10 public override void ToggleDoor(
bool sound =
true,
bool refresh =
true)
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
void RefreshSingleTile(int x, int z)
void RefreshFOV(int x, int z, int radius=6, bool recalculate=false)
override void ToggleDoor(bool sound=true, bool refresh=true)
override void OnChangePlaceState(PlaceState state)