Here is a list of all class members with links to the classes they belong to:
- n -
- n : ActEffect.WishItem, Element.BonusInfo
- n1 : ActRef, CellEffect
- N1 : TraitDrink
- n1 : TraitItemProc
- N1 : TraitPotionRandom, TraitRod, TraitRodRandom, TraitScrollRandom, TraitScrollStatic
- naked : CoreDebug
- Name : ActRanged, Affinity, AIAct, AIWork
- name : AreaData, BackerContentInspector.Content, BackerContentInspector.ContentCard, BackerContentInspector.ContentObj
- Name : BaseArea, BaseCondition, BaseHomeResource, BaseSkinRoot
- name : BodySlot
- Name : Card
- name : CardFilter.FilterItem
- Name : CodexCreature, ConBuffStats
- name : CoreConfig.CustomFont, CoreDebug.DebugCommand
- Name : CursorInfo, Element
- name : EloMap.TileInfo, ExcelBookImportSetting, ExcelIndex, ExcelSheetImportSetting, Faction
- Name : Faction, Feat, GameDifficultySetting, Gender, Happiness, Hoard.Item, Hobby, HotAction, HotItemAct, HotItemActionMode, HotItemChara, HotItemContext, HotItemFocusChara, HotItemFocusPos, HotItemLayer, HotItemSpeed, HotItemThing, HotItemToggle, HotItemToggleLog, HotItemTogglePage, HotItemToggleVisible, HotItemToggleWidget, HotItemWidget
- name : InvOwner.Interaction, LangSetting, LangWord.Row, MapMetaData, Net.ChatLog, Net.DownloadMeta, Net.VoteLog
- Name : NumLog, NumLogCategory, NumLogStability, NumLogWorth
- name : PartialMap, Person
- Name : Person, Policy, RankedZone, Recipe, RecipeSource, Religion
- name : RenderRow
- Name : ResearchPlan, Schedule.Item, SFB.ExtensionFilter
- name : ShadowData.Item, SourceArea.Row, SourceBacker.Row
- Name : SourceBacker.Row
- name : SourceCategory.Row, SourceCollectible.Row, SourceData< T, T2 >.FieldInfo, SourceElement.Row, SourceFaction.Row, SourceGlobalTile.Row, SourceHobby.Row, SourceHomeResource.Row, SourceJob.Row, SourceKeyItem.Row, SourceMaterial.Row, SourcePerson.Row, SourceQuest.Row, SourceRace.Row, SourceReligion.Row, SourceResearch.Row, SourceStat.Row, SourceTactics.Row, SourceZone.Row, SourceZoneAffix.Row
- Name : Spatial
- name : Spatial, Stats
- Name : Trait, UIButton.Item
- name : UndoManager.Item, UPair< T >
- Name : ZoneEvent
- name : ZoneExportData
- name2 : CardRow, SourceReligion.Row
- name2_JP : CardRow, SourceReligion.Row
- name2_L : SourceReligion.Row, SourceThing.Row
- name_en : LangSetting
- name_JP : LangWord.Row, RenderRow, SourceArea.Row, SourceCategory.Row, SourceCollectible.Row, SourceElement.Row, SourceFaction.Row, SourceGlobalTile.Row, SourceHobby.Row, SourceHomeResource.Row, SourceJob.Row, SourceKeyItem.Row, SourceMaterial.Row, SourcePerson.Row, SourceQuest.Row, SourceRace.Row, SourceReligion.Row, SourceResearch.Row, SourceStat.Row, SourceTactics.Row, SourceZone.Row, SourceZoneAffix.Row
