Elin Decompiled Documentation
EA 23.102 Nightly
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P2 :
BaseCondition
,
ConWeapon
P_Buff :
Tactics
P_Debuff :
Tactics
P_Heal :
Tactics
P_Melee :
Tactics
P_Party :
Tactics
P_Range :
Tactics
P_Spell :
Tactics
P_Summon :
Tactics
page :
WidgetCurrentTool
PaintType :
TraitCamera
,
TraitPainter
Params :
Trait
parentCard :
Card
parentThing :
Card
ParentZone :
Zone
partial :
PartialMapMenu
path :
CoreConfig
,
ExcelBookImportSetting
,
TraitBlueprint
Path :
TraitEffect
,
TraitFirework
PathBackup :
CorePath
PathBackupCloud :
CorePath
PathBackupOld :
CorePath
pathCurrentSave :
GameIO
pathExport :
Zone
,
Zone_User
pathfinder :
PathManager
PathIni :
CorePath
pathRenderData :
RenderRow
pathSave :
Spatial
pathSprite :
CardRow
,
HotAction
,
HotItemActionMode
,
HotItemContext
,
HotItemFocusChara
,
HotItemFocusPos
,
HotItemLayer
,
HotItemSpeed
,
HotItemToggle
,
HotItemTogglePage
,
HotItemWidget
,
RenderData
,
RenderRow
,
UIButton.Item
pathTemp :
GameIO
PathTemp :
PartialMap
pathTemp :
Zone
pathTex :
TextureManager
pathVersion :
LangSetting
pc :
EClass
,
ELayer
,
EMono
Penetration :
Thing
PER :
Card
PerformDistance :
Act
,
ActChat
,
ActMelee
,
ActRanged
,
ActRestrain
,
ActRush
,
ActThrow
,
ActZap
,
DynamicAct
,
DynamicAIAct
periodOfDay :
Date
PetFollow :
Zone
,
Zone_Tent
Phase :
QuestMain
Phone :
ZoneEventPhone
pickedMelilithTreasure :
Player.Flags
Picker :
CursorSystem
picker :
LayerColorPicker
PickHeldOnStart :
Act
pivotX :
SourcePref
pivotY :
SourcePref
placeState :
SerializedCards.Data
player :
EClass
,
ELayer
,
EMono
Playlist :
CorePath.CorePackage
playlist :
ZoneEvent
,
ZoneEventSiege
PM :
WidgetPopup
PointFilter :
TraitCanvas
,
TraitDrawingPaper
polluted :
TraitWell
pollution :
TraitWell
PopulateCluster :
GenRoom
posInvX :
Card
posInvY :
Card
Potential :
Element
PotentialAsStock :
Element
,
Spell
power :
BaseCondition
Power :
Card
power :
CellEffect
Power :
TraitDrink
,
TraitPotionRandom
,
TraitRod
,
TraitRodRandom
,
TraitScrollRandom
,
TraitScrollStatic
Pref :
Card
,
Thing
prefabName :
RenderData
,
RenderDataChara
,
RenderDataPcc
,
RenderDataThing
,
RenderRow
prefabs :
MsgLine
PrefIndex :
Card
,
Chara
prefix :
ExcelBookImportSetting
PrefPath :
SourceAsset
PrespawnRate :
Zone
,
Zone_Dungeon
,
Zone_Field
,
Zone_Nymelle
,
Zone_SnowGrave
pressedLong :
ButtonState
PreventRegen :
BaseCondition
,
ConDisease
,
ConParalyze
,
ConPoison
,
ConSuffocation
PriceType :
Trait
,
TraitKettle
priority :
Window.SaveData
processType :
InvOwnerChaosOffering
,
InvOwnerDeliver
,
InvOwnerDraglet
,
InvOwnerGacha
,
InvOwnerGene
,
InvOwnerGive
,
InvOwnerMod
,
InvOwnerOffering
,
InvOwnerRecycle
,
InvOwnerRefuel
progress :
WorkSummary
Prologue :
Game
PushChara :
AI_Fuck
,
AI_Goto
,
AI_Massage
,
AIAct
PV :
Card
,
Chara
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1.9.6