Elin Decompiled Documentation
EA 23.102 Nightly
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- b -
b :
Fov
b1 :
Game.Flags
,
Window.SaveData
b_ddMiddleClick :
ContentConfigInput
b_ddMiddleClickLong :
ContentConfigInput
b_ddMouse3Click :
ContentConfigInput
b_ddMouse3Long :
ContentConfigInput
b_ddMouse4Click :
ContentConfigInput
b_ddMouse4Long :
ContentConfigInput
b_middleClick :
CoreConfig.InputSetting
b_middlePressLong :
CoreConfig.InputSetting
b_mouse3Click :
CoreConfig.InputSetting
b_mouse3PressLong :
CoreConfig.InputSetting
b_mouse4Click :
CoreConfig.InputSetting
b_mouse4PressLong :
CoreConfig.InputSetting
back :
SLOT
backDrawAlpha :
Game.Config
backer :
CoreConfig
backerId :
LayerFeedback
backerObjs :
Map
backers :
SourceManager
backup :
LayerEditPCC
,
LayerLoadGame
backupColor :
Empyrean.ColorPicker.ColorPicker
backupInterval :
CoreConfig.GameConfig
backupPortrait :
LayerEditPCC
backupTime :
Game
balance :
GameSetting
,
MiniGame
ball_ :
SPELL
ball_Acid :
SPELL
ball_Chaos :
SPELL
ball_Cold :
SPELL
ball_Cut :
SPELL
ball_Darkness :
SPELL
ball_Ether :
SPELL
ball_Fire :
SPELL
ball_Holy :
SPELL
ball_Impact :
SPELL
ball_Lightning :
SPELL
ball_Magic :
SPELL
ball_Mind :
SPELL
ball_Nerve :
SPELL
ball_Nether :
SPELL
ball_Poison :
SPELL
ball_Sound :
SPELL
ball_Void :
SPELL
balloon :
SkinManager.FontSet
balloonBG :
CoreConfig.UISetting
ban_radio :
POLICY
bane_all :
ENC
bane_animal :
ENC
bane_dragon :
ENC
bane_fairy :
ENC
bane_fish :
ENC
bane_god :
ENC
bane_machine :
ENC
bane_man :
ENC
bane_undead :
ENC
bankMoney :
Player
banned :
BaseModPackage
bar :
Gauge
,
LayerProgress
,
TCExtraProgress
,
UIList
,
UISong
barChartAxisStroke :
PrimitiveUI.Examples.PUIExampleCharts
barChartBarWidth :
PrimitiveUI.Examples.PUIExampleCharts
barChartBgStroke :
PrimitiveUI.Examples.PUIExampleCharts
barChartBounds :
PrimitiveUI.Examples.PUIExampleCharts
barCircle :
Gauge
barColor1 :
WindowChara
barColor2 :
WindowChara
barHP :
TCOrbitChara
barHP2 :
TCOrbitChara
barMood :
ButtonRoster
bars :
HotbarManager
barTemper :
UIHomeInfo
baseActTime :
Player
baseBrightness :
SceneLightProfile
baseBrightnessCurve :
SceneLightProfile
baseDC :
SourceCheck.Row
baseHeight :
MapHeight
,
PartialMap
baseHeightWater :
PartialMap
baseParticleCount :
VFX
baseScrollSens :
CoreConfig.UISetting
baseSize :
WidgetMinimap
baseTiles :
GrowSystem
baseWeight :
Algorithms.WeightCell
batch :
BaseTileMap
,
Version
batches :
MeshPass
batchIdx :
MeshPass
batchSize :
MeshPass
battles :
WidgetNotice
bCastParty :
ConfigAutoCombat
bDontAutoAttackNeutral :
ConfigAutoCombat
bDontChangeTarget :
ConfigAutoCombat
bDontChase :
ConfigAutoCombat
beautify :
CameraSupport
bed :
CoreRef.Icons
,
GoalSleep
,
LayerSleep
,
ListPeopleBed
bed_quality :
POLICY
bedType :
CINT
bestRank :
HomeResourceWorth
bfBasin :
FACTION
bfBeach :
FACTION
bfBreed :
FACTION
bfCave :
FACTION
bfChitin :
FACTION
bfCoal :
