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ConTransmuteHuman Class Reference
Inheritance diagram for ConTransmuteHuman:
ConBaseTransmuteMimic ConTransmute BaseBuff BaseDebuff Condition BaseCondition BaseStats EClass

Public Member Functions

override bool ShouldEndMimicry (Act act)
 
override RendererReplacer GetRendererReplacer ()
 
override void OnBeforeStart ()
 
void NyaruSpecial ()
 
override void Tick ()
 
- Public Member Functions inherited from ConBaseTransmuteMimic
override void SetOwner (Chara _owner, bool onDeserialize=false)
 
override void OnRemoved ()
 
override void Reveal (Card attacker=null, bool surprise=false)
 
virtual string GetName (NameStyle style, int num=-1)
 
virtual string GetHoverText ()
 
virtual string GetHoverText2 ()
 
virtual void TrySetAct (ActPlan p)
 
virtual bool ShouldEndMimicry (Act act)
 
- Public Member Functions inherited from ConTransmute
override void Tick ()
 
override void OnStart ()
 
override void OnHit (Card attacker, AttackSource source)
 
void Change ()
 
override void OnRemoved ()
 
override bool TryNullify (Condition c)
 
virtual void Reveal (Card attacker=null, bool surprise=false)
 
- Public Member Functions inherited from BaseBuff
override int GetPhase ()
 
override bool CanStack (Condition c)
 
- Public Member Functions inherited from BaseDebuff
override bool ShouldOverride (Condition c)
 
override int GetPhase ()
 
override BaseNotification CreateNotification ()
 
- Public Member Functions inherited from Condition
override BaseNotification CreateNotification ()
 
virtual void OnStacked (int p)
 
Condition SetPerfume (int duration=3)
 
override void Tick ()
 
virtual void OnCalculateFov (Fov fov, ref int radius, ref float power)
 
virtual void OnCreateFov (Fov fov)
 
override void OnValueChanged ()
 
void Kill (bool silent=false)
 
- Public Member Functions inherited from BaseCondition
virtual bool CanStack (Condition c)
 
virtual bool ShouldOverride (Condition c)
 
virtual bool IsOverrideConditionMet (Condition c, int turn)
 
virtual bool TryMove (Point p)
 
virtual ElementContainer GetElementContainer ()
 
void SetElement (int id)
 
void SetRefVal (int a, int b)
 
virtual Color GetSpriteColor ()
 
override string ToString ()
 
override string GetText ()
 
override int GetValue ()
 
override Color GetColor (Gradient g)
 
virtual void SetOwner (Chara _owner, bool onDeserialize=false)
 
void RefreshEmoIcon ()
 
SourceElement.Row GetElementSource (int i)
 
void Start ()
 
virtual bool TryNullify (Condition c)
 
virtual void OnBeforeStart ()
 
virtual void OnStart ()
 
virtual void OnStartOrStack ()
 
virtual void OnHit (Card attacker, AttackSource source)
 
virtual void PlayEffect ()
 
virtual void PlayEndEffect ()
 
virtual void OnRefresh ()
 
void SetPhase ()
 
bool IsNullPhase ()
 
override int GetPhase ()
 
void PhaseMsg (bool inc)
 
override string GetPhaseStr ()
 
virtual void Tick ()
 
void Mod (int a, bool force=false)
 
virtual void OnValueChanged ()
 
virtual void OnChangePhase (int lastPhase, int newPhase)
 
virtual void OnRemoved ()
 
virtual int EvaluatePower (int p)
 
virtual int EvaluateTurn (int p)
 
virtual BaseNotification CreateNotification ()
 
Element GetDefenseAttribute (Chara c=null)
 
override void _WriteNote (UINote n, bool asChild=false)
 
virtual void OnWriteNote (List< string > list)
 
virtual RendererReplacer GetRendererReplacer ()
 
- Public Member Functions inherited from BaseStats
virtual Color GetColor (Gradient gradient)
 
virtual Color GetColor (SkinColorProfile c)
 
Color GetColor ()
 
virtual string GetText ()
 
virtual string GetPhaseStr ()
 
virtual int GetValue ()
 
virtual int GetSortVal ()
 
virtual Sprite GetSprite ()
 
virtual void SetText (UIText t, SkinColorProfile cols=null)
 
virtual int GetPhase ()
 
void PopText ()
 
virtual void WriteNote (UINote n, Action< UINote > onWriteNote=null)
 
virtual void _WriteNote (UINote n, bool asChild=false)
 

Public Attributes

Chara chara
 
int lastHP
 
- Public Attributes inherited from BaseCondition
int[] _ints = new int[5]
 
int phase = -1
 
ElementContainer elements
 
Chara owner
 
- Public Attributes inherited from BaseStats
int id
 
SourceStat.Row _source
 

Properties

override Card Card [get]
 
bool IsBaby [get]
 
bool IsNyaru [get]
 
override bool HasDuration [get]
 
override bool ShouldRevealOnContact [get]
 
override bool ShouldRevealOnPush [get]
 
override bool ShouldRevealOnDamage [get]
 
