Here is a list of all class members with links to the classes they belong to:
- o -
- oak : MATERIAL
- obj : BiomeProfile.Cluster.Item, BiomeProfile.Clusters, Cell, DSVRow.Item, EloMap.Cell, PointTarget, SerializedCards.Data
- Obj : TileType
- obj : UIList.ButtonPair, UIList.RefObject
- obj_paint : CoreRef.Renderers
- obj_wheat : CoreRef.Renderers
- ObjBig : TileType
- ObjCeil : TileType
- objDir : Cell
- ObjectPool() : ObjectPool< T >
- objects : UIDynamicList, UIDynamicList.Row
- ObjFloat : TileType
- ObjHuge : TileType
- objL_harvest : CoreRef.Renderers
- objList : Cell
- objLv : CharaGen
- objmap : EloMap
- objMat : Cell
- ObjRows() : BiomeProfile.BaseTile
- objs : CoreRef.TextureDatas, SourceManager
- objs_C : CoreRef.TextureDatas
- objs_CLL : CoreRef.TextureDatas
- objS_flat : CoreRef.Renderers
- objs_L : CoreRef.TextureDatas
- objs_L_snow : CoreRef.TextureDatas
- objs_S : CoreRef.TextureDatas
- objs_S_snow : CoreRef.TextureDatas
- objs_shrine : CoreRef.Renderers
- objs_snow : CoreRef.TextureDatas
- objs_SS : CoreRef.TextureDatas
- objScatterMap : EloMap
- objType : SourceObj.Row
- objVal : Cell
- objValType : SourceObj.Row
- ObjWater : TileType
- ObjWaterTop : TileType
- Oblivion : ReligionManager
- occupied : POIMap.Cell
- OccyupyPOI() : POIMap
- offense : SourceThing.Row
- offer : SourceCategory.Row
- Offer() : Trait
- OfferProcess() : Trait
- offHand : AnimationFrame
- offHandPos : GameSetting.RenderSetting
- offset : CharacterSpacing, InteractionMenu, LayerArea, ProceduralMesh, RenderData, SkinAsset_Sprite, SubPassData, TooltipData, TransAnimeData, UIInspector, UITooltip, ZoneInspector.ResizeUtil
- offsetAnime : ScreenOverlay
- offsetBack : RenderData
- offsetFixes : Assets.Resources.Scene.Render.RenderDataRoof
- offsetFixes2 : Assets.Resources.Scene.Render.RenderDataRoof
- offsets : Assets.Resources.Scene.Render.RenderDataRoof
- offsetScale : PostEffectProfile
- offsetShadow : RenderData
- offsetX : PartialMap, UIMapPreview, ZoneProfile
- offsetZ : PartialMap, UIMapPreview, ZoneProfile
- Ok() : Dialog
- okaerinko : Zone
- old : ModManager.SheetIndex
- old_antidote : ELEMENT
- old_detox : ELEMENT
- old_heal : ELEMENT
- oldTempSkin : UINote
- OnActivate() : ActionMode, AM_Adv, AM_ADV_Target, AM_Bird, AM_Build, AM_Cinema, AM_Copy, AM_Cut, AM_Designation< T >, AM_Dig, AM_EloMap, AM_Harvest, AM_Mine, AM_MoveInstalled, AM_NewZone, AM_NoMap, AM_Paint, AM_ViewMap, AM_ViewZone, BaseGameScreen, BaseTileMap, BaseWidgetNotice, BuildMenu, EloMapActor, GameScreen, GameScreenElona, MiniGame, MiniGame_Basket, MiniGame_Blackjack, Region, UIResourceTrack, Widget, WidgetArtTool, WidgetBottomBar, WidgetCodex, WidgetCurrentTool, WidgetDate, WidgetDebug, WidgetEquip, WidgetExp, WidgetExpHome, WidgetFeed, WidgetHotbar, WidgetHP, WidgetInspector, WidgetMainText, WidgetMascot, WidgetMemo, WidgetMenuPanel, WidgetMinimap, WidgetMouseover, WidgetPopText, WidgetPopup, WidgetQuestTracker, WidgetRoster, WidgetSceneCustomizer, WidgetSearch, WidgetSideMenu, WidgetSideScreen, WidgetStatsBar, WidgetSticky, WidgetStockTracker, WidgetSystemIndicator, WidgetTracker, WidgetTutorial, WidgetUnityChan, Zone, Zone_Casino, Zone_LumiestRuin, Zone_Olvina, Zone_SisterHouse, Zone_User
- OnActivateTrap() : TraitBasketGame, TraitChangingRoom, TraitHitchingPost, TraitRide, TraitSeesaw, TraitSwitch, TraitTrap, TraitTrolley
- OnActivateZone() : FactionBranch, UI, WidgetManager
- OnAdd() : DesignationList< T >, Task, TaskBuild, TaskList< T >, ThingContainer, UIQueue
- OnAddCard() : TraitManager
- OnAddedToBar() : UIButton.Item
- OnAddedToMap() : FactoryData
- OnAddedToZone() : Trait
- OnAddItem() : WidgetPopup
- OnAddMember() : WidgetRoster
- OnAddMemeber() : ElementContainerFaction
- OnAddPcc : MOD
- OnAddStockpile() : LittlePopper
- OnAdvanceDay() : BaseHomeResource, Faction, FactionBranch, Happiness, HomeResource, HomeResourceRate, NumLogManager, Player, Religion
- OnAdvanceHour() : BaseHomeResource, Expedition, GlobalGoal, GlobalGoalAdv, GlobalGoalVisitAndStay, Player, Policy, QuestManager, Region, Zone
- OnAdvanceMonth() : Faction, NumLogManager
- OnAdvanceRealHour() : Player
- OnAdvanceYear() : NumLogManager
- OnAfterAddLayer() : ELayer, Layer, LayerEditBio, LayerEmbark
- OnAfterCreate() : Spatial, Zone
- OnAfterDeserialize() : CustomAssetManager, SourcePref, UDictionary< TKey, TValue >
- OnAfterImportData() : LangWord, SourceBlock, SourceCellEffect, SourceData< T, T2 >, SourceElement, SourceFloor, SourceMaterial, SourceObj, SourceThingV
- OnAfterInit() : Dialog, Layer, LayerCollectible, LayerConsole, LayerCraft, LayerGacha, LayerHelp, LayerHire, LayerHoard, LayerInfo, LayerInventory, LayerMiniGame, LayerSleep, SourceFloor
- OnAfterProcessTiles() : ActionMode, AM_BaseTerrain, AM_Copy, AM_CreateArea, AM_Designation< T >
- onAfterRedraw : BaseList
- OnAfterRedraw() : UIMagicChest
- OnAfterRefuel() : InvOwnerCraft, InvOwnerDraglet
- OnAfterSimulate() : FactionBranch, Zone, Zone_WindRest
- OnAfterUpdate() : ActionMode, AM_Adv
- OnAltClick() : InvOwner
