12 : base(
owner, container, _currency)
18 return t.source._origin ==
"artifact_summon";
23 string id =
"swordkeeper";
37 Msg.
Say(
"summon_god2", chara);
Effect PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))
void ModNum(int a, bool notify=true)
static Chara Create(string id, int lv=-1)
override bool ShouldShowGuide(Thing t)
override bool DenyImportant
override string langTransfer
InvOwnerChaosOffering(Card owner=null, Card container=null, CurrencyType _currency=CurrencyType.Money)
override ProcessType processType
override void _OnProcess(Thing t)
static string SayNothingHappen()
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false)
Card AddCard(Card t, Point point)