIHomeInfo:
EMono

Classes

class  ReportData
 

Public Member Functions

void Refresh ()
 
void RefreshInfo ()
 
string GetTextHappiness (List< Chara > list)
 
void RefreshResources ()
 
void AddReport (string text, ReportData.ReportType type=ReportData.ReportType.Default, Action onClick=null, Action< UITooltip > onShowTooltip=null)
 
void RefreshReport ()
 

Public Attributes

Transform transLayout
 
UIText textFaction
 
UIText textDateFound
 
UIText textGod
 
UIText textMember
 
UIText textLand
 
UIText textHeaderReport
 
UIText textDev
 
UIText textElec
 
UIText textCivility
 
UIText textName
 
UIText textRank
 
UIText textPopu
 
UIText textFaith
 
UIText textTemper
 
UIText textSoil
 
UIText textContentLv
 
UIText textPasture
 
UIButton buttonHappinessResident
 
UIButton buttonHappinessLivestock
 
UIButton buttonWorth
 
UIButton buttonRank
 
UIButton buttonLv
 
UIButton buttonRanking
 
UIList listCurrencies
 
UIList listResources
 
UIList listSkill
 
UIList listReport
 
Faction faction
 
FactionBranch branch
 
Zone zone
 
Image imageFaith
 
Image barTemper
 
List< ReportDatareports = new List<ReportData>()
 
Sprite[] iconReports
 

Properties

int tabResearch [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 

Detailed Description

Definition at line 6 of file UIHomeInfo.cs.

Member Function Documentation

◆ AddReport()

void UIHomeInfo.AddReport ( string  text,
ReportData::ReportType  type = ReportData::ReportType::Default,
Action  onClick = null,
Action< UITooltip onShowTooltip = null 
)
inline

Definition at line 330 of file UIHomeInfo.cs.

331 {
332 ReportData item = new ReportData
333 {
334 text = text.lang(),
335 type = type,
336 onClick = onClick,
337 onShowTooltip = onShowTooltip
338 };
339 reports.Add(item);
340 }
List< ReportData > reports
Definition: UIHomeInfo.cs:108

References item, and reports.

Referenced by RefreshInfo(), and RefreshReport().

◆ GetTextHappiness()

string UIHomeInfo.GetTextHappiness ( List< Chara list)
inline

Definition at line 241 of file UIHomeInfo.cs.

242 {
243 int num = 0;
244 int num2 = 0;
245 int num3 = 0;
246 int num4 = 0;
247 foreach (Chara item in list)
248 {
249 int happiness = item.GetHappiness();
250 if (happiness >= 80)
251 {
252 num2++;
253 }
254 else if (happiness >= 30)
255 {
256 num3++;
257 }
258 else
259 {
260 num4++;
261 }
262 num += happiness;
263 }
264 int avg = ((list.Count != 0) ? (num / list.Count) : 0);
265 string s = "(" + num2.ToString().TagColor(FontColor.Good) + "/" + num3.ToString().TagColor(FontColor.Default) + "/" + num4.ToString().TagColor(FontColor.Bad) + ")";
266 return (((list.Count == 0) ? " - " : avg.ToString()) + "%").TagColorGoodBad(() => list.Count == 0 || avg >= 50) + " " + s.TagSize(13);
267 }
FontColor
Definition: FontColor.cs:2
Definition: Chara.cs:10

References item.

◆ Refresh()

void UIHomeInfo.Refresh ( )
inline

Definition at line 114 of file UIHomeInfo.cs.

115 {
117 reports.Clear();
119 branch = EMono.Branch ?? EMono.pc.homeZone.branch;
122 RefreshInfo();
125 transLayout.RebuildLayoutTo(this);
126 }
Faction faction
Definition: Chara.cs:412
Zone homeZone
Definition: Chara.cs:252
Definition: EMono.cs:4
static Chara pc
Definition: EMono.cs:13
static Zone _zone
Definition: EMono.cs:19
static FactionBranch Branch
Definition: EMono.cs:21
HomeResourceManager resources
FactionBranch branch
Definition: UIHomeInfo.cs:100
void RefreshInfo()
Definition: UIHomeInfo.cs:128
Transform transLayout
Definition: UIHomeInfo.cs:42
void RefreshResources()
Definition: UIHomeInfo.cs:269
Faction faction
Definition: UIHomeInfo.cs:98
void RefreshReport()
Definition: UIHomeInfo.cs:342
void RefreshElectricity()
Definition: Zone.cs:2636
FactionBranch branch
Definition: Zone.cs:34

