Here is a list of all class members with links to the classes they belong to:
- _ -
- _ability : Chara
- _act : ActItem, HotItemAct, HotItemThing, TraitCatalyst
- _active : ColorProfile.BlockColors
- _activeOpacity : ColorProfile.BlockColors
- _actor : RigidUpdate
- _actorPos : BaseTileMap
- _Add() : UIDynamicList, WidgetSticky
- _AddButton() : WindowMenu
- _AddCard() : Map
- _AddLayer() : Layer
- _affinity : Chara
- _agent : Player
- _airHeight : RigidFloat
- _alias : Chara
- _altTiles : SourceThing.Row
- _animeFrame : CharaRenderer
- _animeFramePC : CharaRenderer
- _animeFramePCC : CharaRenderer
- _AnimeSpeedGlobal : BaseGameScreen
- _b1 : Game.Flags
- _BackDrawPower : BaseGameScreen
- _backupRows : SourceData< T, T2 >
- _baseAngle : SpriteAnimation
- _baseBrightness : BaseTileMap
- _baseClass : ExcelSheetImportSetting
- _baseWorkElements : Chara
- _batch : MeshPass
- _bgColor : HotAction
- _biome : Zone
- _bits : ClassWithBits, Map, Spatial, WorkSession
- _bits1 : Card, SerializedCards.Data, SourcePref
- _bits2 : Card
- _blendMode : Applibot.UICustomBlend
- _BlendOp : Applibot.UICustomBlend
- _block : Cell
- _blockMat : Cell
- _BlurRadiusId : Applibot.RadialBlurImage
- _bridge : Cell
- _bridgeBlock : SourceFloor.Row
- _bridgeMat : Cell
- _c : GenRoom
- _camPos : BaseGameScreen
- _CanInspect() : BlockInfo, ObjInfo
- _canInteractNeighbor : ActPlan
- _CanPerformTask() : Task, TaskBuild, TaskCraft, TaskPoint
- _canvas : Window
- _canvasScaler : Applibot.CustomImageBase
- _captionCorners : Window
- _category : Card, RenderRow
- _cbits1 : Chara
- _ChangeNum() : Lang
- _childrenWeight : Card
- _choices : DramaManager
- _cints : Chara
- _Close() : ELayer, Layer
- _color : SerializableColor
- _colorDrift : Applibot.Glitch
- _colorInt : Card
- _ColorStrength : Applibot.Glitch
- _Confetti() : Dialog
- _config : SkinRoot, Widget
- _cooldowns : Chara
- _CopyDir() : IO
- _correctedLossyScale : Window
- _Create() : CharaGen, Game, LayerInventory, ThingGen
- _CreateRenderer() : Card, Chara
- _currency() : Lang
- _currentCondition : Weather
- _dangerLv : Spatial
- _data : TraitEffect
- _dataGodTalk : SourceManager
- _Default : CardBlueprint
- _default : SkinRootStatic.SkinColors
- _defBlock : SourceFloor.Row
- _dir : Recipe
- _dirs : Cell
- _dissolveAmount : Applibot.NormalDissolve
- _dissolveAmountId : Applibot.NormalDissolve
- _dissolveRange : Applibot.DissolveImage, Applibot.NormalDissolve
- _dissolveRangeId : Applibot.DissolveImage, Applibot.NormalDissolve
- _dissolveTexId : Applibot.DissolveImage, Applibot.NormalDissolve
- _dissovleTex : Applibot.DissolveImage, Applibot.NormalDissolve
- _distortion : Applibot.DissolveImage
- _distortionId : Applibot.DissolveImage
- _DstFactor : Applibot.OutlineImage, Applibot.UICustomBlend
- _eventTrigger : Window
- _exterior : BiomeProfile
- _faction : Chara, RefFaction
