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Elin Decompiled Documentation EA 23.224 Nightly
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Public Member Functions | |
| RegionPoint (Point p) | |
| void | SetRegionPoint (int _x, int _z) |
Public Member Functions inherited from Point | |
| bool | Within (int _x, int _z, int _w, int _h) |
| Chara | FirstVisibleChara () |
| bool | HasRoomOrArea (BaseArea a) |
| bool | IsInSpot< T > () |
| bool | IsPublicSpace () |
| Point () | |
| Point (Point p) | |
| Point (int _x, int _z) | |
| Point (int _index) | |
| Point | Copy () |
| T | Copy< T > () |
| Point | Set (int _x, int _z) |
| Point | Set (int index) |
| Point | Set (Point point) |
| override string | ToString () |
| void | Set (Vector3 v) |
| ref Vector3 | PositionAuto () |
| ref Vector3 | Position (int height) |
| ref Vector3 | Position () |
| ref Vector3 | PositionTopdown () |
| ref Vector3 | PositionTopdownTreasure () |
| ref Vector3 | PositionCenter () |
| Quaternion | GetRotation (Point to) |
| float | GetAngle (Point to) |
| float | GetAngle2 (Point to) |
| Point | GetNearestPoint (bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int minRadius=0) |
| bool | ForeachNearestPoint (Func< Point, bool > endFunc, bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int maxRange=30) |
| Point | GetRandomNeighbor () |
| Point | GetRandomPoint (int radius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=100) |
| Point | GetRandomPointInRadius (int minRadius, int maxRadius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=2000) |
| Point | GetPointTowards (Point dest) |
| void | TalkWitnesses (Chara criminal, string idTalk, int radius=4, WitnessType type=WitnessType.everyone, Func< Chara, bool > talkIf=null, int chance=3) |
| List< Chara > | ListWitnesses (Chara criminal, int radius=4, WitnessType type=WitnessType.crime, Chara target=null) |
| bool | TryWitnessCrime (Chara criminal, Chara target=null, int radius=4, Func< Chara, bool > funcWitness=null) |
| void | CallGuard (Chara criminal, Chara caller) |
| void | SetBlock (int idMat=0, int idBlock=0) |
| void | SetFloor (int idMat=0, int idFloor=0) |
| void | SetObj (int id=0, int value=1, int dir=0) |
| void | ModFire (int value, bool extinguish=false) |
| void | Plow () |
| bool | Equals (int _x, int _z) |
| override bool | Equals (object obj) |
| override int | GetHashCode () |
| int | Distance (Point p) |
| int | Distance (int tx, int tz) |
| bool | IsBlockByHeight (Point p) |
| Point | Clamp (bool useBounds=false) |
| List< Card > | ListCards (bool includeMasked=false) |
| List< Card > | ListVisibleCards () |
| Card | FindAttackTarget () |
| Chara | FindChara (Func< Chara, bool > func) |
| T | FindThing< T > () |
| Thing | FindThing (Func< Thing, bool > func) |
| List< Card > | ListThings< T > (bool onlyInstalled=true) |
| List< Chara > | ListCharas () |
| List< Chara > | ListVisibleCharas () |
| List< Chara > | ListCharasInNeighbor (Func< Chara, bool > func) |
| List< Chara > | ListCharasInRadius (Chara cc, int dist, Func< Chara, bool > func, bool onlyVisible=true) |
| T | GetInstalled< T > () |
| Effect | PlayEffect (string id) |
| SoundSource | PlaySound (string id, bool synced=true, float v=1f, bool spatial=true) |
| void | RefreshNeighborTiles () |
| void | RefreshTile () |
| bool | HasNonHomeProperty (Thing exclude=null) |
| void | Animate (AnimeID id, bool animeBlock=false) |
| RenderParam | ApplyAnime (RenderParam p) |
| Vector3 | ApplyAnime (ref Vector3 p) |
| List< IInspect > | ListInspectorTargets () |
| void | ForeachMultiSize (int w, int h, Action< Point, bool > action) |
| void | ForeachNeighbor (Action< Point > action, bool diagonal=true) |
| Point | ToRegionPos () |
| void | SetHighlight (int id) |
Public Attributes | |
| int | dangerLv |
| EloMap.TileInfo | tile |
| BiomeProfile | biome |
Public Attributes inherited from Point | |
| int | x |
| int | z |
Additional Inherited Members | |
Static Public Member Functions inherited from Point | |
| static Point | GetShared (int x, int z) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from Point | |
| static readonly XY[] | Surrounds |
| static Vector3 | fixedPos |
| static Point | shared = new Point() |
| static Point | shared2 = new Point() |
| static Point | shared3 = new Point() |
| static Map | map |
| static Point | Invalid |
| static Point | Zero = new Point() |
| static BaseGameScreen | _screen |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from Point | |
| int | index [get] |
| Cell | cell [get] |
| SourceMaterial.Row | matRoofBlock [get] |
| SourceMaterial.Row | matBlock [get] |
| SourceMaterial.Row | matFloor [get] |
| SourceMaterial.Row | matBridge [get] |
| SourceBlock.Row | sourceRoofBlock [get] |
| SourceBlock.Row | sourceBlock [get] |
| SourceFloor.Row | sourceFloor [get] |
| SourceFloor.Row | sourceBridge [get] |
| SourceObj.Row | sourceObj [get] |
| CellDetail | detail [get] |
| Area | area [get] |
| Point | Front [get] |
| GrowSystem | growth [get] |
| int | eloX [get] |
| int | eloY [get] |
| bool | HasDesignation [get] |
| bool | HasDirt [get] |
| bool | IsValid [get, set] |
| bool | IsInBounds [get] |
| bool | IsInBoundsPlus [get] |
| bool | IsFarmField [get] |
| bool | IsWater [get] |
| bool | HasRamp [get] |
| bool | HasRail [get] |
| bool | HasRampOrLadder [get] |
| bool | HasObj [get] |
| bool | HasDecal [get] |
| bool | HasBlock [get] |
| bool | HasMinableBlock [get] |
| bool | HasWallOrFence [get] |
| bool | HasWall [get] |
| bool | HasFence [get] |
| bool | HasNonWallBlock [get] |
| bool | HasTaskBuild [get] |
| bool | HasBlockRecipe [get] |
| bool | HasFloor [get] |
| bool | HasBridge [get] |
| bool | IsSky [get] |
| bool | HasArea [get] |
| bool | HasChara [get] |
| bool | HasThing [get] |
| bool | HasMultipleChara [get] |
| bool | IsDeepWater [get] |
| Chara | FirstChara [get] |
| Thing | FirstThing [get] |
| Thing | LastThing [get] |
| Thing | Installed [get] |
| List< Thing > | Things [get] |
| List< Chara > | Charas [get] |
| bool | IsSeen [get] |
| bool | IsSync [get] |
| bool | IsHidden [get] |
| bool | IsBlocked [get] |
| bool | IsHotSpring [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file RegionPoint.cs.
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inline |
Definition at line 11 of file RegionPoint.cs.
References SetRegionPoint(), Point.x, and Point.z.
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inline |
Definition at line 16 of file RegionPoint.cs.
References EClass._zone, biome, CoreRef.biomes, EClass.core, dangerLv, CoreRef.Biomes.dict, Point.Distance(), EloMapActor.elomap, Scene.elomap, Scene.elomapActor, EClass.game, EloMap.GetRoadDist(), EloMap.GetTileInfo(), Zone.GetZoneAt(), Spatial.mapX, Spatial.mapY, EloMap.minX, EloMap.minY, EClass.pc, Card.pos, Core.refs, Zone.Region, EClass.rnd(), EClass.scene, Point.Set(), Game.StartZone, tile, Point.x, and Point.z.
Referenced by RegionPoint().
| BiomeProfile RegionPoint.biome |
Definition at line 9 of file RegionPoint.cs.
Referenced by Region.OnAdvanceHour(), and SetRegionPoint().
| int RegionPoint.dangerLv |
Definition at line 5 of file RegionPoint.cs.
Referenced by SetRegionPoint().
| EloMap.TileInfo RegionPoint.tile |
Definition at line 7 of file RegionPoint.cs.
Referenced by SetRegionPoint().