- name_L : LangWord.Row, SourceArea.Row, SourceBacker.Row, SourceBlock.Row, SourceCategory.Row, SourceChara.Row, SourceCollectible.Row, SourceElement.Row, SourceFaction.Row, SourceFloor.Row, SourceHobby.Row, SourceHomeResource.Row, SourceJob.Row, SourceKeyItem.Row, SourceLiquid.Row, SourceMaterial.Row, SourceObj.Row, SourcePerson.Row, SourceQuest.Row, SourceRace.Row, SourceRecipe.Row, SourceReligion.Row, SourceResearch.Row, SourceStat.Row, SourceSupplyType.Row, SourceTactics.Row, SourceThing.Row, SourceZone.Row, SourceZoneAffix.Row
- nameBirthplace : Biography
- nameBook : SourceData< T, T2 >
- NameBraced : Chara, Person
- nameDad : Biography
- NameDeliver : Quest, QuestDeliver, QuestSupplyCat
- NameDomain : Religion
- NameFactory : RecipeSource
- nameHome : Biography
- nameLoc : Biography
- nameMom : Biography
- NameMonth : Date
- NameMonthShort : Date
- NameOne : Card
- nameReport : CoreConfig
- names : Lang
- nameSheet : SourceData< T, T2 >
- NameShort : Religion
- NameSimple : Card
- nameStyle : LangSetting
- NameSuffix : Spatial, Zone
- NameTime : Date
- NameTitled : Chara
- NameWithDangerLevel : Spatial
- NameWithLevel : Zone
- naming : SourceThing.Row
- nature : HomeResourceManager
- navigationFix : UIButton
- navyBlue : Empyrean.Utils.Colorist
- nearlyBlack : Empyrean.Utils.Colorist
- neck : SLOT
- NeedAmmo : TraitToolRange, TraitToolRangeCane
- NeedFactory : RecipeSource
- needRefresh : UIDistribution
- NeedReload : TraitToolRange, TraitToolRangeCane, TraitToolRangeGun
- NeedSunlight : GrowSystem, GrowSystemKinoko
- negate : SourceStat.Row
- negateBlind : ENC
- negateConfusion : ENC
- negateFear : ENC
- negateNeckHunt : ENC
- negateParalysis : ENC
- negatePoison : ENC
- negateSleep : ENC
- negateSteal : ENC
- negateTeleport : ENC
- Negative : MsgColors
- Negotiate() : CalcMoney
- negotiation : SKILL
- Nerun() : Msg, WidgetFeed
- nerun_gift() : DramaOutcome
- nerun_gift2() : DramaOutcome
- nerun_gift3() : DramaOutcome
- nerve : ELEMENT
- net : CoreConfig
- newblock : MsgBox
- NewItem() : UndoManager
- NewLine() : Msg, WidgetMainText
- newLine : WidgetMainText
- newlineCount : CoreConfig.GameConfig
- newPlans : ResearchManager
- newPoints : Fov
- newRecipes : LayerCraft, RecipeManager
- NewRow() : UIDynamicList
- News : CorePath.CorePackage, CorePath
- news : SkinManager.FontSet
- newSize : ZoneInspector.ResizeUtil
- NewVector3 : RenderParam
- NewZone : ActionMode
- next : ActorEx
- Next() : DropdownGrid, GoalList
- next : HomeResourceSkill
- Next : Policy, Season, UIDropdown, UISlider, WidgetPopup
- NextBatch() : MeshPass
- NextBGM() : CoreDebug
- NextDir() : CardActor, CardRenderer, CharaActorPCC
- nextDrag : UI
- NextEnum< T >() : ClassExtension
- NextFrame() : CardActor, CardRenderer, CharaActor, CharaActorPCC, CharaRenderer
- nextFrameInterval : GameSetting.RenderSetting.AnimeSetting
- nextframeTimer : CharaRenderer
- NextIndex< TValue >() : ClassExtension
- nextInsertItemNo : Mosframe.DynamicScrollView
- NextItem< TValue >() : ClassExtension
- nextMove : BaseGameScreen, Player
- NextPage() : UIList
- NextPhase() : Quest
- nextResolutionUpdate : Core