- OnApplicationFocus() : Core, Window, WindowChara
- OnApplicationQuit() : Core, SourcePrefInspector
- onApply : LayerPixelPaint
- OnApplySkin() : BaseWidgetNotice, Widget, WidgetStatsBar
- OnBack() : Layer, LayerColorPicker, LayerEmbark, LayerMiniGame
- OnBanish() : Chara
- OnBarter() : Trait
- OnBecomeBranchFaith() : Religion, ReligionEarth, ReligionHealing, ReligionLuck
- OnBecomeNoGoal() : AM_Adv
- OnBeforeAddLayer() : ELayer, Layer, LayerConfig
- OnBeforeComplete() : Quest, QuestDefenseGame, QuestHarvest
- OnBeforeCreate() : Card, Chara
- OnBeforeDeactivate() : Zone, Zone_Tent
- OnBeforeInstantiate() : Game
- OnBeforeProcessTiles() : ActionMode, AM_Build, AM_Designation< T >
- OnBeforeProgress() : AIAct, Progress_Custom
- onBeforeProgress : Progress_Custom
- OnBeforeProgress() : TaskCraft
- onBeforeRedraw : BaseList
- OnBeforeSave() : Game, Player, Spatial
- OnBeforeSerialize() : CustomAssetManager, SourcePref, UDictionary< TKey, TValue >
- OnBeforeSimulate() : Zone, Zone_DungeonPuppy, Zone_Nymelle
- OnBeforeStart() : BaseCondition, ConSleep
- OnBeforeUpdate() : ActionMode, AM_Adv
- OnBeginDrag() : UIScrollView
- OnBlend() : Trait, TraitDreamBug, TraitDrink, TraitDye, TraitWell
- OnBlockerClicked() : Empyrean.ColorPicker.Dropper
- OnBuild() : Player.Flags
- OnCalculateFov() : Condition, ConNightVision, ConTorch
- OnCancel() : ActionMode, AI_PassTime, AI_PlayMusic, AI_Trolley, AI_UseCrafter, AIAct, AM_BaseGameMode, AM_Build, AM_Copy, AM_CreateArea, AM_ExpandArea, AM_MoveInstalled, AM_ViewMap, LayerFeedback
- onCancel : LayerProgress
- OnCancel() : UIDropdown
- OnCancelDrag() : InvOwner, InvOwnerAlly, InvOwnerShop
- OnCancelOrSuccess() : AI_Slaughter, AI_Torture, AIAct, TaskDump
- OnCardAddedToZone() : Map, PropsManager
- OnCardRemovedFromZone() : Map
- OnChangeActionMode() : BaseTileSelector, ExtraHint, Widget, WidgetHotbar, WidgetManager
- OnChangeAltitude() : Recipe, RecipeCard
- onChangeColor : LayerColorPicker, UIColorPicker
- OnChangeHour() : BaseGameScreen, EloMapActor, GameScreenElona, Religion, Scene, VFX, Weather
- OnChangeIngredient() : DropdownGrid, LayerCraft, Recipe, RecipeCard
- OnChangeLang() : SourceManager
- OnChangeLanguage() : IChangeLanguage, LayerTitle, UIText
- OnChangeLayer() : Layer, UI
- OnChangeMaterial() : TraitGodStatue
- OnChangeMin() : PCOrbit
- OnChangeMode() : WidgetMenuPanel
- OnChangeNum() : PropSet
- OnChangePhase() : BaseCondition, ConFreeze, ConPoison, Quest, QuestDefense, QuestGuildFighter, QuestHome, QuestVernis, Stats
- OnChangePivot() : Widget, WidgetDate
- OnChangePlaceState() : Trait, TraitBoat, TraitDoorSwing, TraitHouseBoard, TraitLightSun, TraitTeleporter, TraitTent, TraitTrainingDummyArmor
- OnChangePosition() : Widget
- OnChangeProfile() : PostEffectProfile
- OnChangeRadius() : TerrainMenu
- OnChangeResolution() : CameraSupport, Core, CoreConfig, IChangeResolution, LayerTitle, RenderCamUpscaler, UIDragPanel, Widget, WidgetBottomBar, WidgetMainText, WidgetMenuPanel, WidgetSideScreen, Window
- OnChangeValue() : Ability, AttbMain, Element, ElementContainer, Skill
- OnCharaDie() : ZoneEvent, ZoneEventDefenseGame, ZoneEventSubdue
- OnChildDecay() : Trait, TraitBrewery
- onChildFail : AIAct
- OnChildNumChange() : Card, ICardParent, Zone
- OnClaimLand() : DramaOutcome
- OnClaimZone() : FactionBranch
- OnClick() : BaseListPeople, BaseNotification, BaseSticky
- onClick : DramaChoice
- OnClick() : GridItem, GridItemCard, GridItemRecipe, HotAction, HotItem, HotItemActionMode, HotItemContext, HotItemFocusChara, HotItemGameAction, HotItemLayer, HotItemSpeed, HotItemToggle, HotItemToggleLog, HotItemTogglePage, HotItemToggleVisible, HotItemToggleWidget, HotItemWidget, InvOwner, InvOwnerAlly, InvOwnerDraglet, InvOwnerHotbar, InvOwnerToolbelt
- onClick : LayerCollectible
- OnClick() : ListOwner< T1, T2 >, ListPeopleBed, ListPeopleBuySlave, ListPeopleCallReserve, ListPeopleEmbark, ListPeopleExpedition, ListPeopleRevive
- onClick : ListPeopleSelect
- OnClick() : ListPeopleSelect, NotificationBattle, NotificationCondition, NotificationGuest, NotificationHome, NotificationStats, StickyGacha, StickyHomeReport, StickyMenu, StickyTutorial, StickyWelcome, UIButton.Item, UIHangIcon
- onClick : UIHomeInfo.ReportData
- OnClick() : UIList.Callback< T1, T2 >
- onClick : UIList.Callback< T1, T2 >
- OnClick() : UIList.ICallback
- onClick : UIListEx< T >.RefObjectEx, UISelectableGroup
- OnClick() : WidgetExp, WidgetExpHome
- OnClickAbout() : LayerTitle
- OnClickAction() : UI
- OnClickAddCards() : ContentCodex
- OnClickAnchor() : UIAnchor
- OnClickAnnounce() : LayerTitle
- OnClickBack() : LayerEmbark
- OnClickButtonHotItem() : WidgetCurrentTool
- OnClickBuyCoin() : LayerGacha
- OnClickCancel() : LayerColorPicker
- OnClickChangePortrait() : LayerEditPCC, UICharaMaker
- OnClickClear() : LayerEditPortrait, LayerHoard
- OnClickClose() : ItemQuestTracker, Layer
- OnClickComic() : LayerNewspaper
- OnClickConfig() : LayerHoard, LayerTitle
- OnClickConfirm() : LayerColorPicker
