Elin Decompiled Documentation EA 23.258 Nightly
Loading...
Searching...
No Matches
ConTransmuteMimic Class Reference
Inheritance diagram for ConTransmuteMimic:
ConTransmute BaseBuff BaseDebuff Condition BaseCondition BaseStats EClass

Public Member Functions

override RendererReplacer GetRendererReplacer ()
 
override void Tick ()
 
override void OnBeforeStart ()
 
override void SetOwner (Chara _owner, bool onDeserialize=false)
 
override void OnRemoved ()
 
virtual void TrySetAct (ActPlan p)
 
virtual void RevealMimicry (Chara c, bool surprise)
 
- Public Member Functions inherited from ConTransmute
override void Tick ()
 
override void OnStart ()
 
override void OnRemoved ()
 
override bool TryNullify (Condition c)
 
- Public Member Functions inherited from BaseBuff
override int GetPhase ()
 
override bool CanStack (Condition c)
 
- Public Member Functions inherited from BaseDebuff
override bool ShouldOverride (Condition c)
 
override int GetPhase ()
 
override BaseNotification CreateNotification ()
 
- Public Member Functions inherited from Condition
override BaseNotification CreateNotification ()
 
virtual void OnStacked (int p)
 
Condition SetPerfume (int duration=3)
 
override void Tick ()
 
virtual void OnCalculateFov (Fov fov, ref int radius, ref float power)
 
virtual void OnCreateFov (Fov fov)
 
override void OnValueChanged ()
 
void Kill (bool silent=false)
 
- Public Member Functions inherited from BaseCondition
virtual bool CanStack (Condition c)
 
virtual bool ShouldOverride (Condition c)
 
virtual bool IsOverrideConditionMet (Condition c, int turn)
 
virtual bool TryMove (Point p)
 
virtual ElementContainer GetElementContainer ()
 
void SetElement (int id)
 
void SetRefVal (int a, int b)
 
virtual Color GetSpriteColor ()
 
override string ToString ()
 
override string GetText ()
 
override int GetValue ()
 
override Color GetColor (Gradient g)
 
virtual void SetOwner (Chara _owner, bool onDeserialize=false)
 
SourceElement.Row GetElementSource (int i)
 
void Start ()
 
virtual bool TryNullify (Condition c)
 
virtual void OnBeforeStart ()
 
virtual void OnStart ()
 
virtual void OnStartOrStack ()
 
virtual void PlayEffect ()
 
virtual void PlayEndEffect ()
 
virtual void OnRefresh ()
 
void SetPhase ()
 
bool IsNullPhase ()
 
override int GetPhase ()
 
void PhaseMsg (bool inc)
 
override string GetPhaseStr ()
 
virtual void Tick ()
 
void Mod (int a, bool force=false)
 
virtual void OnValueChanged ()
 
virtual void OnChangePhase (int lastPhase, int newPhase)
 
virtual void OnRemoved ()
 
virtual int EvaluatePower (int p)
 
virtual int EvaluateTurn (int p)
 
virtual BaseNotification CreateNotification ()
 
Element GetDefenseAttribute (Chara c=null)
 
override void _WriteNote (UINote n, bool asChild=false)
 
virtual void OnWriteNote (List< string > list)
 
virtual RendererReplacer GetRendererReplacer ()
 
- Public Member Functions inherited from BaseStats
virtual Color GetColor (Gradient gradient)
 
virtual Color GetColor (SkinColorProfile c)
 
Color GetColor ()
 
virtual string GetText ()
 
virtual string GetPhaseStr ()
 
virtual int GetValue ()
 
virtual int GetSortVal ()
 
virtual Sprite GetSprite ()
 
virtual void SetText (UIText t, SkinColorProfile cols=null)
 
virtual int GetPhase ()
 
void PopText ()
 
virtual void WriteNote (UINote n, Action< UINote > onWriteNote=null)
 
virtual void _WriteNote (UINote n, bool asChild=false)
 

Public Attributes

Thing thing
 
- Public Attributes inherited from BaseCondition
int[] _ints = new int[5]
 
int phase = -1
 
ElementContainer elements
 
Chara owner
 
- Public Attributes inherited from BaseStats
int id
 
SourceStat.Row _source
 

Properties

override bool HasDuration [get]
 
