Here is a list of all class members with links to the classes they belong to:
- v -
- v : EffectIRenderer, Empyrean.Utils.Extensions, HSVColor, LayerHoard, RenderParam, RigidLeaf, TCExtra, TransAnime
- V2 : CharaActorPCC
- vaccination : POLICY
- val : ThingStack
- Valid : ColorProfile.BlockColors
- valid : SourceBacker.Row, Widget.Config
- Validate() : LayerDragGrid, LayerFeedback, PolicyManager, Props, ShadowData.Item, SourcePref, SpriteData, UIInputText, UndoManager
- validateData : CoreDebug
- ValidateData() : CoreDebug
- ValidateHobby() : GoalWork
- ValidateInstalled() : Map
- ValidateLang() : SourceData< T, T2 >, SourceManager
- ValidateOwners() : TraitBed
- ValidatePage() : Hotbar
- validatePref : CoreDebug
- ValidatePref() : SourceBlock, SourceChara, SourceData< T, T2 >, SourceFloor, SourceObj, SourceThingV
- ValidatePrefs() : SourcePrefInspector
- ValidateResolution() : LayerConfig
- ValidateUpgradePolicies() : FactionBranch
- ValidateVersion() : Map
- ValidateWorks() : Chara
- validId : LayerUploader
- validPass : LayerUploader
- validPoints : PartialMap
- vals : CardRow, DNA, SourceObj.Row
- valType : SourceObj.Row
- value : Affinity, BaseCondition, BaseHomeResource, CharaUpgrade.Item
- Value : Element, ElementContainer
- value : Empyrean.ColorPicker.HueSlider
- Value : Empyrean.ColorPicker.LabeledColorSlider
- value : Gauge, Gross, Happiness, LayerProgress
- Value : NumLog, NumLogCategory
- value : PartialMap
- Value : RankedZone
- value : RankedZone, RenderRow, SocketData, SourceElement.Row, SourceMaterial.Row, SourceZone.Row, Stats, UPair< T >
- ValueBonus() : ElementContainer, ElementContainerCard
- ValueHSV : Empyrean.ColorPicker.ColorPicker
- Values : UDictionary< TKey, TValue >
- values : UDictionary< TKey, TValue >
- ValueWithoutLink : Element, ElementContainer
- variation : BaseMapGen, ZoneBlueprint.MapGenSetting, ZoneProfile
- vArrow : AM_Adv
- vBase : Element
- vCache : Point
- vec : QuestTaskKarma
- VecList : AI_Trolley
- vector3 : ClassExtension
- vectors : TransAnimeData
- version : BaseCore, BaseModPackage, CoreConfig, Game, GameIndex, Map, MapMetaData, Net.DownloadMeta, SerializedCards, SourceAsset.Prefs, Spatial
- VersionFile : CorePath
- versionMod : BaseCore
- versionMoongate : BaseCore
- vertex1 : GradientEffect
- vertex2 : GradientEffect
- vertical : WidgetHotbar.Extra, WidgetRoster.Extra
- vertices : ProceduralMesh
- VeryClean : StatsHygiene
- VeryHungry : StatsHunger
- VerySleepy : StatsSleepiness
- VeryTired : StatsStamina
- VeryVerySleepy : StatsSleepiness
- vExp : Element
- vFix : GameSetting.RenderSetting
- vibrance : CoreConfig.GraphicSetting
- vibrato : ShakerProfile
- View : ActionMode
- view : LayerTextureViewer, UIDragGridIngredients, Window
- ViewHeight : BaseGameScreen
- ViewMap : ActionMode
- viewportRect : Mosframe.DynamicScrollView
- viewportSize : Mosframe.DynamicHScrollView, Mosframe.DynamicScrollView, Mosframe.DynamicVScrollView
- vignette : SceneLightProfile
- vignetteColor : SceneLightProfile
- vignetteCurve : SceneLightProfile
- vigor : SKILL, SourceRace.Row
- Vine : TileType
- VirtualBlock : Recipe
- VirtualDate() : VirtualDate
- VirtualRoom() : VirtualRoom
- Visibility : ActionMode
- visibility : BaseModPackage
- Visible : BaseNotification, NotificationBattle, NotificationCondition, NotificationExceedParty, NotificationGuest, NotificationStats, NotificationStatsMana
- visible : WidgetHotbar.Extra
- Visible : WidgetHotbar
- visibleCharacterCount : LimitVisibleCharacters
- visibleLines : WidgetMainText
- visibleWithTelepathy : SourceRace.Row
- visitCount : Spatial
- visited : AreaData
- visitor : FactionBranch.Statistics
- visitorState : Card, CINT
- vLink : Element
- voice : Hoard
- Void : Cell, Element, Lot
- voidAlpha : UIMapPreview
- volume : Hoard
- volumeAMB : CoreConfig.SoundSetting
- volumeBGM : CoreConfig.SoundSetting
- volumeMaster : CoreConfig.SoundSetting
- VolumeSea : Spatial, Zone_Kapul
- volumeSFX : CoreConfig.SoundSetting
- Vomit() : Chara
- vomit : CINT
- vopal : SKILL
- vPotential : Element
- vSource : Element
- vSourcePotential : Element
- vsync : CoreConfig.GraphicSetting
- vTempPotential : Element