- OnClickContinue() : LayerTitle
- OnClickCorner() : UIHangIcon
- OnClickCraft() : LayerCraft
- OnClickCredit() : LayerCredit, LayerTitle
- OnClickDownloadWallpaper() : ContentConfigOther
- OnClickEmptyItem() : WidgetHotbar
- OnClickExamine() : LayerCraft
- OnClickExit() : LayerNewZone, LayerPauseMenu, LayerTitle
- OnClickFeedback() : LayerTitle
- OnClickFolder() : UIList
- OnClickGetCard() : ContentCodex
- OnClickGoldGacha() : LayerGacha
- OnClickHelp() : ContentGallery, LayerEditBio
- OnClickLoad() : WidgetSceneCustomizer
- OnClickMod() : LayerTitle
- OnClickNextMode() : LayerHoard
- OnClickPage() : LayerNewspaper
- OnClickPicker() : BuildMenu
- OnClickPivot() : UIAnchor
- OnClickPoint() : WidgetInspector
- OnClickPortrait() : WindowChara
- OnClickPreview() : LayerEmbark
- OnClickQuest() : Quest
- OnClickReset() : LayerColorPicker, WidgetSceneCustomizer
- OnClickSave() : LayerPauseMenu, WidgetSceneCustomizer
- OnClickSelectMembers() : LayerNewZone
- OnClickSilverGacha() : LayerGacha
- OnClickStart() : LayerEditBio, LayerTitle
- OnClickSubMenu() : ActionMode, AM_Copy, AM_Deconstruct, AM_FlagCell, AM_Populate, AM_Terrain
- OnClickTitle() : LayerPauseMenu
- OnCollisionEnter2D() : CollectibleActor
- OnColorPicked() : Empyrean.ColorPicker.ColorPicker
- onColorPicked : Empyrean.ColorPicker.Dropper
- OnColorPickedFromPalette() : Empyrean.ColorPicker.ColorPicker
- OnColorSliderValueChanged() : Empyrean.ColorPicker.ColorPicker
- OnCompare() : Algorithms.PriorityQueueB< T >
- onComplete : DramaSetup, Effect
- OnComplete() : GlobalGoal
- onComplete : LayerProgress
- OnComplete() : Quest, QuestCraft, QuestIntroInspector, QuestLoytelFarm, QuestSharedContainer, QuestShippingChest, QuestTax, QuestVernis, ResearchPlan, UIAnime
- OnCompleteCraft() : LayerCraft, LayerCraftFloat
- OnCompleteTask() : Quest, QuestSequence
- onConfirm : LayerPeople
- OnCoreStart() : UI
- OnCrafted() : Trait, TraitBlanket
- OnCreate() : Card, Chara, Expedition, FactionBranch, GameBlueprint, Layer, ListOwner< T1, T2 >, ListPeopleBuySlave
- onCreate : ObjectPool< T >.Item< T >
- OnCreate() : Spatial, Thing, Trait, TraitAltar, TraitBaseContainer, TraitBaseSpellbook, TraitBlanket, TraitBook, TraitBookSkill, TraitChestPractice, TraitDreamBug, TraitFirework, TraitFollower, TraitGambleChest, TraitGodStatue, TraitLockpick, TraitMerchant, TraitMod, TraitMonsterBall, TraitNote, TraitPerfume, TraitPotionRandom, TraitPowerStatue, TraitRecipe, TraitRod, TraitRodRandom, TraitScrollMapTreasure, TraitScrollRandom, TraitSeed, TraitShrine, TraitSpecialLantern, TraitStethoscope, TraitTape, TraitToolRange, TraitToolRangeCane, TraitToolWaterPot, TraitTrainingDummyArmor, TraitWell, TraitWhipLove, World, Zone, ZoneBlueprint
- OnCreateBP() : Zone, Zone_Arena2, Zone_Harvest
- OnCreateFov() : Condition, ConTorch
- OnCreateGame() : DomainManager, FactionManager, HotbarManager, NumLogManager, Player.Flags, Player, ReligionManager
- OnCreateMold() : AM_Build, AM_Designation< T >, AM_Dig, AM_Mine, AM_MoveInstalled
- OnCreateProgress() : AIAct, AIWork_Lumberjack, AIWork_Research, TaskChopWood, TaskCraft, TaskCut, TaskDig, TaskDrawWater, TaskHarvest, TaskMine, TaskPlow, TaskPourWater
- OnCtrlClick() : InvOwner
- OnDeactivate() : ActionMode, AM_Adv, AM_Bird, AM_Build, AM_Cinema, AM_Copy, AM_CreateArea, AM_EditMarker, AM_ExpandArea, AM_MoveInstalled, AM_NoMap, AM_Paint, AM_ViewMap, BaseGameScreen, EloMapActor, GameScreenElona, Map, MiniGame, MiniGame_Basket, MiniGame_Blackjack, Widget, WidgetFeed, WidgetInspector, WidgetMemo, WidgetSearch, Zone
- OnDeselect() : UiInputField
- OnDeserialization() : UDictionary< TKey, TValue >
- OnDeserialized() : Card, CardManager, Chara, ElementContainer, EloMap, Hoard, Map, PointList, Spatial
- OnDeserializing() : CardManager, Game
- OnDestroy() : Applibot.CustomImageBase, ButtonGrid, ContentGallery, DropdownGrid, Effect, LayerHelp, LayerInventory, ManlySingleton< T >, PixelPaint, Popfab, Task, TaskBuild
- onDestroy : UIContextMenu
- OnDestroy() : UIList, WidgetUnityChan
- OnDidApplyAnimationProperties() : Applibot.CustomImageBase
- OnDisable() : Applibot.CustomImageBase, BaseWidgetNotice, CameraFilterPack_Atmosphere_Rain, ContentHallOfFame, Effect, ESoundSource, FileDragAndDrop, ImageExample, LayerAbility, Mosframe.ScrollbarHandleSize, TCState, TwoDLaserPack.LineBasedLaser, UiInputField
- onDisable : UiInputField
- OnDisable() : UIQueue, UIRawImage, UISelectableGroup, WidgetDebug, WidgetQuestTracker, WidgetRoster, WidgetSideScreen, WidgetTracker
- onDoubleClick : UIButton
- OnDrag() : ButtonAbility, ButtonGridDrag, DragItem, DragItemCard, Empyrean.ColorPicker.ColorPalette, IDragParent, InvOwner, LayerAbility, UI, UIDragPanel
- onDrag : UIDragPanel
- OnDrag() : UIScrollView, WidgetHotbar, WidgetMinimap
- OnDragSpecial() : DragItem, DragItemCard, UI
- OnDraw() : TC, TCExtra, TCText, TCUI
- OnDrawPass() : ScreenGuide
- OnDrink() : Trait, TraitDrink, TraitDrinkMilkMother, TraitPotionEmpty
- onDrop : FileDragAndDrop
- onDropCanceled : Empyrean.ColorPicker.Dropper
- OnDropFile() : TextureManager
- OnDroppedFiles : B83.Win32.UnityDragAndDropHook
- OnDropperCanceled() : Empyrean.ColorPicker.ColorPicker
- OnDropReward() : Quest, QuestCompanion, QuestCraft, QuestCrafter, QuestDefense, QuestDialog, QuestPuppy, QuestRandom, QuestTax
- OnEat() : Trait, TraitFortuneCookie
- OnEnable() : Applibot.CustomImageBase, BaseWidgetNotice, ContentHallOfFame, ESoundSource, FileDragAndDrop, ImageExample, LightControl, LightControl2, Mosframe.ScrollbarHandleSize, TwoDLaserPack.LineBasedLaser, UIButton, UICurrency, UIDistribution, UIDropdown, UIMouseInfo, UIQueue, UIRawImage, UIText, WidgetDebug, WidgetQuestTracker, WidgetRoster, WidgetSideScreen, WidgetTracker
- OnEnableDebug() : Player.Flags
- OnEnd() : AI_UseCrafter
- OnEndAI() : TraitCrafter, TraitRollingFortune
- OnEndCraft() : LayerBaseCraft, LayerCraft, LayerDragGrid
- OnEndDrag() : DragItem, DragItemCard, IDragParent, LayerAbility, LayerRegisterHotbar, UIScrollView, WidgetHotbar
- OnEndDrama() : Meeting
- OnEndEdit() : UiInputField
- OnEndEditName() : UICharaMaker
- OnEndEditPlayerName() : LayerEmbark
- OnEndOfFrame() : Core, ScreenGuide
- OnEndPlayerTurn() : BaseGameScreen
- OnEndTransaction() : ShopTransaction
- OnEnter() : DramaProp, DramaPropOnev
- OnEnterInput() : Dialog
- onEnterInput : Dialog
- OnEnterScreen() : CardRenderer, CharaRenderer, ISyncScreen, RenderObject, TaskDesignation, Trait, TraitToolTorch
- OnEnterZone() : Player.Flags, Quest, QuestDeliver, QuestEscort, QuestManager, QuestVernis
- OnEquip() : ElementContainerFaction, Trait, TraitEQFlower
- OnError() : IO
- onetime : AM_MoveInstalled
- OnExceedLastStage() : GrowSystem, GrowSystemDeco, GrowSystemKinoko
- OnExitBorder() : Player
- OnFail() : Quest, QuestEscort
- OnFiles() : FileDragAndDrop, ImageExample
- OnFinishProcessTiles() : ActionMode, AM_Build, AM_MoveInstalled
- OnFirstTick() : ZoneEvent, ZoneEventSiege
- OnFixedUpdate() : RigidAngle, RigidExplode, RigidFloat, RigidLeaf, RigidMove, RigidUpdate, RigidUpdateSound
- OnFlip() : BaseWidgetNotice, Widget, WidgetMascot, WidgetSystemIndicator
- OnGameInstantiated() : ActionMode, Game, WidgetManager
- OnGenerateMap() : Zone, Zone_Arena2, Zone_CursedManor, Zone_CursedManorDungeon, Zone_Dungeon, Zone_DungeonPuppy, Zone_Field, Zone_Harvest, Zone_RandomDungeon, Zone_RandomDungeonFactory, Zone_SnowGrave, Zone_TestRoom, Zone_VernisMine, Zone_Void, Zone_WindRest, ZoneInstance
- OnGenerateRooms() : Zone, Zone_CaveMonster, Zone_SubTown
- OnGenerateTerrain() : BaseMapGen, MapGen, MapGenDungen, MapGenRegion
- OnGetDetail() : QuestTask, QuestTaskHunt
- OnGetSession() : AIWork
- OnGift() : Affinity
- OnGiveErohon() : Chara
- OnGiveItem() : Quest, QuestTask, QuestTaskFlyer
- OnGridModified() : PathManager
- OnGUI() : ImageExample
- OnHeld() : Trait, TraitDetector
- OnHexColorSelected() : Empyrean.ColorPicker.ColorPicker
- OnHideLayer() : ActionMode
- OnHit() : GrowSystem
- OnHitFail() : GrowSystem, GrowSystemTree
- OnHover() : ButtonHotItem, HotItemContext, HotItemToggleVisible, UIButton.Item, UIButton
- OnHoverArea() : Area
- OnHueSliderValueChanged() : Empyrean.ColorPicker.ColorPicker
- OnImport() : Map
- OnImportData() : CardRow, RenderRow, SourceData< T, T2 >.BaseRow, SourceMaterial.Row, SourceThing.Row
- OnImportMap() : Trait, TraitAltar, TraitBook, TraitNewZone, TraitNote
- OnImportRow() : SourceFood, SourceMaterial, SourceThingV
- OnInit() : CoreConfig, InvOwner, InvOwnerDraglet, Layer, LayerAbility, LayerArea, LayerConfig, LayerCraftFloat, LayerDrama, LayerEditHouse, LayerEditPlaylist, LayerEquip, LayerFeedback, LayerGlobalMap, LayerHelp, LayerHome, LayerHomeReport, LayerInteraction, LayerInventory, LayerList, LayerMapList, LayerMod, LayerNewspaper, LayerNewZone, LayerPeople, LayerPixelPaint, LayerPolicy, LayerQuestBoard, LayerQuickMenu, LayerResource, LayerSkinDeco, LayerTech, LayerTextureViewer, LayerTitle, LayerTravel, LayerUploader, LayerWidget, LayerWorldSetting, Quest, QuestDefenseGame, QuestDeliver, QuestGuildFighter, QuestGuildMerchant, QuestGuildThief, QuestHarvest, QuestHunt, QuestHuntRace, QuestMusic, QuestTask, QuestTaskFlyer, QuestTaskHunt, QuestTaskKarma, RenderData, SourceBacker, SourceBlock, SourceBlock.Row, SourceCategory, SourceCellEffect, SourceData< T, T2 >, SourceElement, SourceFloor, SourceFloor.Row, SourceGlobalTile, SourceHobby, SourceJob, SourceMaterial, SourceObj, SourceObj.Row, SourceRace, SourceStat, TileRow, UIInventory, ZoneEvent, ZoneEventPhone
- OnInitialize() : ExcelDataList, TalkDataList, ToneDataList
- OnInitializePotentialDrag() : Empyrean.ColorPicker.ColorPalette, UIDragPanel, WidgetMinimap
- OnInputEndEdit() : Empyrean.ColorPicker.LabeledColorSlider, HexInput
- OnInputSelected() : Empyrean.ColorPicker.LabeledColorSlider
- OnInputValueChanged() : Empyrean.ColorPicker.LabeledColorSlider, HexInput
- onInputWheel : UIButton
- OnInspect() : BaseArea, BaseInspectPos, Card, EloPos, IInspect, TaskPoint, Zone
- OnInstall() : Trait, TraitSwitch
- OnInstallCard() : Area