FACTION
bfFertile :
FACTION
bfFish :
FACTION
bfForest :
FACTION
bfFreshAir :
FACTION
bfGeyser :
FACTION
bfGum :
FACTION
bfHill :
FACTION
bfHunt :
FACTION
bfIce :
FACTION
bfLandmark1 :
FACTION
bfLandmark2 :
FACTION
bfLandmark3 :
FACTION
bfLandmark4 :
FACTION
bfLandmark5 :
FACTION
bfMonster :
FACTION
bfMushroom :
FACTION
bfPlain :
FACTION
bfRuin :
FACTION
bfSea :
FACTION
bfSilica :
FACTION
bfSnow :
FACTION
bfStart :
FACTION
bfTranquil :
FACTION
bfVolcano :
FACTION
bg :
CoreRef.InventoryStyle
,
Hoard
,
LayerTitle.TitleType
,
LayerTravel
,
MapConfig
,
MsgBlock
,
MsgBox
,
PopItem
,
Scene
,
UIContextMenu
,
UIInspector
,
WidgetMainText.Extra
,
WindowInner
BG1 :
SkinRootStatic.Assets
BG2 :
SkinRootStatic.Assets
bg_msg :
CoreRef
bgAlpha :
LayerAbility.Config
,
LayerFaith
,
SkinRootStatic
bgAlpha2 :
SkinRootStatic
bgArtifact :
CoreRef.ButtonAssets
bgBar :
Gauge
,
TCExtraProgress
bgCaption :
Window
bgCollider :
Window
bgColor :
MsgBox
,
PixelPaint
,
WidgetSideScreen.Extra
bgContext :
SkinRootStatic.Assets
bgController :
Empyrean.ColorPicker.LabeledColorSlider
bgDefault :
CoreRef.ButtonAssets
bgDialog :
SkinRootStatic.Assets
bgFix :
BaseList
bgGrid :
BaseList
,
DSVRow
,
SkinSet
,
UIPlaceHelper
bgHP :
TCOrbitChara
bgHP2 :
TCOrbitChara
bgInner :
SkinRootStatic.Assets
bgInput :
WidgetMemo
bgLegendary :
CoreRef.ButtonAssets
bgLinesColor :
PrimitiveUI.Examples.PUIExampleSineWaves
bgLinesStrokeStyle :
PrimitiveUI.Examples.PUIExampleSineWaves
bgm :
Layer.Option
,
LayerTitle.TitleType
,
PlayingSong
,
UISong
bgmChanged :
DramaManager
bgmInterval :
CoreConfig.OtherSetting
bgms :
CoreRef
bgmTitle :
LayerTitle.TitleType
bgMythical :
CoreRef.ButtonAssets
bgNew :
CoreRef.ButtonAssets
bgs :
GameSetting.RenderSetting
,
HoardActor
,
SkinSet
bgShadow :
Window
bgSuperior :
CoreRef.ButtonAssets
bgTooltip :
SkinRootStatic.Assets
bgTooltipAlt :
SkinRootStatic.Assets
bgType :
BaseList
bgUvFix :
BaseList
bgWindow :
SkinRootStatic.Assets
bgWindowBoard :
SkinRootStatic.Assets
bgWindowSlim :
SkinRootStatic.Assets
bidx :
CoreDebug
bilinear :
CoreDebug
,
SpriteLoadOption
bill :
CINT
bio :
Card
,
SourceChara.Row
,
SourcePerson.Row
biome :
RegionPoint
,
SourceChara.Row
,
SourceFloor.Row
,
ZoneProfile.Seeds
biomeProfiles :
BaseMapGen
,
MapGenVariation
biomes :
BaseMapGen
,
CoreRef
,
Map
biomeSand :
BaseMapGen
biomeShore :
BaseMapGen
,
MapGenVariation
biomeSub :
ZoneProfile.Seeds
biomeSubScale :
ZoneProfile
biomeWater :
BaseMapGen
,
MapGenVariation
Bird :
ActionMode
bird :
CoreRef.TextureDatas
bitch :
AI_Fuck
bits :
AreaData
Bits :
BitArray32
bits :
Cell
,
ClassWithBits
,
DNA
,
Hoard.Item
,
Map
,
Player.Flags
,
SkinDeco
,
SocketData
,
SourceMaterial.Row
,
Spatial
bits2 :
Cell
bl :
UIDropdown
black :
Empyrean.Utils.Colorist
black16x16 :
Empyrean.ColorPicker.Dropper
blacksmith :
SKILL
bladder :
HappinessSummary
,
SKILL
Bladder :
Stats
blessed :
TaskCraft
blesstedState :
CardBlueprint
blines :
CoreDebug
blizzard :
CoreConfig.GraphicSetting
blizzards :
Scene
Bloated :
StatsHunger
block :
BiomeProfile.TileGroup
,
CoreRef.TextureDatas
,
MsgBox.Prefabs
,
MsgLine
,
PointTarget
Block :
TileType
block_snow :
CoreRef.TextureDatas
blockColors :
ColorProfile
blocked :
Algorithms.WeightCell
,
EloMap.TileInfo
blocker :
Empyrean.ColorPicker.Dropper
blockerPrefab :
Empyrean.ColorPicker.Dropper
blockHeight :
BaseMapGen
BlockHeight :
Empyrean.ColorPicker.Dropper
blockHeight :
MapConfig
,
ZoneProfile
BlockInput :
BaseCore
blockLight :
BaseTileMap
BlocklightMTP :
BaseTileMap
BlocklightToken :
BaseTileMap
blockList :
Cell
blocks :
MsgBox
,
SourceManager
BlockShip :
TileType
BlockWidth :
Empyrean.ColorPicker.Dropper
blood :
ELEMENT
,
SourceRace.Row
bloom :
CameraSupport
,
CoreConfig.GraphicSetting
bloom2 :
CoreConfig.Test
bloomCurve :
SceneLightProfile
bloomCurve2 :
SceneLightProfile
blossom :
MapConfig
,
Scene
blossoms :
Scene
blue :
Empyrean.Utils.Colorist
,
PrimitiveUI.Examples.PUIExampleCharts
blue10 :
Empyrean.Utils.Colorist
blue25 :
Empyrean.Utils.Colorist
blue50 :
Empyrean.Utils.Colorist
blue75 :
Empyrean.Utils.Colorist
Blueprint :
ActionMode
blueValSlider :
Empyrean.ColorPicker.ColorPicker
blur :
CameraSupport
,
CoreConfig.GraphicSetting
,
CoreConfig.UISetting
,
Layer.Option
,
PostEffectProfile
,
UI
BlurRadius :
Applibot.RadialBlurImage
blurRadius :
PostEffectProfile
blurSize :
CoreConfig.UISetting
,
UI
blurSpeed :
UI
blurStopInstance :
Layer
board :
LayerEditHouse
,
LayerEditPlaylist
,
Lot
Boat :
TileType
body :
Chara
,
EffectText
bodySlot :
UIInventory
boldAlpha :
FontSource
bolt_ :
SPELL
bolt_Acid :
SPELL
bolt_Chaos :
SPELL
bolt_Cold :
SPELL
bolt_Cut :
SPELL
bolt_Darkness :
SPELL
bolt_Ether :
SPELL
bolt_Fire :
SPELL
bolt_Holy :
SPELL
bolt_Impact :
SPELL
bolt_Lightning :
SPELL
bolt_Magic :
SPELL
bolt_Mind :
SPELL
bolt_Nerve :
SPELL
bolt_Nether :
SPELL
bolt_Poison :
SPELL
bolt_Sound :
SPELL
bolt_Void :
SPELL
bonus :
Dice
,
QuestDefenseGame
,
SourceCalc.Row
,
ZoneEventDefenseGame
bonusMoney :
Quest
book :
ContentGallery
,
DramaSetup
,
ExcelData
,
LayerHelp
,
UIBook.Page
bookItem :
UIBook
books :
CustomAssetManager
boostMachine :
ENC
boradcast :
CoreDebug
border_watch :
POLICY
bossText :
Chara
bossType :
CINT
Bottom :
B83.Win32.RECT
bottom :
SkinRootStatic.Positions
bottomBack :
Window.Setting
bottomFix :
UIContextMenuPopper
bottomRight :
CoreRef.Rects
bought :
ShopTransaction
bound :
UIDragPanel
,
Window.Setting
bounds :
Map
,
Zone
box :
MsgBlock
,
WidgetMainText
boxBk :
WidgetMainText
bp :
AM_Blueprint
,
BaseMapGen
,
Card
,
Game
,
UIMapPreview.GenThread
,
Zone
bracket :
LangSetting
branch :
BaseHomeResource
,
ContentHomeReport
,
Expedition
,
ExpeditionManager
,
Happiness
,
LayerHome
,
Meeting
,
MeetingManager
,
Policy
,
ResearchManager
,
ResearchPlan
,
UIHomeInfo
,
Zone
branchFood :
UICurrency.Options
