Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Member Functions | |
static bool | If (DramaChoice item, Chara c) |
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static int | rnd (int a) |
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DramaManager | manager |
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static string | idJump |
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static Core | core |
Properties | |
DramaSequence | sequence [get] |
Person | tg [get] |
Chara | cc [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Private Member Functions | |
void | fiama_pet (Chara c) |
Definition at line 4 of file DramaOutcome.cs.
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Definition at line 193 of file DramaOutcome.cs.
References EMono.Branch, cc, CalcGold.Hire(), FactionBranch.IsRecruit(), Card.ModCurrency(), EMono.pc, FactionBranch.Recruit(), BaseCard.SetBool(), and EMono.Sound.
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Definition at line 204 of file DramaOutcome.cs.
References EMono.Branch, cc, ThingContainer.Find(), Card.ModNum(), EMono.pc, FactionBranch.Recruit(), BaseCard.SetBool(), EMono.Sound, and Card.things.
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Definition at line 412 of file DramaOutcome.cs.
References EMono.core, Card.Destroy(), CoreRef.dictSketches, ThingContainer.Find(), item, UDictionary< TKey, TValue >.Keys, Card.Num, EMono.pc, EMono.player, Core.refs, Msg.Say(), Player.sketches, and Card.things.
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Definition at line 456 of file DramaOutcome.cs.
References GetFelmeraRewardIndex(), Player.lastFelmeraReward, and EMono.player.
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Definition at line 61 of file DramaOutcome.cs.
References ThingGen.Create(), Player.DropReward(), Player.flags, EMono.game, Player.Flags.gotJurePillow, ReligionManager.Healing, Religion.JoinFaith(), EMono.pc, EMono.player, and Game.religions.
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Definition at line 365 of file DramaOutcome.cs.
References EMono._zone, and Zone.AddChara().
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Definition at line 233 of file DramaOutcome.cs.
References ThingGen.Create(), Player.DropReward(), EMono.game, Game.idPrologue, EMono.player, and Card.SetNum().
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Definition at line 266 of file DramaOutcome.cs.
References EMono._zone, Zone.AddCard(), Chara.MakeAlly(), EMono.pc, Card.pos, and BaseCard.SetInt().
Referenced by fiama_pet1(), fiama_pet2(), fiama_pet3(), and fiama_pet4().
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Definition at line 242 of file DramaOutcome.cs.
References CharaGen.Create(), and fiama_pet().
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Definition at line 248 of file DramaOutcome.cs.
References CharaGen.Create(), and fiama_pet().
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Definition at line 254 of file DramaOutcome.cs.
References CharaGen.Create(), and fiama_pet().
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Definition at line 260 of file DramaOutcome.cs.
References CharaGen.Create(), and fiama_pet().
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Definition at line 273 of file DramaOutcome.cs.
References cc, ThingGen.Create(), Chara.DoHostileAction(), Player.DropReward(), Card.elements, DramaChoice.index, DramaChoice.lastChoice, EMono.pc, EMono.player, ElementContainer.SetBase(), Card.SetNoSell(), and Card.SetNum().
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Definition at line 347 of file DramaOutcome.cs.
References EMono._map, ThingGen.Create(), World.date, Date.GetRaw(), EMono.pc, Card.pos, Map.TrySmoothPick(), and EMono.world.
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Definition at line 444 of file DramaOutcome.cs.
References Debug, Player.lastFelmeraReward, EMono.player, and Player.sketches.
Referenced by check_sketch2(), give_sketch_reward(), and ListFelmeraBarter().
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Definition at line 474 of file DramaOutcome.cs.
References ThingGen.Create(), Player.DropReward(), GetFelmeraRewardIndex(), Player.lastFelmeraReward, and EMono.player.
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Definition at line 486 of file DramaOutcome.cs.
References EMono.core, Card.Destroy(), CoreRef.dictSketches, ThingContainer.Find(), UDictionary< TKey, TValue >.Keys, EMono.pc, EMono.player, Core.refs, Msg.Say(), Player.sketches, and Card.things.
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Definition at line 388 of file DramaOutcome.cs.
References Quest.ChangePhase(), Guild.Current, Guild.CurrentQuest, Game.factions, EMono.game, FactionManager.Merchant, Faction.Name, and Msg.Say().
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Definition at line 400 of file DramaOutcome.cs.
References Guild.CurrentQuest, ThingContainer.Find(), Card.ModNum(), Quest.NextPhase(), EMono.pc, and Card.things.
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Definition at line 406 of file DramaOutcome.cs.
References Guild.Current, Guild.GetCurrentGuild(), FactionRelation.Promote(), Guild.RefreshDevelopment(), and Faction.relation.
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Definition at line 376 of file DramaOutcome.cs.
References cc, Guild.Current, Game.factions, EMono.game, FactionManager.Merchant, Game.quests, and QuestManager.Start().
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Definition at line 370 of file DramaOutcome.cs.
References item.
Referenced by DramaActor.SetChoice().
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Definition at line 461 of file DramaOutcome.cs.
References Card.Add(), ThingGen.Create(), and GetFelmeraRewardIndex().
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Definition at line 324 of file DramaOutcome.cs.
References cc, QuestManager.completedIDs, EMono.game, Card.id, Chara.MakeAlly(), and Game.quests.
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Definition at line 212 of file DramaOutcome.cs.
References ThingGen.Create(), and Dialog.Gift().
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Definition at line 217 of file DramaOutcome.cs.
References ThingGen.Create(), and Dialog.Gift().
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Definition at line 222 of file DramaOutcome.cs.
References ThingGen.Create(), and Dialog.Gift().
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Definition at line 47 of file DramaOutcome.cs.
References AddMaid(), Game.cards, Quest.Create(), CardManager.GlobalCharaList.Find(), EMono.game, QuestManager.Get(), CardManager.globalCharas, QuestManager.globalList, Game.quests, and Quest.SetClient().
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Definition at line 353 of file DramaOutcome.cs.
References cc, EMono.game, QuestManager.Get(), Card.id, Chara.MakeAlly(), Quest.NextPhase(), Game.quests, Card.RemoveEditorTag(), and Msg.Say().
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Definition at line 39 of file DramaOutcome.cs.
References EMono._map, EMono._zone, Zone.AddCard(), ThingGen.Create(), TraitManager.GetTraitSet(), PropsManager.installed, item, Map.props, and Props.traits.
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Definition at line 141 of file DramaOutcome.cs.
References ThingGen.CreateRawMaterial(), Player.DropReward(), SourceManager.materials, EMono.player, and EMono.sources.
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Definition at line 175 of file DramaOutcome.cs.
References EMono.game, QuestManager.Get(), and Game.quests.
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Definition at line 146 of file DramaOutcome.cs.
References EMono._zone, Zone.AddChara(), Zone.AddThing(), card, EMono.game, Card.Install(), Prologue.posPunk, Game.Prologue, CardBlueprint.SetNormalRarity(), and Card.trait.
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Definition at line 160 of file DramaOutcome.cs.
References EMono._zone, Zone.AddChara(), Zone.AddThing(), ThingGen.Create(), Player.DropReward(), EMono.game, Identify, Card.Install(), EMono.player, Prologue.posPunk, Game.Prologue, Card.SetNum(), and Card.trait.
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Definition at line 171 of file DramaOutcome.cs.
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Definition at line 126 of file DramaOutcome.cs.
References Game.cards, Quest.ChangePhase(), CardManager.GlobalCharaList.Find(), EMono.game, CardManager.globalCharas, QuestManager.Main, Chara.MoveHome(), Game.quests, QuestManager.RemoveAll(), and QuestManager.Start().
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Definition at line 112 of file DramaOutcome.cs.
References EMono._zone, Zone.AddCard(), Game.cards, Quest.ChangePhase(), ThingGen.CreateScroll(), CardManager.GlobalCharaList.Find(), EMono.game, QuestManager.Get(), CardManager.globalCharas, Thing.Identify(), Chara.MoveZone(), Card.pos, Game.quests, Card.RemoveEditorTag(), QuestManager.Start(), and Game.StartZone.
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Definition at line 81 of file DramaOutcome.cs.
References Card.c_IDTState, ThingGen.CreateScroll(), Player.DropReward(), and EMono.player.
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Definition at line 87 of file DramaOutcome.cs.
References cc, EMono.game, QuestManager.Get(), Chara.MoveZone(), Game.quests, Card.RemoveEditorTag(), and Game.StartZone.
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Definition at line 97 of file DramaOutcome.cs.
References EMono._zone, EMono.Branch, cc, Quest.ChangePhase(), Zone.ClaimZone(), EMono.game, QuestManager.Get(), QuestManager.Main, Game.quests, FactionBranch.Recruit(), and QuestManager.Start().
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Definition at line 71 of file DramaOutcome.cs.
References ThingGen.Create(), Player.DropReward(), and EMono.player.
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Definition at line 76 of file DramaOutcome.cs.
References Recipe.DropIngredients().
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Definition at line 155 of file DramaOutcome.cs.
References ThingGen.CreateRecipe(), Player.DropReward(), and EMono.player.
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Definition at line 312 of file DramaOutcome.cs.
References cc, BaseCard.GetInt(), Chara.GetRevived(), Chara.homeBranch, Chara.isDead, FactionBranch.members, Chara.ModAffinity(), and EMono.pc.
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Definition at line 342 of file DramaOutcome.cs.
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Definition at line 332 of file DramaOutcome.cs.
References cc, Card.id, Chara.MakeAlly(), Card.ModCurrency(), EMono.pc, and Card.Say().
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Definition at line 16 of file DramaOutcome.cs.
References LayerTitle.actor, EMono.game, and Game.StartNewGame().
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Definition at line 24 of file DramaOutcome.cs.
References BaseCore.actionsNextFrame, LayerTitle.actor, EMono.core, EMono.game, Prologue.idStartZone, LayerTitle.KillActor(), Chara.MoveZone(), EMono.pc, Game.Prologue, and Prologue.startX.
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Definition at line 180 of file DramaOutcome.cs.
References EMono._zone, Zone.AddCard(), ThingGen.Create(), and Card.SetPlaceState().
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Definition at line 189 of file DramaOutcome.cs.
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Definition at line 6 of file DramaOutcome.cs.
DramaManager DramaOutcome.manager |
Definition at line 8 of file DramaOutcome.cs.
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Definition at line 14 of file DramaOutcome.cs.
Referenced by chara_hired(), chara_hired_ticket(), fiama_starter_gift(), guild_trial(), melilith_friend(), poppy_found(), QuestExploration_MeetFarris(), QuestExploration_MeetFarris2(), revive_pet(), and sister_friend().
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Definition at line 10 of file DramaOutcome.cs.
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Definition at line 12 of file DramaOutcome.cs.