- _filterStrs : Window.SaveData
- _FindPath() : Algorithms.PathFinder
- _FindZone() : Spatial
- _FixFocus : AM_ViewZone
- _floor : Cell
- _floorMat : Cell
- _FogColor : BaseGameScreen
- _FogStrength : BaseGameScreen
- _FowColor : BaseGameScreen
- _frameInnerCorners : Window
- _frameOuterCorners : Window
- _framerates : CoreConfig
- _FuncWorkPoint() : AIWork
- _gender() : Lang
- _get : GamePrincipal.Item
- _GetBlock() : BiomeProfile.BaseTile
- _GetFirstStep() : PathManager
- _GetFloor() : BiomeProfile.BaseTile
- _GetHitResult() : TaskBuild
- _getInt : GamePrincipal.ItemSlider
- _GetMat() : BiomeProfile.BaseTile
- _GetObj() : BiomeProfile.BaseTile
- _GetSpawnList() : BiomeProfile.BaseTile
- _GetThing() : BiomeProfile.BaseTile
- _glowColor : Applibot.DissolveImage, Applibot.NormalDissolve
- _glowColorId : Applibot.DissolveImage, Applibot.NormalDissolve
- _goalHobby : Chara
- _goalWork : Chara
- _godBuild : CoreDebug
- _graphic : Applibot.CustomImageBase
- _growth : SourceObj.Row
- _haba : BuruBuru
- _header : WindowChara, WindowCharaMini
- _heightMod : BaseTileMap
- _HitTest() : ActionMode, TileType
- _hobbies : Chara
- _horizontalShake : Applibot.Glitch
- _hwnd : SFB.WindowWrapper
- _id : BiomeProfile.Cluster.ItemThing, BiomeProfile.SpawnList, BiomeProfile.TileBlock, BiomeProfile.TileFloor, SourceChara.Row
- _ID : Widget
- _idRenderData : RenderRow
- _idSub : BiomeProfile.TileBlock, BiomeProfile.TileFloor
- _idTimeTable : Chara
- _image : Applibot.CustomImageBase, Applibot.OutlineImage, Applibot.SpriteVertexPositionChanger
- _inactive : ColorProfile.BlockColors
- _inactiveOpacity : ColorProfile.BlockColors
- _index : SourceData< T, T2 >.BaseRow
- _Instance : MapGen, MapGenDungen, MapGenRegion, MapPiece, SkinManager
- _interior : BiomeProfile
- _ints : BaseCondition, Card, CodexCreature, EloMap, Spatial
- _isLevitating : Chara
- _IsPC : Card
- _IsRoofEditMode() : AM_Build
- _isStatic : Applibot.OutlineImage
- _JitterSize : Applibot.Glitch
- _job : Chara
- _Kill() : PopManager
- _lastNum : Gauge
- _layoutItems : UIList
- _LightData : Card
- _lightMod : BaseTileMap
- _LightPower : BaseGameScreen
- _list : AI_Haul
- _List() : ThingContainer
- _listAbility : Chara
- _listContainers : ThingContainer
- _ListCurrency() : ThingContainer
- _listDeliver : QuestDeliver
- _listFavCat : Chara
- _listFavFood : Chara
- _ListItems : Chara
- _listRoom : AI_Idle
- _Load() : PartialMap
- _LoadPrefs() : SourceAsset
- _lowblock : BaseTileMap
- _MakeAlly() : Chara
- _map : EClass, ELayer, EMono
- _mapHighlight : ColorProfile.BlockColors
- _mat : BiomeProfile, BiomeProfile.Tile, TCExtra
- _matDoor : BiomeProfile.Style
- _material : Card
- _matStairs : BiomeProfile.Style
- _matSub : BiomeProfile, BiomeProfile.Tile
- _maxStamina : Chara
- _members : Party
- _model : CardRow
- _mold : RecipeCard
- _Move() : Card, Chara
- _name : FontSource
- _nameSearch : RenderRow
- _nameSearchJP : RenderRow
- _NightRate : BaseGameScreen
- _NoGoalPC : Chara
- _NoGoalRepeat : Chara
- _num : Gauge
- _Number() : Lang
- _Offset : BaseGameScreen
- _offset : RenderData
- _OnActivate() : BaseWidgetNotice, WidgetNotice, WidgetStats
- _OnAddStockpile() : LittlePopper
- _OnBeforeSave() : Spatial, Zone
- _OnChangeMode() : WidgetMenuPanel
- _OnDeserialized() : AreaData, Card, ClassWithBits, DNA, Game.Flags, Hoard.Item, Player.Flags, SkinDeco, SocketData, Window.SaveData, WorkSession
- _OnDirtyInventory() : WidgetHotbar
- _OnLoad() : Spatial
- _OnOffer() : TraitAltar
- _OnPress() : UIButton
- _OnProcess() : InvOwnerBlend, InvOwnerChangeMaterial, InvOwnerChaosOffering, InvOwnerCraft, InvOwnerDeliver, InvOwnerDeliverBox, InvOwnerDraglet, InvOwnerEnchant, InvOwnerGacha, InvOwnerGene, InvOwnerGive, InvOwnerIdentify, InvOwnerLighten, InvOwnerMod, InvOwnerOffering, InvOwnerReconstruction, InvOwnerRecycle, InvOwnerRefuel, InvOwnerUncurse
- _OnSerializing() : AreaData, Card, DNA, Player.Flags, SocketData, WorkSession
- _OnTickRound() : ZoneEventDefenseGame, ZoneEventQuest, ZoneEventSubdue
- _OnUpdateInput() : AM_Adv, AM_ADV_Target, AM_BaseGameMode, AM_Sim, AM_ViewZone
- _OnUse() : TraitGodStatue, TraitMoongateEx, TraitPowerStatue, TraitShrine
- _origin : CardRow
- _originalPos : BuruBuru
- _outlineColor : Applibot.OutlineImage
- _OutlineColor : Applibot.OutlineImage
- _owner : AI_Torture
- _p : GenRoom, MeshPass
- _paintSprite : Card
- _parent : SourceCategory.Row
- _passive : ColorProfile.BlockColors
- _pathfinder : PathManager
- _placeState : Card
- _platformWrapper : SFB.StandaloneFileBrowser
- _Play() : Effect
- _plDay : Map
- _plNight : Map
- _power : Fov
- _prefix : ExcelBookImportSetting
- _ProcessTile() : BaseTileSelector
- _pts : Chara
- _race : Chara
- _race_row : SourceChara.Row
- _randColor : Card
- _random : Rand
- _randomPoint : BaseGameScreen
- _rarity() : Lang
- _RawImage : Applibot.Glitch
- _recipe : AM_Build, QuestTrackCraft
- _recipeCat : RenderRow
- _rect : DSVRow, Layer, TCUI, UIContextMenu, UIContextMenuPopper, Widget, Window
- _rectLayers : UI
- _rectTransform : HyphenationJpn
- _RectTransform : HyphenationJpn
- _rectTransform : Window
- _Redraw() : LayerAbility, WidgetEquip
- _Refresh() : MeshPass, UIResourceTrack, WidgetDate, WidgetMainText, WidgetStockTracker, WidgetSystemIndicator
- _RefreshAll() : BaseWidgetNotice
- _RefreshCurrentHotItem() : WidgetCurrentTool
- _RefreshPoint() : UIMapPreview
- _regionPos : Spatial
- _religion : RefReligion
- _Remove() : WidgetSticky
- _RemoveCard() : Map
- _RemoveLayer() : Layer
- _renderer : ScreenOverlay
- _rightWallShade : BaseTileMap
- _roofBlock : Cell
- _roofBlockDir : Cell
- _roofBlockMat : Cell
- _rowClass : ExcelSheetImportSetting
- _rows : SourceBlock, SourceChara, SourceFloor, SourceObj, SourceThing
- _SampleCountId : Applibot.RadialBlurImage
- _SavePrefs() : SourceAsset
- _Say() : WidgetPopText
- _SayPick() : WidgetPopText
- _SayValue() : WidgetPopText
- _scale : RenderDataPcc
- _ScanlineColor : Applibot.Glitch
- _scanLineJitter : Applibot.Glitch
- _ScanlineSize : Applibot.Glitch
- _screen : Point
- _ScreenFlash : BaseGameScreen
- _scroll : Applibot.DissolveImage
- _scrollId : Applibot.DissolveImage
- _SeaColor : BaseGameScreen
- _Search() : BuildMenu
- _set : GamePrincipal.Item
- _SetAnchor() : ClassExtension
- _SetBlock() : BiomeProfile.BaseTile
- _SetFloor() : BiomeProfile.BaseTile
- _setInt : GamePrincipal.ItemSlider
- _SetMat() : BiomeProfile.BaseTile
- _SetObj() : BiomeProfile.BaseTile
- _SetSpawnList() : BiomeProfile.BaseTile
- _SetText() : HyphenationJpn
- _SetThing() : BiomeProfile.BaseTile
- _setting : TC
- _shader : Applibot.RadialBlurImage
- _shadowStrength : BaseTileMap
- _sharedPos : Chara
- _ShouldPass() : CardFilter, CharaFilter, ThingFilter
- _Show() : WidgetInspector
- _ShowDialog() : Chara
- _Skin : SkinConfig
- _skinRoot : Widget
- _SkyBGColor : BaseGameScreen
- _SkyColor : BaseGameScreen
- _SkyLevel : BaseGameScreen
- _Snow : BaseGameScreen
- _source : AreaType, BaseStats, CellEffect, Check, Element, Faction, Recipe, Religion, Spatial
- _sourceBlock : BaseTileMap
- _sourceCard : RecipeCard
- _Spawn() : PoolManager
- _SpawnList() : BiomeProfile.BaseTile, CardInspector
- _Speed : Chara
- _sprite : RenderData
- _SrcFactor : Applibot.OutlineImage, Applibot.UICustomBlend
- _strs : Chara, ShippingResult.Item
- _SunColor : BaseGameScreen
- _SyncScroll : AM_ViewZone
- _tactics : Chara
- _Talk() : DramaCustomSequence
- _TapeList() : CardInspector
- _targetGraphic : GradientEffect
- _targetType : DynamicAct
- _tempChara : Person
- _templateFile : ExcelSheetImportSetting
- _TempTalk() : DramaCustomSequence
- _text : HyphenationJpn
- _Text : HyphenationJpn
- _textureRectId : Applibot.CustomImageBase
- _things : Map
- _tile : CritterRandom, Spatial
- _tiles : RenderRow
- _tiles_snow : SourceChara.Row
- _tileType : RenderRow
- _ToggleLog() : WidgetMainText
- _trans : PoolManager, Popfab
- _TrySetAct() : HotItemNoItem
- _Update() : ActPlan, UIAutoTurn, WidgetMascot
- _updatesPerFrame : GameUpdater.Updater
- _valid : ColorProfile.BlockColors
- _ValidateInstalled() : Map
- _verticalJump : Applibot.Glitch
- _verticalJumpTime : Applibot.Glitch
- _ViewHeight : BaseGameScreen
- _void : ELEMENT
- _WaitForEndOfFrame() : BaseCore
- _warning : ColorProfile.BlockColors
- _weight : Algorithms.PathFinder, Lang
- _works : Chara
- _workSummary : Chara
- _WriteNote() : BaseCondition, BaseStats, Element
- _x : Card
- _yAmount : Applibot.DissolveImage
- _yAmountId : Applibot.DissolveImage
- _yRange : Applibot.DissolveImage
- _yRangeId : Applibot.DissolveImage
- _z : Card
- _zone : EClass, ELayer, EMono
- _Zoom : BaseGameScreen