- Properties inherited from ConBaseTransmuteMimic
virtual Card Card [get]
 
override bool HasDuration [get]
 
virtual bool IsThing [get]
 
virtual bool IsChara [get]
 
override bool ShouldRevealOnDamage [get]
 
- Properties inherited from ConTransmute
override bool IsToggle [get]
 
override bool ShouldRefresh [get]
 
override bool ShouldTryNullify [get]
 
virtual bool ShouldRevealOnContact [get]
 
virtual bool ShouldRevealOnPush [get]
 
virtual bool ShouldRevealOnDamage [get]
 
- Properties inherited from BaseBuff
override bool CanManualRemove [get]
 
- Properties inherited from Condition
virtual bool IsKilled [get]
 
virtual string TextDuration [get]
 
- Properties inherited from BaseCondition
int value [get, set]
 
int power [get, set]
 
int refVal [get, set]
 
int refVal2 [get, set]
 
bool givenByPcParty [get, set]
 
bool isPerfume [get, set]
 
override Chara Owner [get]
 
virtual string Name [get]
 
virtual bool IsToggle [get]
 
virtual bool AllowMultipleInstance [get]
 
virtual bool ConsumeTurn [get]
 
virtual bool HasDuration [get]
 
virtual int MaxDuration [get]
 
virtual bool PreventRegen [get]
 
virtual bool ShouldRefresh [get]
 
virtual bool CancelAI [get]
 
virtual bool TimeBased [get]
 
virtual bool SyncRide [get]
 
virtual bool UseElements [get]
 
virtual int GainResistFactor [get]
 
virtual int P2 [get]
 
SourceElement.Row sourceElement [get]
 
virtual bool IsElemental [get]
 
virtual string RefString1 [get]
 
virtual bool ShouldTryNullify [get]
 
virtual bool CanManualRemove [get]
 
- Properties inherited from BaseStats
SourceStat.Row source [get]
 
virtual Emo2 EmoIcon [get]
 
virtual ConditionType Type [get]
 
virtual string idSprite [get]
 
virtual bool ShowInWidget [get]
 
virtual Chara Owner [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Condition
static T Create< T > (int power=100, Action< T > onCreate=null)
 
static Condition Create (string alias, int power=100, Action< Condition > onCreate=null)
 
- Static Public Member Functions inherited from EClass
static int rndSeed (int a, int seed)
 
static int rnd (long a)
 
static int rnd (int a)
 
static int curve (long _a, int start, int step, int rate=75)
 
static int sqrt (int a)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Condition
static bool ignoreEffect
 
- Static Public Attributes inherited from BaseStats
static Chara CC
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 6 of file ConTransmuteHuman.cs.

Member Function Documentation

◆ GetRendererReplacer()

override RendererReplacer ConTransmuteHuman.GetRendererReplacer ( )
inlinevirtual

Reimplemented from BaseCondition.

Definition at line 43 of file ConTransmuteHuman.cs.

44 {
45 if (chara.IsPCC)
46 {
48 }
50 }
string id
Definition: Card.cs:36
PCCData pccData
Definition: Chara.cs:67
override bool IsPCC
Definition: Chara.cs:696
static RendererReplacer CreateFromPCC(string id, PCCData pccData)
static RendererReplacer CreateFrom(string id, int shift=0, int mat=-1)

References chara, RendererReplacer.CreateFrom(), RendererReplacer.CreateFromPCC(), Card.id, Chara.IsPCC, and Chara.pccData.

◆ NyaruSpecial()

void ConTransmuteHuman.NyaruSpecial ( )
inline

Definition at line 84 of file ConTransmuteHuman.cs.

85 {
86 if (chara != null && chara.id != owner.id)
87 {
88 chara = owner;
89 }
90 else
91 {
92 IEnumerable<SourceChara.Row> ie = EClass.sources.charas.rows.Where((SourceChara.Row a) => !a.multisize && !a.actCombat.IsEmpty() && !a.HasTag(CTAG.suicide) && !a.HasTag(CTAG.noRandomProduct));
93 chara = CharaGen.Create(ie.RandomItem().id);
94 }
95 lastHP = owner.hp;
96 owner.PlayEffect("morph");
97 owner.PlaySound("vanish");
98 }
CTAG
Definition: CTAG.cs:2
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Definition: Card.cs:6472
int hp
Definition: Card.cs:245
Effect PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))
Definition: Card.cs:6506
static Chara Create(string id, int lv=-1)
Definition: CharaGen.cs:17
Definition: EClass.cs:6
static SourceManager sources
Definition: EClass.cs:43
SourceChara charas

References chara, SourceManager.charas, CharaGen.Create(), Card.hp, Card.id, lastHP, BaseCondition.owner, Card.PlayEffect(), Card.PlaySound(), and EClass.sources.

Referenced by OnBeforeStart(), and Tick().

◆ OnBeforeStart()

override void ConTransmuteHuman.OnBeforeStart ( )
inlinevirtual

Reimplemented from BaseCondition.

Definition at line 52 of file ConTransmuteHuman.cs.