branchKnowledge :
UICurrency.Options
branchMap :
VirtualDate
branchMaterial :
UICurrency.Options
branchMoney :
UICurrency.Options
breathe_ :
ABILITY
breathe_Acid :
ABILITY
breathe_Chaos :
ABILITY
breathe_Cold :
ABILITY
breathe_Cut :
ABILITY
breathe_Darkness :
ABILITY
breathe_Ether :
ABILITY
breathe_Fire :
ABILITY
breathe_Holy :
ABILITY
breathe_Impact :
ABILITY
breathe_Lightning :
ABILITY
breathe_Magic :
ABILITY
breathe_Mind :
ABILITY
breathe_Nerve :
ABILITY
breathe_Nether :
ABILITY
breathe_Poison :
ABILITY
breathe_Sound :
ABILITY
breathe_Void :
ABILITY
breathing :
ENC
breed_season :
POLICY
breeder :
SourceRace.Row
Bridge :
TileType
bridgeBlock :
SourceFloor.Row
BridgeDeco :
TileType
bridgeFix :
BaseTileMap
bridgeHeight :
AM_Build
,
Cell
,
TaskBuild
bridgePillar :
Cell
BridgePillar :
TileType
brightness :
CinemaConfig
,
CoreConfig.GraphicSetting
,
CoreConfig.UISetting
Brightness :
PostEffectProfile
brightnessNight :
CoreConfig.Test
brown :
Empyrean.Utils.Colorist
brushRadius :
ActionMode
brushSize :
PixelPaint
buff :
SourceTactics.Row
Build :
ActionMode
build :
TaskManager.Designations
building :
SKILL
buildLayout :
UIList
buildLight :
Game.Config
BuildMenu :
CorePath
buildMode :
BaseTileMap
builtin :
BaseModPackage
Burden :
Stats
,
StatsBurden
BurdenHeavy :
StatsBurden
bUseFav :
ConfigAutoCombat
bUseHotBar :
ConfigAutoCombat
bUseInventory :
ConfigAutoCombat
bush :
ZoneProfile.Seeds
bushMod :
ZoneProfile
button :
AM_Adv.PressedAction
,
AM_Build
Button :
CorePath.UI
button :
DragItemCard
,
DragItemCard.DragInfo
,
DramaChoice
,
HotItem
,
InvOwner.Transaction
,
ItemHomeResource
,
ItemNotice
,
ItemQuest
,
LayerInteraction.Page
,
ListPeopleEmbark
,
MsgBox.Prefabs
,
Queue
,
UIButtonHighlighter
,
UIContextMenuItem
,
UIHangIcon
,
UIMapPreview
,
UIText
,
Window.Setting.Tab
Button1 :
SkinRootStatic.Assets
button1 :
UIItem
button2 :
UIItem
button3 :
UIItem
buttonAbandon :
ContentQuest
buttonActivate :
ItemMod
,
ItemWidget
buttonAdd :
UIResourceTrack
buttonAddCards :
ContentCodex
buttonAlly :
LayerDragGrid
buttonAnimeFrame :
ContentConfigTest
buttonAnimeFramePCC :
ContentConfigTest
buttonApplyScreenSize :
LayerConfig
buttonAssets :
CoreRef
buttonAutoRefuel :
LayerCraft
,
LayerDragGrid
buttonAutoWall :
UIPlaceHelper
buttonBackerCode :
ContentConfigOther
buttonBackup :
LayerLoadGame
buttonBG :
ItemMod
,
ItemWidget
buttonBig :
SkinColorProfile
buttonBottom :
SkinColorProfile
buttonBuild :
WidgetMenuPanel
buttonBuy :
UIFactionInfo
,
UIZoneInfo
buttonCancel :
UIScreenshot
buttonClear :
UIBook
,
WidgetCodex
buttonClearSearch :
BuildMenu
,
UIMagicChest
buttonClose :
WidgetMemo
,
Window
buttonColorBlock :
LayerEditHouse
buttonColorDeco :
LayerEditHouse
buttonColorDeco2 :
LayerEditHouse
buttonColorPicker :
WidgetSceneCustomizer
buttonColorRoof :
LayerEditHouse
buttonCtrl :
EInput
buttonDelete :
LayerLoadGame
,
PartialMapMenu
buttonDeletePartialMap :
