Elin Decompiled Documentation EA 23.102 Nightly
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TraitGeneMachine Class Reference
Inheritance diagram for TraitGeneMachine:
TraitStasisChamber TraitShowcase Trait EClass

Public Member Functions

Chara GetTarget ()
 
bool IsTargetUsingGene ()
 
float GetProgress ()
 
string GetProgressText ()
 
override bool CanUse (Chara c)
 
override bool OnUse (Chara c)
 
- Public Member Functions inherited from Trait
string GetParam (int i, string def=null)
 
int GetParamInt (int i, int def)
 
virtual bool Contains (RecipeSource r)
 
virtual int GetValue ()
 
virtual bool CanStackTo (Thing to)
 
virtual string GetHoverText ()
 
virtual Action GetHealAction (Chara c)
 
virtual bool CanBlend (Thing t)
 
virtual void OnBlend (Thing t, Chara c)
 
virtual int GetActDuration (Chara c)
 
virtual SourceElement.Row GetRefElement ()
 
virtual Sprite GetRefSprite ()
 
virtual void OnRenderExtra (RenderParam p)
 
virtual Emo2 GetHeldEmo (Chara c)
 
virtual void SetOwner (Card _owner)
 
virtual bool IdleUse (Chara c, int dist)
 
virtual void OnSetOwner ()
 
virtual void OnImportMap ()
 
virtual void SetParams (params string[] s)
 
virtual void OnCrafted (Recipe recipe)
 
virtual void OnCreate (int lv)
 
virtual void OnEquip (Chara c, bool onSetOwner)
 
virtual void OnUnequip (Chara c)
 
virtual void OnChangePlaceState (PlaceState state)
 
virtual void OnAddedToZone ()
 
virtual void OnRemovedFromZone ()
 
virtual void OnSimulateHour (VirtualDate date)
 
virtual string GetName ()
 
virtual void SetName (ref string s)
 
virtual void OnRenderTile (Point point, HitResult result, int dir)
 
virtual int CompareTo (Card b)
 
virtual bool CanBuiltAt (Point p)
 
virtual void Update ()
 
Point GetPoint ()
 
Point GetRandomPoint (Func< Point, bool > func=null, Chara accessChara=null)
 
virtual List< PointListPoints (Point center=null, bool onlyPassable=true)
 
virtual Recipe GetRecipe ()
 
virtual Recipe GetBuildModeRecipe ()
 
virtual bool CanCook (Card c)
 
void CookProgress ()
 
virtual bool CanOffer (Card tg)
 
void OfferProcess (Chara cc)
 
void Offer (Chara cc)
 
virtual bool TryProgress (AIProgress p)
 
virtual LockOpenState TryOpenLock (Chara cc, bool msgFail=true)
 
virtual void WriteNote (UINote n, bool identified)
 
int GetSortVal (UIList.SortMode m)
 
virtual HotItem GetHotItem ()
 
virtual bool CanRead (Chara c)
 
virtual void OnRead (Chara c)
 
virtual bool CanEat (Chara c)
 
virtual void OnEat (Chara c)
 
virtual bool CanDrink (Chara c)
 
virtual void OnDrink (Chara c)
 
virtual void OnThrowGround (Chara c, Point p)
 
virtual bool CanUse (Chara c)
 
virtual bool CanUse (Chara c, Card tg)
 
virtual bool CanUse (Chara c, Point p)
 
virtual bool OnUse (Chara c)
 
virtual bool OnUse (Chara c, Card tg)
 
virtual bool OnUse (Chara c, Point p)
 
virtual void TrySetAct (ActPlan p)
 
virtual void TrySetHeldAct (ActPlan p)
 
virtual void OnHeld ()
 
virtual void OnTickHeld ()
 
virtual void OnSetCurrentItem ()
 
virtual void OnUnsetCurrentItem ()
 
virtual bool OnChildDecay (Card c, bool firstDecay)
 
virtual bool CanChildDecay (Card c)
 
virtual void OnSetCardGrid (ButtonGrid b)
 
virtual void OnStepped (Chara c)
 
virtual void OnSteppedOut (Chara c)
 
virtual void OnOpenDoor (Chara c)
 
void Install (bool byPlayer)
 
