ใซในใฟใ Feat โ
ใซในใฟใ Featใฏใฉในใฏ Feat ใใ็ถๆฟใใๅฟ ่ฆใใใใพใใ
internal class FeatMyExample: FeatElin ใฏใในใฆใฎFeatๅนๆใ Feat.Apply ใกใฝใใใซ่จ่ฟฐใใฆใใใใใCWL ใฏใคใใณใ _OnApply ใๆไพใใฆใใพใใใใใฏใFeatใฏใฉในๅ
ใงใชใใทใงใณใฎใคใใณใใใณใใฉใผ _OnApply ใๅฎ็พฉใใใใจใงใ่ชๅใฎFeatๅนๆใ้ฉ็จใใใใจใใงใใพใ๏ผ
internal class FeatMyExample : Feat
{
internal void _OnApply(int add, ElementContainer eleOwner, bool hint)
{
if (hint) {
hints.Add("This is a custom feat"); // ไปปๆ๏ผใชใใทใงใณ๏ผ
} else {
// ๅฑๆงใฎๅคๆดใใใใณใทใฃใซใฎ่จญๅฎใๅนๆใฎ้ฉ็จใชใฉใ่กใ
// hint ใขใผใใงใฏใชใๅ ดๅใฎใฟๅฎ่กใใ
eleOwner.ModBase(SKILL.life, add * 15);
eleOwner.ModPotential(SKILL.DEX, add * 2);
// ใใฎไป
}
}
}ใใใซใฏ CustomWhateverLoader.dll ใฎๅ็ งใฏๅฟ ่ฆใใใพใใใ
ใซในใฟใ Featใฏใซในใฟใ ใขใคใณใณใๆใคใใจใใงใใ่ฆ็ด ใขใคใณใณใฏ Texture ใใฉใซใใผใซ้
็ฝฎใใๅฟ
่ฆใใใใพใใใใกใคใซๅใฏ alias ใจๅใใซใใๅฟ
่ฆใใใใไพใใฐ featMyExample.png ใงใใใใฎๅพใGetIcon ใกใฝใใใใชใผใใผใฉใคใใใฆใใขใคใณใณใ่ชๅใฎใขใคใณใณใซใชใใคใฌใฏใใใๅฟ
่ฆใใใใพใ๏ผ
internal class FeatMyExample : Feat
{
public override Sprite GetIcon(string suffix = "")
{
return SpriteSheet.Get(source.alias);
}
}ใใฏในใใฃใฎใตใคใบใ32x32ใงใชใๅ ดๅใCWLใฏใใใ32x32ใซ่ชฟๆดใใพใใ
ใฟใฐ addEleOnLoad ใไฝฟ็จใใใจใใใฌใคใคใผใฏใญใผใๆใซ่ชๅ็ใซใใฎFeatใๅๅพใใพใใ