- OnInstantiate() : BaseListPeople, BaseNotification, ContentConfigGame, ContentConfigInput, ContentConfigOther, ContentConfigTest, ContentTactics, ListOwner< T1, T2 >, ListPeopleBed, ListPeopleBuySlave, ListPeopleCallReserve, ListPeopleEmbark, ListPeopleRevive, ListPeopleSelect, NotificationBuff, UIButtonList, UIContent, UIItemList
- onInstantiate : UIList.Callback< T1, T2 >
- OnInstantiate() : UIListEx< T >
- onInstantiate : UIListEx< T >.RefObjectEx
- OnInsulted() : Chara
- OnJoinFaith() : ElementContainerFaction, Religion
- OnJoinGuild() : TraitDoorman_Fighter, TraitGuildDoorman
- onJump : DramaChoice
- OnKill() : Dialog, Effect, EffectIRenderer, Layer
- onKill : Layer
- OnKill() : LayerArea, LayerColorPicker, LayerConfig, LayerConsole, LayerCraft, LayerDragGrid, LayerDrama, LayerEditHouse, LayerEditPCC, LayerEditPlaylist, LayerEmbark, LayerGacha, LayerHire, LayerHoard, LayerImage, LayerInfo, LayerInteraction, LayerInventory, LayerList, LayerMiniGame, LayerMod, LayerNewZone, LayerPause, LayerPeople, LayerQuestBoard, LayerRegisterHotbar, LayerResource, LayerSkinDeco, LayerTitle, LayerTravel, LayerUploader, LayerWidget, LayerWorldSetting, TC, TCText, Window, ZoneEvent, ZoneEventPhone, ZoneEventSiege
- OnKillChara() : Quest, QuestTask, QuestTaskHunt
- OnKillGame() : EloMapActor, Scene, UI, WidgetManager, Zone
- OnLand() : Card
- OnLaserHitTriggered : SpriteBasedLaser, TwoDLaserPack.LineBasedLaser
- OnLateUpdate() : Scene
- OnLearn() : ElementContainer, ElementContainerCard, ElementContainerZone
- OnLeave() : DramaProp, DramaPropOnev
- OnLeaveFaith() : ElementContainerFaction, Religion
- OnLeaveScreen() : CardRenderer, ISyncScreen, RenderObject, TaskDesignation
- OnLeaveZone() : Player.Flags, ZoneEvent, ZoneEventHarvest, ZoneEventManager, ZoneInstance, ZoneInstanceBout, ZoneInstanceRandomQuest
- OnLevelDown() : ElementContainer, ElementContainerCard
- OnLevelUp() : ElementContainer, ElementContainerCard, ElementContainerZone
- OnList() : BaseListPeople, ListOwner< T1, T2 >, ListPeopleBed, ListPeopleBuySlave, ListPeopleCallReserve, ListPeopleEmbark, ListPeopleExpedition, ListPeopleRevive, ListPeopleSelect
- onList : ListPeopleSelect
- OnList() : UIList.Callback< T1, T2 >
- onList : UIList.Callback< T1, T2 >
- OnList() : UIList.ICallback
- OnLoad() : Area, CodexManager, CoreDebug, DomainManager, Faction, FactionManager, Game, Map, NumLogManager, Player, Religion, ReligionManager, Room, RoomManager, Spatial, TaskList< T >, TaskManager.Designations, TaskManager, Zone, ZoneEvent, ZoneEventManager
- onlyDirectChildrenButtonForGroup : UIList
- onlyInitialCharactersDropShadow : SoftShadow
- onlyInitialCharactersGenerateDepth : DepthEffect
- onlyInstalled : TCExtra
- OnlyInTheSameTopZone : TraitElevator, TraitNewZone
- onlyName : WidgetRoster.Extra
- onlyPet : ENC
- onlyRottable : Window.SaveData
- OnManagerActivate() : Widget, WidgetMouseover
- OnManagerDeactivate() : Widget, WidgetMouseover
- OnMarkMapHighlights() : Act, ActBolt, ActRush, HotItem, HotItemGameAction
- OnMiddleClick() : ButtonAbility, ButtonGrid, UIButton
- OnMineObj() : GrowSystem, GrowSystemBerry, GrowSystemCactus, GrowSystemCrop, GrowSystemFlower, GrowSystemHerb, GrowSystemKinoko, GrowSystemPasture, GrowSystemPlant, GrowSystemTree, GrowSystemWeed, GrowSystemWheat
- OnModKarma() : Quest, QuestTask, QuestTaskKarma
- OnModsActivated() : ModUtil
- OnModTempPotential() : ElementContainer, ElementContainerCard
- OnMove() : UIList
- OnMoveZone() : UIResourceTrack, WidgetMinimap, WidgetRoster
- OnNumChange() : Props
- Ono : MsgColors
- OnOffer() : TraitAltar
- OnOpen() : LayerDragGrid
- OnOpenDoor() : Trait, TraitDoorBell
- onPerform : DynamicAct, DynamicAIAct
- OnPerformWork() : AIWork, AIWork_Chore, AIWork_Clean, AIWork_Farm, AIWork_Lumberjack
- OnPlay() : Effect, EffectMeteor, MiniGame
- OnPointerClick() : UIButton
- OnPointerDown() : Empyrean.ColorPicker.ColorPalette
- onPointerDown : HintIcon
- OnPointerDown() : HintIcon, UIButton, UIDragPanel, WidgetMinimap, Window
- OnPointerEnter() : ButtonRoster, UIContextMenu, UIContextMenuPopper, UIEventUtil, Window
- OnPointerExit() : ButtonRoster, UIContextMenu, UIContextMenuPopper, UIEventUtil, Window
- OnPointerUp() : ButtonAbility, ButtonGridDrag, UIButton, UIDragPanel, WidgetMinimap, Window
- OnPointerUpOnDrag() : UIButton
- OnPopulate() : GenRoom, GenRoomMonsterHouse
- OnPopulateMesh() : PrimitiveUI.PrimitiveCanvas, UICollider, UIImage, UIRawImage
- OnPress() : UIButton
- onPressed : UIButton
- OnProcess() : InvOwner, InvOwnerDraglet, InvOwnerHotbar
- OnProcessTiles() : ActionMode, AM_Build, AM_CreateArea, AM_Deconstruct, AM_Designation< T >, AM_EditArea, AM_EditMarker, AM_ExpandArea, AM_FlagCell, AM_MoveInstalled, AM_Picker, AM_Populate, AM_RemoveDesignation, AM_StateEditor, AM_Terrain, AM_Visibility
- OnProduce() : TraitAgingShelf, TraitBrewery, TraitDryBrick
- OnProgress() : AI_Farm, AI_Fish.ProgressFish, AI_Water, AIAct
- onProgress : Progress_Custom
- OnProgress() : Progress_Custom, TaskCraft, TaskCut
- OnProgressBegin() : AIProgress, Progress_Custom
- onProgressBegin : Progress_Custom
- OnProgressComplete() : AI_Farm, AI_Fish.ProgressFish, AI_Sleep, AI_Water, AIAct, GrowSystem, Progress_Custom
- onProgressComplete : Progress_Custom
- OnProgressComplete() : QuestCraft, TaskBuild, TaskCraft, TaskCut, TaskDig, TaskMine, TaskMoveInstalled
- OnReachNextStage() : GrowSystem
- OnReachTimeLimit() : ZoneEventHarvest, ZoneEventMusic, ZoneEventQuest
- OnRead() : Trait, TraitBaseSpellbook, TraitBlueprint, TraitBook, TraitBookSecret, TraitBookSkill, TraitDeed, TraitDeedRelocate, TraitDiary, TraitIndulgence, TraitLicense, TraitNewspaper, TraitRecipe, TraitRecipeBook, TraitRecipeCat, TraitScrollMap, TraitScrollStatic, TraitStoryBook, TraitStoryBookHome
- OnRectTransformDimensionsChange() : LayoutMaxSize, PrimitiveUI.PrimitiveCanvas
- onRedraw : UIList.Callback< T1, T2 >
- OnRedraw() : UIList.Callback< T1, T2 >, UIList.ICallback
- OnRefresh() : BaseCondition, BaseNotification, BaseWidgetNotice, ConExcommunication, ConGravity, ConInvisibility, ConLevitate, ConSeeInvisible, ConTelepathy, ConWet, NotificationBattle, NotificationBuff, NotificationCondition, NotificationExceedParty, NotificationGuest, NotificationHome, NotificationStats, UIList.Callback< T1, T2 >
- onRefresh : UIList.Callback< T1, T2 >
- OnRefresh() : UIList.ICallback, UIList, WidgetNotice, WidgetStats
- OnRefreshEffect() : BaseHomeResource, Happiness
- OnRefreshMenu() : BaseListPeople, ListOwner< T1, T2 >, ListPeopleBed, ListPeopleEmbark
- OnRefreshPref() : ButtonGrid, IPrefImage, ItemGeneral
- OnRefreshSummary() : ActionMode, AM_Designation< T >, AM_Select
- OnRegenerate() : Zone, Zone_LittleGarden
- OnRemove() : Area, Room, ThingContainer, UIQueue
- OnRemoveCard() : TraitManager
- OnRemoved() : BaseCondition, ConBlind, ConBoost, ConConfuse, ConDisease, ConDrunk, ConExcommunication, ConFaint, ConHallucination, ConIncognito, ConNightVision, ConParalyze, ConReload, ConSleep, ConSuspend, ConTorch, ConTransmute, ConWrath
- OnRemovedFromZone() : Trait, TraitBoat
- OnRemoveFromMap() : FactoryData
- OnRemoveMember() : ElementContainerFaction, WidgetRoster
- OnRemovePoint() : Area
- OnRender() : CardActor, CharaActorPCC
- OnRenderExtra() : Trait, TraitPaintBoard, TraitShrine
- OnRenderImage() : CameraFilterPack_Atmosphere_Rain
- OnRenderMarker() : Recipe, RecipeCard
- OnRenderTile() : ActionMode, AM_Adv, AM_BaseTerrain, AM_Build, AM_Copy, AM_Mine, AM_MoveInstalled, AM_Picker, AM_Region, AM_ViewZone, BaseTileSelector, HotItem, HotItemHeld, TileSelectorElona, Trait, TraitLightSun, TraitRoadSign
- OnRenderTileFloor() : ActionMode
- OnRenderTileMap() : GrowSystem
- OnReset() : AI_Bladder, AI_Goto, AIAct, CoreConfig, Task
- OnResize() : Mosframe.DynamicScrollView
- OnResizeWindow() : UIDynamicList
- OnRightClick() : ELayer, HotItem, HotItemGameAction, InvOwner, InvOwnerAlly, InvOwnerDraglet, InvOwnerHotbar, Layer, LayerDragGrid, LayerHelp, LayerInventory
- onRightClick : UIButton
- OnRightPressed() : InvOwner, InvOwnerAlly, InvOwnerHotbar
- OnRotate() : ActionMode, UIRecipeInfo
- OnSave() : AM_Blueprint, AM_Copy, MapSubset
- OnScroll() : ActionMode, AM_ViewZone
- OnSelect() : UiInputField, UIList
- OnSelected() : Recipe, RecipeCard
- OnSelectEnd() : ActionMode, AM_Copy, AM_Dig, AM_Mine
- OnSelectStart() : ActionMode, AM_Copy, AM_CreateArea, AM_Dig, AM_ExpandArea, AM_Mine
- OnSerializing() : Card, Chara, ClassWithBits, ElementContainer, EloMap, Game.Flags, Game, Hoard.Item, Map, MsgLog, PointList, SkinDeco, Spatial, Window.SaveData
- OnSetActions() : InspectGroup< T >, InspectGroupArea, InspectGroupBlock, InspectGroupChara, InspectGroupObj, InspectGroupTask, InspectGroupThing
- onSetAnchor : UIAnchor
- OnSetBGM() : TraitJukeBox
- OnSetBlockOrDoor() : Map
- OnSetCardGrid() : Trait, TraitCanvas, TraitContainer, TraitEquipItem, TraitFigure
- OnSetContextMenu() : BaseWidgetNotice, Widget, WidgetBottomBar, WidgetCurrentTool, WidgetDate, WidgetEquip, WidgetFeed, WidgetHotbar, WidgetHP, WidgetInspector, WidgetMainText, WidgetMascot, WidgetMenuPanel, WidgetMinimap, WidgetNotice, WidgetRoster, WidgetSideMenu, WidgetSideScreen, WidgetStatsBar, WidgetSticky, WidgetTracker, WidgetUnityChan
- OnSetCurrentItem() : HotItem, HotItemHeld, Trait, TraitToolTorch
- OnSetGoal() : QueueManager
- onSetHeader : UIDynamicList.Row
- OnSetItem() : HotItemLayer, UIButton.Item
- OnSetLang() : CoreConfig
- OnSetObj() : GrowSystem, GrowSystemTreeCoralwood
- OnSetOwner() : AI_Drink, AI_Read, AIAct, CardActor, CharaActor, CharaActorPCC, TC, TCExtra, TCExtraProgress, TCOrbitChara, TCOrbitThing, Trait, UIQueue
- onSetPivot : UIAnchor
- OnSetPlaceState() : PropsManager
- onSetSkin : SkinManager
- OnSetStage() : GrowSystem
- OnSetSubMenuButton() : ActionMode, AM_Copy, AM_Deconstruct, AM_FlagCell, AM_Populate, AM_Terrain
- OnSetText() : Typewriter, UIText
- OnShiftClick() : InvOwner
- OnShowContextMenu() : HotAction, HotItemContext, HotItemEQSet, HotItemLayout, HotItemWidgetSet, UIButton.Item