void Uninstall ()
 
virtual void OnInstall (bool byPlayer)
 
virtual void OnUninstall ()
 
virtual void TryToggle ()
 
virtual void Toggle (bool on, bool silent=false)
 
virtual void PlayToggleEffect (bool silent)
 
virtual void OnToggle ()
 
virtual void TrySetToggleAct (ActPlan p)
 
bool IsFuelEnough (int num=1, List< Thing > excludes=null, bool tryRefuel=true)
 
bool IsFuel (string s)
 
bool IsFuel (Thing t)
 
int GetFuelValue (Thing t)
 
int GetFuelValue (string id)
 
void Refuel (Thing t)
 
void TryRefuel (int dest, List< Thing > excludes)
 
virtual void OnEnterScreen ()
 
virtual void RefreshRenderer ()
 
virtual void SetMainText (UIText t, bool hotitem)
 
virtual bool CanCopy (Thing t)
 
string GetTextRestock (string lang, bool pet)
 
Emo2 GetRestockedIcon ()
 
void OnBarter ()
 
Thing CreateStock ()
 

Properties

override bool CanBeOnlyBuiltInHome [get]
 
override bool IsHomeItem [get]
 
override bool CanBeHeld [get]
 
- Properties inherited from TraitShowcase
override bool IgnoreLastStackHeight [get]
 
- Properties inherited from Trait
string[] Params [get]
 
virtual byte WeightMod [get]
 
virtual int IdSkin [get]
 
virtual string Name [get]
 
virtual TileType tileType [get]
 
virtual RefCardName RefCardName [get]
 
virtual bool IsBlockPath [get]
 
virtual bool IsBlockSight [get]
 
virtual bool IsDoor [get]
 
virtual bool IsOpenSight [get]
 
virtual bool IsOpenPath [get]
 
virtual bool IsFloating [get]
 
virtual bool IsGround [get]
 
virtual bool InvertHeldSprite [get]
 
virtual bool IsChangeFloorHeight [get]
 
virtual bool ShouldRefreshTile [get]
 
virtual bool ShouldTryRefreshRoom [get]
 
virtual int InstallBottomPriority [get]
 
virtual bool CanHarvest [get]
 
virtual int radius [get]
 
virtual TraitRadiusType radiusType [get]
 
virtual bool CanUseRoomRadius [get]
 
virtual int GuidePriotiy [get]
 
virtual int Electricity [get]
 
virtual bool IgnoreLastStackHeight [get]
 
virtual int Decay [get]
 
virtual int DecaySpeed [get]
 
virtual int DecaySpeedChild [get]
 
virtual bool IsFridge [get]
 
virtual int DefaultStock [get]
 
virtual bool HoldAsDefaultInteraction [get]
 
virtual int CraftNum [get]
 
virtual bool ShowOrbit [get]
 
virtual bool HaveUpdate [get]
 
virtual bool IsSpot [get]
 
virtual bool IsFactory [get]
 
virtual bool CanAutofire [get]
 
virtual bool CanName [get]
 
virtual bool CanPutAway [get]
 
virtual bool CanChangeHeight [get]
 
virtual bool CanStack [get]
 
virtual bool CanCopyInBlueprint [get]
 
virtual bool CanBeAttacked [get]
 
virtual bool CanExtendBuild [get]
 
virtual string langNote [get]
 
virtual string IDInvStyle [get]
 
virtual string IDActorEx [get]
 
virtual bool MaskOnBuild [get]
 
virtual bool ShowContextOnPick [get]
 
virtual bool IsThrowMainAction [get]
 
virtual bool LevelAsQuality [get]
 
virtual bool UseDummyTile [get]
 
virtual bool RequireFullStackCheck [get]
 
virtual bool DisableAutoCombat [get]
 
virtual InvGridSize InvGridSize [get]
 
virtual bool IsContainer [get]
 
virtual bool CanUseContent [get]
 
virtual bool CanSearchContent [get]
 
virtual bool CanOpenContainer [get]
 
virtual bool IsSpecialContainer [get]
 
virtual ContainerType ContainerType [get]
 
virtual ThrowType ThrowType [get]
 
virtual EffectDead EffectDead [get]
 