53 {
54 if (chara == null)
55 {
56 if (IsNyaru)
57 {
59 }
60 else
61 {
62 List<Thing> list = owner.things.List((Thing t) => t.trait is TraitFigure { source: not null } traitFigure && !traitFigure.source.multisize, onlyAccessible: true);
63 if (list.Count > 0)
64 {
65 chara = CharaGen.Create((list.RandomItem().trait as TraitFigure).source.id);
66 }
67 else
68 {
69 List<Chara> list2 = owner.pos.ListCharasInRadius(owner, 6, (Chara c) => !c.IsMultisize && c.IsHumanSpeak && !c.HasElement(1427));
70 if (list2.Count > 0)
71 {
72 chara = list2.RandomItem().Duplicate();
73 }
74 else
75 {
76 chara = CharaGen.CreateFromFilter("c_guest");
77 }
78 }
79 }
80 }
81 base.OnBeforeStart();
82 }
Point pos
Definition: Card.cs:60
Trait trait
Definition: Card.cs:54
ThingContainer things
Definition: Card.cs:39
bool HasElement(int ele, bool includeNagative=false)
Definition: Card.cs:6214
static Chara CreateFromFilter(string id, int lv=-1, int levelRange=-1)
Definition: CharaGen.cs:22
Definition: Chara.cs:10
bool IsHumanSpeak
Definition: Chara.cs:1029
Chara Duplicate()
Definition: Chara.cs:1817
override bool IsMultisize
Definition: Chara.cs:720
List< Chara > ListCharasInRadius(Chara cc, int dist, Func< Chara, bool > func, bool onlyVisible=true)
Definition: Point.cs:1221
bool multisize
Definition: RenderRow.cs:64
List< Thing > List(Func< Thing, bool > func, bool onlyAccessible=false)
Definition: Thing.cs:8
CardRow source
Definition: TraitFigure.cs:10

References chara, CharaGen.Create(), CharaGen.CreateFromFilter(), Chara.Duplicate(), Card.HasElement(), Chara.IsHumanSpeak, Chara.IsMultisize, IsNyaru, ThingContainer.List(), Point.ListCharasInRadius(), RenderRow.multisize, NyaruSpecial(), BaseCondition.owner, Card.pos, TraitFigure.source, Card.things, and Card.trait.

◆ ShouldEndMimicry()

override bool ConTransmuteHuman.ShouldEndMimicry ( Act  act)
inlinevirtual

Reimplemented from ConBaseTransmuteMimic.

Definition at line 38 of file ConTransmuteHuman.cs.

39 {
40 return false;
41 }

◆ Tick()

override void ConTransmuteHuman.Tick ( )
inlinevirtual

Reimplemented from ConTransmute.

Definition at line 100 of file ConTransmuteHuman.cs.

101 {
102 if (IsNyaru && Mathf.Abs(owner.hp - lastHP) >= owner.MaxHP / 10)
103 {
104 NyaruSpecial();
105 Change();
106 }
107 base.Tick();
108 }
override int MaxHP
Definition: Chara.cs:722
void Change()
Definition: ConTransmute.cs:36

References ConTransmute.Change(), Card.hp, IsNyaru, lastHP, Chara.MaxHP, NyaruSpecial(), and BaseCondition.owner.

Member Data Documentation

◆ chara

Chara ConTransmuteHuman.chara

◆ lastHP

int ConTransmuteHuman.lastHP

Definition at line 12 of file ConTransmuteHuman.cs.

Referenced by NyaruSpecial(), and Tick().

Property Documentation

◆ Card

override Card ConTransmuteHuman.Card
get

Definition at line 14 of file ConTransmuteHuman.cs.

◆ HasDuration

override bool ConTransmuteHuman.HasDuration
get

Definition at line 20 of file ConTransmuteHuman.cs.

◆ IsBaby

bool ConTransmuteHuman.IsBaby
get

Definition at line 16 of file ConTransmuteHuman.cs.

Referenced by DramaCustomSequence.Build(), and Card.Talk().

◆ IsNyaru

bool ConTransmuteHuman.IsNyaru
get

Definition at line 18 of file ConTransmuteHuman.cs.

Referenced by OnBeforeStart(), and Tick().

◆ ShouldRevealOnContact

override bool ConTransmuteHuman.ShouldRevealOnContact
get

Definition at line 22 of file ConTransmuteHuman.cs.

◆ ShouldRevealOnDamage

override bool ConTransmuteHuman.ShouldRevealOnDamage
get

Definition at line 26 of file ConTransmuteHuman.cs.

27 {
28 get
29 {
30 if (!IsNyaru)
31 {
32 return (float)EClass.rnd(50) > (float)owner.hp / (float)owner.MaxHP * 100f;
33 }
34 return false;
35 }
36 }
static int rnd(long a)
Definition: EClass.cs:59

◆ ShouldRevealOnPush

override bool ConTransmuteHuman.ShouldRevealOnPush
get

Definition at line 24 of file ConTransmuteHuman.cs.


The documentation for this class was generated from the following file: