Elin Decompiled Documentation
EA 23.102 Nightly
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- a -
AccessType :
BaseArea
Adv_Type :
TraitChara
AnimeType :
TraitCrafter
ApplyMode :
PartialMap
AutoID :
SourceData< T, T2 >
- b -
Behaviour :
AI_Idle
BGType :
UIList
BoxType :
BaseTileSelector
- c -
CardIconMode :
BaseTileMap
CategoryType :
Window.SaveData
ClassTemplate :
ExcelSheetImportSetting
ClickCriteria :
ButtonState
ColorMode :
GradientColor
,
InnerBevel
,
InnerOutline
,
OverlayTexture
ColorType :
UISelectableGroup
ColorUpdateMode :
Empyrean.ColorPicker.ColorPicker
Compression :
IO
Condition :
Weather
ConvertType :
Religion
CopyShopType :
Trait
CostType :
Act
CurveMode :
CurveEffect
- d -
DebugHotkey :
CoreDebug
DifficultyType :
Quest
Direction :
Mosframe.DynamicScrollView
DirType :
BiomeProfile.BaseTile
Divider :
CameraSupport
DoorStyle :
BiomeProfile
- e -
EffectType :
RenderDataLiquid
EnterState :
ZoneTransition
- f -
FilterMode :
CardFilter
FilterResult :
Window.SaveData
FollowType :
UITooltip
FuckType :
AI_Fuck
- g -
GachaType :
TraitGacha
GameFunc :
CoreConfig
GameFuncBuild :
CoreConfig
GenType :
ZoneProfile
GradientDirection :
GradientColor
GradientMode :
GradientColor
- h -
Hack :
TCExtra
HarvestType :
BaseTaskHarvest
HitType :
BaseTileSelector
- i -
InnerMode :
BaseTileMap
InputType :
Dialog
InteractMode :
UIInventory
ItemHeight :
UIList
- l -
LangCode :
Lang
Luck :
DayData
- m -
MixType :
CraftUtil
,
TraitCrafter
Mode :
AM_Copy
,
AM_FlagCell
,
AM_Populate
,
AM_Terrain
,
BuildMenu
,
ButtonChara
,
ButtonElement
,
ButtonGrid
,
Hoard
,
InvOwnerDeliver
,
LayerEditPlaylist
,
LayerEmbark
,
LayerGachaResult
,
LayerInteraction
,
LayerPeople
,
RecipeUpdater
,
Scene
,
TaskDig
,
TaskMine
,
UIBook
,
UIInventory
,
WidgetSideMenu
MoveResult :
Card
MoveType :
Card
,
Crawler
,
PathManager
MyCustomBlendMode :
Applibot.UICustomBlend
- n -
NoteMode :
ElementContainer
,
IInspect
- o -
Output :
Check
- p -
ProcessMode :
BaseTileSelector
ProcessType :
InvOwnerDraglet
ProgressType :
TCExtraProgress
- r -
RailType :
Zone_Dungeon
RampType :
TileType
RelationType :
FactionRelation
ReportType :
UIHomeInfo.ReportData
ResourceGroup :
BaseHomeResource
Result :
Check
- s -
ScreenHighlight :
BaseTileMap
ScreenlockType :
Layer.Option
ScreenSnapType :
CoreConfig
SearchType :
WidgetCodex
SelectType :
BaseTileSelector
Setup :
QuestTaskHunt
,
QuestTaskKarma
ShowMode :
LayerPeople
SkewMode :
SkewEffect
SortMode :
UIList
Source :
TextureReplace
Span :
TimeTable
Stage :
Affinity
StairsStyle :
BiomeProfile
StartLoadout :
CoreDebug
StartParty :
CoreDebug
StartScene :
CoreDebug
StartType :
Crawler
State :
PathProgress
,
Recipe
,
Widget
Status :
AIAct
,
ZoneInstance
SubMode :
UIInventory
SubReward :
Quest
SubType :
BiomeProfile.BaseTile
- t -
Template :
DramaSequence
TextFormat :
Date
TextureMode :
OverlayTexture
TileMode :
Trait
Type :
ActorEx
,
AI_PassTime
,
BiomeProfile.Cluster
,
CardActor
,
DNA
,
Effect
,
GamePrincipal
,
Hotbar
,
HotItemToggle
,
MapPiece
,
MiniGame
,
QuestTaskHunt
,
RoofStyle
,
ShakerProfile
,
SocketData
,
SpriteReplacerAnimation
,
TCExtra
,
TextureData
,
TraitBaseSpellbook
,
TraitBrewery
,
TraitPainter
,
UIInputText
,
Window
- w -
WallClipMode :
BaseTileMap
WidgetType :
Widget
Work_Type :
AIWork
Generated by
1.9.6