virtual bool IsHomeItem [get]
 
virtual bool IsAltar [get]
 
virtual bool IsRestSpot [get]
 
virtual bool CanBeMasked [get]
 
virtual bool IsBlendBase [get]
 
virtual bool CanBeOnlyBuiltInHome [get]
 
virtual bool CanBuildInTown [get]
 
virtual bool CanBeHeld [get]
 
virtual bool CanBeStolen [get]
 
virtual bool CanOnlyCarry [get]
 
virtual bool CanBeDestroyed [get]
 
virtual bool CanBeHallucinated [get]
 
virtual bool CanBeDropped [get]
 
virtual string ReqHarvest [get]
 
virtual bool CanBeDisassembled [get]
 
virtual bool CanBeShipped [get]
 
virtual bool HasCharges [get]
 
virtual bool ShowCharges [get]
 
virtual bool ShowChildrenNumber [get]
 
virtual bool ShowAsTool [get]
 
virtual bool CanBeHeldAsFurniture [get]
 
virtual bool HideInAdv [get]
 
virtual bool NoHeldDir [get]
 
virtual bool AlwaysHideOnLowWall [get]
 
bool ExistsOnMap [get]
 
virtual bool RenderExtra [get]
 
virtual float DropChance [get]
 
virtual string IdNoRestock [get]
 
virtual int IdleUseChance [get]
 
virtual string RecipeCat [get]
 
virtual bool IsTool [get]
 
virtual string LangUse [get]
 
virtual bool IsOn [get]
 
virtual bool IsAnimeOn [get]
 
bool IsToggle [get]
 
virtual bool AutoToggle [get]
 
bool IsLighting [get]
 
virtual bool IsLightOn [get]
 
virtual bool IsNightOnlyLight [get]
 
virtual TileMode tileMode [get]
 
virtual bool UseAltTiles [get]
 
virtual bool UseLowblock [get]
 
virtual bool UseExtra [get]
 
virtual bool UseLightColor [get]
 
virtual ? Color ColorExtra [get]
 
virtual int MaxFuel [get]
 
virtual int FuelCost [get]
 
virtual bool ShowFuelWindow [get]
 
bool IsRequireFuel [get]
 
string IdToggleExtra [get]
 
virtual ToggleType ToggleType [get]
 
virtual int ShopLv [get]
 
virtual CopyShopType CopyShop [get]
 
virtual int NumCopyItem [get]
 
virtual ShopType ShopType [get]
 
virtual CurrencyType CurrencyType [get]
 
virtual PriceType PriceType [get]
 
virtual bool AllowSell [get]
 
virtual int CostRerollShop [get]
 
virtual bool AllowCriminal [get]
 
virtual int RestockDay [get]
 
virtual SlaverType SlaverType [get]
 
virtual string LangBarter [get]
 
string TextNextRestock [get]
 
string TextNextRestockPet [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Trait
enum  TileMode {
  Default , Door , Illumination , DefaultNoAnime ,
  SignalAnime
}
 
enum  CopyShopType { None , Item , Spellbook }
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from Trait
Card owner
 
- Static Public Attributes inherited from Trait
static TraitSelfFactory SelfFactory = new TraitSelfFactory()
 
- Static Public Attributes inherited from EClass
static Core core
 
- Static Protected Attributes inherited from Trait
static List< PointlistRadiusPoints = new List<Point>()
 

Detailed Description

Definition at line 3 of file TraitGeneMachine.cs.

Member Function Documentation

◆ CanUse()

override bool TraitGeneMachine.CanUse ( Chara  c)
inlinevirtual

Reimplemented from Trait.

Definition at line 59 of file TraitGeneMachine.cs.

60 {
62 {
64 {
65 return GetProgress() >= 1f;
66 }
67 return true;
68 }
69 return false;
70 }
bool IsInstalled
Definition: Card.cs:2241
bool isOn
Definition: Card.cs:514
Card owner
Definition: Trait.cs:26

References GetProgress(), Card.IsInstalled, Card.isOn, IsTargetUsingGene(), and Trait.owner.

◆ GetProgress()

float TraitGeneMachine.GetProgress ( )
inline

Definition at line 33 of file TraitGeneMachine.cs.

