Elin Decompiled Documentation
EA 23.102 Nightly
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h() :
Empyrean.Utils.Extensions
Halt() :
Core
HaltGrowth() :
GrowSystem
HandleResults() :
ModManager
HappinessSummary() :
HappinessSummary
Harvest() :
GrowSystem
HarvestThing() :
TaskHarvest
Has() :
CodexManager
,
ElementContainer
,
Lang
,
LangGame
,
UIAnime
,
UIAnimeGroup
,
UIAnimeSequence
HasAccess() :
Chara
HasBackerRewardCode() :
CoreConfig
HasBase() :
ElementContainer
HasBought() :
ShopTransaction
HasBounty() :
GuildFighter
HasCondition() :
Chara
HasCondition< T >() :
Card
,
Chara
HasCooldown() :
Chara
HasDLC() :
Steam
HasEditorTag() :
Card
HasElement() :
Card
,
Party
HasEnc() :
SourceMaterial.Row
HasFarAwayEscort() :
QuestManager
HasField< T >() :
ClassExtension
HasFirstTimeBonus() :
Recipe
HasGlobalElement() :
Card
HasHigherGround() :
Chara
HasHolder() :
TraitBed
HasKeyItem() :
Player
HasLight() :
Card
HasMember() :
Faction
HasNonHomeProperty() :
Point
HasObstacle() :
Cell
HasPlan() :
ResearchManager
HasPolicy() :
PolicyManager
HasRoomOrArea() :
Point
HasRune() :
Card
HasSameTile() :
Recipe
HasSprite() :
SpriteReplacer
HasTag() :
Card
,
Element
,
RenderRow
HasTopic() :
DramaCustomSequence
HasValidRangedTarget() :
Player
HasWaterSource() :
ActDrawWater
HasZoneStairs() :
Cell
HaveFur() :
Card
HaveHarvestThing() :
TaskHarvest
HaveTask() :
TaskList< T >
HeaderIsListOf() :
Layer
,
LayerFactions
,
LayerHome
,
LayerInventory
,
LayerJournal
,
LayerLocation
,
LayerPeople
Heal() :
CalcMoney
HealAll() :
Chara
HealHP() :
Card
HealHPHost() :
Card
HexToColor() :
Empyrean.Utils.Colorist
Hide() :
BuildMenu
,
DramaManager
,
EmbarkActor
,
UI
,
UIContextMenu
,
UIInspector
,
WidgetInspector
,
WidgetManager
,
WidgetMouseover
HideCaret() :
UiInputField
HideCover() :
UI
HideFloats() :
UI
HideHint() :
ActMelee
HideLayer() :
ActionMode
HideLog() :
WidgetMainText
HideMouseHint() :
UI
HideMouseInfo() :
HUD
HideTooltips() :
TooltipManager
Highlight() :
UIHighlight.Highlight
HighlightWall() :
ActionMode
,
AM_Adv
Hire() :
CalcGold
HitResultOnDesignation() :
AM_Build
,
AM_Designation< T >
,
AM_MoveInstalled
HitTest() :
ActionMode
,
AM_BaseGameMode
,
AM_BaseTerrain
,
AM_Build
,
AM_Copy
,
AM_CreateArea
,
AM_Deconstruct
,
AM_Designation< T >
,
AM_EditArea
,
AM_EditMarker
,
AM_ExpandArea
,
AM_FlagCell
,
AM_MoveInstalled
,
AM_Picker
,
AM_RemoveDesignation
,
AM_StateEditor
,
AM_Visibility
,
TileType
,
TileTypeBridgePillar
,
TileTypeRoof
,
TileTypeWallHang
,
TileTypeWallMount
HitTrigger() :
TwoDLaserPack.LineBasedLaser
HoldAbility() :
ButtonAbility
HoldCard() :
Chara
HoldingResource() :
AI_HaulResource
HomeEnemy() :
SpawnSetting
HomeGuest() :
SpawnSetting
HomeWild() :
SpawnSetting
Horn_Ally() :
ZoneEventDefenseGame
Horn_Next() :
ZoneEventDefenseGame
Horn_Retreat() :
ZoneEventDefenseGame
HotItemAct() :
HotItemAct
HotItemHeld() :
HotItemHeld
HSLColor() :
HSLColor
HSLtoHSV() :
Empyrean.Utils.Colorist
HSVColor() :
HSVColor
HSVtoHSL() :
Empyrean.Utils.Colorist
HSVToRGB() :
ColorUtil
HSVtoRGB() :
Empyrean.Utils.Colorist
Hyphenate() :
UIItem
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