The configuration file is located at:
้
็ฝฎๆไปถไฝ็ฝฎ:
้
็ฝฎใใกใคใซใฎไฝ็ฝฎ:Elin/BepInEx/config/dk.elinplugins.customdialogloader.cfg
Logging.Verbose = false โ
Verbose information that may be helpful(spamming) for debugging
Debug็จ็ไฟกๆฏ่พๅบ
ใใใใฐ็จใฎ่ฉณ็ดฐๆ
ๅ ฑใๅบๅ(ๅคง้ใญใฐ็บ็ใฎๅฏ่ฝๆงใใ)
Logging.Execution = true โ
Measure the extra loading time added by CWL, this is displayed in Player.log
่ฎฐๅฝCWL่ฟ่กๆถ้ด
CWLใฎๅฎ่กๆ้ใ่จ้ฒ
BGM.SeamlessStreaming = true โ
When switching to a new playlist, if current playing BGM is included in the new playlist, seamlessly stream it
ๅฝๅๆขๆญๆพๅ่กจๆถ๏ผๅฆๆๅฝๅๆญๆพ็ๆฒ็ฎๅจๆฐๆญๆพๅ่กจไธญ๏ผๅๅฐ่ฏๆ ็ผ่กๆฅ
ๅ็ใชในใๅใๆฟใๆใซใ็พๅจๅ็ไธญใฎๆฒใๆฐใใใชในใใซๅซใพใใๅ ดๅใใทใผใ ใฌในใช็ถ็ถๅ็ใ่ฉฆ่ก
Caching.Talks = true โ
Cache GetDialog/HasTopic talks instead of loading & building map everytime
็ผๅญGetDialog/HasTopicๆๅปบ็ๅฏน่ฏๆๆฌ่กจ่ไธๆฏๆฏๆฌก้ฝ้ๆฐๅ ่ฝฝ+ๆๅปบ
GetDialog/HasTopicใไฝฟ็จใใฆๆง็ฏใใใๅฏพ่ฉฑใใญในใ่กจใๆฏๅๅ่ชญใฟ่พผใฟใใฆๆง็ฏใใใฎใงใฏใชใใใญใฃใใทใฅใๅฉ็จใใ
Caching.Types = true โ
Cache ClassCache types early instead of roundtrip lookup & querying all assemblies
ๆๅClassCache็็ฑป็ผๅญไผๅ
็บง่ไธๆฏๆฏๆฌก้ๆฐๆ็ดข
ใฏใฉในใญใฃใใทใฅ๏ผClassCache๏ผใฎใฏใฉในใญใฃใใทใฅใฎๅชๅ
ๅบฆใๅใใฃใฆ่จญๅฎใใๆฏๅๅๆค็ดขใใใฎใงใฏใชใใใพใ
Caching.Paths = true โ
Cache paths relocated by CWL instead of iterating new paths
็ผๅญCWL้ๅฎๅ็่ทฏๅพ่ไธๆฏๆฏๆฌก้ๆฐๆ็ดข
CWLใงๅ้
็ฝฎใใใใในใใญใฃใใทใฅใใๆฏๅใฎๅๆค็ดขใ็็ฅ
Caching.Sprites = true โ
Cache sprites created by CWL instead of creating new from textures
็ผๅญCWL็ๆ็่ดดๅพ่ไธๆฏๆฏๆฌก้ๆฐๆๅปบ
CWLใง็ๆใใ็ปๅใๆฏๅๅๆง็ฏใใใญใฃใใทใฅ
Dialog.ExpandedActions = true โ
Expand the actions table for drama sheets for mod authors to utilize
ไธบๅงๆ
่กจๅฏ็จactionๆๅฑ๏ผModไฝ่
่ฝๅคๅฉ็จๆดๅคๅ่ฝ่ฎพ่ฎกๅงๆ
่กจ
ๅฐๆฌใทใผใใฎใขใฏใทใงใณใใผใใซใๆกๅผตใใMODไฝ่
ใ่ฟฝๅ ๆฉ่ฝใๅฉ็จๅฏ่ฝใซ
Dialog.ExpandedActionsAllowExternal = true โ
Allow invoking external methods from other assemblies within the drama sheet, this may be unstable
ไธบๅงๆ
่กจๅฏ็จactionๆๅฑๆถๅๆถๅ
่ฎธ่ฐ็จๅค้จ็จๅบ้็ๆนๆณ๏ผ่ฟๅฏ่ฝไธ็จณๅฎ
ใขใฏใทใงใณๆกๅผตๆใซๅค้จใขใปใณใใชใฎใกใฝใใๅผใณๅบใใ่จฑๅฏ(ไธๅฎๅฎๆงใใ)
Dialog.NoOverlappingSounds = true โ
During dialogs, prevent sound actions from overlapping with each other by stopping previous sound first
