Elin Decompiled Documentation
EA 23.102 Nightly
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- h -
h :
CoreConfig.GraphicSetting
,
EloMap
,
HSLColor
,
HSVColor
,
PartialMap
H :
RenderRow
h :
RoofStyle
,
TextureReplace
H1 :
WidgetNotice
H2 :
WidgetNotice
H3 :
WidgetNotice
H4 :
WidgetNotice
hack :
TCExtra
hairColor :
LayerEditPortrait
HalfBlock :
TileType
halfblock_raw :
BLOCK
halfBlockColor :
RenderParam
halt :
CharaUpgrade
,
DramaEventMethod
haltInput :
EInput
haltMove :
Player
,
TraitSwitch
haltOnSpotEnemy :
CoreConfig.GameConfig
haltOnSpotTrap :
CoreConfig.GameConfig
haltPlaylist :
LayerDrama
hand :
SLOT
hand_ :
SPELL
hand_Acid :
SPELL
hand_Chaos :
SPELL
hand_Cold :
SPELL
hand_Cut :
SPELL
hand_Darkness :
SPELL
hand_Ether :
SPELL
hand_Fire :
SPELL
hand_Holy :
SPELL
hand_Impact :
SPELL
hand_Lightning :
SPELL
hand_Magic :
SPELL
hand_Mind :
SPELL
hand_Nerve :
SPELL
hand_Nether :
SPELL
hand_Poison :
SPELL
hand_Sound :
SPELL
hand_Void :
SPELL
handicraft :
SKILL
hangCorner :
HUD
hangedFixZ :
RenderData
hangedObjFixZ :
GameSetting.RenderSetting
hangIcons :
Player
happiness :
Chara
,
FactionBranch
,
HappinessSummary
hardness :
ELEMENT
,
SourceMaterial.Row
Harmony :
ReligionManager
Harvest :
ActionMode
harvest :
GrowSystem.Stage
Harvest :
ReligionManager
harvest :
SourceObj.Stage
,
TaskManager.Designations
harvestingCrop :
TaskHarvest
harvestTile :
GrowSystem
hasActor :
CardRenderer
hasAxisMoved :
EInput
hasBridge :
BaseTileMap
hasChacked :
SpriteReplacer
hasColorChanged :
LayerEditPortrait
hasFactory :
HitSummary
HasGrowth :
SourceObj.Row
hasInteraction :
PointTarget
hasLight :
PartialMap.Result
hasMouseMoved :
EInput
,
LayerHoard
hasMoved :
GoalManualMove
hasMovedThisTurn :
Chara
hasNewQuest :
Player
hasPublishedPackage :
BaseModPackage
hasRect :
PopfabItem
hasShiftChanged :
EInput
hasSnowPass :
RenderData
hasSound :
CollectibleActor
hasSubPass :
RenderData
hasTargetChanged :
EloMapTileSelector
,
PointTarget
,
TileSelectorElona
hasTelepathy :
Chara
hasText :
CardRenderer
hasValidTarget :
PointTarget
hat :
Card
hate :
CoreRef.Icons.Affinity
hatPos :
GameSetting.RenderSetting
haveShadowPass :
MeshPass
haveSnowPass :
MeshPass
haveSubPass :
MeshPass
Haze :
LightControl
hazeLevel :
LightControl
,
LightControl2
hdr :
CoreConfig.GraphicSetting
he :
ThirstPersonInfo
head :
SLOT
header :
ContentPopulation.Topic
Header :
CorePath.UI
header :
ItemPopulation
,
LayerFeedback
,
UIScrollView
,
WindowMenu
headerEquip :
WindowChara
headerRow :
LayerAbility
,
UIInventory
headers :
UIMultiList
heal :
SourceTactics.Row
Healing :
ReligionManager
healthCritical :
CoreRef.OrbitIcons
healthDanger :
CoreRef.OrbitIcons
healthLow :
CoreRef.OrbitIcons
hearthLv :
WidgetStatsBar.Extra
heat :
ELEMENT
HeavyDiagonals :
Algorithms.PathFinder
height :
BaseGameScreen
,
BaseTileMap
,
Cell
,
GenBounds
,
Lot
,
SourceRace.Row
,
ThingContainer
,
TraitHouseBoard.Data
,
WidgetBottomBar.Extra
,
WidgetSideScreen.Extra
,
ZoneProfile
,
ZoneProfile.Seeds
heightBlockSize :
BaseTileMap
HeightDefault :
UIList
heightFix :
Lot
,
TraitHouseBoard.Data
,
UIList
heightLight :
BaseGameScreen
heightLightMod :
BaseTileMap
,
MapConfig
heightLimit :
GameSetting.RenderSetting.AnimeSetting
heightLimitDeco :
BaseTileMap
heightMod :
BaseTileMap
,
MapHeight
heightModDeco :
BaseTileMap
heightModRoofBlock :
BaseTileMap
heights1 :
BaseMapGen
heights2 :
BaseMapGen
heights3 :
BaseMapGen
heights3d :
BaseMapGen
heightSpeed :
ScreenOverlay
held :
Chara
,
TaskBuild
HeldLightMod :
RenderData
heldPos :
GameSetting.RenderSetting
,
RenderData
,
TCExtra
heldPosChara :
GameSetting.RenderSetting
heldPosChara2 :
GameSetting.RenderSetting
heldPosFlip :
TCExtra
helpFlags :
CoreConfig
helpTitles :
UIBook
hentai :
Hoard
hexBackup :
HexInput
hexInput :
Empyrean.ColorPicker.ColorPicker
hexPower :
SourceStat.Row
hideBalloon :
Scene
hideBar :
Gauge
hideDelay :
LayerSleep
hideDepletedSpell :
LayerAbility.Config
hideDialog :
DramaEventMethod
hideFloatUI :
Layer.Option
hideFunc :
UITooltip
hideHang :
BaseTileMap
hideHud :
Layer.Option
hideIfNoPortrait :
Portrait
hideInspector :
Layer.Option
hideMode :
UIRecipeInfo
hideOnMouseLeave :
UIContextMenu
hideOnUnfocus :
Layer.Option
hideOthers :
Layer.Option
hidePCItemsInBuild :
CoreDebug
hideRightInfo :
AM_Adv.PressedAction
hideRoomFog :
BaseTileMap
hideSpeed :
BuildMenu
hideWeapons :
CoreConfig.GameConfig
hideWidgets :
Layer.Option
hidingCover :
UI
highlight :
Cell
,
LayerTextureViewer
,
SkinColorProfile
highlightAbility :
HotItemLayer
highlightArea :
BaseTileMap
,
Game.Config
highlightBackpack :
HotItemLayer
highlightCells :
BaseTileMap
highlightEnemy :
CoreConfig.GameConfig
highlightHelp :
HotItemLayer
highlightIndex :
UIList
highlightInv :
LayerInventory
highlightSize :
LayerTextureViewer
highlightTarget :
LayerList
,
UIButton
,
UIContextMenu
highlightZone :
LayerTravel
him :
ThirstPersonInfo
himself :
ThirstPersonInfo
hint :
HUD
,
UIAutoTurn
hints :
Feat
his :
ThirstPersonInfo
hiScore :
Hoard
hit :
AI_Fish.ProgressFish
,
AttackProcess
HIT :
SKILL
HitPoint :
Scene
hitSparkEmission :
SpriteBasedLaser
,
TwoDLaserPack.LineBasedLaser
hitSparkParticleSystem :
SpriteBasedLaser
,
TwoDLaserPack.LineBasedLaser
Hoard :
CorePath
hoard :
Player
hobbies :
SourceChara.Row
,
SourceElement
,
SourceManager
,
WorkSummary
holder :
PoolManager.PoolGroup
holdMiddleButtonToHold :
CoreConfig.GameConfig
holyWell :
Player
home :
CoreRef.Icons
Home :
FactionManager
home_discount :
POLICY
homeResource :
InvOwner
homeResources :
SourceManager
hop :
GameSetting.RenderSetting.AnimeSetting
hopCurve :
CharaRenderer
hopHuman :
GameSetting.RenderSetting.AnimeSetting
hopStrength :
GameSetting.RenderSetting.AnimeSetting
hornTimer :
ZoneEventDefenseGame
host :
Chara
Hostile :
CoreRef.OrbitIcons
hostility :
SourceChara.Row
,
SpawnSetting
hotbar :
HotItem
HotbarBuild :
WidgetHotbar
HotbarExtra :
WidgetHotbar
HotBarMainMenu :
WidgetHotbar
hotbarPage :
Player
hotbars :
LayerRegisterHotbar
,
Player
hotElement :
LayerAbility
hotElementTimer :
ActionMode
hotItemNoItem :
Player
hotItemToRestore :
Player
hotkey :
EInput
hotkeyAct :
ButtonAbility
hotkeyTimer :
ButtonAbility
Hotspot :
CursorInfo
hotspring :
ELEMENT
HOUR :
DateHelper
hour :
MapConfig
,
Prologue
,
WidgetArtTool
hours :
Expedition
,
GlobalGoal
,
LayerSleep
hoursElapsed :
ZoneEvent
HourToken :
Date
HourTokenReal :
Date
houseBoard :
AM_Build
houseBoardData :
COBJ
hoveredRecipes :
RecipeManager
HP :
SourceThing.Row
hp :
TileRow
hSetting :
BaseMapGen
hsv :
SelectedColorController
hud :
UI
hueSlider :
Empyrean.ColorPicker.ColorPicker
hueSliderBackground :
Empyrean.ColorPicker.HueSlider
human_right :
POLICY
hunger :
HappinessSummary
Hunger :
Stats
Hungry :
StatsHunger
hwnd :
B83.Win32.CWPSTRUCT
,
B83.Win32.MSG
Hygiene :
Stats
hygine :
HappinessSummary
,
SKILL
HYP_BACK :
HyphenationJpn
HYP_FRONT :
HyphenationJpn
HYP_LATIN :
HyphenationJpn
hypen :
DialogDrama
hyphenation :
LangSetting
,
UIText
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1.9.6