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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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Public Member Functions | |
| override IRenderer | GetRenderer () |
| override string | GetDetail () |
| override string | GetIdThing () |
| override void | OnRenderMarker (Point point, bool active, HitResult result, bool main, int dir, int bridgeHeight) |
| override void | BuildIngredientList () |
| override void | OnChangeIngredient () |
| override void | OnSelected () |
| Card | CreateMold () |
| override Thing | Craft (BlessedState blessed, bool sound=false, List< Thing > ings=null, TraitCrafter crafter=null, bool model=false) |
| void | MakeDish (Thing t) |
| void | MixIngredients (Thing t) |
| string | GetIdFailDish () |
| override void | Build (TaskBuild task) |
| override void | Build (Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) |
| override void | OnChangeAltitude (int a) |
| override void | Rotate () |
| override void | SetDir (int d) |
| override void | WriteNote (UINote n) |
| override Recipe | Duplicate () |
Public Member Functions inherited from Recipe | |
| bool | IsStaticLV () |
| int | GetQualityBonus () |
| virtual int | GetRefVal () |
| virtual string | GetIdThing () |
| virtual bool | ShouldShowHighlight (HitResult r) |
| BaseTileSelector.BoxType | GetBoxType () |
| int | GetDefaultColor () |
| virtual SourceMaterial.Row | GetMainMaterial () |
| virtual SourceMaterial.Row | GetColorMaterial () |
| virtual void | BuildIngredientList () |
| void | BuildIngredientList (Thing t) |
| virtual void | OnChangeIngredient () |
| virtual Thing | Craft (BlessedState blessed, bool sound=false, List< Thing > ings=null, TraitCrafter crafter=null, bool model=false) |
| bool | HasSameTile (Point point, int dir, int altitude, int bridgeHeight) |
| virtual void | Build (TaskBuild task) |
| virtual void | Build (Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) |
| virtual void | OnRenderMarker (Point point, bool active, HitResult result, bool main, int dir, int bridgeHeight) |
| string | GetName () |
| virtual string | GetDetail () |
| virtual void | WriteNote (UINote n) |
| void | WriteReqFactory (UINote n, bool hasFactory=true) |
| void | WriteReqSkill (UINote n) |
| virtual IRenderer | GetRenderer () |
| virtual void | OnSelected () |
| virtual void | OnChangeAltitude (int a) |
| virtual void | Rotate () |
| virtual void | SetDir (int d) |
| virtual Recipe | Duplicate () |
| virtual void | SetImage (Image icon) |
| bool | IsCraftable () |
| int | GetMaxCount () |
| void | SetTextDifficulty (UIText text) |
| int | GetSortVal () |
| bool | HasFirstTimeBonus () |
| void | TryGetFirstTimeBonus () |
| void | SaveLastIngredients () |
| QuestTrackCraft | GetQuestTrack () |
| void | ToggleTrack (QuestTrackCraft quest) |
Public Attributes | |
| CardRow | _sourceCard |
| bool | freePos |
| float | fx |
| float | fy |
| Card | _mold |
Public Attributes inherited from Recipe | |
| string | id |
| List< Ingredient > | ingredients = new List<Ingredient>() |
| bool | UseStock |
| bool | IngAsProduct |
| bool | VirtualBlock |
| int | _dir |
| int | sync |
| int | idMat = -1 |
| int | idSkin |
| State | state |
| RecipeSource | _source |
Properties | |
| CardRow | sourceCard [get] |
| override RenderRow | renderRow [get] |
| override TileType | tileType [get] |
| string | idCard [get] |
| override bool | CanRotate [get] |
| override bool | IsThing [get] |
| override Card | Mold [get] |
| bool | isDish [get] |
Properties inherited from Recipe | |
| RecipeSource | source [get] |
| SourceMaterial.Row | DefaultMaterial [get] |
| virtual TileRow | tileRow [get] |
| virtual RenderRow | renderRow [get] |
| string | Name [get] |
| virtual TileType | tileType [get] |
| virtual bool | IsFloorOrBridge [get] |
| int | MaxAltitude [get] |
| int | RecipeLv [get] |
| bool | IsFloor [get] |
| bool | IsObj [get] |
| virtual bool | IsBlock [get] |
| bool | IsWallOrFence [get] |
| bool | IsBridge [get] |
| virtual bool | IsThing [get] |
| virtual Card | Mold [get] |
| virtual int | W [get] |
| virtual int | H [get] |
| virtual bool | RequireIngredients [get] |
| bool | MultiSize [get] |
| BaseTileSelector | tileSelector [get] |
| virtual int | CostMoney [get] |
| virtual bool | CanRotate [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Public Types inherited from Recipe | |
| enum | State { Valid , Invalid } |
| enum | IngType { Default , CreativeFood } |
Static Public Member Functions inherited from Recipe | |
| static Recipe | GetOrCreate (string id) |
| static Recipe | Create (RecipeSource _source, int idMat=-1, Thing ing=null) |
| static Recipe | Create (Thing t) |
| static void | DropIngredients (string id, string idMatMain, int num=1) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from Recipe | |
| static Dictionary< string, Recipe > | recipeCache = new Dictionary<string, Recipe>() |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 5 of file RecipeCard.cs.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 454 of file RecipeCard.cs.
References EClass._zone, Scene.actionMode, Zone.AddCard(), ActionMode.Build, Point.cell, TraitHouseBoard.data, EClass.debug, Debug, CoreDebug.enable, Card.ForeachPoint(), freePos, fx, fy, Point.HasChara, AM_Build.houseBoard, Spatial.idCurrentSubset, Recipe.idSkin, Cell.IsBlocked, ActionMode.IsRoofEditMode(), Card.isThing, item, Chara.Kick(), Point.ListCharas(), Trait.MaskOnBuild, SourceManager.materials, EClass.pc, Card.PlaySound(), CardRenderer.RefreshSprite(), Card.renderer, EClass.scene, Card.SetDir(), Card.SetPlaceState(), EClass.sources, and Card.trait.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 397 of file RecipeCard.cs.
References EClass._zone, ActPlan.List.Add(), TaskBuild.altitude, TaskBuild.bridgeHeight, Build, card, ThingGen.Create(), CharaGen.Create(), Zone.DangerLv, TaskBuild.dir, Card.Evalue(), Recipe.GetColorMaterial(), Recipe.GetMainMaterial(), Card.HasElement(), idCard, Recipe.IngAsProduct, Recipe.ingredients, CardRow.isChara, Card.isDestroyed, item, Card.LV, AIAct.owner, EClass.pc, TaskPoint.pos, TaskBuild.resources, sourceCard, Card.Split(), TaskBuild.target, and Recipe.Ingredient.thing.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 65 of file RecipeCard.cs.
References Scene.actionMode, EClass.core, Card.Evalue(), Core.game, Card.HasElement(), Recipe.Ingredient.id, Recipe.ingredients, ActionMode.IsBuildMode, isDish, Core.IsGameStarted, Game.isLoading, EClass.pc, and EClass.scene.
Referenced by Recipe.Create().
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 153 of file RecipeCard.cs.
References EClass._map, Scene.actionMode, Card.AddRune(), Card.c_idRefCard, Card.CanAddRune(), Player.Flags.canComupWithFoodRecipe, SourceManager.cards, Card.category, Point.cell, Card.ChangeMaterial(), RecipeManager.ComeUpWithRandomRecipe(), Trait.CraftNum, ThingGen.Create(), EClass.debug, Card.Dye(), Card.elements, CoreDebug.enable, Card.Evalue(), Player.flags, Recipe.GetColorMaterial(), GetIdFailDish(), Recipe.GetMainMaterial(), Recipe.GetQualityBonus(), CoreDebug.godCraft, Card.HasElement(), Cell.HasFire, Chara.held, Chara.HoldCard(), Card.id, Element.id, idCard, Thing.Identify(), Recipe.idSkin, Card.IsAmmo, ActionMode.IsBuildMode, Card.IsContainer, Card.IsDecayed, isDish, Card.IsEquipment, MakeDish(), SourceCard.map, MixIngredients(), Map.ModFire(), Card.Num, Trait.OnCrafted(), EClass.pc, EClass.player, Card.PlaySoundDrop(), Card.pos, Player.recipes, Card.RemoveThings(), EClass.rnd(), Msg.Say(), EClass.scene, Thing.SelfWeight, CardBlueprint.Set(), ElementContainer.SetBase(), Card.SetBlessedState(), Card.SetEncLv(), Card.SetNum(), Rand.SetSeed(), Element.source, EClass.sources, RenderRow.tag, Card.Thing, Card.trait, Card.TryStackTo(), Point.x, and Point.z.
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inline |
Definition at line 121 of file RecipeCard.cs.
References Recipe._dir, _mold, AM_Build.altitude, ActionMode.Build, ThingGen.Create(), CharaGen.Create(), Card.Destroy(), idCard, Recipe.idSkin, Recipe.ingredients, CardRow.isChara, OnChangeIngredient(), sourceCard, and Recipe.UseStock.
Referenced by OnSelected().
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 546 of file RecipeCard.cs.
References _mold.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 41 of file RecipeCard.cs.
References SourceData< T, T2 >.BaseRow.GetDetail(), and sourceCard.
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inline |
Definition at line 379 of file RecipeCard.cs.
Referenced by Craft().
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inlinevirtual |
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 36 of file RecipeCard.cs.
References Mold, and Card.renderer.
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inline |
Definition at line 350 of file RecipeCard.cs.
References World.date, Card.Evalue(), Recipe.GetQualityBonus(), Date.GetRaw(), Card.HasElement(), Recipe.ingredients, CraftUtil.MakeDish(), EClass.pc, Rand.SetSeed(), Recipe.Ingredient.thing, Card.turn, and EClass.world.
Referenced by Craft().
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inline |
Definition at line 367 of file RecipeCard.cs.
References Recipe.GetQualityBonus(), Recipe.ingredients, CraftUtil.MixIngredients(), EClass.pc, Rand.SetSeed(), Recipe.Ingredient.thing, and Card.turn.
Referenced by Craft().
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 515 of file RecipeCard.cs.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 104 of file RecipeCard.cs.
References Card.ChangeMaterial(), Card.Dye(), Recipe.GetColorMaterial(), Recipe.GetMainMaterial(), Mold, and Recipe.UseStock.
Referenced by CreateMold().
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 51 of file RecipeCard.cs.
References Point.cell, Card.freePos, freePos, Card.fx, fx, Card.fy, fy, Mold, Trait.OnRenderTile(), Card.RenderMarker(), Card.SetFreePos(), Cell.skipRender, and Card.trait.
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inlinevirtual |
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 520 of file RecipeCard.cs.
References Recipe._dir, Card.dir, BuildMenu.info1, BuildMenu.Instance, Mold, UIRecipeInfo.OnRotate(), and Card.Rotate().
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 530 of file RecipeCard.cs.
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inlinevirtual |
Reimplemented from Recipe.
Definition at line 536 of file RecipeCard.cs.
References ElementContainer.AddNote(), UINote.Build(), UINote.Clear(), Card.elements, Card.isChara, and Mold.
| Card RecipeCard._mold |
Definition at line 18 of file RecipeCard.cs.
Referenced by CreateMold(), Duplicate(), and ButtonGrid.SetCraftRecipe().
| CardRow RecipeCard._sourceCard |
Definition at line 7 of file RecipeCard.cs.
| bool RecipeCard.freePos |
Definition at line 10 of file RecipeCard.cs.
Referenced by Build(), and OnRenderMarker().
| float RecipeCard.fx |
Definition at line 13 of file RecipeCard.cs.
Referenced by Build(), and OnRenderMarker().
| float RecipeCard.fy |
Definition at line 16 of file RecipeCard.cs.
Referenced by Build(), and OnRenderMarker().
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get |
Definition at line 28 of file RecipeCard.cs.
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get |
Definition at line 26 of file RecipeCard.cs.
Referenced by Build(), Craft(), and CreateMold().
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get |
Definition at line 34 of file RecipeCard.cs.
Referenced by BuildIngredientList(), and Craft().
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get |
Definition at line 30 of file RecipeCard.cs.
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get |
Definition at line 32 of file RecipeCard.cs.
Referenced by GetRenderer(), OnChangeIngredient(), OnRenderMarker(), Rotate(), ButtonGrid.SetCraftRecipe(), and WriteNote().
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get |
Definition at line 22 of file RecipeCard.cs.
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get |
Definition at line 20 of file RecipeCard.cs.
Referenced by Build(), CreateMold(), GetDetail(), and BuildMenu.RefreshCategory().
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get |
Definition at line 24 of file RecipeCard.cs.