- OnShowDialog() : QuestManager
- OnShowExtraHint() : ActionMode
- OnShowLayer() : ActionMode
- onShowSubText : ListPeopleSelect
- onShowTooltip : BaseNotification, NotificationBattle, NotificationCondition, NotificationExceedParty, NotificationGuest, NotificationHome, NotificationStats, TooltipData, UIHomeInfo.ReportData
- OnSimulateDay() : FactionBranch, HappinessManager, HomeResourceManager, ResearchManager, Zone
- OnSimulateHour() : Card, ExpeditionManager, FactionBranch, MeetingManager, PolicyManager, Trait, TraitChestPractice, TraitClock, TraitFertilizer, TraitGenerator, TraitPhone, Zone, ZoneEvent, ZoneEventManager
- OnSimulateMonth() : FactionBranch, Zone
- OnSimulatePosition() : AIAct, GoalGraze, GoalSleep, GoalWork
- OnSimulateZone() : AIAct
- OnSleep() : Chara, RecipeManager
- OnSlidersModeButton() : Empyrean.ColorPicker.ColorPicker
- onSort : ContentPopulation, UIList.Callback< T1, T2 >
- OnSort() : UIList.Callback< T1, T2 >, UIList.ICallback
- OnStacked() : Condition
- OnStart() : AI_Eat, AI_Fish.ProgressFish, AI_Idle, AI_PassTime, AI_UseCrafter, AIAct, BaseCondition, ConBandage, ConBlind, ConBoost, ConDrunk, ConIncognito, ConInvisibility, ConSuffocation, ConTorch, ConTransmute, GlobalGoal, Quest, QuestDebt, QuestDeliver, QuestEscort, QuestExploration, QuestFiamaLock, QuestHuntRace, QuestIntoDarkness, QuestTask, TaskCut
- OnStartDrag() : DragItem, DragItemCard, IDragParent, InvOwner, LayerAbility, WidgetHotbar
- OnStartNewGame() : Player
- OnStartOrStack() : BaseCondition, ConNightVision
- onStartZone : Player
- OnStay() : GlobalGoalVisitAndStay
- OnStepped() : Trait, TraitCurrencyMedal, TraitFloorSwitch, TraitGeneratorWheel, TraitMiniPool, TraitNewZone, TraitSwing, TraitTrapMine
- OnSteppedOut() : Trait, TraitGeneratorWheel, TraitSwing
- OnSubmit() : LayerFeedback, WordSearch
- OnSubmitEvent : UiInputField
- OnSuccess() : AI_UseCrafter, AIAct, Task
- OnSwitchContent() : ContentChronicle, ContentCodex, ContentFaction, ContentGallery, ContentHallOfFame, ContentHomeLog, ContentHomeRanking, ContentHomeReport, ContentKeyItem, ContentPolicy, ContentPopulation, ContentQuest, ContentRanking, ContentStatistics, ContentTop, Layer, LayerAbility, LayerAdmin, LayerConfig, LayerCraftFloat, LayerDebug, LayerEditPlaylist, LayerFactions, LayerHome, LayerJournal, LayerLocation, LayerPeople, LayerQuestBoard, LayerTextureViewer, LayerTravel, ListOwner< T1, T2 >, UIContent, WindowChara, WindowCharaMini, WindowController
- OnTalkRumor() : Affinity
- OnThrowGround() : Trait, TraitDrink, TraitDye
- OnTick() : ZoneEvent
- OnTickHeld() : Trait, TraitDetector
- OnTickRound() : ZoneEvent, ZoneEventBeggerChest, ZoneEventPhone, ZoneEventQuest, ZoneEventSiege
- OnToggle() : Scene, Trait, TraitJukeBox, TraitLeverBreaker
- onTooltip : DramaChoice
- OnTrain() : ElementContainer, ElementContainerCard
- OnTravel() : GlobalGoalVisitAndStay
- OnUnclaimZone() : FactionBranch
- OnUnequip() : ElementContainerFaction, Trait, TraitEQFlower
- OnUninstall() : Trait
- OnUninstallCard() : Area
- OnUnloadMap() : FactionBranch
- OnUnselect() : HotItem, HotItemHeld
- OnUnsetCurrentItem() : HotItem, Trait, TraitToolTorch
- OnUpdate() : BaseTileSelector, DramaSequence, Effect, EffectIRenderer, Game, Scene, UI
- onUpdate : UIContextMenu
- OnUpdate : UIHighlightObject
- onUpdate : UiInputField
- OnUpdate() : UIInspector, WidgetMinimap
- OnUpdateConfig() : Widget, WidgetMemo
- OnUpdateCursor() : ActionMode, AM_Adv, AM_Build, AM_CreateArea, AM_Cut, AM_Deconstruct, AM_Dig, AM_EditArea, AM_ExpandArea, AM_Inspect, AM_Mine, AM_Picker, AM_RemoveDesignation, AM_StateEditor
- OnUpdateInput() : ActionMode, AM_BaseGameMode, AM_BaseTerrain, AM_Bird, AM_Cinema, AM_Copy, AM_Inspect, AM_Paint, AM_Select, Dialog, EloMapTileSelector, Layer, LayerAbility, LayerConsole, LayerCover, LayerDragGrid, LayerDrama, LayerImage, LayerInfo, LayerInspect, LayerInteraction, LayerInventory, LayerList, LayerMiniGame, LayerPause, LayerQuickMenu, LayerSkinDeco, LayerWidget, TileSelectorElona, WidgetInspector
- OnUse() : Trait, TraitAmmo, TraitBank, TraitBJTable, TraitBookResident, TraitCatalyst, TraitCrafter, TraitDaggerGrave, TraitDetector, TraitDye, TraitEditPlaylist, TraitEquipItem, TraitFarmChest, TraitFirework, TraitFireworkLauncher, TraitFoodMeat, TraitFoodPreparedPackage, TraitGachaBall, TraitGainPrecious, TraitGamble, TraitGambleChest, TraitGeneMachine, TraitGeneratorWheel, TraitGiftJure, TraitGiftNewYear, TraitGiftPack, TraitGoodsCoin, TraitHat, TraitItemProc, TraitJukeBox, TraitMannequin, TraitMaterialHammer, TraitMod, TraitMoongate, TraitMoongateEx, TraitMusicBox, TraitPainter, TraitParcel, TraitPhone, TraitPlamoBox, TraitPolicyBoard, TraitPotionEmpty, TraitPowerStatue, TraitRadio, TraitRecycle, TraitRope, TraitScrollMapTreasure, TraitShackle, TraitSlotMachine, TraitStairsLocked, TraitTape, TraitTaxChest, TraitVendingMachine, TraitViewMap, TraitWaystone, TraitWhistlePeace