ๅฏน่ฏไธญ็soundๅจไฝไธไผๅฝผๆญค้ๅ - ไธไธไธช้ณๆบไผๅ
่ขซๅๆญข
ไผ่ฉฑไธญใฎsoundใขใฏใทใงใณใ้่คใใชใใใใซใๅๅ้ณๆบใๅๆญขใใฆใใๅ็
Dialog.VariableQuote = true โ
For talk texts, allow both JP quote ใใ
and EN quote ""
with current language quote to be used as Msg.colors.Talk
identifier
ๅฏน่ฏๆๆฌๅ
่ฎธๆฅ่ฏญๅผๅทๅ่ฑ่ฏญๅผๅทไปฅๅๅฝๅ่ฏญ่จ็ๅผๅทๅๆถไฝไธบTalk้ข่ฒๆฃๆต่ฏ
ๅฐๆฌใใญในใใงๆฅๆฌ่ชๆฌๅผงใใใจ่ฑ่ชๅผ็จ็ฌฆ""ใใใใณ็พๅจ่จ่ชใฎๅผ็จ็ฌฆใMsg.colors.Talk
่ญๅฅๅญใจใใฆๅ
ฑ็จๅฏ่ฝใซ
Exceptions.Analyze = true โ
Analyze the unhandled exception during gameplay and log the results
ๅๆๆธธๆ่ฟ่กๆถๆๅบ็ๅผๅธธ
ใฒใผใ ๅฎ่กๆใซ็บ็ใใไพๅคใๅๆ่จ้ฒ
Exceptions.Popup = true โ
Display a popup for the analyzed unhandled exception
ๅจๆธธๆไธญๆพ็คบ่ฟ่กๆถๆๅบ็ๅผๅธธ
ใฒใผใ ็ป้ขใซ่งฃๆๆธใฟไพๅคใฎใใใใขใใใ่กจ็คบ
Patches.FixBaseGameAvatar = true โ
When repositioning custom character icons, let CWL fix base game characters too
E.g. fairy icons are usually clipping through upper border
ๅจ้ๆฐ่ฐๆด่ชๅฎไน่ง่ฒๅคดๅไฝ็ฝฎๆถ๏ผ่ฎฉCWLไนไฟฎๅคๆธธๆๆฌไฝ่ง่ฒๅคดๅไฝ็ฝฎใไพๅฆ๏ผๅฆ็ฒพ่ง่ฒ็ๅคดๅ้ๅธธไผ่ถ
ๅบ่พน็
ใซในใฟใ ใญใฃใฉใฏใฟใผใขใคใณใณไฝ็ฝฎ่ชฟๆดๆใๆฌไฝใญใฃใฉใฏใฟใผใฎไฝ็ฝฎใไฟฎๆญฃ(ไพ๏ผๅฆ็ฒพใขใคใณใณใๅข็ใ่ถ
ใใๅ้ก)
Patches.FixBaseGamePopup = true โ
When repositioning custom character pop ups, let CWL fix base game characters too
E.g. using custom skins will result the speech bubble and emote icons shown way above their heads
ๅจ้ๆฐ่ฐๆด่ชๅฎไน่ง่ฒๆฐๆณกไฝ็ฝฎๆถ๏ผ่ฎฉCWLไนไฟฎๅคๆธธๆๆฌไฝ่ง่ฒๆฐๆณกไฝ็ฝฎใไพๅฆ๏ผๆดๆน่ดดๅพ็ฎ่ค็่ง่ฒ็ๆฐๆณกๆกไผๆพ็คบ็ๅพ้ซ
ใซในใฟใ ใญใฃใฉใฏใฟใผๅนใๅบใไฝ็ฝฎ่ชฟๆดๆใๆฌไฝใญใฃใฉใฏใฟใผใฎไฝ็ฝฎใไฟฎๆญฃ(ไพ๏ผในใญใณๅคๆดๆใฎๅนใๅบใไฝ็ฝฎใบใฌ)
Patches.QualifyTypeName = true โ
When importing custom classes for class cache, let CWL qualify its type nameElement
, BaseCondition
, Trait
, Zone
, Quest
ๅฝไธบ็ฑป็ผๅญๅฏผๅ
ฅ่ชๅฎไน็ฑปๆถ๏ผ่ฎฉCWLไธบๅ
ถ็ๆ้ๅฎ็ฑปๅๅ
ใฏใฉในใญใฃใใทใฅใธใฎใซในใฟใ ใฏใฉในใคใณใใผใๆใCWLใซๅฎๅ
จไฟฎ้ฃพๅๅใ็ๆใใใ
Patches.SafeCreateClass = true โ
When custom classes fail to create from save, let CWL replace it with a safety cone and keep the game going
ๅฝ่ชๅฎไน็ฑปๆ ๆณๅ ่ฝฝๆถ๏ผ่ฎฉCWLๅฐๅ
ถๆฟๆขไธบๅฎๅ
จ้ฅไปฅไฟๆๆธธๆ่ฟ่ก
ใซในใฟใ ใฏใฉในใฎใญใผใๅคฑๆๆใๅฎๅ
จใณใผใณใงไปฃๆฟใใฆใฒใผใ ใ็ถ็ถ
Source.AllowProcessors = true โ
Allow CWL to run pre/post processors for workbook, sheet, and cells.