ActionHint
buttonDown :
ItemMod
buttonDump :
ItemGachaResult
buttonDumpAll :
LayerGachaResult
buttonEdit :
PartialMapMenu
,
WidgetMemo
buttonEmbark :
LayerEmbark
,
LayerWorldSetting
buttonExplore :
UIFactionInfo
,
UIZoneInfo
buttonExtra :
Window
buttonFeatMode :
WindowChara
buttonFeatOption :
WindowChara
buttonFold :
ButtonCategory
buttonFreePlace :
UIPlaceHelper
buttonGamePad :
ItemKeymap
buttonGender :
LayerEditPortrait
buttonGeneral :
SkinColorProfile
buttonGet :
ItemGachaResult
buttonGetAll :
LayerGachaResult
buttonGlobalMap :
WidgetMenuPanel
buttonGoto :
ItemQuestTracker
buttonGrid :
SkinColorProfile
buttonGrid2 :
SkinColorProfile
buttonGrid3 :
SkinColorProfile
buttonHappinessLivestock :
ContentHomeReport
,
UIHomeInfo
buttonHappinessResident :
ContentHomeReport
,
UIHomeInfo
buttonHeight :
UIPlaceHelper
buttonHelp :
Window
buttonHome :
WidgetMenuPanel
buttonHotItem :
WidgetCurrentTool
buttonKey :
ItemKeymap
buttonLife :
WindowChara
buttonLinkDiscord :
LayerFeedback
buttonLinkFAQ :
LayerFeedback
buttonListBackup :
LayerLoadGame
buttonLoad :
LayerLoadGame
buttonLock :
ItemMod
,
ItemWidget
buttonLv :
UIHomeInfo
buttonMana :
WindowChara
buttonMaptool :
WidgetMinimap
buttonMove :
LayerLoadGame
buttonNext :
LayerShippingResult
,
UIBook
,
UISlider
buttonOpen :
LayerLoadGame
buttonOwner :
LayerDragGrid
ButtonPaddingWhenIcon :
ItemGeneral
buttonPage :
LayerNewspaper
buttonPeople :
WidgetMenuPanel
buttonPick :
ActionHint
buttonPos :
UIButton
buttonPrev :
LayerShippingResult
,
UIBook
,
UISlider
buttonProduct :
UIRecipeInfo
buttonQuickSort :
Window
buttonRank :
UIHomeInfo
buttonRanking :
UIHomeInfo
buttonRefuel :
LayerCraft
,
LayerDragGrid
buttonReroll :
LayerList
buttonRerollSupply :
LayerEmbark
buttonReset :
LayerConfig
buttons :
EInput
,
InvOwner
,
LayerDragGrid
,
SkinSet
,
UIButton
,
UIInputText
,
UIList
,
WidgetHotbar
,
WidgetRoster
buttonSave :
LayerUploader
,
PartialMapMenu
,
UIScreenshot
buttonSavePartialMap :
ActionHint
buttonScroll :
EInput
buttonSelectable :
SkinColorProfile
buttonSelectMember :
LayerNewZone
buttonShared :
Window
buttonSide :
SkinColorProfile
buttonSort :
Window
buttonsPage :
UIMagicChest
buttonSpeed :
WindowChara
buttonStock :
LayerDragGrid
buttonSubmit :
LayerFeedback
buttonSwitchPage :
WidgetCurrentTool
buttonTake :
ContentCodex
buttonTakeAll :
UIInventory
buttonTalk :
LayerQuestBoard
buttonTemplates :
LayerWorldSetting
buttonToggle :
ButtonCategory
,
ItemMod
buttonToggleCollect :
ContentCodex
buttonTrack :
LayerCraft
buttonType :
UIButton
buttonUndo :
BuildMenu
buttonUnique :
LayerEditPortrait
buttonUp :
ItemMod
buttonUpgrade :
ButtonElement
buttonUpload :
LayerUploader
buttonVigor :
WindowChara
buttonVisit :
UIFactionInfo
,
UIZoneInfo
buttonWallPaper :
ContentConfigOther
buttonWorkaround :
LayerWorldSetting
buttonWorth :
UIHomeInfo
bytes :
Rand
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