- OnValidate() : BackerContentInspector.Content, CardInspector, ColorProfile, MeshPass, PostEffectProfile, RenderData, RenderDataChara, RenderDataHalfBlock, RenderDataLiquid, RenderDataObj, RenderDataObjAdd, RenderDataObjV, RenderDataPcc, RenderDataThing, RenderDataTile, SourcePrefInspector, TransAnimeData, ZoneInspector
- OnValidateInput() : Empyrean.ColorPicker.LabeledColorSlider, HexInput
- onValueChange : DropdownGrid
- OnValueChange() : UIInputText
- OnValueChanged() : BaseCondition, Condition, Empyrean.ColorPicker.HueSlider, Empyrean.ColorPicker.LabeledColorSlider
- onValueChanged() : Mosframe.ScrollbarHandleSize
- OnValueChanged() : UiInputField
- onValueChanged : UIInputText
- OnValueChanged() : WordSearch
- OnVersionUpdate() : RecipeManager
- onVisit : Los
- OnVisit() : Zone, ZoneEvent, ZoneEventDefenseGame, ZoneEventHarvest, ZoneEventManager, ZoneEventMusic, ZoneEventSubdue
- OnVisitNewMapOrRegenerate() : Zone, Zone_Yowyn
- onWorship : LayerFaith
- OnWriteNote() : BaseCondition, ConBuffStats, ConHOT, ConMiasma, ConStrife, Element, Feat, InvOwner, InvOwnerDraglet, InvOwnerEquip, InvOwnerGene, RaceBonus
- OoenConfigFolder() : ContentConfigOther
- Open : CircularRadialButton
- open : LogicalPoint
- Open() : TraitContainer
- open : Window.SaveData
- open_business : POLICY
- OpenBackerCodeInput() : ContentConfigOther
- openContainerCenter : Player
- OpenCurve : CircularRadialButton
- OpenFilePanel() : SFB.IStandaloneFileBrowser, SFB.StandaloneFileBrowser, SFB.StandaloneFileBrowserWindows
- OpenFilePanelAsync() : SFB.IStandaloneFileBrowser, SFB.StandaloneFileBrowser, SFB.StandaloneFileBrowserWindows
- OpenFloatInv() : UI
- OpenFolder() : PartialMapMenu
- OpenFolderPanel() : SFB.IStandaloneFileBrowser, SFB.StandaloneFileBrowser, SFB.StandaloneFileBrowserWindows
- OpenFolderPanelAsync() : SFB.IStandaloneFileBrowser, SFB.StandaloneFileBrowser, SFB.StandaloneFileBrowserWindows
- openLastTab : CoreConfig.UISetting, Window, Window.Setting
- OpenLog() : ContentConfigOther
- OpenPackage() : ContentConfigOther
- openPath : Cell
- openSight : Cell
- OpenTransitionTime : CircularRadialButton
- OpenUser() : ContentConfigOther
- opMilk : GamePrincipal
- optimizeMana : ENC
- option : Layer
- optional : Recipe.Ingredient
- Options : CircularRadialButton
- options : UIButtonLR, UICurrency
- OptionsMaxRadius : CircularRadialButton
- OptionsMaxSize : CircularRadialButton
- OptionsMinRadius : CircularRadialButton
- OptionsMinSize : CircularRadialButton
- orange : Empyrean.Utils.Colorist
- orbit : CardRenderer, TaskDesignation
- orbitAlphaCurve : SceneLightProfile
- orbitIcons : CoreRef
- orders : LayerFaith
- OreChance : Zone, Zone_Field, Zone_Mine, Zone_VernisMine
- org : CharaActorPCC
- orgColor : UIText
- orgLabel : DropdownRecipe
- orgMap : ZoneExportData
- orgPivot : UITooltip
- orgPos : BaseTileMap, BuildMenu, Chara, CharaRenderer
- orgPosOption : BuildMenu
- orgSpacing : UIText
- orgX : BaseTileMap, RenderData
- orgY : BaseTileMap, RenderData
- orgZ : BaseTileMap, RenderData
- origin : ActRef, CardRow, EffectIRenderer, Fov
- ORIGINAL : ElementOrigin
- original : PoolManager.PoolGroup, SourceBacker.Row, TextureReplace, Typewriter, UIHangIcon
- originalAngle : TCExtra
- OriginalHostility : Chara
- originalHostility : CINT
- originalIconScale : UIButton
- originalLocalPointerPosition : UIDragPanel
- originalP : Los
- originalPanelLocalPosition : UIDragPanel
- originalScale : CardActor, TCExtra
- originalSource : QuestSequence
- originalTexture : SkinManager
- originalWidth : Gauge
- oriPos : ActionHint, LayerQuickMenu
- oscillateLaser : SpriteBasedLaser
- OscillateLaserParts() : SpriteBasedLaser
- oscillationSpeed : SpriteBasedLaser
- oscillationThreshold : SpriteBasedLaser
- other : CoreConfig
- Other : CorePath.UI
- other : ListOwner< T1, T2 >
- outcome : DramaManager
- outcomes : WorkSession
- outline2 : PopItemText
- outlineAlpha : CoreConfig.UISetting, PopManager
- outlineColor : InnerOutline
- outlineThickness : InnerOutline
- outOfBounds : Cell
- Output : Check, MapGen
- output : WidgetDebug
- outro : AnimeItem
- Outro() : PopfabItem
- outro : PopfabItem
- outroForce : PopfabItem
- outsideLotVolume : ActorEx
- outsideRoomVolume : ActorEx
- overlay : Portrait, SceneProfile
- overlays : WidgetSceneCustomizer
- overlayShadow : BaseGameScreen
- OverlayTexture() : OverlayTexture
- overlayTexture : OverlayTexture
- Override() : ExcelData
- OverWeight : StatsBurden
- overwriteAllColor : GradientEffect
- overwritePath : AM_Copy
- owner : ActorEx, AIAct, AreaType
- Owner : BaseCondition
- owner : BaseCondition, BaseListPeople
- Owner : BaseStats
- owner : ButtonElement, CardActor, CardRenderer, CharaAbility, CharaActor, CharaBody, CharaRenderer, DramaActor, Element, ElementContainerCard, ESoundSource, FactionBranch, GlobalGoal, HappinessManager, HomeResourceManager, InvOwner, LayerDragGrid, PolicyManager, QuestTask, QueueManager, SkinDecoActor, Tactics, TC, TCOrbitChara, TCOrbitThing, ThingContainer, Trait, TraitChara, UIDragGridInfo, UIInventory, UIInventory.Tab
- owners : UIMultiList
- OX : BaseMapGen
- OZ : BaseMapGen