ๅ
่ฎธCWLไธบๅทฅไฝ็ฐฟใๅทฅไฝ่กจใๅๅ
ๆ ผๆง่ก้ข/ๅๅค็
ใฏใผใฏใใใฏใปใฏใผใฏใทใผใใปใปใซใซๅฏพใใๅๅฆ็/ๅพๅฆ็ใฎๅฎ่กใ่จฑๅฏ
Source.NamedImport = true โ
When importing incompatible source sheets, try importing via column name instead of order
ๅฝๅฏผๅ
ฅๅฏ่ฝไธๅ
ผๅฎน็ๆบ่กจๆถ๏ผๅ
่ฎธCWLไฝฟ็จๅๅไปฃๆฟๅๅบๅฏผๅ
ฅ
ไบๆๆงใฎใชใใฝใผในใทใผใใคใณใใผใๆใๅ็ชๅทใงใฏใชใๅๅใไฝฟ็จใใใคใณใใผใใ่จฑๅฏ
Source.OverrideSameId = true โ
When importing rows with an existing ID, replace it instead of adding duplicate rows
ๅฝๅฏผๅ
ฅ้ๅคID็ๅๅ
่กๆถ๏ผ่ฆ็ๆง่ก่ไธๆฏๆทปๅ ๆฐ่ก
้่คIDใฎ่กใใคใณใใผใๆใๆฐ่ฆ่ฟฝๅ ใใๆขๅญ่กใไธๆธใ
Source.RethrowException = true โ
Rethrow the excel exception as SourceParseException with more details attached
ๅฝๆ่ทExcel่งฃๆๅผๅธธๆถ๏ผ็ๆๅฝๅๅๅ
ๆ ผ่ฏฆ็ปไฟกๆฏๅนถ้ๆไธบSourceParseException
Excel่งฃๆไพๅค็บ็ๆใใปใซ่ฉณ็ดฐๆ
ๅ ฑใไปๅ ใใSourceParseExceptionใจใใฆๅ้ๅบ
Source.SheetInspection = true โ
When importing incompatible source sheets, dump headers for debugging purposes
ๅฝๅฏผๅ
ฅๅฏ่ฝไธๅ
ผๅฎน็ๆบ่กจๆถ๏ผๅๅบ่ฏฅ่กจ็่ฏฆ็ปไฟกๆฏ
ไบๆๆงใฎใชใใฝใผในใทใผใใคใณใใผใๆใใใใใฐ็จใซ่ฉณ็ดฐๆ
ๅ ฑใๅบๅ
Source.SheetMigrate = false โ
(Experimental, disabled due to frequent game update)
When importing incompatible source sheets, generate migrated file in the same directory
(ๅฎ้ชๆง, ๆธธๆๆดๆฐ้ข็นๆๆถ็ฆ็จ)
ๅฝๅฏผๅ
ฅๅฏ่ฝไธๅ
ผๅฎน็ๆบ่กจๆถ๏ผๅจๅไธ็ฎๅฝ็ๆๅฝๅ็ๆฌ็ๅ็บง่กจ
(ๅฎ้จ็ๆฉ่ฝใใฒใผใ ๆดๆฐ้ ปๅบฆใซใใไธๆ็ใซ็กๅนๅ)
ไบๆๆงใฎใชใใฝใผในใทใผใใคใณใใผใๆใๅใใฃใฌใฏใใชใซ็งป่กๆธใฟใใกใคใซใ็ๆ
Source.TrimSpaces = true โ
Trim all leading and trailing spaces from cell value
Requires Source.AllowProcessors set to true
็งป้คๅๅ
ๆ ผๆฐๆฎ็ๅๅ็ฉบๆ ผๆๆฌ๏ผ้่ฆๅ
่ฎธๆง่กๅๅ
ๆ ผๅๅค็
ใปใซใใผใฟใฎๅๅพ็ฉบ็ฝๆๅญใๅ้ค(ใปใซๅพๅฆ็ใฎๅฎ่ก่จฑๅฏใๅฟ
่ฆ)