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Elin Decompiled Documentation EA 23.299 Nightly
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Public Member Functions | |
| bool | CanJoinParty (Chara c) |
| override void | OnRefreshMenu () |
| override void | OnInstantiate (Chara c, ItemGeneral i) |
| override void | OnClick (Chara c, ItemGeneral i) |
| void | JoinParty (Chara c) |
| override void | OnList () |
| HireInfo | GetInfo (Chara c) |
Public Member Functions inherited from BaseListPeople | |
| virtual bool | IsDisabled (Chara c) |
| override void | List () |
| override void | OnInstantiate (Chara a, ItemGeneral b) |
| void | AddSubButtonWork (ItemGeneral b, Chara a) |
| void | WriteHobbies (UITooltip t, Chara a, BaseArea roomWork) |
| virtual void | SetSubText (Chara a, ItemGeneral b) |
| override void | OnClick (Chara c, ItemGeneral i) |
| override void | OnList () |
| override void | OnRefreshMenu () |
Public Member Functions inherited from ListOwner< Chara, ItemGeneral > | |
| virtual void | OnClick (T1 a, T2 b) |
| virtual void | OnInstantiate (T1 a, T2 b) |
| virtual void | OnList () |
| virtual void | List () |
| virtual void | OnCreate () |
| virtual void | OnSwitchContent () |
| void | RefreshCaption () |
| virtual void | OnRefreshMenu () |
| void | RefreshTab () |
| void | MoveToOther (object c) |
| void | RefreshAll (bool freeze=true) |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (long _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from BaseListPeople | |
| Chara | owner |
| FactionMemberType | memberType |
Public Attributes inherited from ListOwner< Chara, ItemGeneral > | |
| Layer | layer |
| Window | window |
| UIMultiList | multi |
| ListOwner | other |
| UIDynamicList | list |
| WindowMenu | menu |
| Window.Setting.Tab | tab |
| string | textTab |
| string | textHeader |
| bool | main |
| int | index |
| Func< string > | funcHeader |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from BaseListPeople | |
| new LayerPeople | layer [get] |
| override string | IdHeaderRow [get] |
| virtual bool | ShowCharaSheet [get] |
| virtual bool | ShowShowMode [get] |
| virtual LayerPeople.ShowMode | ShowMode [get] |
| virtual bool | ShowGoto [get] |
| virtual bool | ShowHome [get] |
Properties inherited from ListOwner< Chara, ItemGeneral > | |
| ListOwner | Main [get] |
| virtual string | IdTitle [get] |
| virtual string | IdHeaderRow [get] |
| virtual string | TextTab [get] |
| virtual string | TextHeader [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file ListPeopleParty.cs.
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inline |
Definition at line 5 of file ListPeopleParty.cs.
References TraitChara.CanJoinParty, TraitChara.CanJoinPartyResident, Chara.currentZone, Chara.HasCondition(), Chara.isDead, Chara.IsPC, and Chara.trait.
Referenced by OnRefreshMenu().
Definition at line 203 of file ListPeopleParty.cs.
References HireInfo.chara, EClass.Home, and Faction.listReserve.
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inline |
Definition at line 173 of file ListPeopleParty.cs.
References EClass._zone, Party.AddMemeber(), Chara.currentZone, Point.GetNearestPoint(), Card.MoveImmediate(), Chara.MoveZone(), Chara.party, EClass.pc, and Card.pos.
Referenced by OnRefreshMenu().
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inline |
Definition at line 141 of file ListPeopleParty.cs.
References EClass._zone, TraitChara.CanJoinPartyResident, Chara.homeZone, Chara.IsPC, Chara.MoveZone(), Chara.party, EClass.pc, Party.RemoveMember(), Msg.Say(), and Chara.trait.
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inline |
Definition at line 124 of file ListPeopleParty.cs.
References ItemGeneral.AddSubButton(), EClass.core, CoreRef.Icons.fav, Chara.homeZone, CoreRef.icons, Card.isFav, ListOwner< Chara, ItemGeneral >.main, Spatial.Name, ListOwner< Chara, ItemGeneral >.RefreshAll(), Core.refs, and ItemGeneral.SetSubText().
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inlinevirtual |
Reimplemented from BaseListPeople.
Definition at line 183 of file ListPeopleParty.cs.
References Game.cards, EClass.game, CardManager.globalCharas, Chara.IsPCFaction, Chara.IsPCParty, Party.members, Chara.memberType, Chara.party, and EClass.pc.
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inlinevirtual |
Reimplemented from BaseListPeople.
Definition at line 18 of file ListPeopleParty.cs.
References WindowMenu._AddButton(), WindowMenu.AddButton(), WindowMenu.AddHeader(), UINote.AddHeader(), WindowMenu.AddSpace(), UINote.AddText(), UINote.Build(), CanJoinParty(), Game.cards, UINote.Clear(), Party.Disband(), CardManager.GlobalCharaList.Find(), EClass.game, CardManager.globalCharas, Chara.isDead, Chara.IsPC, JoinParty(), ListOwner< Chara, ItemGeneral >.main, Party.members, Window.menuLeft, Chara.NameBraced, UITooltip.note, Player.PartySetup.parasite, Chara.party, Player.partySetups, EClass.pc, EClass.player, ListOwner< Chara, ItemGeneral >.RefreshAll(), Party.RegisterSetup(), ActRide.Ride(), Player.PartySetup.ride, Card.uid, Player.PartySetup.uids, and ListOwner< Chara, ItemGeneral >.window.