- Properties inherited from ConTransmute
override bool IsToggle [get]
 
override bool ShouldRefresh [get]
 
override bool ShouldTryNullify [get]
 
- Properties inherited from BaseBuff
override bool CanManualRemove [get]
 
- Properties inherited from Condition
virtual bool IsKilled [get]
 
virtual string TextDuration [get]
 
- Properties inherited from BaseCondition
int value [get, set]
 
int power [get, set]
 
int refVal [get, set]
 
int refVal2 [get, set]
 
bool givenByPcParty [get, set]
 
bool isPerfume [get, set]
 
override Chara Owner [get]
 
virtual string Name [get]
 
virtual bool IsToggle [get]
 
virtual bool AllowMultipleInstance [get]
 
virtual bool ConsumeTurn [get]
 
virtual bool HasDuration [get]
 
virtual bool PreventRegen [get]
 
virtual bool ShouldRefresh [get]
 
virtual bool CancelAI [get]
 
virtual bool TimeBased [get]
 
virtual bool SyncRide [get]
 
virtual bool UseElements [get]
 
virtual int GainResistFactor [get]
 
virtual int P2 [get]
 
SourceElement.Row sourceElement [get]
 
virtual bool IsElemental [get]
 
virtual string RefString1 [get]
 
virtual bool ShouldTryNullify [get]
 
virtual bool CanManualRemove [get]
 
- Properties inherited from BaseStats
SourceStat.Row source [get]
 
virtual Emo2 EmoIcon [get]
 
virtual ConditionType Type [get]
 
virtual string idSprite [get]
 
virtual bool ShowInWidget [get]
 
virtual Chara Owner [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Condition
static T Create< T > (int power=100, Action< T > onCreate=null)
 
static Condition Create (string alias, int power=100, Action< Condition > onCreate=null)
 
- Static Public Member Functions inherited from EClass
static int rndSeed (int a, int seed)
 
static int rnd (long a)
 
static int rnd (int a)
 
static int curve (int _a, int start, int step, int rate=75)
 
static int sqrt (int a)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Condition
static bool ignoreEffect
 
- Static Public Attributes inherited from BaseStats
static Chara CC
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 4 of file ConTransmuteMimic.cs.

Member Function Documentation

◆ GetRendererReplacer()

override RendererReplacer ConTransmuteMimic.GetRendererReplacer ( )
inlinevirtual

Reimplemented from BaseCondition.

Definition at line 11 of file ConTransmuteMimic.cs.

12 {
13 if (thing.trait is TraitFigure traitFigure)
14 {
15 return RendererReplacer.CreateFrom(traitFigure.source.id);
16 }
18 }
string id
Definition: Card.cs:36
SourceMaterial.Row material
Definition: Card.cs:2052
Trait trait
Definition: Card.cs:54
static RendererReplacer CreateFrom(string id, int shift=0, int mat=-1)

References RendererReplacer.CreateFrom(), Card.id, Card.material, thing, and Card.trait.

◆ OnBeforeStart()

override void ConTransmuteMimic.OnBeforeStart ( )
inlinevirtual

Reimplemented from BaseCondition.

Definition at line 24 of file ConTransmuteMimic.cs.

25 {
26 List<Thing> list = owner.things.List((Thing t) => !t.IsMultisize && !t.isEquipped, onlyAccessible: true);
27 if (list.Count > 0)
28 {
29 thing = list.RandomItem().Duplicate(1);
30 }
31 else if (EClass.rnd(3) == 0)
32 {
33 thing = ThingGen.Create("chest3", -1, EClass._zone.ContentLv);
35 }
36 else
37 {
39 }
40 base.OnBeforeStart();
41 }
virtual bool IsMultisize
Definition: Card.cs:2161
Card ChangeMaterial(int idNew, bool ignoreFixedMaterial=false)
Definition: Card.cs:3060
Thing SetNum(int a)
Definition: Card.cs:3520
ThingContainer things
Definition: Card.cs:39
Thing Duplicate(int num)
Definition: Card.cs:3469
Definition: EClass.cs:6
static Zone _zone
Definition: EClass.cs:21
static int rnd(long a)
Definition: EClass.cs:59
List< Thing > List(Func< Thing, bool > func, bool onlyAccessible=false)
static Thing CreateFromFilter(string id, int lv=-1)
Definition: ThingGen.cs:63
static Thing Create(string id, int idMat=-1, int lv=-1)
Definition: ThingGen.cs:53
Definition: Thing.cs:8
bool isEquipped
Definition: Thing.cs:17
override int ContentLv
Definition: Zone.cs:98
BiomeProfile biome
Definition: Zone.cs:129

References EClass._zone, Zone.biome, Card.ChangeMaterial(), Zone.ContentLv, ThingGen.Create(), ThingGen.CreateFromFilter(), Card.Duplicate(), Thing.isEquipped, Card.IsMultisize, ThingContainer.List(), BiomeProfile.Style.matDoor, BaseCondition.owner, EClass.rnd(), Card.SetNum(), BiomeProfile.style, thing, and Card.things.

◆ OnRemoved()

override void ConTransmuteMimic.OnRemoved ( )
inlinevirtual

Reimplemented from ConTransmute.

Definition at line 49 of file ConTransmuteMimic.cs.

50 {
51 owner.mimicry = null;
52 base.OnRemoved();
53 }

◆ RevealMimicry()

virtual void ConTransmuteMimic.RevealMimicry ( Chara  c,
bool  surprise 
)
inlinevirtual

Definition at line 67 of file ConTransmuteMimic.cs.

68 {
69 if (owner.IsHostile(c))
70 {
71 owner.DoHostileAction(c, immediate: true);
72 }
73 if (surprise)
74 {
76 }
77 Kill();
78 }
Condition AddCondition(string id, int p=100, bool force=false)
Definition: Chara.cs:9315
void DoHostileAction(Card _tg, bool immediate=false)
Definition: Chara.cs:6398
bool IsHostile()
Definition: Chara.cs:6579
void Kill(bool silent=false)
Definition: Condition.cs:91

References Chara.AddCondition(), Chara.DoHostileAction(), Chara.IsHostile(), Condition.Kill(), and BaseCondition.owner.

Referenced by Chara.Kick(), and TrySetAct().

◆ SetOwner()

override void ConTransmuteMimic.SetOwner ( Chara  _owner,
bool  onDeserialize = false 
)
inlinevirtual

Reimplemented from BaseCondition.

Definition at line 43 of file ConTransmuteMimic.cs.

44 {
45 base.SetOwner(_owner);
46 owner.mimicry = this;
47 }

◆ Tick()

override void ConTransmuteMimic.Tick ( )
inlinevirtual

Reimplemented from ConTransmute.

Definition at line 20 of file ConTransmuteMimic.cs.

21 {
22 }

◆ TrySetAct()

virtual void ConTransmuteMimic.TrySetAct ( ActPlan  p)
inlinevirtual

Definition at line 55 of file ConTransmuteMimic.cs.

56 {
58 {
59 p.TrySetAct("actContainer", delegate
60 {
61 RevealMimicry(EClass.pc, surprise: true);
62 return true;
64 }
65 }
bool TrySetAct(string lang, Func< bool > onPerform, Card tc, CursorInfo cursor=null, int dist=1, bool isHostileAct=false, bool localAct=true, bool canRepeat=false)
Definition: ActPlan.cs:366
bool IsContainer
Definition: Card.cs:2090
virtual void RevealMimicry(Chara c, bool surprise)
static CursorInfo Container
Definition: CursorSystem.cs:82
static Chara pc
Definition: EClass.cs:15

References CursorSystem.Container, Card.IsContainer, BaseCondition.owner, EClass.pc, RevealMimicry(), thing, and ActPlan.TrySetAct().

Referenced by ActPlan._Update().

Member Data Documentation

◆ thing

Thing ConTransmuteMimic.thing

Property Documentation

◆ HasDuration

override bool ConTransmuteMimic.HasDuration
get

Definition at line 9 of file ConTransmuteMimic.cs.


The documentation for this class was generated from the following file: