Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | OnInit () |
override void | OnKill () |
override void | OnSwitchContent (Window window) |
int | GetTravelFood (Zone z) |
int | GetTravelHours (Zone z) |
int | GetSortVal (Zone z) |
void | Refresh () |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
sealed override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
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virtual string | GetTextHeader (Window window) |
virtual bool | HeaderIsListOf (int id) |
virtual void | Init () |
virtual void | OnInit () |
virtual void | OnAfterInit () |
virtual void | ApplySkin () |
void | ShowScreenLock (string id) |
void | UpdateInput () |
virtual void | OnUpdateInput () |
virtual void | OnRightClick () |
virtual bool | OnBack () |
virtual void | OnChangeLayer () |
virtual void | OnCreate () |
void | _AddLayer (string id) |
Layer | AddLayer (string id) |
T | AddLayer< T > () |
T | AddLayer< T > (string id) |
T | AddLayerDontCloseOthers< T > () |
Layer | AddLayerDontCloseOthers (Layer l) |
T | GetOrAddLayer< T > () |
virtual void | OnBeforeAddLayer () |
virtual void | OnAfterAddLayer () |
Layer | AddLayer (Layer l) |
void | ToggleLayer (string id) |
T | ToggleLayer< T > (string id=null) |
void | WaitAndClose () |
void | OnClickClose () |
virtual void | Close () |
void | CloseLayers () |
void | RemoveLayers (bool removeImportant=false) |
bool | RemoveLayer< T > () |
void | RemoveLayer (Layer l) |
virtual void | OnKill () |
Layer | SetOnKill (Action action) |
void | DisableClose () |
void | Delay (float duration=0.05f) |
Layer | SetDelay (float d) |
Layer | GetLayer (string id) |
T | GetLayer< T > (bool fromTop=false) |
Layer | GetTopLayer () |
void | SwitchContent (int idWindow, int i) |
virtual void | OnSwitchContent (Window window) |
Layer | SetTitles (string langList, string idHeaderRow=null) |
bool | IsBlockWidgetClick () |
bool | IsHideHud () |
bool | IsAllowGeneralInput () |
bool | IsUseBlur () |
bool | IsPointerOnLayer () |
void | ApplySkin () |
Public Attributes | |
UIList | list |
Zone | currentZone |
Image | bg |
float | fadeAlpha |
float | fadeTime |
Ease | easeFade |
Ease | easeZoom |
float | startZoom |
float | endZoom |
float | timeZoom |
bool | highlightZone |
bool | useBG |
bool | useZoom |
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Option | option |
UnityEvent | onKill |
Anime | animeIn |
Anime | animeOut |
bool | closeOthers |
bool | defaultActionMode = true |
Button | screenLock |
Layer | parent |
string | idLayer |
List< Layer > | layers = new List<Layer>() |
Vector2 | lastParentPos |
List< Window > | windows = new List<Window>() |
string | langHint |
Properties | |
override bool | blockWidgetClick [get] |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
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Layer | TopLayer [get] |
string | uid [get] |
virtual RectTransform | rectLayers [get] |
virtual bool | blockWidgetClick [get] |
Private Attributes | |
Point | posHighlight = new Point() |
Additional Inherited Members | |
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static int | rnd (int a) |
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static T | Create< T > () |
static T | Create< T > (string path) |
static Layer | Create (string path) |
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static int | skipInput |
static bool | closeOnRightClick |
static bool | rightClicked |
static bool | cancelKeyDown |
static bool | ignoreSounds |
static Transform | blurStopInstance |
static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
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sealed override void | _Close () |
sealed override void | Kill () |
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virtual void | Awake () |
virtual void | _Close () |
virtual void | Kill () |
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RectTransform | _rect |
bool | isDestroyed |
Definition at line 7 of file LayerTravel.cs.
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inline |
Definition at line 87 of file LayerTravel.cs.
References GetTravelHours(), Chara.homeZone, and ELayer.pc.
Referenced by Refresh().
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inline |
Definition at line 73 of file LayerTravel.cs.
References GetTravelHours(), and Zone.tempDist.
Referenced by Refresh().
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inline |
Definition at line 82 of file LayerTravel.cs.
References Card.Evalue(), and ELayer.pc.
Referenced by GetSortVal(), GetTravelFood(), and Refresh().
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inlinevirtual |
Reimplemented from Layer.
Definition at line 39 of file LayerTravel.cs.
References bg, easeFade, easeZoom, endZoom, fadeAlpha, fadeTime, ELayer.scene, ELayer.screen, Scene.screenElona, BaseGameScreen.SetZoom(), BaseGameScreen.TargetZoom, timeZoom, ELayer.ui, useBG, useZoom, and GameScreenElona.zoom.
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inlinevirtual |
Reimplemented from Layer.
Definition at line 56 of file LayerTravel.cs.
References ELayer.screen, BaseGameScreen.SetZoom(), BaseGameScreen.TargetZoom, ELayer.ui, useBG, and useZoom.
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inlinevirtual |
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inline |
Definition at line 96 of file LayerTravel.cs.
References Game.activeZone, EloMap.actor, UIList.Add(), GameDate.AdvanceHour(), Chara.burden, UIList.buttons, Layer.Close(), currency, currentZone, World.date, Spatial.dateExpire, ZoneTransition.DirToState(), Scene.elomap, Player.EnterLocalZone(), ELayer.game, Card.GetCurrency(), Chara.GetCurrentDir(), Stats.GetPhase(), Date.GetRaw(), Date.GetRemainingHours(), GetSortVal(), Date.GetText2(), GetTravelFood(), GetTravelHours(), EloMap.GetZone(), Chara.homeZone, UIButton.icon, Spatial.icon, Spatial.isKnown, Spatial.isRandomSite, item, list, UIList.List(), Region.ListTravelZones(), UIButton.mainText, Card.MoveImmediate(), Chara.MoveZone(), Spatial.Name, ELayer.pc, ELayer.player, Card.pos, Zone.Region, Zone.RegionEnterState, Spatial.RegionPos, Msg.Say(), ELayer.scene, UIText.SetText(), UIButton.subText, UIButton.subText2, Zone.tempDist, EloMapActor.tileset, Card.TryPay(), ELayer.ui, Layer.windows, and ELayer.world.
Referenced by OnSwitchContent().
Image LayerTravel.bg |
Definition at line 13 of file LayerTravel.cs.
Referenced by OnInit().
Zone LayerTravel.currentZone |
Definition at line 11 of file LayerTravel.cs.
Referenced by Refresh().
Ease LayerTravel.easeFade |
Definition at line 19 of file LayerTravel.cs.
Referenced by OnInit().
Ease LayerTravel.easeZoom |
Definition at line 21 of file LayerTravel.cs.
Referenced by OnInit().
float LayerTravel.endZoom |
Definition at line 25 of file LayerTravel.cs.
Referenced by OnInit().
float LayerTravel.fadeAlpha |
Definition at line 15 of file LayerTravel.cs.
Referenced by OnInit().
float LayerTravel.fadeTime |
Definition at line 17 of file LayerTravel.cs.
Referenced by OnInit().
bool LayerTravel.highlightZone |
Definition at line 29 of file LayerTravel.cs.
UIList LayerTravel.list |
Definition at line 9 of file LayerTravel.cs.
Referenced by Refresh().
Definition at line 35 of file LayerTravel.cs.
float LayerTravel.startZoom |
Definition at line 23 of file LayerTravel.cs.
float LayerTravel.timeZoom |
Definition at line 27 of file LayerTravel.cs.
Referenced by OnInit().
bool LayerTravel.useBG |
Definition at line 31 of file LayerTravel.cs.
bool LayerTravel.useZoom |
Definition at line 33 of file LayerTravel.cs.
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get |
Definition at line 37 of file LayerTravel.cs.