Elin Decompiled Documentation
EA 23.102 Nightly
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sampleIncrement :
CircleOutline
SAN :
Chara
Saturation :
Empyrean.ColorPicker.ColorPicker
savePath :
LayerUploader
Scale :
TraitCanvas
,
TraitDrawingPaper
scaleIcon :
SourcePref
ScaleMonsterLevel :
Zone
,
Zone_Arena
,
Zone_RandomDungeon
,
Zone_Void
scaleX :
ShadowData.Item
scaleY :
ShadowData.Item
scene :
EClass
,
ELayer
,
EMono
SceneCustomizerSave :
CorePath
screen :
EClass
,
ELayer
,
EMono
Scroll :
CorePath.CorePackage
ScrollSensitivity :
CoreConfig.UISetting
season :
Weather
sec :
Date
secondColor :
GradientColor
See :
CursorSystem
seed :
DNA
Seed :
Spatial
Select :
CursorSystem
selectedButton :
WidgetCurrentTool
SelectedColor :
Empyrean.ColorPicker.ColorPicker
selectedGO :
EInput
SelectedItem :
Hotbar.Page
,
Hotbar
SelectorHeight :
ActionMode
,
AM_Build
selectType :
ActionMode
,
AM_BaseGameMode
,
AM_BaseTerrain
,
AM_Build
,
AM_Cinema
,
AM_Copy
,
AM_Deconstruct
,
AM_EditArea
,
AM_EditMarker
,
AM_FlagCell
,
AM_MoveInstalled
,
AM_Paint
,
AM_Picker
,
AM_StateEditor
,
AM_ViewMap
,
AM_Visibility
,
BaseTileSelector
SelectType :
TileType
,
TileTypeBlock
,
TileTypeBridgeDeco
,
TileTypeBridgePillar
,
TileTypeFloor
,
TileTypeInvisibleBlock
,
TileTypeScaffold
,
TileTypeSky
SelfWeight :
Card
,
Chara
,
Thing
sell :
InvOwner.Transaction
sequence :
DramaOutcome
SetSiblingAfter :
Widget
,
WidgetBottomBar
,
WidgetMemo
,
WidgetMinimap
,
WidgetRoster
setting :
EClass
,
ELayer
,
EMono
SGameObject :
ManlySingleton< T >
shadow :
SkinDeco
,
SourcePref
shadowBRX :
SourcePref
shadowBRY :
SourcePref
shadowBX :
SourcePref
shadowBY :
SourcePref
shadowColor :
Bevel
,
InnerBevel
shadowColorMode :
InnerBevel
shadowOffset :
RenderData
shadowRotation :
RenderData
shadowRX :
SourcePref
shadowRY :
SourcePref
shadowScale :
RenderData
ShadowStage :
GrowSystem
,
GrowSystemTree
shadowX :
SourcePref
shadowY :
SourcePref
sharedType :
Window.SaveData
ShareSettingFile :
CorePath
sheetName :
SourceData< T, T2 >
shiftToShowMenu :
Window.SaveData
ShopLv :
Trait
,
TraitLoytelMart
,
TraitMerchantBlack
ShopType :
Trait
,
TraitBigSister
,
TraitCasinoGuard
,
TraitChef
,
TraitClerk_Casino
,
TraitDemitas
,
TraitElder
,
TraitFarris
,
TraitFelmera
,
TraitFiama
,
TraitGuildClerk
,
TraitHealer
,
TraitKettle
,
TraitLoytel
,
TraitLoytelMart
,
TraitMerchant
,
TraitMerchantBlack
,
TraitMerchantBook
,
TraitMerchantBooze
,
TraitMerchantBread
,
TraitMerchantDeed
,
TraitMerchantDrug
,
TraitMerchantDye
,
TraitMerchantEcopo
,
TraitMerchantExotic
,
TraitMerchantFestival
,
TraitMerchantFireworks
,
TraitMerchantFish
,
TraitMerchantFood
,
TraitMerchantFruit
,
TraitMerchantFurniture
,
TraitMerchantGeneral
,
TraitMerchantGeneralExotic
,
TraitMerchantGun
,
TraitMerchantJunk
,
TraitMerchantLamp
,
TraitMerchantMagic
,
TraitMerchantMap
,
TraitMerchantMeat
,
TraitMerchantMilk
,
TraitMerchantPlan
,
TraitMerchantPlat
,
TraitMerchantSeed
,
TraitMerchantSouvenir
,
TraitMerchantWeapon
,
TraitMiral
,
TraitNino
,
TraitNola
,
TraitSecretary
,
TraitSeeker
,
TraitStrangeGirl
,
TraitUniqueMerchant
,
TraitVendingMachine
ShortName :
Element
,
Resistance
ShouldAutoRevive :
Zone
ShouldHideBuildMenu :
ActionMode
,
AM_MoveInstalled
ShouldHideTile :
AM_Adv
ShouldMakeExit :
Zone
ShouldPauseGame :
ActionMode
,
AM_Adv
,
AM_BaseSim
,
AM_EloMap
ShouldRefresh :
BaseCondition
,
ConExcommunication
,
ConGravity
,
ConInvisibility
,
ConLevitate
,
ConSeeInvisible
,
ConTelepathy
,
ConWet
ShouldRefreshTile :
Trait
,
TraitCurtain
,
TraitDoor
,
TraitDoorBoat
,
TraitWindow
ShouldRegenerate :
Zone
,
Zone_Civilized
,
Zone_TruceGround
,
Zone_Vernis
ShouldShow :
BaseSticky
,
StickyDate
,
StickyGacha
,
StickyMenu
,
StickySiege
,
StickyWelcome
ShouldShowMsg :
Card
ShouldTryRefreshRoom :
Trait
,
TraitHouseBoard
,
TraitRoomPlate
show :
Hoard.Item
ShowAct :
ActPlan
ShowActionHint :
ActionMode
,
AM_BaseGameMode
,
AM_Cinema
,
AM_MiniGame
,
AM_NewZone
,
AM_NoMap
,
AM_Paint
,
AM_ViewMap
ShowAdvRank :
TraitAdventurer
,
TraitChara
ShowAsTool :
Trait
,
TraitBinocular
,
TraitThrown
,
TraitThrownExplosive
,
TraitTool
,
TraitWhistlePeace
ShowAuto :
Act
,
TaskDesignation
ShowBackerContent :
TraitSpecialLantern
ShowBonuses :
Ability
,
Element
,
Feat
ShowBuildWidgets :
ActionMode
,
AM_Blueprint
,
AM_ViewMap
ShowCharaSheet :
BaseListPeople
,
ListPeople
ShowCharges :
Trait
,
TraitWell
ShowChildrenNumber :
Trait
,
TraitBaseContainer
,
TraitDeliveryChest
,
TraitShippingChest
ShowContextOnPick :
Trait
,
TraitHouseBoard
,
TraitPaintBoard
,
TraitRadio
,
TraitRoomPlate
ShowCursor :
AI_Trolley
,
AIAct
ShowDangerLv :
Spatial
,
Zone_Dungeon
ShowEncNumber :
Element
,
Skill
ShowEnemyOnMinimap :
Zone
,
ZoneInstance
,
ZoneInstanceDefense
,
ZoneInstanceSubdue
ShowExtraHint :
ActionMode
ShowFoodEnc :
Card
ShowFuel :
InvOwnerAutoCombatBar
,
InvOwnerCraft
,
InvOwnerDraglet
ShowFuelWindow :
Trait
,
TraitCrafter
ShowFunctionKey :
Hotbar
ShowGoto :
BaseListPeople
,
ListPeople
,
ListPeopleExpedition
ShowHome :
BaseListPeople
,
ListPeople
,
ListPeopleExpedition
ShowInBuildMode :
Widget
,
WidgetHotbar
ShowInWidget :
BaseStats
,
ConHotspring
ShowMapHighlight :
Act
,
ActBolt
,
ActRush
,
TargetType
,
TargetTypeSelf
,
TargetTypeSelfAndNeighbor
ShowMapHighlightBlock :
Act
,
TaskMine
ShowMaskedThings :
ActionMode
,
AM_BaseTileSelect
,
AM_Cinema
,
AM_Paint
,
AM_ViewMap
ShowMode :
BaseListPeople
,
ListPeopleBuySlave
ShowMouseoverTarget :
ActionMode
,
AM_BaseTileSelect
,
AM_Cinema
,
AM_Deconstruct
,
AM_EditArea
,
AM_Inspect
,
AM_MiniGame
,
AM_Paint
,
AM_Sim
,
AM_ViewMap
,
AM_ViewZone
ShowMsgOnValueChanged :
Element
,
Piety
ShowNetError :
Net
ShowNew :
InvOwner
,
InvOwnerEquip
ShowOpenActAsCrime :
TraitBaseContainer
,
TraitDeliveryChest
,
TraitShippingChest
ShowOrbit :
TaskDesignation
,
Trait
,
TraitVendingMachine
ShowPillar :
TileType
,
TileTypeFloorScaffold
,
TileTypeScaffold
,
TileTypeWaterShallow
ShowPotential :
Act
,
AIAct
,
AttbSpecial
,
Element
,
Resistance
ShowProgress :
AI_Fish.ProgressFish
,
AI_PlayMusic
,
AIAct
,
Progress_Custom
ShowRelativeAttribute :
Act
,
AIAct
,
Element
,
Skill
ShowShadow :
TraitCard
,
TraitFigure
ShowShowMode :
BaseListPeople
,
ListPeople
ShowStyleMenu :
Widget
,
WidgetFeed
,
WidgetMainText
,
WidgetMascot
ShowValue :
Element
,
Feat
,
RaceBonus
showWallItem :
AreaData
ShowXP :
Element
,
Feat
,
Resistance
Shrine :
TraitShrine
ShrineChance :
Zone
,
Zone_Dungeon
,
Zone_DungeonUnfixed
,
Zone_Field
SingleTarget :
InvOwner
,
InvOwnerDeliver
,
InvOwnerGacha
Size :
GameUpdater.SurfaceUpdater
,
WidgetMinimap
size :
Window.SaveData
sizeModifier :
Map
SizeXZ :
GameUpdater.SurfaceUpdater
,
Map
Skin :
BaseList
,
ColorProfile
,
SkinConfig
,
UISelectableGroup
,
Window
skinRoot :
Widget
skins :
UI
SkipOnMap :
RenderData
,
RenderDataFish
skipRender :
Cell
SkyRate :
BaseGameScreen
,
GameScreenElona
SlaverType :
Trait
,
TraitAnimalTamer
,
TraitSlaver
sleepiness :
Chara
slopeHeight :
TileType
,
TileTypeLadder
,
TileTypeSlope
,
TileTypeStairs
slot :
DNA
SnowTile :
Critter
,
CritterFish
socketList :
Card
Solo :
InspectGroup< T >
Somewhere :
SpatialManager
sort_ascending :
Window.SaveData
sortMode :
Window.SaveData
Sound :
EClass
,
ELayer
,
EMono
source :
AreaType
,
BaseArea
,
BaseHomeResource
,
BaseStats
,
BlockInfo
,
CellEffect
,
Check
,
CodexCreature
,
Element
,
Faction
Source :
Hoard.Item
source :
Hobby
,
HotItemAct
,
ObjInfo
,
Person
,
Policy
,
Quest
,
QuestDummy
,
Recipe
,
Religion
,
ResearchPlan
,
SkinManager.FontData
,
Spatial
,
TraitBlock
,
TraitBookSkill
,
TraitDrink
,
TraitFigure
,
TraitFloor
,
TraitMod
,
TraitObj
,
TraitPlatform
,
TraitPotionRandom
,
TraitRod
,
TraitRodRandom
,
TraitScroll
,
TraitScrollRandom
,
TraitScrollStatic
,
TraitSpecialLantern
,
TraitSpellbookRandom
,
TraitTile
,
Wall
,
ZoneEvent
sourceBacker :
Card
sourceBlock :
Cell
,
Point
sourceBridge :
Cell
,
Point
sourceCard :
Card
,
Chara
,
RecipeCard
,
Thing
sourceEffect :
Cell
sourceElement :
BaseCondition
sourceFloor :
Cell
,
Point
sourceObj :
Cell
,
Point
sourcePath :
SourceData< T, T2 >
sourceRenderCard :
Card
,
Chara
sourceRoofBlock :
Cell
,
Point
sources :
EClass
,
ELayer
,
EMono
,
RenderRow
sourceSurface :
Cell
sourceThing :
QuestDeliver
sourceWaterSea :
MATERIAL
sourceZone :
TraitScrollMap
spawnList :
CardInspector
spawns :
CodexCreature
spawnZone :
Player
Speed :
Chara
speedIndex :
HotItemSpeed
SPosition :
ManlySingleton< T >
Sprite :
BaseHomeResource
,
BaseNotification
,
NotificationCondition
,
NotificationStats
,
Policy
SpriteColor :
HotAction
,
HotItemAct
,
HotItemChara
,
HotItemFocusChara
,
UIButton.Item
SpriteHighlight :
HotItem
,
HotItemToggle
,
UIButton.Item
SpriteScale :
HotItemChara
,
HotItemFocusChara
,
UIButton.Item
stability :
Biography
stackX :
SourcePref
stage :
GrowSystem
StageLength :
GrowSystem
,
GrowSystemDeco
,
GrowSystemKinoko
,
GrowSystemTree
stamina :
Chara
start :
Player.Flags
startColor :
LayerColorPicker
StartHidden :
TraitBananaPeel
,
TraitSwitch
,
TraitTrap
StartIndex :
ExcelDataList
,
TalkDataList
StartLV :
Zone
,
Zone_Dungeon
,
Zone_Gathering
StartZone :
Game
state :
Props
,
PropsInstalled
,
PropsRoaming
,
PropsStocked
stateIcon :
AIAct
statueShipped :
Player.Flags
Step :
GrowSystem
,
GrowSystemTree
StepDefault :
DramaCustomSequence
StepEnd :
DramaCustomSequence
Stocked :
Map
StopSoundProgress :
TraitBarrelMaker
,
TraitCrafter
,
TraitGrindstone
storyFiama :
Player.Flags
STR :
Card
STransform :
ManlySingleton< T >
StrDeity :
TraitAltar
strength :
CurveEffect
strokeStyle :
PrimitiveUI.PrimitiveCanvas.PUIStrokeElement
strType :
Expedition
SubMenuAsGroup :
ActionMode
,
AM_BaseTerrain
,
AM_Copy
,
AM_FlagCell
SubMenuModeIndex :
ActionMode
,
AM_FlagCell
,
AM_Populate
,
AM_Terrain
suffix :
TraitPlatform
,
TraitTile
suffixCoin :
TraitGacha
Summary :
ActionMode
summary :
UIRecipeInfo
Surface :
SourcePref
sx :
SkinDeco
sy :
SkinDeco
Sync :
ISyncScreen
,
RenderObject
,
TaskDesignation
SyncRide :
BaseCondition
,
ConInvisibility
,
ConLevitate
,
ConSeeInvisible
SyncRoot :
UDictionary< TKey, TValue >
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1.9.6