References EMono._zone, EMono.Branch, branch, Zone.branch, Chara.faction, faction, Chara.homeZone, FactionBranch.owner, EMono.pc, HomeResourceManager.Refresh(), Zone.RefreshElectricity(), RefreshInfo(), RefreshReport(), RefreshResources(), reports, FactionBranch.resources, transLayout, and zone.

Referenced by LayerHome.OnSwitchContent().

◆ RefreshInfo()

void UIHomeInfo.RefreshInfo ( )
inline

Definition at line 128 of file UIHomeInfo.cs.

129 {
130 textHeaderReport.text = "headerHomeReport".lang(EMono.world.date.year.ToString() ?? "", EMono.world.date.month + "/" + EMono.world.date.day);
131 textFaction.text = EMono.pc.faction.Name;
132 textGod.text = branch.faith.Name;
133 textContentLv.text = branch.DangerLV + " " + ("(" + branch.ContentLV + ")").TagSize(12);
134 textDateFound.text = Date.GetText(branch.dateFound, Date.TextFormat.YearMonthDay);
135 textPasture.text = branch.CountPasture() + " " + ("(-" + branch.GetPastureCost() + "dailyIncome".lang() + ")").TagSize(12);
138 if (flag)
139 {
140 AddReport("rPopOver", ReportData.ReportType.Warning);
141 }
142 textDev.text = (EMono._zone.development / 10).ToString() ?? "";
143 textLand.text = EMono._map.bounds.Width * EMono._map.bounds.Height / 100 + " ㎢";
144 int civility = branch.GetCivility();
145 textCivility.text = civility + " " + ("(" + Lang.GetList("civility")[Mathf.Clamp(civility / 20, 0, 4)] + ")").TagSize(12);
146 int electricity = EMono._zone.GetElectricity(cost: true);
147 int electricity2 = EMono._zone.GetElectricity();
148 textElec.SetText("elecLv".lang(electricity2.ToString() ?? "", (electricity.ToString() ?? "").TagColor((electricity <= electricity2) ? FontColor.Good : FontColor.Bad)));
149 if (electricity > electricity2)
150 {
151 AddReport("rElecOver", ReportData.ReportType.Warning);
152 }
153 int soilCost = zone.GetSoilCost();
154 int maxSoil = branch.MaxSoil;
155 textSoil.SetText("soilLv".lang(maxSoil.ToString() ?? "", ((maxSoil - soilCost).ToString() ?? "").TagColor((soilCost <= maxSoil) ? FontColor.Good : FontColor.Bad)));
156 if (soilCost > maxSoil)
157 {
158 AddReport("rSoilOver", ReportData.ReportType.Warning);
159 }
163 textFaith.SetText(branch.faith.Name + Environment.NewLine + (" ♥" + branch.RankText).TagSize(13));
164 imageFaith.sprite = branch.faith.GetSprite();
166 barTemper.fillAmount = 0.5f + (float)branch.temper * 0.01f * 0.5f;
167 barTemper.color = ((branch.temper > -25) ? SkinManager.CurrentColors.textGood : SkinManager.CurrentColors.textBad);
168 if ((bool)buttonWorth)
169 {
172 {
174 });
175 }
176 buttonLv.mainText.SetText(branch.lv.ToString() ?? "");
177 buttonLv.SetTooltip(delegate(UITooltip t)
178 {
179 UINote i = t.note;
180 i.Clear();
181 i.AddHeader("branchLv".lang());
182 i.AddTopic("TopicLeft", "vCurrent".lang(), EMono.Branch.TextLv);
183 i.Space();
184 Write(branch.lv);
185 if (branch.lv < branch.MaxLv)
186 {
187 i.Space();
188 i.AddHeaderTopic("nextLevel");
189 Write(branch.lv + 1);
190 }
191 t.note.Build();
192 void Write(int lv)
193 {
194 string[] array = branch.GetHearthHint(lv).SplitNewline();
195 for (int j = 0; j < array.Length; j++)
196 {
197 string text = array[j].Replace(Environment.NewLine, "");
198 if (!text.IsEmpty())
199 {
200 i.AddText(text);
201 }
202 }
203 }
204 });
207 {
208 UINote note2 = t.note;
209 note2.Clear();
210 note2.AddHeader("homeRanking".lang());
211 note2.AddTopic("TopicLeft", "vCurrent".lang(), EMono.game.spatials.ranks.GetRankText(EMono._zone));
212 note2.Space();
213 note2.AddHeader("HeaderTopic", "rank_income".lang());
214 note2.Space(1);
215 note2.AddText("rank_income2".lang(EMono.game.spatials.ranks.GetIncome(EMono._zone).ToFormat()));
216 t.note.Build();
217 });
218 buttonRank.mainText.SetText(branch.rank.ToString() ?? "");
220 {
221 UINote note = t.note;
222 note.Clear();
223 note.AddHeader("factionRank2".lang());
224 note.AddTopic("TopicLeft", "vCurrent".lang(), branch.rank.ToString() ?? "");
225 t.note.Build();
226 });
227 buttonHappinessResident.mainText.text = branch.happiness.residents.GetText();
228 buttonHappinessLivestock.mainText.text = branch.happiness.livestocks.GetText();
229 buttonHappinessResident.subText.text = branch.CountMembers(FactionMemberType.Default).ToString() ?? "";
230 buttonHappinessLivestock.subText.text = branch.CountMembers(FactionMemberType.Livestock).ToString() ?? "";
232 {
234 });
236 {
238 });
239 }
FactionMemberType
Definition: Date.cs:4
int month
Definition: Date.cs:50
int day
Definition: Date.cs:62
int year
Definition: Date.cs:38
string GetText(TextFormat format)
Definition: Date.cs:245
TextFormat
Definition: Date.cs:6
static World world
Definition: EMono.cs:37
static Game game
Definition: EMono.cs:7
HappinessManager happiness
int CountMembers(FactionMemberType type, bool onlyAlive=false)
Religion faith
string GetHearthHint(int a)
string name
Definition: FACTION.cs:133
string Name
Definition: FACTION.cs:148
SpatialManager spatials
Definition: Game.cs:152
void WriteNote(UINote n)
Definition: Happiness.cs:108
string GetText()
Definition: Happiness.cs:63
HomeResourceWorth worth
override void WriteNote(UINote n)
Definition: Lang.cs:6
static string[] GetList(string id)
Definition: Lang.cs:114
string GetRankText(Zone z)
int GetIncome(Zone z)
string Name
Definition: Religion.cs:30
string GetTextTemper(int _temper=-99999)
Definition: Religion.cs:107
Sprite GetSprite()
Definition: Religion.cs:72
static SkinColorProfile CurrentColors
Definition: SkinManager.cs:84
RankedZoneManager ranks
virtual string Name
Definition: Spatial.cs:495
UIText mainText
Definition: UIButton.cs:102
void SetTooltip(Action< UITooltip > onShowTooltip=null, bool enable=true)
Definition: UIButton.cs:361
UIButton buttonWorth
Definition: UIHomeInfo.cs:82
UIText textSoil
Definition: UIHomeInfo.cs:72
UIText textElec
Definition: UIHomeInfo.cs:58
UIButton buttonLv
Definition: UIHomeInfo.cs:86
void AddReport(string text, ReportData.ReportType type=ReportData.ReportType.Default, Action onClick=null, Action< UITooltip > onShowTooltip=null)
Definition: UIHomeInfo.cs:330
UIButton buttonHappinessLivestock
Definition: UIHomeInfo.cs:80
UIButton buttonRanking
Definition: UIHomeInfo.cs:88
UIText textPopu
Definition: UIHomeInfo.cs:66
Image barTemper
Definition: UIHomeInfo.cs:106
UIButton buttonRank
Definition: UIHomeInfo.cs:84
UIText textRank
Definition: UIHomeInfo.cs:64
UIText textTemper
Definition: UIHomeInfo.cs:70
UIButton buttonHappinessResident
Definition: UIHomeInfo.cs:78
UIText textName
Definition: UIHomeInfo.cs:62
UIText textMember
Definition: UIHomeInfo.cs:50
UIText textFaith
Definition: UIHomeInfo.cs:68
Definition: UINote.cs:6
UIItem AddHeaderTopic(string text, Sprite sprite=null)
Definition: UINote.cs:89
void Clear()
Definition: UINote.cs:35
UIItem AddHeader(string text, Sprite sprite=null)
Definition: UINote.cs:79
UIItem AddTopic(string id, string text, string value=null)
Definition: UINote.cs:144
UIItem AddText(string text, FontColor color=FontColor.DontChange)
Definition: UINote.cs:113
void Space(int sizeY=0, int sizeX=1)
Definition: UINote.cs:62
void Build()
Definition: UINote.cs:49
void SetText(string s)
Definition: UIText.cs:159
UINote note
Definition: UITooltip.cs:21
GameDate date
Definition: World.cs:6
int GetElectricity(bool cost=false)
Definition: Zone.cs:2667
int GetSoilCost()
Definition: Zone.cs:3433

References EMono._zone, UINote.AddHeader(), UINote.AddHeaderTopic(), AddReport(), UINote.AddText(), UINote.AddTopic(), barTemper, EMono.Branch, branch, UINote.Build(), buttonHappinessLivestock, buttonHappinessResident, buttonLv, buttonRank, buttonRanking, buttonWorth, UINote.Clear(), FactionBranch.CountMembers(), FactionBranch.CountPasture(), SkinManager.CurrentColors, World.date, FactionBranch.dateFound, Date.day, Chara.faction, faction, FactionBranch.faith, EMono.game, FactionBranch.GetCivility(), Zone.GetElectricity(), FactionBranch.GetHearthHint(), RankedZoneManager.GetIncome(), Lang.GetList(), FactionBranch.GetPastureCost(), RankedZoneManager.GetRankText(), Zone.GetSoilCost(), Religion.GetSprite(), Happiness.GetText(), Date.GetText(), Religion.GetTextTemper(), FactionBranch.happiness, HappinessManager.livestocks, FactionBranch.lv, UIButton.mainText, FactionBranch.MaxLv, FactionBranch.MaxPopulation, FactionBranch.MaxSoil, Date.month, Faction.name, Faction.Name, Religion.Name, Spatial.Name, UITooltip.note, EMono.pc, FactionBranch.rank, SpatialManager.ranks, FactionBranch.RankText, HappinessManager.residents, FactionBranch.resources, UIText.SetText(), UIButton.SetTooltip(), UINote.Space(), Game.spatials, FactionBranch.temper, SkinColorProfile.textBad, textElec, textFaith, FactionBranch.TextLv, textMember, textName, textPopu, textRank, textSoil, textTemper, EMono.world, FactionBranch.Worth, HomeResourceManager.worth, Happiness.WriteNote(), HomeResourceWorth.WriteNote(), Date.year, and zone.

Referenced by Refresh().

◆ RefreshReport()

void UIHomeInfo.RefreshReport ( )
inline

Definition at line 342 of file UIHomeInfo.cs.

343 {
344 if (EMono.Branch.meetings.list.Count > 0)
345 {
346 AddReport("rMeeting".lang(EMono.Branch.meetings.list.Count.ToString() ?? ""));
347 }
348 foreach (ZoneEvent item in branch.owner.events.list)
349 {
350 if (item.HasReport)
351 {
352 AddReport(item.GetText(), ReportData.ReportType.Trial);
353 }
354 }
355 foreach (ResearchPlan newPlan in branch.researches.newPlans)
356 {
357 AddReport("rNewPlan".lang(newPlan.Name ?? ""), ReportData.ReportType.Good, delegate
358 {
359 });
360 }
361 foreach (ResearchPlan plan in branch.researches.plans)
362 {
363 if (plan.exp == plan.MaxExp)
364 {
365 AddReport("vResearched".lang(plan.Name), ReportData.ReportType.Great, delegate
366 {
367 });
368 }
369 }
370 foreach (Chara member in branch.members)
371 {
372 if (member.isDead || member.IsPCParty || member.memberType != 0 || member.noMove)
373 {
374 continue;
375 }
376 bool flag = false;
378 {
379 foreach (Hobby item2 in member.ListWorks())
380 {
381 if (item2.GetEfficiency(member) > 0)
382 {
383 flag = true;
384 break;
385 }
386 }
387 }
388 else if (member.GetWorkSummary().work != null)
389 {
390 flag = true;
391 }
392 if (!flag)
393 {
394 AddReport("rNoWork".lang(member.Name).ToTitleCase(), ReportData.ReportType.Warning);
395 }
396 }
397 if (EMono.player.taxBills > 0)
398 {
399 AddReport("rBill".lang(EMono.player.taxBills.ToString() ?? ""), ReportData.ReportType.Warning);
400 }
401 if (reports.Count == 0)
402 {
403 AddReport("rNoReport", ReportData.ReportType.Good);
404 }
405 AddReport("rTax".lang((30 - EMono.world.date.day + 1).ToString() ?? "", faction.GetTotalTax(evasion: false).ToFormat()), ReportData.ReportType.Default, null, delegate(UITooltip t)
406 {
407 t.note.Clear();
409 t.note.Build();
410 });
412 {
414 AddReport("Efficiency:" + branch.efficiency);
415 }
416 reports.Sort((ReportData a, ReportData b) => b.type - a.type);
418 listReport.callbacks = new UIList.Callback<ReportData, ItemGeneral>
419 {
420 onClick = delegate(ReportData a, ItemGeneral b)
421 {
422 if (a.onClick != null)
423 {
424 a.onClick();
425 }
426 },
427 onInstantiate = delegate(ReportData a, ItemGeneral b)
428 {
429 b.SetMainText(a.text, iconReports[(int)a.type]);
430 b.button1.mainText.SetColor(a.GetFontColor());
431 if (a.onClick != null)
432 {
433 b.AddSubButton(EMono.core.refs.icons.go, a.onClick);
434 }
435 b.Build();
436 if (a.onShowTooltip != null)
437 {
438 b.button1.SetTooltip(a.onShowTooltip);
439 }
440 },
441 onList = delegate
442 {
443 foreach (ReportData report in reports)
444 {
445 listReport.Add(report);
446 }
447 },
448 onRefresh = null
449 };
451 }
string Name
Definition: Card.cs:2013
bool noMove
Definition: Card.cs:742
WorkSummary GetWorkSummary()
Definition: Chara.cs:8308
override bool IsPCParty
Definition: Chara.cs:600
FactionMemberType memberType
Definition: Chara.cs:46
List< Hobby > ListWorks(bool useMemberType=true)
Definition: Chara.cs:8109
bool isDead
Definition: Chara.cs:374
bool showExtra
Definition: CoreDebug.cs:167
Sprite go
Definition: CoreRef.cs:82
Icons icons
Definition: CoreRef.cs:339
CoreRef refs
Definition: Core.cs:51
static Core core
Definition: EMono.cs:5
static Player player
Definition: EMono.cs:11
static CoreDebug debug
Definition: EMono.cs:45
MeetingManager meetings
void RefreshEfficiency()
ResearchManager researches
List< Chara > members
void SetTaxTooltip(UINote n)
Definition: FACTION.cs:536
int GetTotalTax(bool evasion)
Definition: FACTION.cs:499
Zone activeZone
Definition: Game.cs:245
Definition: Hobby.cs:4
int GetEfficiency(Chara c)
Definition: Hobby.cs:30
void Build()
Definition: ItemGeneral.cs:161
void SetMainText(string lang, Sprite sprite=null, bool disableMask=true)
Definition: ItemGeneral.cs:101
UIButton AddSubButton(Sprite sprite, Action action, string lang=null, Action< UITooltip > onTooltip=null)
Definition: ItemGeneral.cs:76
List< Meeting > list
int taxBills
Definition: Player.cs:715
List< ResearchPlan > plans
List< ResearchPlan > newPlans
Sprite[] iconReports
Definition: UIHomeInfo.cs:110
UIList listReport
Definition: UIHomeInfo.cs:96
UIButton button1
Definition: UIItem.cs:18
Definition: UIList.cs:9
override void Clear()
Definition: UIList.cs:349
override void Add(object item)
Definition: UIList.cs:302
override void List()
Definition: UIList.cs:717
void SetColor(FontColor c)
Definition: UIText.cs:234
WorkSession work
Definition: WorkSummary.cs:10
List< ZoneEvent > list
ZoneEventManager events
Definition: Zone.cs:40