34 {
35 ConSuspend condition = GetTarget().GetCondition<ConSuspend>();
36 if (condition == null || !condition.HasGene)
37 {
38 return 0f;
39 }
40 int remainingHours = EClass.world.date.GetRemainingHours(condition.dateFinish);
41 if (condition.duration == 0 || EClass.debug.enable)
42 {
43 return 1f;
44 }
45 return Mathf.Clamp((float)(condition.duration - remainingHours) / (float)condition.duration, 0f, 1f);
46 }
int duration
Definition: ConSuspend.cs:9
bool HasGene
Definition: ConSuspend.cs:20
int dateFinish
Definition: ConSuspend.cs:12
bool enable
Definition: CoreDebug.cs:285
int GetRemainingHours(int rawDeadLine)
Definition: Date.cs:337
Definition: EClass.cs:5
static World world
Definition: EClass.cs:40
static CoreDebug debug
Definition: EClass.cs:48
GameDate date
Definition: World.cs:6

References World.date, ConSuspend.dateFinish, EClass.debug, ConSuspend.duration, CoreDebug.enable, Date.GetRemainingHours(), GetTarget(), ConSuspend.HasGene, and EClass.world.

Referenced by CanUse(), and TCExtraProgress.Refresh().

◆ GetProgressText()

string TraitGeneMachine.GetProgressText ( )
inline

Definition at line 48 of file TraitGeneMachine.cs.

49 {
50 ConSuspend condition = GetTarget().GetCondition<ConSuspend>();
51 int remainingHours = EClass.world.date.GetRemainingHours(condition.dateFinish);
52 if (remainingHours > 0)
53 {
54 return remainingHours + " h";
55 }
56 return "progress_finish".lang();
57 }

References World.date, ConSuspend.dateFinish, Date.GetRemainingHours(), GetTarget(), and EClass.world.

Referenced by TCExtraProgress.Refresh().

◆ GetTarget()

Chara TraitGeneMachine.GetTarget ( )
inline

Definition at line 11 of file TraitGeneMachine.cs.

12 {
13 if (!owner.IsInstalled)
14 {
15 return null;
16 }
17 foreach (Chara chara in owner.pos.Charas)
18 {
19 ConSuspend condition = chara.GetCondition<ConSuspend>();
20 if (condition != null && condition.uidMachine == owner.uid)
21 {
22 return chara;
23 }
24 }
25 return null;
26 }
Point pos
Definition: Card.cs:55
int uid
Definition: Card.cs:118
Definition: Chara.cs:10
int uidMachine
Definition: ConSuspend.cs:6
List< Chara > Charas
Definition: Point.cs:316

References Point.Charas, Card.IsInstalled, Trait.owner, Card.pos, Card.uid, and ConSuspend.uidMachine.

Referenced by GetProgress(), GetProgressText(), IsTargetUsingGene(), and OnUse().

◆ IsTargetUsingGene()

bool TraitGeneMachine.IsTargetUsingGene ( )
inline

Definition at line 28 of file TraitGeneMachine.cs.

29 {
30 return GetTarget()?.GetCondition<ConSuspend>().HasGene ?? false;
31 }

References GetTarget().

Referenced by CanUse(), and TCExtraProgress.Refresh().

◆ OnUse()

override bool TraitGeneMachine.OnUse ( Chara  c)
inlinevirtual

Reimplemented from Trait.

Definition at line 72 of file TraitGeneMachine.cs.