- nextSay : WidgetMascot
- NextSort() : BaseList, UIList
- NextTab() : Window
- nextTry : Task
- nextUpload : LayerUploader
- nextUse : Chara
- NextWave() : ZoneEventDefenseGame
- nextZone : Player
- nightRatio : BaseTileMap
- nightRatioCurve : SceneLightProfile
- noAnimal : POLICY
- NoBackSide : TileTypeWallHang, TileTypeWindow
- noCensor : CoreConfig.OtherSetting
- nocturnal_life : POLICY
- noDamage : ENC
- nodeIndex : PathProgress
- nodes : PathProgress
- noDM : POLICY
- noFriendlyFire : ActRef
- NoHeldDir : Trait
- noHotItem : CoreRef.Icons
- noLightning : CoreConfig.GraphicSetting
- noListing : RecipeSource
- NoMap : ActionMode
- noMother : POLICY
- noMove : Card
- None : StatsBurden, TileType
- nonGradient : Cell, SourceFloor.Row
- nonGradientMod : Fov
- noRestock : CINT
- noRestocks : Player
- noRightClickClose : Window.SaveData
- Normal : StatsHunger, StatsHygiene
- noRoof : Game.Config
- noRoofMode : BaseTileMap
- noRotten : Window.SaveData
- noSell : Card
- noShadow : Card, SkinRootStatic
- noSlopMode : BaseTileMap
- noSnow : Card
- noSound : LayerList
- note : ContentCodex
- Note : CorePath.UI
- note : CSTR, Dialog, ExtraHint
- Note : Lang
- note : LayerInfo, LayerLoadGame, UIBook, UICardInfo, UICharaMaker, UIDragGridInfo, UIFactionInfo, UIInspector, UIMapSelector, UIRecipeInfo, UITooltip, UIZoneInfo, WindowChara, WindowCharaMini
- note2 : UIBook, UICharaMaker
- noteJob : UICharaMaker
- NoteMode : ElementContainer, IInspect
- noteOverview : LayerResource
- noteRace : UICharaMaker
- noteRoom : UIInspector
- noteSearch : UIBook
- Notice : CursorSystem
- notices : Player
- NotifyAddThing() : Card
- noWater : ZoneProfile
- ntr : AI_Fuck
- Null : Dice
- nullify : SourceStat.Row
- num : AI_Grab< T >, AI_UseCrafter
- Num : Card
- num : Dice, GameSetting.EffectData
- Num : Gauge
- num : Hoard.Item, InvOwner.Transaction, PropSet, QuestCraft.Req, QuestDeliver, QuestTaskFlyer, QuestTaskKarma, ShopTransaction.Item, SourceCalc.Row, SourceCollectible.Row, SourceRecipe.Row, TaskCraft, TCSimpleText
- Num : UIInputText
- num : UIInventory.Transaction
- numAdv : GameSetting.BalanceSetting
- numBackup : CoreConfig.GameConfig
- NumBackup : GameIO
- numBeaten : CINT
- number : UIInputText
- numbering : BaseList
- numBgLinesHorizontal : PrimitiveUI.Examples.PUIExampleSineWaves
- numCard : CodexCreature
- NumCopyItem : Trait, TraitDemitas
- numDragGrid : InvOwner, InvOwnerCraft
- numFire : AttackProcess
- numFireWithoutDamageLoss : AttackProcess
- NumHeirloom : FactionBranch
- numHunted : QuestDefense, QuestTaskHunt
- numIng : TraitBarrelMaker, TraitCrafter, TraitDyeMaker, TraitGrindstone, TraitMill, TraitRationMaker, TraitToolTalisman, TraitWoodMill
- numLicked : CINT
- numRequired : QuestDefense, QuestTaskFlyer, QuestTaskHunt, QuestTaskKarma
- numResource : CoreDebug
- nums : Player
- numSold : FactionBranch.Statistics
- NUT : SourceFood.Row2
- nutrition : ELEMENT