References Game.activeZone, UIList.Add(), AddReport(), ItemGeneral.AddSubButton(), EMono.Branch, branch, ItemGeneral.Build(), UINote.Build(), UIItem.button1, UIList.Clear(), UINote.Clear(), EMono.core, World.date, Date.day, EMono.debug, FactionBranch.efficiency, Zone.events, ResearchPlan.exp, faction, EMono.game, Hobby.GetEfficiency(), UIHomeInfo.ReportData.GetFontColor(), Faction.GetTotalTax(), Chara.GetWorkSummary(), CoreRef.Icons.go, iconReports, CoreRef.icons, Chara.isDead, Chara.IsPCParty, item, MeetingManager.list, UIList.List(), ZoneEventManager.list, listReport, Chara.ListWorks(), UIButton.mainText, ResearchPlan.MaxExp, FactionBranch.meetings, FactionBranch.members, Chara.memberType, Card.Name, ResearchPlan.Name, ResearchManager.newPlans, Card.noMove, UITooltip.note, UIHomeInfo.ReportData.onClick, UIHomeInfo.ReportData.onShowTooltip, FactionBranch.owner, ResearchManager.plans, EMono.player, FactionBranch.RefreshEfficiency(), Core.refs, reports, FactionBranch.researches, UIText.SetColor(), ItemGeneral.SetMainText(), Faction.SetTaxTooltip(), UIButton.SetTooltip(), CoreDebug.showExtra, Player.taxBills, UIHomeInfo.ReportData.text, UIHomeInfo.ReportData.type, WorkSummary.work, and EMono.world.

Referenced by Refresh().

◆ RefreshResources()

void UIHomeInfo.RefreshResources ( )
inline

Definition at line 269 of file UIHomeInfo.cs.

270 {
272 listCurrencies.callbacks = new UIList.Callback<BaseHomeResource, ItemHomeResource>
273 {
274 onInstantiate = delegate(BaseHomeResource a, ItemHomeResource b)
275 {
276 b.SetResource(a);
277 },
278 onList = delegate
279 {
281 {
282 if (item.IsCurrency && item.IsAvailable)
283 {
285 }
286 }
287 }
288 };
291 listResources.callbacks = new UIList.Callback<BaseHomeResource, ItemHomeResource>
292 {
293 onInstantiate = delegate(BaseHomeResource a, ItemHomeResource b)
294 {
295 b.SetResource(a);
296 },
297 onList = delegate
298 {
299 foreach (BaseHomeResource item2 in branch.resources.list)
300 {
301 if (item2.IsRate && item2.IsAvailable)
302 {
303 listResources.Add(item2);
304 }
305 }
306 }
307 };
310 listSkill.callbacks = new UIList.Callback<BaseHomeResource, ItemHomeResource>
311 {
312 onInstantiate = delegate(BaseHomeResource a, ItemHomeResource b)
313 {
314 b.SetResource(a);
315 },
316 onList = delegate
317 {
318 foreach (BaseHomeResource item3 in branch.resources.list)
319 {
320 if (item3.IsSkill)
321 {
322 listSkill.Add(item3);
323 }
324 }
325 }
326 };
327 listSkill.List();
328 }
virtual bool IsAvailable
List< BaseHomeResource > list
void SetResource(BaseHomeResource _r)
UIList listSkill
Definition: UIHomeInfo.cs:94
UIList listCurrencies
Definition: UIHomeInfo.cs:90
UIList listResources
Definition: UIHomeInfo.cs:92

References UIList.Add(), branch, UIList.Clear(), BaseHomeResource.IsAvailable, BaseHomeResource.IsRate, BaseHomeResource.IsSkill, item, HomeResourceManager.list, UIList.List(), listCurrencies, listResources, listSkill, FactionBranch.resources, and ItemHomeResource.SetResource().

Referenced by Refresh().

Member Data Documentation

◆ barTemper

Image UIHomeInfo.barTemper

Definition at line 106 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ branch

FactionBranch UIHomeInfo.branch

Definition at line 100 of file UIHomeInfo.cs.