73 {
75 {
77 return false;
78 }
79 Chara target = GetTarget();
80 if (target == null)
81 {
82 LayerPeople.CreateSelect("", "", delegate(UIList l)
83 {
84 foreach (Chara member in EClass.Branch.members)
85 {
86 if (member.GetCondition<ConSuspend>() == null && member.host == null && !member.IsPC && member.IsAliveInCurrentZone && member.memberType == FactionMemberType.Default)
87 {
88 l.Add(member);
89 }
90 }
91 }, delegate(Chara c)
92 {
93 if (c.IsPCParty)
94 {
96 }
97 if (!c.pos.Equals(owner.pos))
98 {
100 c.Teleport(owner.pos, silent: false, force: true);
101 c.isRestrained = false;
102 }
103 if (EClass.debug.enable)
104 {
105 if (c.c_genes == null)
106 {
107 c.c_genes = new CharaGenes();
108 }
109 c.c_genes.inferior += 20;
110 c.feat += 500;
111 }
112 c.RemoveCondition<ConSleep>();
113 c.PlaySound("ride");
114 (c.AddCondition<ConSuspend>(100, force: true) as ConSuspend).uidMachine = owner.uid;
115 }, (Chara a) => "gene_note".lang(a.CurrentGeneSlot.ToString() ?? "", a.MaxGeneSlot.ToString() ?? "", a.feat.ToString() ?? "", a.GetTotalFeat() + " "));
116 }
117 else if (GetProgress() >= 1f)
118 {
119 ConSuspend condition = target.GetCondition<ConSuspend>();
120 if (condition.gene.GetRootCard() != target)
121 {
123 }
124 else
125 {
126 target.Say("gene_finish", target, condition.gene);
127 condition.gene.c_DNA.Apply(target);
128 condition.gene.Destroy();
129 condition.gene = null;
130 }
131 target.RemoveCondition<ConSuspend>();
132 target.MoveNeighborDefinitely();
133 target.PlaySound("ding_potential");
134 target.pos.PlayEffect("mutation");
135 }
136 else
137 {
139 }
140 return true;
141 }
void Teleport(Point point, bool silent=false, bool force=false)
Definition: Card.cs:5153
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Definition: Card.cs:5404
CharaGenes c_genes
Definition: Card.cs:1745
void Destroy()
Definition: Card.cs:4538
Card GetRootCard()
Definition: Card.cs:3173
DNA c_DNA
Definition: Card.cs:1781
void Say(string lang, string ref1=null, string ref2=null)
Definition: Card.cs:6046
Condition AddCondition(string id, int p=100, bool force=false)
Definition: Chara.cs:8415
override bool IsPCParty
Definition: Chara.cs:600
Party party
Definition: Chara.cs:43
void Kick(Point p, bool ignoreSelf=false)
Definition: Chara.cs:5174
bool MoveNeighborDefinitely()
Definition: Chara.cs:2294
Thing gene
Definition: ConSuspend.cs:15
void Apply(Chara c)
Definition: DNA.cs:165
static Zone _zone
Definition: EClass.cs:20
static FactionBranch Branch
Definition: EClass.cs:22
static Chara pc
Definition: EClass.cs:14
List< Chara > members
static LayerDragGrid Create(InvOwnerDraglet owner, bool refuelFromLayerDragGrid=false)
static LayerPeople CreateSelect(string langHeader, string langHint, Action< UIList > onList, Action< Chara > onClick, Func< Chara, string > _onShowSubText=null)
Definition: LayerPeople.cs:176
Definition: Msg.cs:5
static string SayNothingHappen()
Definition: Msg.cs:96
void RemoveMember(Chara c)
Definition: Party.cs:84
bool Equals(int _x, int _z)
Definition: Point.cs:924
Effect PlayEffect(string id)
Definition: Point.cs:1212
Definition: UIList.cs:9
virtual bool IsUserZone
Definition: Zone.cs:264

References EClass._zone, Chara.AddCondition(), EClass.Branch, Card.c_genes, LayerPeople.CreateSelect(), EClass.debug, CoreDebug.enable, Point.Equals(), GetTarget(), Chara.IsPCParty, Zone.IsUserZone, Chara.Kick(), FactionBranch.members, Trait.owner, Chara.party, EClass.pc, Card.PlaySound(), Card.pos, Party.RemoveMember(), Msg.SayNothingHappen(), Card.Teleport(), and Card.uid.

Property Documentation

◆ CanBeHeld

override bool TraitGeneMachine.CanBeHeld
get

Definition at line 9 of file TraitGeneMachine.cs.

◆ CanBeOnlyBuiltInHome

override bool TraitGeneMachine.CanBeOnlyBuiltInHome
get

Definition at line 5 of file TraitGeneMachine.cs.

◆ IsHomeItem

override bool TraitGeneMachine.IsHomeItem
get

Definition at line 7 of file TraitGeneMachine.cs.


The documentation for this class was generated from the following file: