11 return base.source.id;
13 return "nymelle_crystal";
15 return "nymelle_boss";
73 return base.PrespawnRate;
83 return "nymelle_boss";
87 return "nymelle_crystal";
89 return base.GetNewZoneID(level);
94 if (base.visitCount != 0)
101 SoundManager.ForceBGM();
110 else if (base.lv == -2)
GlobalCharaList globalCharas
void AddEditorTag(EditorTag tag)
static Chara Create(string id, int lv=-1)
Chara SetGlobal(Zone _home, int x, int z)
void MoveHome(string id, int x=-1, int z=-1)
static LayerDrama ActivateMain(string idSheet, string idStep=null, Chara target=null, Card ref1=null, string tag="")
override float PrespawnRate
override void OnBeforeSimulate()
override string GetNewZoneID(int level)
Card AddChara(string id, int x, int z)
Card AddCard(Card t, Point point)