Referenced by Refresh(), RefreshInfo(), RefreshReport(), and RefreshResources().

◆ buttonHappinessLivestock

UIButton UIHomeInfo.buttonHappinessLivestock

Definition at line 80 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ buttonHappinessResident

UIButton UIHomeInfo.buttonHappinessResident

Definition at line 78 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ buttonLv

UIButton UIHomeInfo.buttonLv

Definition at line 86 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ buttonRank

UIButton UIHomeInfo.buttonRank

Definition at line 84 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ buttonRanking

UIButton UIHomeInfo.buttonRanking

Definition at line 88 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ buttonWorth

UIButton UIHomeInfo.buttonWorth

Definition at line 82 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ faction

Faction UIHomeInfo.faction

Definition at line 98 of file UIHomeInfo.cs.

Referenced by Refresh(), RefreshInfo(), and RefreshReport().

◆ iconReports

Sprite [] UIHomeInfo.iconReports

Definition at line 110 of file UIHomeInfo.cs.

Referenced by RefreshReport().

◆ imageFaith

Image UIHomeInfo.imageFaith

Definition at line 104 of file UIHomeInfo.cs.

◆ listCurrencies

UIList UIHomeInfo.listCurrencies

Definition at line 90 of file UIHomeInfo.cs.

Referenced by RefreshResources().

◆ listReport

UIList UIHomeInfo.listReport

Definition at line 96 of file UIHomeInfo.cs.

Referenced by RefreshReport().

◆ listResources

UIList UIHomeInfo.listResources

Definition at line 92 of file UIHomeInfo.cs.

Referenced by RefreshResources().

◆ listSkill

UIList UIHomeInfo.listSkill

Definition at line 94 of file UIHomeInfo.cs.

Referenced by RefreshResources().

◆ reports

List<ReportData> UIHomeInfo.reports = new List<ReportData>()

Definition at line 108 of file UIHomeInfo.cs.

Referenced by AddReport(), Refresh(), and RefreshReport().

◆ textCivility

UIText UIHomeInfo.textCivility

Definition at line 60 of file UIHomeInfo.cs.

◆ textContentLv

UIText UIHomeInfo.textContentLv

Definition at line 74 of file UIHomeInfo.cs.

◆ textDateFound

UIText UIHomeInfo.textDateFound

Definition at line 46 of file UIHomeInfo.cs.

◆ textDev

UIText UIHomeInfo.textDev

Definition at line 56 of file UIHomeInfo.cs.

◆ textElec

UIText UIHomeInfo.textElec

Definition at line 58 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textFaction

UIText UIHomeInfo.textFaction

Definition at line 44 of file UIHomeInfo.cs.

◆ textFaith

UIText UIHomeInfo.textFaith

Definition at line 68 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textGod

UIText UIHomeInfo.textGod

Definition at line 48 of file UIHomeInfo.cs.

◆ textHeaderReport

UIText UIHomeInfo.textHeaderReport

Definition at line 54 of file UIHomeInfo.cs.

◆ textLand

UIText UIHomeInfo.textLand

Definition at line 52 of file UIHomeInfo.cs.

◆ textMember

UIText UIHomeInfo.textMember

Definition at line 50 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textName

UIText UIHomeInfo.textName

Definition at line 62 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textPasture

UIText UIHomeInfo.textPasture

Definition at line 76 of file UIHomeInfo.cs.

◆ textPopu

UIText UIHomeInfo.textPopu

Definition at line 66 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textRank

UIText UIHomeInfo.textRank

Definition at line 64 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textSoil

UIText UIHomeInfo.textSoil

Definition at line 72 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ textTemper

UIText UIHomeInfo.textTemper

Definition at line 70 of file UIHomeInfo.cs.

Referenced by RefreshInfo().

◆ transLayout

Transform UIHomeInfo.transLayout

Definition at line 42 of file UIHomeInfo.cs.

Referenced by Refresh().

◆ zone

Zone UIHomeInfo.zone

Definition at line 102 of file UIHomeInfo.cs.

Referenced by Refresh(), and RefreshInfo().

Property Documentation

◆ tabResearch

int UIHomeInfo.tabResearch
get

Definition at line 112 of file UIHomeInfo.cs.


The documentation for this class was generated from the following file: